The correct fix for the lighting filters on Windows: set the GL calling

convention for all targets, not just gpu, since effects now makes GL calls too.

Build fix; unreviewed.



git-svn-id: http://skia.googlecode.com/svn/trunk@4559 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
senorblanco@chromium.org 2012-07-12 00:34:39 +00:00
parent 56c79b1037
commit 5f47a39916
2 changed files with 1 additions and 1 deletions

View File

@ -9,6 +9,7 @@
'SK_BUILD_FOR_WIN32',
'SK_IGNORE_STDINT_DOT_H',
'_CRT_SECURE_NO_WARNINGS',
'GR_GL_FUNCTION_TYPE=__stdcall',
],
'msvs_cygwin_shell': 0,
'msvs_settings': {

View File

@ -44,7 +44,6 @@
[ 'skia_os == "win"', {
'defines': [
'GR_WIN32_BUILD=1',
'GR_GL_FUNCTION_TYPE=__stdcall',
],
}],
],