Rein in the use of SkDevice.h

Nothing interesting.

TBR=reed@google.com

GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1904673003

Review URL: https://codereview.chromium.org/1904673003
This commit is contained in:
robertphillips 2016-04-20 05:29:51 -07:00 committed by Commit bot
parent b988ecf639
commit 5e3815b4d0
28 changed files with 0 additions and 29 deletions

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@ -6,7 +6,6 @@
*/
#include "Benchmark.h"
#include "SkCanvas.h"
#include "SkDevice.h"
#include "SkLightingImageFilter.h"
#include "SkPoint3.h"

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@ -15,7 +15,6 @@
#include <QtOpenGL/QGLWidget>
#include "SkDebugCanvas.h"
#include "SkDebugger.h"
#include "SkDevice.h"
#include "SkGpuDevice.h"
#include "GrContext.h"
#include "gl/GrGLInterface.h"

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@ -16,7 +16,6 @@
#include "GrPathUtils.h"
#include "GrTest.h"
#include "SkColorPriv.h"
#include "SkDevice.h"
#include "SkGeometry.h"
#include "batches/GrTestBatch.h"

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@ -10,7 +10,6 @@
#include "GrContext.h"
#include "GrDrawContextPriv.h"
#include "GrPipelineBuilder.h"
#include "SkDevice.h"
#include "SkRRect.h"
#include "batches/GrDrawBatch.h"
#include "batches/GrRectBatchFactory.h"

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@ -17,7 +17,6 @@
#include "GrPathUtils.h"
#include "GrTest.h"
#include "SkColorPriv.h"
#include "SkDevice.h"
#include "SkGeometry.h"
#include "SkTLList.h"

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@ -8,7 +8,6 @@
#include "gm.h"
#include "SkBitmap.h"
#include "SkCanvas.h"
#include "SkDevice.h"
#include "SkString.h"
#include "SkSurface.h"

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@ -9,7 +9,6 @@
#include "SkBitmap.h"
#include "SkCanvas.h"
#include "SkClipStack.h"
#include "SkDevice.h"
#include "SkPath.h"
#include "SkPathOps.h"
#include "SkPicture.h"

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@ -13,7 +13,6 @@
#include "batches/GrRectBatchFactory.h"
#include "effects/GrRRectEffect.h"
#endif
#include "SkDevice.h"
#include "SkRRect.h"
namespace skiagm {

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@ -8,7 +8,6 @@
#include "SampleCode.h"
#include "SkView.h"
#include "SkCanvas.h"
#include "SkDevice.h"
#include "SkColorPriv.h"
#include "SkShader.h"

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@ -7,7 +7,6 @@
#include "SampleCode.h"
#include "SkView.h"
#include "SkCanvas.h"
#include "SkDevice.h"
#include "SkPaint.h"
#include "SkShader.h"

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@ -14,7 +14,6 @@
#include "SkCanvas.h"
#include "SkCommandLineFlags.h"
#include "SkData.h"
#include "SkDevice.h"
#include "SkDocument.h"
#include "SkGraphics.h"
#include "SkImageEncoder.h"

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@ -7,7 +7,6 @@
#include "SampleCode.h"
#include "SkCanvas.h"
#include "SkDevice.h"
#include "SkPaint.h"
#include "SkPath.h"
#include "SkView.h"

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@ -9,7 +9,6 @@
#include "SkView.h"
#include "SkCanvas.h"
#include "SkColorPriv.h"
#include "SkDevice.h"
#include "SkPaint.h"
#include "SkPath.h"
#include "SkRandom.h"

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@ -9,7 +9,6 @@
#include "SkView.h"
#include "SkCanvas.h"
#include "SkColorFilter.h"
#include "SkDevice.h"
#include "SkPaint.h"
#include "SkShader.h"

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@ -8,7 +8,6 @@
#include "SampleCode.h"
#include "SkView.h"
#include "SkCanvas.h"
#include "SkDevice.h"
#include "SkColorPriv.h"
#include "SkShader.h"

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@ -7,7 +7,6 @@
#include "SampleCode.h"
#include "SkView.h"
#include "SkCanvas.h"
#include "SkDevice.h"
#include "SkPaint.h"
#include "SkShader.h"

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@ -6,7 +6,6 @@
*/
#include "SampleCode.h"
#include "SkCanvas.h"
#include "SkDevice.h"
#include "SkPaint.h"
#include "SkRandom.h"
#include "SkShader.h"

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@ -8,7 +8,6 @@
#include "SkBlurMask.h"
#include "SkBlurMaskFilter.h"
#include "SkCanvas.h"
#include "SkDevice.h"
#include "SkReadBuffer.h"
#include "SkWriteBuffer.h"
#include "SkGradientShader.h"

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@ -7,7 +7,6 @@
#include "SampleCode.h"
#include "SkView.h"
#include "SkCanvas.h"
#include "SkDevice.h"
#include "SkPaint.h"
class StrokeRectSample : public SampleView {

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@ -8,7 +8,6 @@
#include "SkBlurMask.h"
#include "SkBlurMaskFilter.h"
#include "SkCanvas.h"
#include "SkDevice.h"
#include "SkGradientShader.h"
#include "SkGraphics.h"
#include "SkPath.h"

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@ -35,8 +35,6 @@ SkSnapshot::SkSnapshot()
fSeqVal = 0;
}
#include "SkDevice.h"
bool SkSnapshot::draw(SkAnimateMaker& maker) {
SkASSERT(type >= 0);
SkASSERT(filename.size() > 0);

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@ -10,7 +10,6 @@
#include "SkCanvasPriv.h"
#include "SkClipStack.h"
#include "SkColorFilter.h"
#include "SkDevice.h"
#include "SkDraw.h"
#include "SkDrawable.h"
#include "SkDrawFilter.h"

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@ -11,7 +11,6 @@
#include "SkBitmap.h"
#include "SkBitmapDevice.h"
#include "SkChecksum.h"
#include "SkDevice.h"
#include "SkFuzzLogging.h"
#include "SkLocalMatrixImageFilter.h"
#include "SkMatrixImageFilter.h"

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@ -6,7 +6,6 @@
*/
#include "SkPictureRecord.h"
#include "SkDevice.h"
#include "SkImage_Base.h"
#include "SkPatchUtils.h"
#include "SkPixelRef.h"

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@ -13,7 +13,6 @@
#include "SkBitmap.h"
#include "SkCanvas.h"
#include "SkData.h"
#include "SkDevice.h"
#include "SkImageEncoder.h"
#include "SkImageGenerator.h"
#include "SkImage_Base.h"

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@ -13,7 +13,6 @@
#include "SkColor.h"
#include "SkColorPriv.h"
#include "SkCommandLineFlags.h"
#include "SkDevice.h"
#include "SkForceLinking.h"
#include "SkGraphics.h"
#include "SkImageEncoder.h"

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@ -14,7 +14,6 @@
#include "SkBitmap.h"
#include "SkCanvas.h"
#include "SkColor.h"
#include "SkDevice.h"
#include "SkGraphics.h"
#include "SkImageEncoder.h"
#include "SkOSFile.h"

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@ -9,7 +9,6 @@
#include "SkClipStack.h"
#include "SkDebugCanvas.h"
#include "SkDrawCommand.h"
#include "SkDevice.h"
#include "SkPaintFilterCanvas.h"
#include "SkOverdrawMode.h"