allow divide-by-zero in conics
Bug: oss-fuzz:6633 Change-Id: Id4cf78d208735d51cc85f78225b7f31619cbd397 Reviewed-on: https://skia-review.googlesource.com/130026 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com>
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@ -1331,7 +1331,7 @@ SkScalar SkConic::TransformW(const SkPoint pts[], SkScalar w, const SkMatrix& ma
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double w0 = dst[0].fZ;
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double w1 = dst[1].fZ;
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double w2 = dst[2].fZ;
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return sk_double_to_float(sqrt((w1 * w1) / (w0 * w2)));
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return sk_double_to_float(sqrt(sk_ieee_double_divide(w1 * w1, w0 * w2)));
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}
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int SkConic::BuildUnitArc(const SkVector& uStart, const SkVector& uStop, SkRotationDirection dir,
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