call through to the device from SkDraw
BUG= R=robertphillips@google.com Review URL: https://codereview.chromium.org/16378003 git-svn-id: http://skia.googlecode.com/svn/trunk@9449 2bbb7eff-a529-9590-31e7-b0007b416f81
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gm/bigtext.cpp
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53
gm/bigtext.cpp
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/*
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* Copyright 2013 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "gm.h"
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#include "SkCanvas.h"
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#include "SkPath.h"
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/**
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* Skia may draw from outlines when the size is very large, so we exercise that
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* here.
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*/
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class BigTextGM : public skiagm::GM {
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public:
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BigTextGM() {}
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protected:
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virtual SkString onShortName() SK_OVERRIDE {
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return SkString("bigtext");
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}
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virtual SkISize onISize() SK_OVERRIDE {
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return SkISize::Make(640, 480);
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}
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virtual void onDraw(SkCanvas* canvas) SK_OVERRIDE {
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SkPaint paint;
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paint.setAntiAlias(true);
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paint.setTextSize(1500);
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SkRect r;
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(void)paint.measureText("/", 1, &r);
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SkPoint pos = {
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this->width()/2 - r.centerX(),
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this->height()/2 - r.centerY()
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};
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paint.setColor(SK_ColorRED);
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canvas->drawText("/", 1, pos.fX, pos.fY, paint);
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paint.setColor(SK_ColorBLUE);
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canvas->drawPosText("\\", 1, &pos, paint);
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}
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private:
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typedef skiagm::GM INHERITED;
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};
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DEF_GM( return SkNEW(BigTextGM); )
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@ -7,6 +7,7 @@
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'../gm/arithmode.cpp',
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'../gm/bicubicfilter.cpp',
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'../gm/bigmatrix.cpp',
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'../gm/bigtext.cpp',
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'../gm/bitmapcopy.cpp',
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'../gm/bitmapmatrix.cpp',
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'../gm/bitmapfilters.cpp',
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@ -1861,12 +1861,8 @@ void SkDraw::drawPosText_asPaths(const char text[], size_t byteLength,
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SkPaint paint(origPaint);
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SkScalar matrixScale = paint.setupForAsPaths();
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SkDraw draw(*this);
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// Now modify our matrix to account for the canonical text size
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SkMatrix matrix = *fMatrix;
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matrix.preScale(matrixScale, matrixScale);
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const SkScalar posScale = SkScalarInvert(matrixScale);
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SkMatrix matrix;
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matrix.setScale(matrixScale, matrixScale);
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SkDrawCacheProc glyphCacheProc = paint.getDrawCacheProc();
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SkAutoGlyphCache autoCache(paint, NULL, NULL);
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@ -1886,11 +1882,13 @@ void SkDraw::drawPosText_asPaths(const char text[], size_t byteLength,
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SkIPoint fixedLoc;
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alignProc(tms.fLoc, glyph, &fixedLoc);
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SkMatrix localMatrix = matrix;
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localMatrix.preTranslate(SkFixedToScalar(fixedLoc.fX) * posScale,
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SkFixedToScalar(fixedLoc.fY) * posScale);
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draw.fMatrix = &localMatrix;
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draw.drawPath(*path, paint);
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matrix[SkMatrix::kMTransX] = SkFixedToScalar(fixedLoc.fX);
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matrix[SkMatrix::kMTransY] = SkFixedToScalar(fixedLoc.fY);
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if (fDevice) {
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fDevice->drawPath(*this, *path, paint, &matrix, false);
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} else {
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this->drawPath(*path, paint, &matrix, false);
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}
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}
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}
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pos += scalarsPerPosition;
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