Update last gm to use sampling, hide legacy api
persp_shaders_ gm expected diff (in gpu backends only), due to change from filterquality (which gpu and cpu interpreted differently for mips) to samplingoptions (which both backends interpret the same). Specifically for kMedium: - gpu treated as SkMipmapMode::kLinear - cpu treated as SkMipmapMode::kNearest Bug: skia: 7650 Change-Id: Idc53ad8d01d9c928b425c092b36191153714d347 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/343737 Reviewed-by: Mike Reed <reed@google.com> Commit-Queue: Mike Reed <reed@google.com>
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@ -60,7 +60,6 @@ protected:
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kCellSize, kCellSize, SK_ColorBLUE, SK_ColorYELLOW, kCellSize / 10);
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fBitmap.setImmutable();
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fBitmapShader = fBitmap.makeShader();
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SkPoint pts1[] = {
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{ 0, 0 },
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{ SkIntToScalar(kCellSize), SkIntToScalar(kCellSize) }
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@ -96,8 +95,7 @@ protected:
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filterPaint.setAntiAlias(fDoAA);
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SkPaint pathPaint;
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pathPaint.setShader(fBitmapShader);
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pathPaint.setFilterQuality(filterQ);
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pathPaint.setShader(fBitmap.makeShader(SkSamplingOptions(filterQ)));
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pathPaint.setAntiAlias(fDoAA);
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SkPaint gradPaint1;
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@ -170,7 +168,6 @@ private:
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bool fDoAA;
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SkPath fPath;
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sk_sp<SkShader> fBitmapShader;
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sk_sp<SkShader> fLinearGrad1;
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sk_sp<SkShader> fLinearGrad2;
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SkMatrix fPerspMatrix;
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@ -1133,14 +1133,14 @@ public:
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return this->makeShader(sampling, &localMatrix);
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}
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//#ifdef SK_SUPPORT_LEGACY_IMPLICIT_FILTERQUALITY
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#ifdef SK_SUPPORT_LEGACY_IMPLICIT_FILTERQUALITY
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sk_sp<SkShader> makeShader(SkTileMode tmx, SkTileMode tmy,
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const SkMatrix* localMatrix = nullptr) const;
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// defaults to Clamp in x, and y
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sk_sp<SkShader> makeShader(const SkMatrix* localMatrix = nullptr) const {
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return this->makeShader(SkTileMode::kClamp, SkTileMode::kClamp, localMatrix);
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}
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//#endif
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#endif
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/** Asserts if internal values are illegal or inconsistent. Only available if
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SK_DEBUG is defined at compile time.
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*/
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@ -148,7 +148,7 @@ sk_sp<SkShader> SkBitmap::makeShader(SkTileMode tmx, SkTileMode tmy,
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tmx, tmy, &sampling, lm);
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}
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//#ifdef SK_SUPPORT_LEGACY_IMPLICIT_FILTERQUALITY
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#ifdef SK_SUPPORT_LEGACY_IMPLICIT_FILTERQUALITY
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sk_sp<SkShader> SkBitmap::makeShader(SkTileMode tmx, SkTileMode tmy, const SkMatrix* lm) const {
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if (lm && !lm->invert(nullptr)) {
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return nullptr;
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@ -156,7 +156,7 @@ sk_sp<SkShader> SkBitmap::makeShader(SkTileMode tmx, SkTileMode tmy, const SkMat
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return SkImageShader::Make(SkMakeImageFromRasterBitmap(*this, kIfMutable_SkCopyPixelsMode),
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tmx, tmy, nullptr, lm);
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}
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//#endif
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#endif
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bool SkShaderBase::appendStages(const SkStageRec& rec) const {
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return this->onAppendStages(rec);
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