convert float to SkScalar changes
http://codereview.appspot.com/6071043/ Submitted on behalf of Guanqun.Lu@gmail.com git-svn-id: http://skia.googlecode.com/svn/trunk@3779 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -240,10 +240,10 @@ void build_kernel(float sigma, float* kernel, int kernelWidth) {
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}
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void scale_rect(SkRect* rect, float xScale, float yScale) {
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rect->fLeft *= xScale;
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rect->fTop *= yScale;
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rect->fRight *= xScale;
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rect->fBottom *= yScale;
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rect->fLeft = SkScalarMul(rect->fLeft, SkFloatToScalar(xScale));
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rect->fTop = SkScalarMul(rect->fTop, SkFloatToScalar(yScale));
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rect->fRight = SkScalarMul(rect->fRight, SkFloatToScalar(xScale));
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rect->fBottom = SkScalarMul(rect->fBottom, SkFloatToScalar(yScale));
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}
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float adjust_sigma(float sigma, int *scaleFactor, int *halfWidth,
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@ -774,8 +774,8 @@ bool drawWithGPUMaskFilter(GrContext* context, const SkPath& path,
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clipRect.set(clip.getBounds());
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// Outset srcRect and clipRect by 3 * sigma, to compute affected blur area.
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srcRect.inset(-sigma3, -sigma3);
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clipRect.inset(-sigma3, -sigma3);
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srcRect.inset(SkFloatToScalar(-sigma3), SkFloatToScalar(-sigma3));
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clipRect.inset(SkFloatToScalar(-sigma3), SkFloatToScalar(-sigma3));
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srcRect.intersect(clipRect);
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SkRect finalRect = srcRect;
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SkIRect finalIRect;
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