Add 'P' to SampleApp to cycle through pixel geometries.
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1834243002 Review URL: https://codereview.chromium.org/1834243002
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@ -471,6 +471,20 @@ static HintingState gHintingStates[] = {
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{SkPaint::kFull_Hinting, "Full", "Hf " },
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};
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struct PixelGeometryState {
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SkPixelGeometry pixelGeometry;
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const char* name;
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const char* label;
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};
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static PixelGeometryState gPixelGeometryStates[] = {
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{SkPixelGeometry::kUnknown_SkPixelGeometry, "Mixed", nullptr },
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{SkPixelGeometry::kUnknown_SkPixelGeometry, "Flat", "{Flat} " },
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{SkPixelGeometry::kRGB_H_SkPixelGeometry, "RGB H", "{RGB H} " },
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{SkPixelGeometry::kBGR_H_SkPixelGeometry, "BGR H", "{BGR H} " },
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{SkPixelGeometry::kRGB_V_SkPixelGeometry, "RGB_V", "{RGB V} " },
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{SkPixelGeometry::kBGR_V_SkPixelGeometry, "BGR_V", "{BGR V} " },
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};
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struct FilterQualityState {
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SkFilterQuality fQuality;
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const char* fName;
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@ -878,6 +892,7 @@ SampleWindow::SampleWindow(void* hwnd, int argc, char** argv, DeviceManager* dev
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fAAState = SkOSMenu::kMixedState;
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fSubpixelState = SkOSMenu::kMixedState;
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fHintingState = 0;
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fPixelGeometryIndex = 0;
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fFilterQualityIndex = 0;
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fFlipAxis = 0;
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@ -938,6 +953,16 @@ SampleWindow::SampleWindow(void* hwnd, int argc, char** argv, DeviceManager* dev
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nullptr);
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fAppMenu->assignKeyEquivalentToItem(itemID, 'h');
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itemID = fAppMenu->appendList("Pixel Geometry", "Pixel Geometry", sinkID, fPixelGeometryIndex,
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gPixelGeometryStates[0].name,
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gPixelGeometryStates[1].name,
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gPixelGeometryStates[2].name,
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gPixelGeometryStates[3].name,
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gPixelGeometryStates[4].name,
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gPixelGeometryStates[5].name,
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nullptr);
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fAppMenu->assignKeyEquivalentToItem(itemID, 'P');
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itemID =fAppMenu->appendList("Tiling", "Tiling", sinkID, fTilingMode,
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gTilingInfo[kNo_Tiling].label,
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gTilingInfo[kAbs_128x128_Tiling].label,
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@ -1614,6 +1639,10 @@ bool SampleWindow::onEvent(const SkEvent& evt) {
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this->updateTitle();
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return true;
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}
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if (SkOSMenu::FindListIndex(evt, "Pixel Geometry", &fPixelGeometryIndex)) {
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this->setPixelGeometry(fPixelGeometryIndex);
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return true;
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}
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if (SkOSMenu::FindListIndex(evt, "Tiling", &fTilingMode)) {
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if (SampleView::IsSampleView(curr_view(this))) {
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((SampleView*)curr_view(this))->onTileSizeChanged(this->tileSize());
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@ -1797,9 +1826,7 @@ void SampleWindow::setDeviceType(DeviceType type) {
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return;
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fDevManager->tearDownBackend(this);
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fDeviceType = type;
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fDevManager->setUpBackend(this, fMSAASampleCount);
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this->updateTitle();
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@ -1810,7 +1837,6 @@ void SampleWindow::setDeviceColorType(SkColorType ct, SkColorProfileType pt) {
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this->setColorType(ct, pt);
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fDevManager->tearDownBackend(this);
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fDevManager->setUpBackend(this, fMSAASampleCount);
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this->updateTitle();
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@ -1848,6 +1874,23 @@ void SampleWindow::toggleDistanceFieldFonts() {
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this->inval(nullptr);
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}
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void SampleWindow::setPixelGeometry(int pixelGeometryIndex) {
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// reset backend
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fDevManager->tearDownBackend(this);
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fDevManager->setUpBackend(this, fMSAASampleCount);
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const SkSurfaceProps& oldProps = this->getSurfaceProps();
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SkSurfaceProps newProps(oldProps.flags(), SkSurfaceProps::kLegacyFontHost_InitType);
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if (pixelGeometryIndex > 0) {
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newProps = SkSurfaceProps(oldProps.flags(),
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gPixelGeometryStates[pixelGeometryIndex].pixelGeometry);
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}
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this->setSurfaceProps(newProps);
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this->updateTitle();
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this->inval(nullptr);
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}
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#include "SkDumpCanvas.h"
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bool SampleWindow::onHandleKey(SkKey key) {
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@ -2074,6 +2117,7 @@ void SampleWindow::updateTitle() {
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title.prepend(fFlipAxis & kFlipAxis_X ? "X " : nullptr);
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title.prepend(fFlipAxis & kFlipAxis_Y ? "Y " : nullptr);
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title.prepend(gHintingStates[fHintingState].label);
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title.prepend(gPixelGeometryStates[fPixelGeometryIndex].label);
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if (fOffset.fX || fOffset.fY) {
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title.prependf("(%.2f, %.2f) ", SkScalarToFloat(fOffset.fX), SkScalarToFloat(fOffset.fY));
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@ -124,6 +124,7 @@ public:
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void toggleFPS();
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void showOverview();
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void toggleDistanceFieldFonts();
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void setPixelGeometry(int pixelGeometryIndex);
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GrContext* getGrContext() const { return fDevManager->getGrContext(); }
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@ -206,6 +207,7 @@ private:
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SkOSMenu::TriState fAAState;
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SkOSMenu::TriState fSubpixelState;
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int fHintingState;
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int fPixelGeometryIndex;
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int fFilterQualityIndex;
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unsigned fFlipAxis;
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