check-point for gpu support in SkImage/SkSurface
git-svn-id: http://skia.googlecode.com/svn/trunk@4859 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -15,6 +15,8 @@ class SkData;
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class SkCanvas;
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class SkPaint;
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class SkShader;
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class GrContext;
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struct GrPlatformTextureDesc;
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// need for TileMode
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#include "SkShader.h"
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@ -65,6 +67,7 @@ public:
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static SkImage* NewRasterCopy(const Info&, SkColorSpace*, const void* pixels, size_t rowBytes);
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static SkImage* NewRasterData(const Info&, SkColorSpace*, SkData* pixels, size_t rowBytes);
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static SkImage* NewEncodedData(SkData*);
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static SkImage* NewTexture(GrContext*, const GrPlatformTextureDesc&);
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int width() const { return fWidth; }
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int height() const { return fHeight; }
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@ -13,6 +13,8 @@
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class SkCanvas;
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class SkPaint;
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class GrContext;
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class GrRenderTarget;
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/**
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* SkSurface represents the backend/results of drawing to a canvas. For raster
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@ -50,6 +52,18 @@ public:
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*/
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static SkSurface* NewPicture(int width, int height);
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/**
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* Return a new surface using the specified render target.
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*/
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static SkSurface* NewRenderTargetDirect(GrContext*, GrRenderTarget*);
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/**
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* Return a new surface whose contents will be drawn to an offscreen
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* render target, allocated by the surface.
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*/
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static SkSurface* NewRenderTarget(GrContext*, const SkImage::Info&,
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SkColorSpace*, int sampleCount = 0);
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int width() const { return fWidth; }
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int height() const { return fHeight; }
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73
src/image/SkImage_Gpu.cpp
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73
src/image/SkImage_Gpu.cpp
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@ -0,0 +1,73 @@
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/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkImage_Base.h"
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#include "SkImagePriv.h"
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#include "SkBitmap.h"
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#include "SkCanvas.h"
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#include "SkData.h"
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#include "SkDataPixelRef.h"
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class SkImage_Gpu : public SkImage_Base {
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public:
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static bool ValidArgs(GrContext* context,
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const GrPlatformTextureDesc& desc) {
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if (0 == desc.fTextureHandle) {
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return false;
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}
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if (desc.fWidth < 0 || desc.fHeight < 0) {
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return false;
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}
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return true;
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}
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SkImage_Gpu(GrContext* context, const GrPlatformTextureDesc& desc);
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virtual ~SkImage_Gpu();
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virtual void onDraw(SkCanvas*, SkScalar, SkScalar, const SkPaint*) SK_OVERRIDE;
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private:
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SkBitmap fBitmap;
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typedef SkImage_Base INHERITED;
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};
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///////////////////////////////////////////////////////////////////////////////
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SkImage_Gpu::SkImage_Gpu(GrContext* context, const GrPlatformTextureDesc& desc)
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: INHERITED(desc.fWidth, desc.fHeight) {
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#if 0
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bool isOpaque;
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SkBitmap::Config config = SkImageInfoToBitmapConfig(info, &isOpaque);
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fBitmap.setConfig(config, info.fWidth, info.fHeight, rowBytes);
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fBitmap.setPixelRef(SkNEW_ARGS(SkDataPixelRef, (data)))->unref();
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fBitmap.setIsOpaque(isOpaque);
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fBitmap.setImmutable();
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#endif
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}
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SkImage_Gpu::~SkImage_Gpu() {}
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void SkImage_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y, const SkPaint* paint) {
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canvas->drawBitmap(fBitmap, x, y, paint);
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}
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///////////////////////////////////////////////////////////////////////////////
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SkImage* SkImage::NewRasterCopy(NewTexture(GrContext* context,
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const GrPlatformTextureDesc& desc) {
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if (NULL == context) {
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return NULL;
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}
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if (!SkImage_Gpu::ValidArgs(context, desc)) {
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return NULL;
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}
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return SkNEW_ARGS(SkImage_Gpu, (context, desc));
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}
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154
src/image/SkSurface_Gpu.cpp
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154
src/image/SkSurface_Gpu.cpp
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@ -0,0 +1,154 @@
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/*
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* Copyright 2012 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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#include "SkSurface_Base.h"
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#include "SkImagePriv.h"
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#include "SkCanvas.h"
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#include "SkMallocPixelRef.h"
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static const size_t kIgnoreRowBytesValue = (size_t)~0;
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class SkSurface_Gpu : public SkSurface_Base {
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public:
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static bool Valid(const SkImage::Info&, SkColorSpace*, size_t rb = kIgnoreRowBytesValue);
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SkSurface_Gpu(const SkImage::Info&, SkColorSpace*, void*, size_t rb);
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SkSurface_Gpu(const SkImage::Info&, SkColorSpace*, SkPixelRef*, size_t rb);
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virtual SkCanvas* onNewCanvas() SK_OVERRIDE;
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virtual SkSurface* onNewSurface(const SkImage::Info&, SkColorSpace*) SK_OVERRIDE;
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virtual SkImage* onNewImageShapshot() SK_OVERRIDE;
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virtual void onDraw(SkCanvas*, SkScalar x, SkScalar y,
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const SkPaint*) SK_OVERRIDE;
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private:
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SkBitmap fBitmap;
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bool fWeOwnThePixels;
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typedef SkSurface_Base INHERITED;
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};
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///////////////////////////////////////////////////////////////////////////////
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bool SkSurface_Gpu::Valid(const SkImage::Info& info, SkColorSpace* cs,
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size_t rowBytes) {
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static const size_t kMaxTotalSize = SK_MaxS32;
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bool isOpaque;
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SkBitmap::Config config = SkImageInfoToBitmapConfig(info, &isOpaque);
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int shift = 0;
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switch (config) {
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case SkBitmap::kA8_Config:
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shift = 0;
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break;
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case SkBitmap::kRGB_565_Config:
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shift = 1;
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break;
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case SkBitmap::kARGB_8888_Config:
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shift = 2;
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break;
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default:
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return false;
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}
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// TODO: examine colorspace
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if (kIgnoreRowBytesValue == rowBytes) {
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return true;
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}
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uint64_t minRB = (uint64_t)info.fWidth << shift;
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if (minRB > rowBytes) {
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return false;
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}
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size_t alignedRowBytes = rowBytes >> shift << shift;
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if (alignedRowBytes != rowBytes) {
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return false;
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}
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uint64_t size = (uint64_t)info.fHeight * rowBytes;
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if (size > kMaxTotalSize) {
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return false;
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}
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return true;
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}
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SkSurface_Gpu::SkSurface_Gpu(const SkImage::Info& info, SkColorSpace* cs,
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void* pixels, size_t rb)
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: INHERITED(info.fWidth, info.fHeight) {
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bool isOpaque;
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SkBitmap::Config config = SkImageInfoToBitmapConfig(info, &isOpaque);
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fBitmap.setConfig(config, info.fWidth, info.fHeight, rb);
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fBitmap.setPixels(pixels);
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fBitmap.setIsOpaque(isOpaque);
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fWeOwnThePixels = false;
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}
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SkSurface_Gpu::SkSurface_Gpu(const SkImage::Info& info, SkColorSpace* cs,
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SkPixelRef* pr, size_t rb)
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: INHERITED(info.fWidth, info.fHeight) {
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bool isOpaque;
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SkBitmap::Config config = SkImageInfoToBitmapConfig(info, &isOpaque);
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fBitmap.setConfig(config, info.fWidth, info.fHeight, rb);
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fBitmap.setPixelRef(pr);
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fBitmap.setIsOpaque(isOpaque);
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fWeOwnThePixels = true;
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if (!isOpaque) {
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fBitmap.eraseColor(0);
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}
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}
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SkCanvas* SkSurface_Gpu::onNewCanvas() {
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return SkNEW_ARGS(SkCanvas, (fBitmap));
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}
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SkSurface* SkSurface_Gpu::onNewSurface(const SkImage::Info& info,
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SkColorSpace* cs) {
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return SkSurface::NewRaster(info, cs);
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}
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SkImage* SkSurface_Gpu::onNewImageShapshot() {
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// if we don't own the pixels, we need to make a deep-copy
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// if we do, we need to perform a copy-on-write the next time
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// we draw to this bitmap from our canvas...
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return SkNewImageFromBitmap(fBitmap);
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}
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void SkSurface_Gpu::onDraw(SkCanvas* canvas, SkScalar x, SkScalar y,
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const SkPaint* paint) {
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canvas->drawBitmap(fBitmap, x, y, paint);
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}
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///////////////////////////////////////////////////////////////////////////////
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SkSurface* SkSurface::NewRenderTargetDirect(GrContext* ctx,
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GrRenderTarget* target) {
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if (NULL == ctx || NULL == target) {
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return NULL;
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}
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return SkNEW_ARGS(SkSurface_Gpu, (ctx, target));
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}
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SkSurface* SkSurface::NewRenderTarget(GrContext* ctx, const SkImage::Info& info,
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SkColorSpace*, int sampleCount) {
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if (NULL == ctx) {
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return NULL;
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}
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if (!SkSurface_Gpu::Valid(info, cs, sampleCount)) {
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return NULL;
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}
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// return SkNEW_ARGS(SkSurface_Gpu, (info, cs, pr, rowBytes));
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}
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