add clipstack to canvas. not used yet, but will be for devices (e.g. gpu) that

want to see how the clip was built



git-svn-id: http://skia.googlecode.com/svn/trunk@824 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
reed@google.com 2011-02-22 19:12:23 +00:00
parent 6034c506bd
commit 5c3d1471e4
6 changed files with 282 additions and 0 deletions

View File

@ -20,6 +20,7 @@
#include "SkTypes.h"
#include "SkBitmap.h"
#include "SkDeque.h"
#include "SkClipStack.h"
#include "SkPaint.h"
#include "SkRefCnt.h"
#include "SkPath.h"
@ -776,6 +777,7 @@ protected:
private:
class MCRec;
SkClipStack fClipStack;
SkDeque fMCStack;
// points to top of stack
MCRec* fMCRec;
@ -835,6 +837,23 @@ private:
SkMatrix fExternalMatrix, fExternalInverse;
bool fUseExternalMatrix;
class AutoValidateClip : ::SkNoncopyable {
public:
explicit AutoValidateClip(SkCanvas* canvas) : fCanvas(canvas) {
fCanvas->validateClip();
}
~AutoValidateClip() { fCanvas->validateClip(); }
private:
const SkCanvas* fCanvas;
};
#ifdef SK_DEBUG
void validateClip() const;
#else
void validateClip() const {}
#endif
};
/** Stack helper class to automatically call restoreToCount() on the canvas

View File

@ -0,0 +1,65 @@
#ifndef SkClipStack_DEFINED
#define SkClipStack_DEFINED
#include "SkDeque.h"
#include "SkRegion.h"
class SkRect;
class SkPath;
class SkClipStack {
public:
SkClipStack();
~SkClipStack() {}
void reset();
int getSaveCount() const { return fSaveCount; }
void save();
void restore();
void clipDevRect(const SkIRect& ir,
SkRegion::Op op = SkRegion::kIntersect_Op) {
SkRect r;
r.set(ir);
this->clipDevRect(r, op);
}
void clipDevRect(const SkRect&, SkRegion::Op = SkRegion::kIntersect_Op);
void clipDevPath(const SkPath&, SkRegion::Op = SkRegion::kIntersect_Op);
class B2FIter {
public:
B2FIter(const SkClipStack& stack);
struct Clip {
const SkRect* fRect; // if non-null, this is a rect clip
const SkPath* fPath; // if non-null, this is a path clip
SkRegion::Op fOp;
};
/**
* Return the clip for this element in the iterator. If next() returns
* NULL, then the iterator is done. The type of clip is determined by
* the pointers fRect and fPath:
*
* fRect==NULL fPath!=NULL path clip
* fRect!=NULL fPath==NULL rect clip
* fRect==NULL fPath==NULL empty clip
*/
const Clip* next();
private:
Clip fClip;
SkDeque::F2BIter fIter;
};
private:
friend class B2FIter;
struct Rec;
SkDeque fDeque;
int fSaveCount;
};
#endif

View File

@ -528,6 +528,7 @@ SkDevice* SkCanvas::setDevice(SkDevice* device) {
while ((rec = (MCRec*)iter.next()) != NULL) {
(void)rec->fRegion->setEmpty();
}
fClipStack.reset();
} else {
// compute our total bounds for all devices
SkIRect bounds;
@ -539,6 +540,7 @@ SkDevice* SkCanvas::setDevice(SkDevice* device) {
while ((rec = (MCRec*)iter.next()) != NULL) {
(void)rec->fRegion->op(bounds, SkRegion::kIntersect_Op);
}
fClipStack.clipDevRect(bounds, SkRegion::kIntersect_Op);
}
return device;
}
@ -648,6 +650,9 @@ int SkCanvas::internalSave(SaveFlags flags) {
newTop->fNext = fMCRec;
fMCRec = newTop;
fClipStack.save();
SkASSERT(fClipStack.getSaveCount() == this->getSaveCount() - 1);
return saveCount;
}
@ -729,6 +734,7 @@ int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint,
ir = clipBounds;
}
fClipStack.clipDevRect(ir, SkRegion::kIntersect_Op);
// early exit if the clip is now empty
if (bounds_affects_clip(flags) &&
!fMCRec->fRegion->op(ir, SkRegion::kIntersect_Op)) {
@ -775,6 +781,7 @@ void SkCanvas::internalRestore() {
fLocalBoundsCompareTypeDirty = true;
fLocalBoundsCompareTypeDirtyBW = true;
fClipStack.restore();
// reserve our layer (if any)
DeviceCM* layer = fMCRec->fLayer; // may be null
// now detach it from fMCRec so we can pop(). Gets freed after its drawn
@ -798,6 +805,8 @@ void SkCanvas::internalRestore() {
}
SkDELETE(layer);
}
SkASSERT(fClipStack.getSaveCount() == this->getSaveCount() - 1);
}
int SkCanvas::getSaveCount() const {
@ -910,7 +919,33 @@ void SkCanvas::resetMatrix() {
//////////////////////////////////////////////////////////////////////////////
#ifdef SK_DEBUG
void SkCanvas::validateClip() const {
const SkRegion& rgn = this->getTotalClip();
const SkDevice* device = this->getDevice();
SkIRect ir;
ir.set(0, 0, device->width(), device->height());
SkRegion clipRgn(ir);
SkClipStack::B2FIter iter(fClipStack);
const SkClipStack::B2FIter::Clip* clip;
while ((clip = iter.next()) != NULL) {
if (clip->fPath) {
clipRgn.setPath(*clip->fPath, clipRgn);
} else if (clip->fRect) {
clip->fRect->round(&ir);
clipRgn.op(ir, clip->fOp);
} else {
break;
}
}
SkASSERT(rgn == clipRgn);
}
#endif
bool SkCanvas::clipRect(const SkRect& rect, SkRegion::Op op) {
AutoValidateClip avc(this);
fDeviceCMDirty = true;
fLocalBoundsCompareTypeDirty = true;
fLocalBoundsCompareTypeDirtyBW = true;
@ -924,6 +959,7 @@ bool SkCanvas::clipRect(const SkRect& rect, SkRegion::Op op) {
SkIRect ir;
fMCRec->fMatrix->mapRect(&r, rect);
fClipStack.clipDevRect(r, op);
r.round(&ir);
return fMCRec->fRegion->op(ir, op);
} else {
@ -939,6 +975,8 @@ bool SkCanvas::clipRect(const SkRect& rect, SkRegion::Op op) {
}
bool SkCanvas::clipPath(const SkPath& path, SkRegion::Op op) {
AutoValidateClip avc(this);
fDeviceCMDirty = true;
fLocalBoundsCompareTypeDirty = true;
fLocalBoundsCompareTypeDirtyBW = true;
@ -946,6 +984,9 @@ bool SkCanvas::clipPath(const SkPath& path, SkRegion::Op op) {
SkPath devPath;
path.transform(*fMCRec->fMatrix, &devPath);
// if we called path.swap() we could avoid a deep copy of this path
fClipStack.clipDevPath(devPath, op);
if (SkRegion::kIntersect_Op == op) {
return fMCRec->fRegion->setPath(devPath, *fMCRec->fRegion);
} else {
@ -964,13 +1005,21 @@ bool SkCanvas::clipPath(const SkPath& path, SkRegion::Op op) {
}
bool SkCanvas::clipRegion(const SkRegion& rgn, SkRegion::Op op) {
AutoValidateClip avc(this);
fDeviceCMDirty = true;
fLocalBoundsCompareTypeDirty = true;
fLocalBoundsCompareTypeDirtyBW = true;
// todo: signal fClipStack that we have a region, and therefore (I guess)
// we have to ignore it, and use the region directly?
fClipStack.clipDevRect(rgn.getBounds());
return fMCRec->fRegion->op(rgn, op);
}
///////////////////////////////////////////////////////////////////////////////
void SkCanvas::computeLocalClipBoundsCompareType(EdgeType et) const {
SkRect r;
SkRectCompareType& rCompare = et == kAA_EdgeType ? fLocalBoundsCompareType :

144
src/core/SkClipStack.cpp Normal file
View File

@ -0,0 +1,144 @@
#include "SkClipStack.h"
#include "SkPath.h"
#include <new>
struct SkClipStack::Rec {
enum State {
kEmpty_State,
kRect_State,
kPath_State
};
SkPath fPath;
SkRect fRect;
int fSaveCount;
SkRegion::Op fOp;
State fState;
Rec(int saveCount, const SkRect& rect, SkRegion::Op op) : fRect(rect) {
fSaveCount = saveCount;
fOp = op;
fState = kRect_State;
}
Rec(int saveCount, const SkPath& path, SkRegion::Op op) : fPath(path) {
fSaveCount = saveCount;
fOp = op;
fState = kPath_State;
}
/**
* Returns true if this Rec can be intersected in place with a new clip
*/
bool canBeIntersected(int saveCount, SkRegion::Op op) const {
if (kEmpty_State == fState) {
return true;
}
return fSaveCount == saveCount &&
SkRegion::kIntersect_Op == fOp &&
SkRegion::kIntersect_Op == op;
}
};
SkClipStack::SkClipStack() : fDeque(sizeof(Rec)) {
fSaveCount = 0;
}
void SkClipStack::reset() {
// don't have a reset() on SkDeque, so fake it here
fDeque.~SkDeque();
new (&fDeque) SkDeque(sizeof(Rec));
fSaveCount = 0;
}
void SkClipStack::save() {
fSaveCount += 1;
}
void SkClipStack::restore() {
fSaveCount -= 1;
while (!fDeque.empty()) {
Rec* rec = (Rec*)fDeque.back();
if (rec->fSaveCount <= fSaveCount) {
break;
}
rec->~Rec();
fDeque.pop_back();
}
}
void SkClipStack::clipDevRect(const SkRect& rect, SkRegion::Op op) {
Rec* rec = (Rec*)fDeque.back();
if (rec && rec->canBeIntersected(fSaveCount, op)) {
switch (rec->fState) {
case Rec::kEmpty_State:
return;
case Rec::kRect_State:
if (!rec->fRect.intersect(rect)) {
rec->fState = Rec::kEmpty_State;
}
return;
case Rec::kPath_State:
if (!SkRect::Intersects(rec->fPath.getBounds(), rect)) {
rec->fState = Rec::kEmpty_State;
return;
}
break;
}
}
new (fDeque.push_back()) Rec(fSaveCount, rect, op);
}
void SkClipStack::clipDevPath(const SkPath& path, SkRegion::Op op) {
Rec* rec = (Rec*)fDeque.back();
if (rec && rec->canBeIntersected(fSaveCount, op)) {
const SkRect& pathBounds = path.getBounds();
switch (rec->fState) {
case Rec::kEmpty_State:
return;
case Rec::kRect_State:
if (!SkRect::Intersects(rec->fRect, pathBounds)) {
rec->fState = Rec::kEmpty_State;
return;
}
break;
case Rec::kPath_State:
if (!SkRect::Intersects(rec->fPath.getBounds(), pathBounds)) {
rec->fState = Rec::kEmpty_State;
return;
}
break;
}
}
new (fDeque.push_back()) Rec(fSaveCount, path, op);
}
///////////////////////////////////////////////////////////////////////////////
SkClipStack::B2FIter::B2FIter(const SkClipStack& stack) : fIter(stack.fDeque) {
}
const SkClipStack::B2FIter::Clip* SkClipStack::B2FIter::next() {
const SkClipStack::Rec* rec = (const SkClipStack::Rec*)fIter.next();
if (NULL == rec) {
return NULL;
}
switch (rec->fState) {
case SkClipStack::Rec::kEmpty_State:
fClip.fRect = NULL;
fClip.fPath = NULL;
break;
case SkClipStack::Rec::kRect_State:
fClip.fRect = &rec->fRect;
fClip.fPath = NULL;
break;
case SkClipStack::Rec::kPath_State:
fClip.fRect = NULL;
fClip.fPath = &rec->fPath;
break;
}
fClip.fOp = rec->fOp;
return &fClip;
}

View File

@ -22,6 +22,7 @@ SOURCE := \
SkBuffer.cpp \
SkCanvas.cpp \
SkChunkAlloc.cpp \
SkClipStack.cpp \
SkColor.cpp \
SkColorFilter.cpp \
SkColorTable.cpp \

View File

@ -7,6 +7,7 @@
objects = {
/* Begin PBXBuildFile section */
0009B176131441CD00C52F70 /* SkClipStack.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 0009B175131441CD00C52F70 /* SkClipStack.cpp */; };
00244E10106A6DEA00B8F4D8 /* SkBlitRow_D32.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 00244E0F106A6DEA00B8F4D8 /* SkBlitRow_D32.cpp */; };
002884C80EFAB8B90083E387 /* SkMMapStream.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 002884C70EFAB8B90083E387 /* SkMMapStream.cpp */; };
002884D50EFAB8F80083E387 /* SkStream.cpp in Sources */ = {isa = PBXBuildFile; fileRef = 002884D40EFAB8F80083E387 /* SkStream.cpp */; };
@ -141,6 +142,7 @@
/* End PBXBuildFile section */
/* Begin PBXFileReference section */
0009B175131441CD00C52F70 /* SkClipStack.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = SkClipStack.cpp; path = ../../src/core/SkClipStack.cpp; sourceTree = SOURCE_ROOT; };
00244E0F106A6DEA00B8F4D8 /* SkBlitRow_D32.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = SkBlitRow_D32.cpp; path = ../../src/core/SkBlitRow_D32.cpp; sourceTree = SOURCE_ROOT; };
002884C70EFAB8B90083E387 /* SkMMapStream.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = SkMMapStream.cpp; path = ../../src/core/SkMMapStream.cpp; sourceTree = SOURCE_ROOT; };
002884D40EFAB8F80083E387 /* SkStream.cpp */ = {isa = PBXFileReference; fileEncoding = 4; lastKnownFileType = sourcecode.cpp.cpp; name = SkStream.cpp; path = ../../src/core/SkStream.cpp; sourceTree = SOURCE_ROOT; };
@ -342,6 +344,7 @@
08FB7795FE84155DC02AAC07 /* src */ = {
isa = PBXGroup;
children = (
0009B175131441CD00C52F70 /* SkClipStack.cpp */,
006EB61312EF97E100686979 /* SkRefDict.cpp */,
00B5785E12BFDC2A00393BE9 /* SkFlate.cpp */,
277670F312B840CA006811C2 /* SkRegion_rects.cpp */,
@ -677,6 +680,7 @@
008AE3D812E4A3D6002516FE /* SkBlitRow_opts_SSE2.cpp in Sources */,
008AE3DA12E4A3D6002516FE /* SkUtils_opts_SSE2.cpp in Sources */,
006EB61412EF97E100686979 /* SkRefDict.cpp in Sources */,
0009B176131441CD00C52F70 /* SkClipStack.cpp in Sources */,
);
runOnlyForDeploymentPostprocessing = 0;
};