Add SkImage::colorSpace() and SkImage::refColorSpace()
BUG=skia: Change-Id: I31c2a2731cd70e4e5162905de0ad129516dacc6b Reviewed-on: https://skia-review.googlesource.com/9152 Commit-Queue: Matt Sarett <msarett@google.com> Reviewed-by: Mike Reed <reed@google.com>
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@ -180,6 +180,16 @@ public:
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uint32_t uniqueID() const { return fUniqueID; }
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SkAlphaType alphaType() const;
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/**
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* Returns the color space of the SkImage.
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*
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* This is the color space that was supplied on creation of the SkImage or a color
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* space that was parsed from encoded data. This color space is not guaranteed to be
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* renderable. Can return nullptr if the SkImage was created without a color space.
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*/
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SkColorSpace* colorSpace() const;
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sk_sp<SkColorSpace> refColorSpace() const;
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/**
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* Returns true fi the image will be drawn as a mask, with no intrinsic color of its own.
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*/
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@ -82,6 +82,14 @@ SkAlphaType SkImage::alphaType() const {
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return as_IB(this)->onAlphaType();
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}
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SkColorSpace* SkImage::colorSpace() const {
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return as_IB(this)->onImageInfo().colorSpace();
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}
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sk_sp<SkColorSpace> SkImage::refColorSpace() const {
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return as_IB(this)->onImageInfo().refColorSpace();
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}
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sk_sp<SkShader> SkImage::makeShader(SkShader::TileMode tileX, SkShader::TileMode tileY,
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const SkMatrix* localMatrix) const {
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return SkImageShader::Make(sk_ref_sp(const_cast<SkImage*>(this)), tileX, tileY, localMatrix);
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