check-point for gpu support in SkImage/SkSurface

git-svn-id: http://skia.googlecode.com/svn/trunk@4859 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
reed@google.com 2012-07-31 15:45:27 +00:00
parent 0982d35187
commit 5d4ba88694
4 changed files with 244 additions and 0 deletions

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@ -15,6 +15,8 @@ class SkData;
class SkCanvas;
class SkPaint;
class SkShader;
class GrContext;
struct GrPlatformTextureDesc;
// need for TileMode
#include "SkShader.h"
@ -65,6 +67,7 @@ public:
static SkImage* NewRasterCopy(const Info&, SkColorSpace*, const void* pixels, size_t rowBytes);
static SkImage* NewRasterData(const Info&, SkColorSpace*, SkData* pixels, size_t rowBytes);
static SkImage* NewEncodedData(SkData*);
static SkImage* NewTexture(GrContext*, const GrPlatformTextureDesc&);
int width() const { return fWidth; }
int height() const { return fHeight; }

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@ -13,6 +13,8 @@
class SkCanvas;
class SkPaint;
class GrContext;
class GrRenderTarget;
/**
* SkSurface represents the backend/results of drawing to a canvas. For raster
@ -50,6 +52,18 @@ public:
*/
static SkSurface* NewPicture(int width, int height);
/**
* Return a new surface using the specified render target.
*/
static SkSurface* NewRenderTargetDirect(GrContext*, GrRenderTarget*);
/**
* Return a new surface whose contents will be drawn to an offscreen
* render target, allocated by the surface.
*/
static SkSurface* NewRenderTarget(GrContext*, const SkImage::Info&,
SkColorSpace*, int sampleCount = 0);
int width() const { return fWidth; }
int height() const { return fHeight; }

73
src/image/SkImage_Gpu.cpp Normal file
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@ -0,0 +1,73 @@
/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkImage_Base.h"
#include "SkImagePriv.h"
#include "SkBitmap.h"
#include "SkCanvas.h"
#include "SkData.h"
#include "SkDataPixelRef.h"
class SkImage_Gpu : public SkImage_Base {
public:
static bool ValidArgs(GrContext* context,
const GrPlatformTextureDesc& desc) {
if (0 == desc.fTextureHandle) {
return false;
}
if (desc.fWidth < 0 || desc.fHeight < 0) {
return false;
}
return true;
}
SkImage_Gpu(GrContext* context, const GrPlatformTextureDesc& desc);
virtual ~SkImage_Gpu();
virtual void onDraw(SkCanvas*, SkScalar, SkScalar, const SkPaint*) SK_OVERRIDE;
private:
SkBitmap fBitmap;
typedef SkImage_Base INHERITED;
};
///////////////////////////////////////////////////////////////////////////////
SkImage_Gpu::SkImage_Gpu(GrContext* context, const GrPlatformTextureDesc& desc)
: INHERITED(desc.fWidth, desc.fHeight) {
#if 0
bool isOpaque;
SkBitmap::Config config = SkImageInfoToBitmapConfig(info, &isOpaque);
fBitmap.setConfig(config, info.fWidth, info.fHeight, rowBytes);
fBitmap.setPixelRef(SkNEW_ARGS(SkDataPixelRef, (data)))->unref();
fBitmap.setIsOpaque(isOpaque);
fBitmap.setImmutable();
#endif
}
SkImage_Gpu::~SkImage_Gpu() {}
void SkImage_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint) {
canvas->drawBitmap(fBitmap, x, y, paint);
}
///////////////////////////////////////////////////////////////////////////////
SkImage* SkImage::NewRasterCopy(NewTexture(GrContext* context,
const GrPlatformTextureDesc& desc) {
if (NULL == context) {
return NULL;
}
if (!SkImage_Gpu::ValidArgs(context, desc)) {
return NULL;
}
return SkNEW_ARGS(SkImage_Gpu, (context, desc));
}

154
src/image/SkSurface_Gpu.cpp Normal file
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@ -0,0 +1,154 @@
/*
* Copyright 2012 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
#include "SkSurface_Base.h"
#include "SkImagePriv.h"
#include "SkCanvas.h"
#include "SkMallocPixelRef.h"
static const size_t kIgnoreRowBytesValue = (size_t)~0;
class SkSurface_Gpu : public SkSurface_Base {
public:
static bool Valid(const SkImage::Info&, SkColorSpace*, size_t rb = kIgnoreRowBytesValue);
SkSurface_Gpu(const SkImage::Info&, SkColorSpace*, void*, size_t rb);
SkSurface_Gpu(const SkImage::Info&, SkColorSpace*, SkPixelRef*, size_t rb);
virtual SkCanvas* onNewCanvas() SK_OVERRIDE;
virtual SkSurface* onNewSurface(const SkImage::Info&, SkColorSpace*) SK_OVERRIDE;
virtual SkImage* onNewImageShapshot() SK_OVERRIDE;
virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y,
const SkPaint*) SK_OVERRIDE;
private:
SkBitmap fBitmap;
bool fWeOwnThePixels;
typedef SkSurface_Base INHERITED;
};
///////////////////////////////////////////////////////////////////////////////
bool SkSurface_Gpu::Valid(const SkImage::Info& info, SkColorSpace* cs,
size_t rowBytes) {
static const size_t kMaxTotalSize = SK_MaxS32;
bool isOpaque;
SkBitmap::Config config = SkImageInfoToBitmapConfig(info, &isOpaque);
int shift = 0;
switch (config) {
case SkBitmap::kA8_Config:
shift = 0;
break;
case SkBitmap::kRGB_565_Config:
shift = 1;
break;
case SkBitmap::kARGB_8888_Config:
shift = 2;
break;
default:
return false;
}
// TODO: examine colorspace
if (kIgnoreRowBytesValue == rowBytes) {
return true;
}
uint64_t minRB = (uint64_t)info.fWidth << shift;
if (minRB > rowBytes) {
return false;
}
size_t alignedRowBytes = rowBytes >> shift << shift;
if (alignedRowBytes != rowBytes) {
return false;
}
uint64_t size = (uint64_t)info.fHeight * rowBytes;
if (size > kMaxTotalSize) {
return false;
}
return true;
}
SkSurface_Gpu::SkSurface_Gpu(const SkImage::Info& info, SkColorSpace* cs,
void* pixels, size_t rb)
: INHERITED(info.fWidth, info.fHeight) {
bool isOpaque;
SkBitmap::Config config = SkImageInfoToBitmapConfig(info, &isOpaque);
fBitmap.setConfig(config, info.fWidth, info.fHeight, rb);
fBitmap.setPixels(pixels);
fBitmap.setIsOpaque(isOpaque);
fWeOwnThePixels = false;
}
SkSurface_Gpu::SkSurface_Gpu(const SkImage::Info& info, SkColorSpace* cs,
SkPixelRef* pr, size_t rb)
: INHERITED(info.fWidth, info.fHeight) {
bool isOpaque;
SkBitmap::Config config = SkImageInfoToBitmapConfig(info, &isOpaque);
fBitmap.setConfig(config, info.fWidth, info.fHeight, rb);
fBitmap.setPixelRef(pr);
fBitmap.setIsOpaque(isOpaque);
fWeOwnThePixels = true;
if (!isOpaque) {
fBitmap.eraseColor(0);
}
}
SkCanvas* SkSurface_Gpu::onNewCanvas() {
return SkNEW_ARGS(SkCanvas, (fBitmap));
}
SkSurface* SkSurface_Gpu::onNewSurface(const SkImage::Info& info,
SkColorSpace* cs) {
return SkSurface::NewRaster(info, cs);
}
SkImage* SkSurface_Gpu::onNewImageShapshot() {
// if we don't own the pixels, we need to make a deep-copy
// if we do, we need to perform a copy-on-write the next time
// we draw to this bitmap from our canvas...
return SkNewImageFromBitmap(fBitmap);
}
void SkSurface_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y,
const SkPaint* paint) {
canvas->drawBitmap(fBitmap, x, y, paint);
}
///////////////////////////////////////////////////////////////////////////////
SkSurface* SkSurface::NewRenderTargetDirect(GrContext* ctx,
GrRenderTarget* target) {
if (NULL == ctx || NULL == target) {
return NULL;
}
return SkNEW_ARGS(SkSurface_Gpu, (ctx, target));
}
SkSurface* SkSurface::NewRenderTarget(GrContext* ctx, const SkImage::Info& info,
SkColorSpace*, int sampleCount) {
if (NULL == ctx) {
return NULL;
}
if (!SkSurface_Gpu::Valid(info, cs, sampleCount)) {
return NULL;
}
// return SkNEW_ARGS(SkSurface_Gpu, (info, cs, pr, rowBytes));
}