SK_DECLARE_STATIC_MUTEX -> static SkMutex
There's no need to use a macro to declare static SkMutexes any more (and there's likewise no need to restrict them to global scope). BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1948193002 Review-Url: https://codereview.chromium.org/1948193002
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@ -104,7 +104,7 @@ static void info(const char* fmt) {
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}
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}
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SK_DECLARE_STATIC_MUTEX(gFailuresMutex);
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static SkMutex gFailuresMutex;
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static SkTArray<SkString> gFailures;
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static void fail(const SkString& err) {
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@ -19,7 +19,7 @@
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namespace DM {
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SkTArray<JsonWriter::BitmapResult> gBitmapResults;
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SK_DECLARE_STATIC_MUTEX(gBitmapResultLock);
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static SkMutex gBitmapResultLock;
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void JsonWriter::AddBitmapResult(const BitmapResult& result) {
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SkAutoMutexAcquire lock(&gBitmapResultLock);
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@ -27,7 +27,7 @@ void JsonWriter::AddBitmapResult(const BitmapResult& result) {
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}
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SkTArray<skiatest::Failure> gFailures;
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SK_DECLARE_STATIC_MUTEX(gFailureLock);
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static SkMutex gFailureLock;
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void JsonWriter::AddTestFailure(const skiatest::Failure& failure) {
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SkAutoMutexAcquire lock(gFailureLock);
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@ -12,9 +12,6 @@
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#include "../private/SkThreadID.h"
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#include "SkTypes.h"
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// TODO: no need for this anymore.
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#define SK_DECLARE_STATIC_MUTEX(name) static SkMutex name;
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class SkMutex {
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public:
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constexpr SkMutex() = default;
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@ -44,7 +44,7 @@ SkDeviceProfile* SkDeviceProfile::Create(float gammaExp,
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return new SkDeviceProfile(gammaExp, contrast, config, level);
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}
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SK_DECLARE_STATIC_MUTEX(gMutex);
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static SkMutex gMutex;
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static SkDeviceProfile* gDefaultProfile;
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static SkDeviceProfile* gGlobalProfile;
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@ -1457,7 +1457,7 @@ void SkScalerContext::MakeRec(const SkPaint& paint,
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* cachedMaskGamma the caller must hold the gMaskGammaCacheMutex and continue
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* to hold it until the returned pointer is refed or forgotten.
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*/
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SK_DECLARE_STATIC_MUTEX(gMaskGammaCacheMutex);
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static SkMutex gMaskGammaCacheMutex;
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static SkMaskGamma* gLinearMaskGamma = nullptr;
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static SkMaskGamma* gMaskGamma = nullptr;
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@ -542,7 +542,7 @@ void SkResourceCache::checkMessages() {
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///////////////////////////////////////////////////////////////////////////////
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SK_DECLARE_STATIC_MUTEX(gMutex);
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static SkMutex gMutex;
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static SkResourceCache* gResourceCache = nullptr;
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/** Must hold gMutex when calling. */
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@ -78,7 +78,7 @@ protected:
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}
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SK_DECLARE_STATIC_MUTEX(gCreateDefaultMutex);
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static SkMutex gCreateDefaultMutex;
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SkTypeface* SkTypeface::GetDefaultTypeface(Style style) {
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static SkOnce once[4];
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@ -64,7 +64,7 @@ SkFontID SkTypefaceCache::NewFontID() {
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return sk_atomic_inc(&gFontID) + 1;
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}
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SK_DECLARE_STATIC_MUTEX(gMutex);
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static SkMutex gMutex;
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void SkTypefaceCache::Add(SkTypeface* face) {
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SkAutoMutexAcquire ama(gMutex);
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@ -625,7 +625,7 @@ SkGradientShaderBase::GradientShaderCache* SkGradientShaderBase::refCache(U8CPU
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return fCache;
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}
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SK_DECLARE_STATIC_MUTEX(gGradientCacheMutex);
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static SkMutex gGradientCacheMutex;
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/*
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* Because our caller might rebuild the same (logically the same) gradient
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* over and over, we'd like to return exactly the same "bitmap" if possible,
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@ -43,7 +43,7 @@ SkTestFont::~SkTestFont() {
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#ifdef SK_DEBUG
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#include "SkMutex.h"
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SK_DECLARE_STATIC_MUTEX(gUsedCharsMutex);
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static SkMutex gUsedCharsMutex;
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#endif
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@ -244,7 +244,7 @@ SkDiscardableMemoryPool* SkDiscardableMemoryPool::Create(size_t size, SkMutex* m
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return new DiscardableMemoryPool(size, mutex);
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}
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SK_DECLARE_STATIC_MUTEX(gMutex);
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static SkMutex gMutex;
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SkDiscardableMemoryPool* SkGetGlobalDiscardableMemoryPool() {
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static SkOnce once;
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@ -267,7 +267,7 @@ static void show_op(SkPathOp op, const char* pathOne, const char* pathTwo) {
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SkDebugf("}\n");
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}
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SK_DECLARE_STATIC_MUTEX(gTestMutex);
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static SkMutex gTestMutex;
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void SkPathOpsDebug::ShowPath(const SkPath& a, const SkPath& b, SkPathOp shapeOp,
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const char* testName) {
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@ -646,7 +646,7 @@ void SkOpSegment::debugMissingCoincidence(const char* id, SkPathOpsDebug::Glitch
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}
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if (spanBase->segment() != opp && spanBase->containsCoinEnd(opp)) {
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continue;
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}
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}
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const SkOpPtT* priorPtT = nullptr, * priorStopPtT;
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// find prior span containing opp segment
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const SkOpSegment* priorOpp = nullptr;
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@ -786,11 +786,11 @@ void SkOpSegment::debugMoveMultiples(const char* id, SkPathOpsDebug::GlitchLog*
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}
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goto checkNextSpan;
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}
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tryNextSpan:
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tryNextSpan:
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;
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} while (oppTest != oppLast && (oppTest = oppTest->upCast()->next()));
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} while ((testPtT = testPtT->next()) != startPtT);
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checkNextSpan:
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checkNextSpan:
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;
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} while ((test = test->final() ? nullptr : test->upCast()->next()));
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}
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@ -958,7 +958,7 @@ void SkOpSegment::debugShowNewWinding(const char* fun, const SkOpSpan* span, int
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// loop looking for a pair of angle parts that are too close to be sorted
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/* This is called after other more simple intersection and angle sorting tests have been exhausted.
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This should be rarely called -- the test below is thorough and time consuming.
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This checks the distance between start points; the distance between
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This checks the distance between start points; the distance between
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*/
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#if DEBUG_ANGLE
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void SkOpAngle::debugCheckNearCoincidence() const {
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@ -996,7 +996,7 @@ void SkOpAngle::debugCheckNearCoincidence() const {
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SkDebugf("\n");
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}
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test = test->fNext;
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} while (test->fNext != this);
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} while (test->fNext != this);
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}
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#endif
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@ -223,7 +223,7 @@ static void dump_op(const SkPath& one, const SkPath& two, SkPathOp op) {
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dump_path(file, two, false, true);
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fprintf(file, " SkPath path2(path);\n");
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fprintf(file, " testPathOp(reporter, path1, path2, (SkPathOp) %d, filename);\n", op);
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fprintf(file, "}\n");
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fprintf(file, "}\n");
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fclose(file);
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}
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#endif
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@ -233,7 +233,7 @@ static void dump_op(const SkPath& one, const SkPath& two, SkPathOp op) {
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#include "SkMutex.h"
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SK_DECLARE_STATIC_MUTEX(debugWorstLoop);
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static SkMutex debugWorstLoop;
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SkOpGlobalState debugWorstState(nullptr, nullptr SkDEBUGPARAMS(nullptr));
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@ -254,7 +254,7 @@ bool OpDebug(const SkPath& one, const SkPath& two, SkPathOp op, SkPath* result,
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SkOpGlobalState globalState(&coincidence, contourList SkDEBUGPARAMS(testName));
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#if DEBUGGING_PATHOPS_FROM_HOST
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dump_op(one, two, op);
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#endif
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#endif
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#if 0 && DEBUG_SHOW_TEST_NAME
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char* debugName = DEBUG_FILENAME_STRING;
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if (debugName && debugName[0]) {
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@ -32,7 +32,7 @@ namespace {
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// Fontconfig is not threadsafe before 2.10.91. Before that, we lock with a global mutex.
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// See https://bug.skia.org/1497 for background.
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SK_DECLARE_STATIC_MUTEX(gFCMutex);
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static SkMutex gFCMutex;
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#ifdef SK_DEBUG
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void* CreateThreadFcLocked() { return new bool(false); }
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@ -145,7 +145,7 @@ private:
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struct SkFaceRec;
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SK_DECLARE_STATIC_MUTEX(gFTMutex);
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static SkMutex gFTMutex;
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static FreeTypeLibrary* gFTLibrary;
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static SkFaceRec* gFaceRecHead;
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@ -10,7 +10,7 @@
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#include "SkMutex.h"
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#include "SkRefCnt.h"
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SK_DECLARE_STATIC_MUTEX(gFontConfigInterfaceMutex);
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static SkMutex gFontConfigInterfaceMutex;
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static SkFontConfigInterface* gFontConfigInterface;
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SkFontConfigInterface* SkFontConfigInterface::RefGlobal() {
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@ -54,7 +54,7 @@
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#define USE_GLOBAL_MUTEX_FOR_CG_ACCESS
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#ifdef USE_GLOBAL_MUTEX_FOR_CG_ACCESS
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SK_DECLARE_STATIC_MUTEX(gCGMutex);
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static SkMutex gCGMutex;
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#define AUTO_CG_LOCK() SkAutoMutexAcquire amc(gCGMutex)
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#else
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#define AUTO_CG_LOCK()
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@ -550,7 +550,7 @@ static SkTypeface* NewFromName(const char familyName[], const SkFontStyle& theSt
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return face;
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}
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SK_DECLARE_STATIC_MUTEX(gGetDefaultFaceMutex);
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static SkMutex gGetDefaultFaceMutex;
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static SkTypeface* GetDefaultFace() {
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SkAutoMutexAcquire ma(gGetDefaultFaceMutex);
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// Fontconfig is not threadsafe before 2.10.91. Before that, we lock with a global mutex.
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// See https://bug.skia.org/1497 for background.
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SK_DECLARE_STATIC_MUTEX(gFCMutex);
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static SkMutex gFCMutex;
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#ifdef SK_DEBUG
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void* CreateThreadFcLocked() { return new bool(false); }
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@ -12,7 +12,7 @@
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static bool gOnce = false;
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static DWORD gTlsIndex;
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SK_DECLARE_STATIC_MUTEX(gMutex);
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static SkMutex gMutex;
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void* SkTLS::PlatformGetSpecific(bool forceCreateTheSlot) {
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if (!forceCreateTheSlot && !gOnce) {
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@ -257,7 +257,7 @@ SkEventSink* SkEventSink::FindSink(SkEventSinkID sinkID)
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#include "SkTDict.h"
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#define kMinStringBufferSize 128
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SK_DECLARE_STATIC_MUTEX(gNamedSinkMutex);
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static SkMutex gNamedSinkMutex;
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static SkTDict<SkEventSinkID> gNamedSinkIDs(kMinStringBufferSize);
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/** Register a name/id pair with the system. If the name already exists,
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@ -331,7 +331,7 @@ void ShowTestArray(const char* testName) {
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}
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}
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SK_DECLARE_STATIC_MUTEX(compareDebugOut3);
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static SkMutex compareDebugOut3;
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static int comparePaths(skiatest::Reporter* reporter, const char* testName, const SkPath& one,
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const SkPath& scaledOne, const SkPath& two, const SkPath& scaledTwo, SkBitmap& bitmap,
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@ -419,7 +419,7 @@ static void outputToStream(const char* pathStr, const char* pathPrefix, const ch
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outFile.flush();
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}
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SK_DECLARE_STATIC_MUTEX(simplifyDebugOut);
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static SkMutex simplifyDebugOut;
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bool testSimplify(SkPath& path, bool useXor, SkPath& out, PathOpsThreadState& state,
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const char* pathStr) {
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@ -578,7 +578,7 @@ bool testPathFailOp(skiatest::Reporter* reporter, const SkPath& a, const SkPath&
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return true;
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}
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SK_DECLARE_STATIC_MUTEX(gMutex);
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static SkMutex gMutex;
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void initializeTests(skiatest::Reporter* reporter, const char* test) {
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#if 0 // doesn't work yet
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// We use a poor man's garbage collector of EGLDisplays. They are only
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// terminated when there are no more EGLDisplays in use. See crbug.com/603223
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SK_DECLARE_STATIC_MUTEX(gDisplayMutex);
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static SkMutex gDisplayMutex;
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static int gActiveDisplayCnt;
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SkTArray<EGLDisplay> gRetiredDisplays;
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}
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}
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SK_DECLARE_STATIC_MUTEX(gTestFontMutex);
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static SkMutex gTestFontMutex;
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SkTypeface* create_font(const char* name, SkTypeface::Style style) {
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SkTestFontData* fontData = nullptr;
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