Stop tracking whether GrFragmentProcessors read their input
Change-Id: Id5338901978b97289798eaef873527597bd8dfd6 Reviewed-on: https://skia-review.googlesource.com/7414 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Greg Daniel <egdaniel@google.com>
This commit is contained in:
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5f13fbac19
@ -672,7 +672,7 @@ private:
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}
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void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
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inout->setToUnknown(GrInvariantOutput::kWillNot_ReadInput);
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inout->setToUnknown();
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}
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GrPerlinNoise2Effect(SkPerlinNoiseShader2::Type type,
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@ -1084,7 +1084,7 @@ private:
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}
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void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
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inout->setToUnknown(GrInvariantOutput::kWillNot_ReadInput);
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inout->setToUnknown();
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}
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GrImprovedPerlinNoiseEffect(int octaves, SkScalar z,
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@ -55,26 +55,14 @@ struct GrPipelineInput {
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class GrInvariantOutput {
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public:
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GrInvariantOutput(GrColor color, GrColorComponentFlags flags)
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: fColor(color)
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, fValidFlags(flags)
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, fNonMulStageFound(false)
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, fWillUseInputColor(true) {}
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: fColor(color), fValidFlags(flags), fNonMulStageFound(false) {}
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GrInvariantOutput(const GrPipelineInput& input)
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: fColor(input.fColor)
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, fValidFlags(input.fValidFlags)
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, fNonMulStageFound(false)
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, fWillUseInputColor(false) {}
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: fColor(input.fColor), fValidFlags(input.fValidFlags), fNonMulStageFound(false) {}
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virtual ~GrInvariantOutput() {}
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enum ReadInput {
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kWill_ReadInput,
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kWillNot_ReadInput,
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};
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void mulByUnknownOpaqueFourComponents() {
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SkDEBUGCODE(this->validate());
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if (this->isOpaque()) {
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fValidFlags = kA_GrColorComponentFlag;
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} else {
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@ -82,32 +70,26 @@ public:
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// multiplied is opaque.
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this->mulByUnknownFourComponents();
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}
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SkDEBUGCODE(this->validate());
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}
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void mulByUnknownFourComponents() {
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SkDEBUGCODE(this->validate());
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if (this->hasZeroAlpha()) {
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this->internalSetToTransparentBlack();
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} else {
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this->internalSetToUnknown();
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}
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SkDEBUGCODE(this->validate());
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}
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void mulByUnknownSingleComponent() {
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SkDEBUGCODE(this->validate());
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if (this->hasZeroAlpha()) {
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this->internalSetToTransparentBlack();
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} else {
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// We don't need to change fIsSingleComponent in this case
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fValidFlags = kNone_GrColorComponentFlags;
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}
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SkDEBUGCODE(this->validate());
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}
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void mulByKnownSingleComponent(uint8_t alpha) {
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SkDEBUGCODE(this->validate());
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if (this->hasZeroAlpha() || 0 == alpha) {
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this->internalSetToTransparentBlack();
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} else {
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@ -120,11 +102,9 @@ public:
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// We don't need to change fIsSingleComponent in this case
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}
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}
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SkDEBUGCODE(this->validate());
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}
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void mulByKnownFourComponents(GrColor color) {
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SkDEBUGCODE(this->validate());
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uint32_t a;
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if (GetAlphaAndCheckSingleChannel(color, &a)) {
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this->mulByKnownSingleComponent(a);
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@ -137,12 +117,10 @@ public:
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SkMulDiv255Round(GrColorUnpackA(fColor), a));
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}
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}
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SkDEBUGCODE(this->validate());
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}
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// Ignores the incoming color's RGB and muls its alpha by color.
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void mulAlphaByKnownFourComponents(GrColor color) {
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SkDEBUGCODE(this->validate());
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uint32_t a;
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if (GetAlphaAndCheckSingleChannel(color, &a)) {
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this->mulAlphaByKnownSingleComponent(a);
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@ -162,13 +140,11 @@ public:
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} else {
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fValidFlags = kNone_GrColorComponentFlags;
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}
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SkDEBUGCODE(this->validate());
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}
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// Ignores the incoming color's RGB and muls its alpha by the alpha param and sets all channels
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// equal to that value.
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void mulAlphaByKnownSingleComponent(uint8_t alpha) {
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SkDEBUGCODE(this->validate());
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if (0 == alpha || this->hasZeroAlpha()) {
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this->internalSetToTransparentBlack();
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} else {
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@ -181,63 +157,35 @@ public:
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fValidFlags = kNone_GrColorComponentFlags;
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}
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}
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SkDEBUGCODE(this->validate());
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}
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void premulFourChannelColor() {
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SkDEBUGCODE(this->validate());
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fNonMulStageFound = true;
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if (!(fValidFlags & kA_GrColorComponentFlag)) {
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fValidFlags = kNone_GrColorComponentFlags;
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} else {
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fColor = GrPremulColor(fColor);
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}
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SkDEBUGCODE(this->validate());
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}
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void invalidateComponents(GrColorComponentFlags invalidateFlags, ReadInput readsInput) {
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SkDEBUGCODE(this->validate());
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void invalidateComponents(GrColorComponentFlags invalidateFlags) {
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fValidFlags = (fValidFlags & ~invalidateFlags);
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fNonMulStageFound = true;
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if (kWillNot_ReadInput == readsInput) {
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fWillUseInputColor = false;
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}
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SkDEBUGCODE(this->validate());
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}
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void setToOther(GrColorComponentFlags validFlags, GrColor color, ReadInput readsInput) {
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SkDEBUGCODE(this->validate());
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void setToOther(GrColorComponentFlags validFlags, GrColor color) {
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fValidFlags = validFlags;
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fColor = color;
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fNonMulStageFound = true;
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if (kWillNot_ReadInput == readsInput) {
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fWillUseInputColor = false;
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}
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if (kRGBA_GrColorComponentFlags == fValidFlags) {
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}
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SkDEBUGCODE(this->validate());
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}
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void setToUnknown(ReadInput readsInput) {
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SkDEBUGCODE(this->validate());
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void setToUnknown() {
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this->internalSetToUnknown();
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fNonMulStageFound= true;
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if (kWillNot_ReadInput == readsInput) {
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fWillUseInputColor = false;
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}
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SkDEBUGCODE(this->validate());
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fNonMulStageFound = true;
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}
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GrColor color() const { return fColor; }
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GrColorComponentFlags validFlags() const { return fValidFlags; }
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bool willUseInputColor() const { return fWillUseInputColor; }
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#ifdef SK_DEBUG
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void validate() const {
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// If we claim that we are not using the input color we must not be modulating the input.
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SkASSERT(fNonMulStageFound || fWillUseInputColor);
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}
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#endif
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private:
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friend class GrProcOptInfo;
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@ -253,14 +201,12 @@ private:
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fColor = color;
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fValidFlags = flags;
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fNonMulStageFound = false;
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fWillUseInputColor = true;
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}
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void reset(const GrPipelineInput& input) {
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fColor = input.fColor;
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fValidFlags = input.fValidFlags;
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fNonMulStageFound = false;
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fWillUseInputColor = true;
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}
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void internalSetToTransparentBlack() {
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@ -284,8 +230,6 @@ private:
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return (fValidFlags == kRGBA_GrColorComponentFlags && 0xFFFFFFFF == fColor);
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}
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void resetWillUseInputColor() { fWillUseInputColor = true; }
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bool allStagesMulInput() const { return !fNonMulStageFound; }
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void resetNonMulStageFound() { fNonMulStageFound = false; }
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@ -297,7 +241,6 @@ private:
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GrColor fColor;
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GrColorComponentFlags fValidFlags;
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bool fNonMulStageFound;
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bool fWillUseInputColor;
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};
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#endif
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@ -393,7 +393,7 @@ private:
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// then we can't know the final result.
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if (0 != fMatrix[kAlphaRowStartIdx + i]) {
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if (!(inout->validFlags() & kRGBAFlags[i])) {
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inout->setToUnknown(GrInvariantOutput::kWill_ReadInput);
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inout->setToUnknown();
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return;
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} else {
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uint32_t component = (inout->color() >> kShifts[i]) & 0xFF;
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@ -407,8 +407,7 @@ private:
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// underflow this may deviate from the actual result. Maybe the effect should pin its
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// result if the matrix could over/underflow for any component?
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inout->setToOther(kA_GrColorComponentFlag,
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static_cast<uint8_t>(SkScalarPin(outputA, 0, 255)) << GrColor_SHIFT_A,
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GrInvariantOutput::kWill_ReadInput);
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static_cast<uint8_t>(SkScalarPin(outputA, 0, 255)) << GrColor_SHIFT_A);
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}
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SkScalar fMatrix[20];
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@ -223,7 +223,7 @@ public:
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const char* name() const override { return "NormalBevelFP"; }
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void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
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inout->setToUnknown(GrInvariantOutput::ReadInput::kWillNot_ReadInput);
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inout->setToUnknown();
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}
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private:
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@ -50,7 +50,7 @@ public:
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const char* name() const override { return "NormalFlatFP"; }
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void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
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inout->setToUnknown(GrInvariantOutput::ReadInput::kWillNot_ReadInput);
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inout->setToUnknown();
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}
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private:
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@ -103,7 +103,7 @@ public:
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const char* name() const override { return "NormalMapFP"; }
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void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
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inout->setToUnknown(GrInvariantOutput::ReadInput::kWillNot_ReadInput);
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inout->setToUnknown();
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}
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const SkMatrix& invCTM() const { return fInvCTM; }
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@ -287,7 +287,7 @@ private:
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void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
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// TODO: optimize this
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inout->setToUnknown(GrInvariantOutput::kWill_ReadInput);
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inout->setToUnknown();
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}
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ArithmeticFP(float k1, float k2, float k3, float k4, bool enforcePMColor,
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@ -528,7 +528,7 @@ void GrDisplacementMapEffect::onComputeInvariantOutput(GrInvariantOutput* inout)
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// and no displacement offset push any texture coordinates out of bounds OR if the constant
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// alpha is 0. Since this isn't trivial to compute at this point, let's assume the output is
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// not of constant color when a displacement effect is applied.
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inout->setToUnknown(GrInvariantOutput::kWillNot_ReadInput);
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inout->setToUnknown();
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}
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///////////////////////////////////////////////////////////////////////////////
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@ -115,8 +115,7 @@ private:
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void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
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// The output is always black. The alpha value for the color passed in is arbitrary.
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inout->setToOther(kRGB_GrColorComponentFlags, GrColorPackRGBA(0, 0, 0, 0),
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GrInvariantOutput::kWill_ReadInput);
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inout->setToOther(kRGB_GrColorComponentFlags, GrColorPackRGBA(0, 0, 0, 0));
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}
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};
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@ -121,7 +121,7 @@ bool OverdrawFragmentProcessor::onIsEqual(const GrFragmentProcessor& other) cons
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}
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void OverdrawFragmentProcessor::onComputeInvariantOutput(GrInvariantOutput* inout) const {
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inout->invalidateComponents(kRGBA_GrColorComponentFlags, GrInvariantOutput::kWill_ReadInput);
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inout->invalidateComponents(kRGBA_GrColorComponentFlags);
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}
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GLOverdrawFragmentProcessor::GLOverdrawFragmentProcessor(const GrColor4f* colors) {
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@ -536,7 +536,7 @@ private:
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}
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void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
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inout->setToUnknown(GrInvariantOutput::kWillNot_ReadInput);
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inout->setToUnknown();
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}
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GrPerlinNoiseEffect(SkPerlinNoiseShader::Type type,
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@ -456,7 +456,7 @@ public:
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const char* name() const override { return "RRectsGaussianEdgeFP"; }
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void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
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inout->setToUnknown(GrInvariantOutput::kWill_ReadInput);
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inout->setToUnknown();
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}
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const SkRRect& first() const { return fFirst; }
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@ -561,7 +561,7 @@ void ColorTableEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const
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if (fFlags & SkTable_ColorFilter::kA_Flag) {
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invalidateFlags |= kA_GrColorComponentFlag;
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}
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inout->invalidateComponents(invalidateFlags, GrInvariantOutput::kWill_ReadInput);
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inout->invalidateComponents(invalidateFlags);
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}
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///////////////////////////////////////////////////////////////////////////////
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@ -181,7 +181,7 @@ sk_sp<GrFragmentProcessor> GrFragmentProcessor::MulOutputByInputUnpremulColor(
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void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
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// TODO: Add a helper to GrInvariantOutput that handles multiplying by color with flags?
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if (!(inout->validFlags() & kA_GrColorComponentFlag)) {
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inout->setToUnknown(GrInvariantOutput::kWill_ReadInput);
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inout->setToUnknown();
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return;
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}
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@ -208,7 +208,7 @@ sk_sp<GrFragmentProcessor> GrFragmentProcessor::MulOutputByInputUnpremulColor(
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color |= SkMulDiv255Round(GrColorUnpackB(c0), GrColorUnpackB(c1)) <<
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GrColor_SHIFT_B;
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}
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inout->setToOther(commonFlags, color, GrInvariantOutput::kWill_ReadInput);
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inout->setToOther(commonFlags, color);
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}
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};
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if (!fp) {
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@ -272,8 +272,7 @@ sk_sp<GrFragmentProcessor> GrFragmentProcessor::OverrideInput(sk_sp<GrFragmentPr
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}
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void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
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inout->setToOther(kRGBA_GrColorComponentFlags, fColor.toGrColor(),
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GrInvariantOutput::kWillNot_ReadInput);
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inout->setToOther(kRGBA_GrColorComponentFlags, fColor.toGrColor());
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this->childProcessor(0).computeInvariantOutput(inout);
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}
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@ -282,11 +281,7 @@ sk_sp<GrFragmentProcessor> GrFragmentProcessor::OverrideInput(sk_sp<GrFragmentPr
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GrInvariantOutput childOut(0x0, kNone_GrColorComponentFlags);
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fp->computeInvariantOutput(&childOut);
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if (childOut.willUseInputColor()) {
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return sk_sp<GrFragmentProcessor>(new ReplaceInputFragmentProcessor(std::move(fp), color));
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} else {
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return fp;
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}
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return sk_sp<GrFragmentProcessor>(new ReplaceInputFragmentProcessor(std::move(fp), color));
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}
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sk_sp<GrFragmentProcessor> GrFragmentProcessor::RunInSeries(sk_sp<GrFragmentProcessor>* series,
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@ -354,7 +349,7 @@ sk_sp<GrFragmentProcessor> GrFragmentProcessor::RunInSeries(sk_sp<GrFragmentProc
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int firstIdx = info.firstEffectiveProcessorIndex();
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cnt -= firstIdx;
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if (firstIdx > 0 && info.inputColorIsUsed()) {
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if (firstIdx > 0) {
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// See comment above - need to preserve 4f and color spaces during invariant processing.
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sk_sp<GrFragmentProcessor> colorFP(GrConstColorProcessor::Make(
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GrColor4f::FromGrColor(info.inputColorToFirstEffectiveProccesor()),
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@ -366,9 +361,6 @@ sk_sp<GrFragmentProcessor> GrFragmentProcessor::RunInSeries(sk_sp<GrFragmentProc
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replacementSeries.emplace_back(std::move(series[firstIdx + i]));
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}
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series = replacementSeries.begin();
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} else {
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series += firstIdx;
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cnt -= firstIdx;
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}
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if (1 == cnt) {
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@ -12,17 +12,10 @@
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void GrProcOptInfo::analyzeProcessors(const GrFragmentProcessor* const* processors, int cnt) {
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for (int i = 0; i < cnt; ++i) {
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const GrFragmentProcessor* processor = processors[i];
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fInOut.resetWillUseInputColor();
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processor->computeInvariantOutput(&fInOut);
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SkDEBUGCODE(fInOut.validate());
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if (!fInOut.willUseInputColor()) {
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fFirstEffectiveProcessorIndex = i;
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fInputColorIsUsed = false;
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}
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if (kRGBA_GrColorComponentFlags == fInOut.validFlags()) {
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fFirstEffectiveProcessorIndex = i + 1;
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fInputColor = fInOut.color();
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fInputColorIsUsed = true;
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// Since we are clearing all previous color stages we are in a state where we have found
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// zero stages that don't multiply the inputColor.
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fInOut.resetNonMulStageFound();
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@ -64,11 +64,6 @@ public:
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*/
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int firstEffectiveProcessorIndex() const { return fFirstEffectiveProcessorIndex; }
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/**
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* True if the first effective processor reads its input, false otherwise.
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*/
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bool inputColorIsUsed() const { return fInputColorIsUsed; }
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/**
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* If input color is used and per-vertex colors are not used, this is the input color to the
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* first effective processor.
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@ -79,7 +74,6 @@ private:
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void internalReset(GrColor color, GrColorComponentFlags colorFlags, bool isLCDCoverage) {
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fInOut.reset(color, colorFlags);
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fFirstEffectiveProcessorIndex = 0;
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fInputColorIsUsed = true;
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fInputColor = color;
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fIsLCDCoverage = isLCDCoverage;
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}
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@ -88,7 +82,6 @@ private:
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GrInvariantOutput fInOut;
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int fFirstEffectiveProcessorIndex = 0;
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bool fInputColorIsUsed = true;
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bool fIsLCDCoverage = false;
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GrColor fInputColor = 0;
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};
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@ -64,8 +64,7 @@ private:
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void GrConstColorProcessor::onComputeInvariantOutput(GrInvariantOutput* inout) const {
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if (kIgnore_InputMode == fMode) {
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inout->setToOther(kRGBA_GrColorComponentFlags, fColor.toGrColor(),
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GrInvariantOutput::kWillNot_ReadInput);
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inout->setToOther(kRGBA_GrColorComponentFlags, fColor.toGrColor());
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} else {
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float r = fColor.fRGBA[0];
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bool colorIsSingleChannel = r == fColor.fRGBA[1] && r == fColor.fRGBA[2] &&
|
||||
|
@ -45,7 +45,7 @@ private:
|
||||
};
|
||||
|
||||
void DitherEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const {
|
||||
inout->setToUnknown(GrInvariantOutput::kWill_ReadInput);
|
||||
inout->setToUnknown();
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////
|
||||
|
@ -109,7 +109,7 @@ bool GrGammaEffect::onIsEqual(const GrFragmentProcessor& s) const {
|
||||
}
|
||||
|
||||
void GrGammaEffect::onComputeInvariantOutput(GrInvariantOutput* inout) const {
|
||||
inout->setToUnknown(GrInvariantOutput::kWill_ReadInput);
|
||||
inout->setToUnknown();
|
||||
}
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
@ -42,7 +42,7 @@ protected:
|
||||
}
|
||||
|
||||
void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
|
||||
inout->setToUnknown(GrInvariantOutput::kWill_ReadInput);
|
||||
inout->setToUnknown();
|
||||
}
|
||||
|
||||
private:
|
||||
@ -197,20 +197,9 @@ protected:
|
||||
inout->color(), inout->validFlags(),
|
||||
&blendColor, &blendFlags);
|
||||
}
|
||||
// will the shader code reference the input color?
|
||||
GrInvariantOutput::ReadInput readsInput = GrInvariantOutput::kWillNot_ReadInput;
|
||||
if (kDst_Child == fChild) {
|
||||
if (kZero_GrBlendCoeff != srcCoeff || GrBlendCoeffRefsSrc(dstCoeff)) {
|
||||
readsInput = GrInvariantOutput::kWill_ReadInput;
|
||||
}
|
||||
} else {
|
||||
if (kZero_GrBlendCoeff != dstCoeff || GrBlendCoeffRefsDst(srcCoeff)) {
|
||||
readsInput = GrInvariantOutput::kWill_ReadInput;
|
||||
}
|
||||
}
|
||||
inout->setToOther(blendFlags, blendColor, readsInput);
|
||||
inout->setToOther(blendFlags, blendColor);
|
||||
} else {
|
||||
inout->setToUnknown(GrInvariantOutput::kWill_ReadInput);
|
||||
inout->setToUnknown();
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -187,8 +187,7 @@ private:
|
||||
|
||||
void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
|
||||
// YUV is opaque
|
||||
inout->setToOther(kA_GrColorComponentFlag, 0xFF << GrColor_SHIFT_A,
|
||||
GrInvariantOutput::kWillNot_ReadInput);
|
||||
inout->setToOther(kA_GrColorComponentFlag, 0xFF << GrColor_SHIFT_A);
|
||||
}
|
||||
|
||||
GrCoordTransform fYTransform;
|
||||
@ -348,7 +347,7 @@ private:
|
||||
}
|
||||
|
||||
void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
|
||||
inout->setToUnknown(GrInvariantOutput::kWillNot_ReadInput);
|
||||
inout->setToUnknown();
|
||||
}
|
||||
|
||||
GrCoordTransform fTransform;
|
||||
|
@ -132,8 +132,7 @@ private:
|
||||
bool onIsEqual(const GrFragmentProcessor&) const override { return true; }
|
||||
|
||||
void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
|
||||
inout->setToOther(kRGBA_GrColorComponentFlags, GrColor_WHITE,
|
||||
GrInvariantOutput::kWillNot_ReadInput);
|
||||
inout->setToOther(kRGBA_GrColorComponentFlags, GrColor_WHITE);
|
||||
this->childProcessor(0).computeInvariantOutput(inout);
|
||||
}
|
||||
|
||||
|
@ -36,7 +36,7 @@ DEF_GPUTEST_FOR_RENDERING_CONTEXTS(ImageStorageLoad, reporter, ctxInfo) {
|
||||
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override {}
|
||||
|
||||
void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
|
||||
inout->setToUnknown(GrInvariantOutput::kWillNot_ReadInput);
|
||||
inout->setToUnknown();
|
||||
}
|
||||
|
||||
bool onIsEqual(const GrFragmentProcessor& that) const override { return true; }
|
||||
|
@ -64,7 +64,7 @@ public:
|
||||
|
||||
void onComputeInvariantOutput(GrInvariantOutput* inout) const override {
|
||||
// We don't care about optimizing these processors.
|
||||
inout->setToUnknown(GrInvariantOutput::kWill_ReadInput);
|
||||
inout->setToUnknown();
|
||||
}
|
||||
|
||||
private:
|
||||
|
Loading…
Reference in New Issue
Block a user