Have Renderer use combined path code
Currently, the GPU code uses the unified code path in painter to draw. Have the remote glyph cache use it too. Change-Id: Ibb1728a9602dbb3ace3a57781c5e7a20cdbe3cdf Reviewed-on: https://skia-review.googlesource.com/157521 Reviewed-by: Mike Klein <mtklein@google.com> Commit-Queue: Mike Klein <mtklein@google.com>
This commit is contained in:
parent
815737cf7d
commit
5dee1802ae
@ -595,10 +595,12 @@ void GrTextContext::regenerateGlyphRunList(GrTextBlob* cacheBlob,
|
||||
// Given a glyph that is not ARGB, draw it.
|
||||
auto perPath = [textScale, runIndex, cacheBlob, &pathCache]
|
||||
(const SkGlyph& glyph, SkPoint position) {
|
||||
const SkPath* path = pathCache->findPath(glyph);
|
||||
if (path != nullptr) {
|
||||
cacheBlob->appendPathGlyph(
|
||||
runIndex, *path, position.fX, position.fY, textScale, false);
|
||||
if (!glyph.isEmpty()) {
|
||||
const SkPath* path = pathCache->findPath(glyph);
|
||||
if (path != nullptr) {
|
||||
cacheBlob->appendPathGlyph(
|
||||
runIndex, *path, position.fX, position.fY, textScale, false);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
||||
|
@ -175,15 +175,13 @@ void SkGlyphRunListPainter::drawGlyphRunAsPathWithARGBFallback(
|
||||
(SkGlyphID glyphID, SkPoint position) {
|
||||
if (SkScalarsAreFinite(position.x(), position.y())) {
|
||||
const SkGlyph& glyph = pathCache->getGlyphMetrics(glyphID, {0, 0});
|
||||
if (!glyph.isEmpty()) {
|
||||
if (glyph.fMaskFormat != SkMask::kARGB32_Format) {
|
||||
perPath(glyph, origin + position);
|
||||
} else {
|
||||
SkScalar largestDimension = std::max(glyph.fWidth, glyph.fHeight);
|
||||
maxFallbackDimension = std::max(maxFallbackDimension, largestDimension);
|
||||
fARGBGlyphsIDs.push_back(glyphID);
|
||||
fARGBPositions.push_back(position);
|
||||
}
|
||||
if (glyph.fMaskFormat != SkMask::kARGB32_Format) {
|
||||
perPath(glyph, origin + position);
|
||||
} else {
|
||||
SkScalar largestDimension = std::max(glyph.fWidth, glyph.fHeight);
|
||||
maxFallbackDimension = std::max(maxFallbackDimension, largestDimension);
|
||||
fARGBGlyphsIDs.push_back(glyphID);
|
||||
fARGBPositions.push_back(position);
|
||||
}
|
||||
}
|
||||
};
|
||||
|
@ -182,7 +182,6 @@ bool read_path(Deserializer* deserializer, SkGlyph* glyph, SkGlyphCache* cache)
|
||||
return cache->initializePath(glyph, path, pathSize);
|
||||
}
|
||||
|
||||
#if SK_SUPPORT_GPU
|
||||
void add_glyph_to_cache(SkStrikeServer::SkGlyphCacheState* cache, SkTypeface* tf,
|
||||
const SkScalerContextEffects& effects, SkGlyphID glyphID) {
|
||||
SkASSERT(cache != nullptr);
|
||||
@ -190,6 +189,7 @@ void add_glyph_to_cache(SkStrikeServer::SkGlyphCacheState* cache, SkTypeface* tf
|
||||
cache->addGlyph(SkPackedGlyphID(glyphID, 0, 0), false);
|
||||
}
|
||||
|
||||
#if SK_SUPPORT_GPU
|
||||
void add_fallback_text_to_cache(const GrTextContext::FallbackGlyphRunHelper& helper,
|
||||
const SkSurfaceProps& props,
|
||||
const SkMatrix& matrix,
|
||||
@ -272,7 +272,7 @@ void SkTextBlobCacheDiffCanvas::TrackLayerDevice::processGlyphRun(
|
||||
} else
|
||||
#endif
|
||||
if (SkDraw::ShouldDrawTextAsPaths(runPaint, runMatrix)) {
|
||||
this->processGlyphRunForPaths(glyphRun, runMatrix);
|
||||
this->processGlyphRunForPaths(glyphRun, runMatrix, origin);
|
||||
} else {
|
||||
this->processGlyphRunForMask(glyphRun, runMatrix, origin);
|
||||
}
|
||||
@ -306,43 +306,44 @@ void SkTextBlobCacheDiffCanvas::TrackLayerDevice::processGlyphRunForMask(
|
||||
}
|
||||
|
||||
void SkTextBlobCacheDiffCanvas::TrackLayerDevice::processGlyphRunForPaths(
|
||||
const SkGlyphRun& glyphRun, const SkMatrix& runMatrix) {
|
||||
const SkGlyphRun& glyphRun, const SkMatrix& runMatrix, SkPoint origin) {
|
||||
TRACE_EVENT0("skia", "SkTextBlobCacheDiffCanvas::processGlyphRunForPaths");
|
||||
const SkPaint& runPaint = glyphRun.paint();
|
||||
SkPaint pathPaint{runPaint};
|
||||
|
||||
// The code below borrowed from GrTextContext::DrawBmpPosTextAsPaths.
|
||||
SkPaint pathPaint(runPaint);
|
||||
#if SK_SUPPORT_GPU
|
||||
SkScalar matrixScale = pathPaint.setupForAsPaths();
|
||||
GrTextContext::FallbackGlyphRunHelper fallbackTextHelper(runMatrix, runPaint, matrixScale);
|
||||
#else
|
||||
pathPaint.setupForAsPaths();
|
||||
#endif
|
||||
SkScalar textScale = pathPaint.setupForAsPaths();
|
||||
|
||||
SkScalerContextEffects effects;
|
||||
auto* glyphCacheState = fStrikeServer->getOrCreateCache(
|
||||
pathPaint, this->surfaceProps(), SkMatrix::I(),
|
||||
SkScalerContextFlags::kFakeGammaAndBoostContrast, &effects);
|
||||
|
||||
const bool asPath = true;
|
||||
auto glyphs = glyphRun.shuntGlyphsIDs();
|
||||
for (uint32_t index = 0; index < glyphRun.runSize(); index++) {
|
||||
auto glyphID = glyphs[index];
|
||||
#if SK_SUPPORT_GPU
|
||||
const auto& glyph = glyphCacheState->findGlyph(glyphID);
|
||||
if (SkMask::kARGB32_Format == glyph.fMaskFormat) {
|
||||
// Note that we send data for the original glyph even in the case of fallback
|
||||
// since its glyph metrics will still be used on the client.
|
||||
fallbackTextHelper.appendGlyph(glyph, glyphID, {0, 0});
|
||||
}
|
||||
#endif
|
||||
glyphCacheState->addGlyph(glyphID, asPath);
|
||||
}
|
||||
auto perPath = [glyphCacheState](const SkGlyph& glyph, SkPoint position) {
|
||||
const bool asPath = true;
|
||||
glyphCacheState->addGlyph(glyph.getGlyphID(), asPath);
|
||||
};
|
||||
|
||||
#if SK_SUPPORT_GPU
|
||||
add_fallback_text_to_cache(fallbackTextHelper, this->surfaceProps(), runMatrix, runPaint,
|
||||
fStrikeServer);
|
||||
#endif
|
||||
auto argbFallback = [this, &runMatrix]
|
||||
(const SkPaint& fallbackPaint, SkSpan<const SkGlyphID> glyphIDs,
|
||||
SkSpan<const SkPoint> positions, SkScalar textScale,
|
||||
const SkMatrix& glyphCacheMatrix,
|
||||
SkGlyphRunListPainter::NeedsTransform needsTransform) {
|
||||
TRACE_EVENT0("skia", "argbFallback_path");
|
||||
SkMatrix fallbackMatrix = runMatrix;
|
||||
|
||||
SkScalerContextEffects effects;
|
||||
auto* glyphCacheState =
|
||||
fStrikeServer->getOrCreateCache(
|
||||
fallbackPaint, surfaceProps(), fallbackMatrix,
|
||||
SkScalerContextFlags::kFakeGammaAndBoostContrast, &effects);
|
||||
|
||||
for (auto glyphID : glyphIDs) {
|
||||
add_glyph_to_cache(glyphCacheState, fallbackPaint.getTypeface(), effects, glyphID);
|
||||
}
|
||||
};
|
||||
|
||||
fPainter.drawGlyphRunAsPathWithARGBFallback(
|
||||
glyphCacheState, glyphRun, origin, runMatrix, textScale, perPath, argbFallback);
|
||||
}
|
||||
|
||||
#if SK_SUPPORT_GPU
|
||||
|
@ -100,7 +100,8 @@ private:
|
||||
void processGlyphRunForMask(
|
||||
const SkGlyphRun& glyphRun, const SkMatrix& runMatrix, SkPoint origin);
|
||||
|
||||
void processGlyphRunForPaths(const SkGlyphRun& glyphRun, const SkMatrix& runMatrix);
|
||||
void processGlyphRunForPaths(
|
||||
const SkGlyphRun& glyphRun, const SkMatrix& runMatrix, SkPoint origin);
|
||||
|
||||
#if SK_SUPPORT_GPU
|
||||
bool maybeProcessGlyphRunForDFT(const SkGlyphRun& glyphRun, const SkMatrix& runMatrix);
|
||||
|
Loading…
Reference in New Issue
Block a user