Revert r13810 (Proposed SkCanvas API for preLoading textures to VRAM v2.0)

git-svn-id: http://skia.googlecode.com/svn/trunk@13811 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
robertphillips@google.com 2014-03-14 18:50:07 +00:00
parent 1ab85c8719
commit 5ed01d1f8f
11 changed files with 15 additions and 181 deletions

View File

@ -962,14 +962,6 @@ public:
const SkPath& path, const SkMatrix* matrix,
const SkPaint& paint);
/** PRIVATE / EXPERIMENTAL -- do not call
Perform back-end analysis/optimization of a picture. This may attach
optimization data to the picture which can be used by a later
drawPicture call.
@param picture The recorded drawing commands to analyze/optimize
*/
void EXPERIMENTAL_optimize(SkPicture* picture);
/** Draw the picture into this canvas. This method effective brackets the
playback of the picture's draw calls with save/restore, so the state
of this canvas will be unchanged after this call.

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@ -423,24 +423,6 @@ protected:
*/
SkDeviceProperties fLeakyProperties;
/**
* PRIVATE / EXPERIMENTAL -- do not call
* Construct an acceleration object and attach it to 'picture'
*/
virtual void EXPERIMENTAL_optimize(SkPicture* picture);
/**
* PRIVATE / EXPERIMENTAL -- do not call
* This entry point gives the backend an opportunity to take over the rendering
* of 'picture'. If optimization data is available (due to an earlier
* 'optimize' call) this entry point should make use of it and return true
* if all rendering has been done. If false is returned, SkCanvas will
* perform its own rendering pass. It is acceptable for the backend
* to perform some device-specific warm up tasks and then let SkCanvas
* perform the main rendering loop (by return false from here).
*/
virtual bool EXPERIMENTAL_drawPicture(const SkPicture& picture);
private:
friend class SkCanvas;
friend struct DeviceCM; //for setMatrixClip

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@ -34,27 +34,6 @@ class SK_API SkPicture : public SkRefCnt {
public:
SK_DECLARE_INST_COUNT(SkPicture)
// AccelData provides a base class for device-specific acceleration
// data. It is added to the picture via a call to a device's optimize
// method.
class AccelData : public SkRefCnt {
public:
typedef uint8_t Domain;
typedef uint32_t Key;
AccelData(Key key) : fKey(key) { }
const Key& getKey() const { return fKey; }
// This entry point allows user's to get a unique domain prefix
// for their keys
static Domain GenerateDomain();
private:
Key fKey;
typedef SkRefCnt INHERITED;
};
/** The constructor prepares the picture to record.
@param width the width of the virtual device the picture records.
@param height the height of the virtual device the picture records.
@ -65,18 +44,6 @@ public:
*/
SkPicture(const SkPicture& src);
/** PRIVATE / EXPERIMENTAL -- do not call */
void EXPERIMENTAL_addAccelData(const AccelData* data) {
SkRefCnt_SafeAssign(fAccelData, data);
}
/** PRIVATE / EXPERIMENTAL -- do not call */
const AccelData* EXPERIMENTAL_getAccelData(AccelData::Key key) const {
if (NULL != fAccelData && fAccelData->getKey() == key) {
return fAccelData;
}
return NULL;
}
/**
* Function signature defining a function that sets up an SkBitmap from encoded data. On
* success, the SkBitmap should have its Config, width, height, rowBytes and pixelref set.
@ -295,10 +262,9 @@ protected:
// fPlayback, fRecord, fWidth & fHeight are protected to allow derived classes to
// install their own SkPicturePlayback-derived players,SkPictureRecord-derived
// recorders and set the picture size
SkPicturePlayback* fPlayback;
SkPictureRecord* fRecord;
int fWidth, fHeight;
const AccelData* fAccelData;
SkPicturePlayback* fPlayback;
SkPictureRecord* fRecord;
int fWidth, fHeight;
// Create a new SkPicture from an existing SkPicturePlayback. Ref count of
// playback is unchanged.

View File

@ -14,7 +14,6 @@
#include "SkGr.h"
#include "SkBitmap.h"
#include "SkBitmapDevice.h"
#include "SkPicture.h"
#include "SkRegion.h"
#include "GrContext.h"
@ -147,16 +146,10 @@ public:
class SkAutoCachedTexture; // used internally
protected:
virtual bool onReadPixels(const SkBitmap&, int x, int y, SkCanvas::Config8888) SK_OVERRIDE;
virtual bool onWritePixels(const SkImageInfo&, const void*, size_t, int, int) SK_OVERRIDE;
/** PRIVATE / EXPERIMENTAL -- do not call */
virtual void EXPERIMENTAL_optimize(SkPicture* picture) SK_OVERRIDE;
/** PRIVATE / EXPERIMENTAL -- do not call */
virtual bool EXPERIMENTAL_drawPicture(const SkPicture& picture) SK_OVERRIDE;
private:
GrContext* fContext;
@ -222,8 +215,6 @@ private:
int tileSize,
bool bicubic);
static SkPicture::AccelData::Key ComputeAccelDataKey();
typedef SkBitmapDevice INHERITED;
};

View File

@ -2461,23 +2461,8 @@ void SkCanvas::drawTextOnPathHV(const void* text, size_t byteLength,
}
///////////////////////////////////////////////////////////////////////////////
void SkCanvas::EXPERIMENTAL_optimize(SkPicture* picture) {
SkBaseDevice* device = this->getDevice();
if (NULL != device) {
device->EXPERIMENTAL_optimize(picture);
}
}
void SkCanvas::drawPicture(SkPicture& picture) {
SkBaseDevice* device = this->getTopDevice();
if (NULL != device) {
// Canvas has to first give the device the opportunity to render
// the picture itself.
if (device->EXPERIMENTAL_drawPicture(picture)) {
return; // the device has rendered the entire picture
}
}
picture.draw(this);
}

View File

@ -213,12 +213,3 @@ void* SkBaseDevice::onAccessPixels(SkImageInfo* info, size_t* rowBytes) {
#ifdef SK_SUPPORT_LEGACY_WRITEPIXELSCONFIG
void SkBaseDevice::writePixels(const SkBitmap&, int x, int y, SkCanvas::Config8888) {}
#endif
void SkBaseDevice::EXPERIMENTAL_optimize(SkPicture* picture) {
// The base class doesn't perform any analysis but derived classes may
}
bool SkBaseDevice::EXPERIMENTAL_drawPicture(const SkPicture& picture) {
// The base class doesn't perform any accelerated picture rendering
return false;
}

View File

@ -117,12 +117,9 @@ SkPicture::SkPicture() {
fRecord = NULL;
fPlayback = NULL;
fWidth = fHeight = 0;
fAccelData = NULL;
}
SkPicture::SkPicture(const SkPicture& src)
: INHERITED()
, fAccelData(NULL) {
SkPicture::SkPicture(const SkPicture& src) : INHERITED() {
fWidth = src.fWidth;
fHeight = src.fHeight;
fRecord = NULL;
@ -144,7 +141,6 @@ SkPicture::SkPicture(const SkPicture& src)
SkPicture::~SkPicture() {
SkSafeUnref(fRecord);
SkDELETE(fPlayback);
SkSafeUnref(fAccelData);
}
void SkPicture::internalOnly_EnableOpts(bool enableOpts) {
@ -156,7 +152,6 @@ void SkPicture::internalOnly_EnableOpts(bool enableOpts) {
void SkPicture::swap(SkPicture& other) {
SkTSwap(fRecord, other.fRecord);
SkTSwap(fPlayback, other.fPlayback);
SkTSwap(fAccelData, other.fAccelData);
SkTSwap(fWidth, other.fWidth);
SkTSwap(fHeight, other.fHeight);
}
@ -193,17 +188,6 @@ void SkPicture::clone(SkPicture* pictures, int count) const {
}
}
SkPicture::AccelData::Domain SkPicture::AccelData::GenerateDomain() {
static int32_t gNextID = 0;
int32_t id = sk_atomic_inc(&gNextID);
if (id >= 1 << (8 * sizeof(Domain))) {
SK_CRASH();
}
return static_cast<Domain>(id);
}
///////////////////////////////////////////////////////////////////////////////
SkCanvas* SkPicture::beginRecording(int width, int height,
@ -212,7 +196,7 @@ SkCanvas* SkPicture::beginRecording(int width, int height,
SkDELETE(fPlayback);
fPlayback = NULL;
}
SkSafeUnref(fAccelData);
SkSafeSetNull(fRecord);
// Must be set before calling createBBoxHierarchy
@ -266,7 +250,7 @@ void SkPicture::endRecording() {
void SkPicture::draw(SkCanvas* surface, SkDrawPictureCallback* callback) {
this->endRecording();
if (NULL != fPlayback) {
if (fPlayback) {
fPlayback->draw(*surface, callback);
}
}
@ -326,8 +310,7 @@ SkPicture::SkPicture(SkPicturePlayback* playback, int width, int height)
: fPlayback(playback)
, fRecord(NULL)
, fWidth(width)
, fHeight(height)
, fAccelData(NULL) {}
, fHeight(height) {}
SkPicture* SkPicture::CreateFromStream(SkStream* stream, InstallPixelRefProc proc) {
SkPictInfo info;
@ -435,9 +418,7 @@ void SkPicture::flatten(SkWriteBuffer& buffer) const {
}
bool SkPicture::willPlayBackBitmaps() const {
if (!fPlayback) {
return false;
}
if (!fPlayback) return false;
return fPlayback->containsBitmaps();
}

View File

@ -25,7 +25,6 @@
#include "SkImageFilter.h"
#include "SkMaskFilter.h"
#include "SkPathEffect.h"
#include "SkPicture.h"
#include "SkRRect.h"
#include "SkStroke.h"
#include "SkSurface.h"
@ -2004,44 +2003,3 @@ SkGpuDevice::SkGpuDevice(GrContext* context,
this->initFromRenderTarget(context, texture->asRenderTarget(), true);
fNeedClear = needClear;
}
class GPUAccelData : public SkPicture::AccelData {
public:
GPUAccelData(Key key) : INHERITED(key) { }
protected:
private:
typedef SkPicture::AccelData INHERITED;
};
// In the future this may not be a static method if we need to incorporate the
// clip and matrix state into the key
SkPicture::AccelData::Key SkGpuDevice::ComputeAccelDataKey() {
static const SkPicture::AccelData::Key gGPUID = SkPicture::AccelData::GenerateDomain();
return gGPUID;
}
void SkGpuDevice::EXPERIMENTAL_optimize(SkPicture* picture) {
SkPicture::AccelData::Key key = ComputeAccelDataKey();
GPUAccelData* data = SkNEW_ARGS(GPUAccelData, (key));
picture->EXPERIMENTAL_addAccelData(data);
}
bool SkGpuDevice::EXPERIMENTAL_drawPicture(const SkPicture& picture) {
SkPicture::AccelData::Key key = ComputeAccelDataKey();
const SkPicture::AccelData* data = picture.EXPERIMENTAL_getAccelData(key);
if (NULL == data) {
return false;
}
#if 0
const GPUAccelData *gpuData = static_cast<const GPUAccelData*>(data);
#endif
return false;
}

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@ -570,19 +570,20 @@ void TiledPictureRenderer::setupPowerOf2Tiles() {
}
/**
* Draw the specified picture to the canvas translated to rectangle provided, so that this mini
* Draw the specified playback to the canvas translated to rectangle provided, so that this mini
* canvas represents the rectangle's portion of the overall picture.
* Saves and restores so that the initial clip and matrix return to their state before this function
* is called.
*/
static void draw_tile_to_canvas(SkCanvas* canvas, const SkRect& tileRect, SkPicture* picture) {
template<class T>
static void DrawTileToCanvas(SkCanvas* canvas, const SkRect& tileRect, T* playback) {
int saveCount = canvas->save();
// Translate so that we draw the correct portion of the picture.
// Perform a postTranslate so that the scaleFactor does not interfere with the positioning.
SkMatrix mat(canvas->getTotalMatrix());
mat.postTranslate(-tileRect.fLeft, -tileRect.fTop);
canvas->setMatrix(mat);
canvas->drawPicture(*picture);
playback->draw(canvas);
canvas->restoreToCount(saveCount);
canvas->flush();
}
@ -620,7 +621,7 @@ bool TiledPictureRenderer::nextTile(int &i, int &j) {
void TiledPictureRenderer::drawCurrentTile() {
SkASSERT(fCurrentTileOffset >= 0 && fCurrentTileOffset < fTileRects.count());
draw_tile_to_canvas(fCanvas, fTileRects[fCurrentTileOffset], fPicture);
DrawTileToCanvas(fCanvas, fTileRects[fCurrentTileOffset], fPicture);
}
bool TiledPictureRenderer::render(const SkString* path, SkBitmap** out) {
@ -637,7 +638,7 @@ bool TiledPictureRenderer::render(const SkString* path, SkBitmap** out) {
}
bool success = true;
for (int i = 0; i < fTileRects.count(); ++i) {
draw_tile_to_canvas(fCanvas, fTileRects[i], fPicture);
DrawTileToCanvas(fCanvas, fTileRects[i], fPicture);
if (NULL != path) {
success &= writeAppendNumber(fCanvas, path, i, fJsonSummaryPtr);
}
@ -721,7 +722,7 @@ public:
}
for (int i = fStart; i < fEnd; i++) {
draw_tile_to_canvas(fCanvas, fRects[i], fClone);
DrawTileToCanvas(fCanvas, fRects[i], fClone);
if ((fPath != NULL) && !writeAppendNumber(fCanvas, fPath, i, fJsonSummaryPtr)
&& fSuccess != NULL) {
*fSuccess = false;

View File

@ -309,10 +309,6 @@ public:
}
}
SkCanvas* getCanvas() {
return fCanvas;
}
SkGLContextHelper* getGLContext() {
GrContextFactory::GLContextType glContextType
= GrContextFactory::kNull_GLContextType;

View File

@ -44,8 +44,6 @@ DEFINE_bool(validate, false, "Verify that the rendered image contains the same p
DEFINE_bool(bench_record, false, "If true, drop into an infinite loop of recording the picture.");
DEFINE_bool(preprocess, false, "If true, perform device specific preprocessing before rendering.");
static void make_output_filepath(SkString* path, const SkString& dir,
const SkString& name) {
sk_tools::make_filepath(path, dir, name);
@ -190,13 +188,6 @@ static bool render_picture_internal(const SkString& inputPath, const SkString* o
inputPath.c_str());
renderer.init(picture);
if (FLAGS_preprocess) {
if (NULL != renderer.getCanvas()) {
renderer.getCanvas()->EXPERIMENTAL_optimize(picture);
}
}
renderer.setup();
SkString* outputPath = NULL;