Work around broken std::unique_ptr<const T[]> constructor from std::unique_ptr<T>&& in older libstdc++.
Change-Id: Ie4190800369515168203ff98b3e3fe0e2d790f1a Reviewed-on: https://skia-review.googlesource.com/8072 Reviewed-by: Robert Phillips <robertphillips@google.com>
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@ -100,10 +100,14 @@ protected:
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memcpy(colors.get(), fColors, sizeof(SkColor) * kMeshVertexCnt);
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memcpy(texs.get(), fTexs, sizeof(SkPoint) * kMeshVertexCnt);
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memcpy(indices.get(), kMeshFan, sizeof(uint16_t) * kMeshIndexCnt);
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fVertices = SkVertices::MakeIndexed(SkCanvas::kTriangleFan_VertexMode,
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std::move(points),
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std::move(colors), std::move(texs), kMeshVertexCnt,
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std::move(indices), kMeshIndexCnt);
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// Older libstdc++ does not allow moving a std::unique_ptr<T[]> into a
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// std::unique_ptr<const T[]>. Hence the release() calls below.
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fVertices = SkVertices::MakeIndexed(
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SkCanvas::kTriangleFan_VertexMode,
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std::unique_ptr<const SkPoint[]>(points.release()),
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std::unique_ptr<const SkColor[]>(colors.release()),
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std::unique_ptr<const SkPoint[]>(texs.release()), kMeshVertexCnt,
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std::unique_ptr<const uint16_t[]>(indices.release()), kMeshIndexCnt);
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}
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}
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@ -230,11 +234,13 @@ static void draw_batching(SkCanvas* canvas, bool useObject) {
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sk_sp<SkVertices> vertices;
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if (useObject) {
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vertices =
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SkVertices::MakeIndexed(SkCanvas::kTriangles_VertexMode, std::move(pts),
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std::move(colors),
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std::move(texs), kMeshVertexCnt, std::move(indices),
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3 * kNumTris);
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// Older libstdc++ does not allow moving a std::unique_ptr<T[]> into a
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// std::unique_ptr<const T[]>. Hence the release() calls below.
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vertices = SkVertices::MakeIndexed(
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SkCanvas::kTriangles_VertexMode, std::unique_ptr<const SkPoint[]>(pts.release()),
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std::unique_ptr<const SkColor[]>(colors.release()),
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std::unique_ptr<const SkPoint[]>(texs.release()), kMeshVertexCnt,
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std::unique_ptr<const uint16_t[]>(indices.release()), 3 * kNumTris);
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}
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canvas->save();
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canvas->translate(10, 10);
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@ -39,13 +39,19 @@ std::unique_ptr<GrDrawOp> GrDrawVerticesOp::Make(
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}
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static constexpr SkCanvas::VertexMode kIgnoredMode = SkCanvas::kTriangles_VertexMode;
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sk_sp<SkVertices> vertices;
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// Older libstdc++ does not allow moving a std::unique_ptr<T[]> into a
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// std::unique_ptr<const T[]>. Hence the release() calls below.
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if (indices) {
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vertices = SkVertices::MakeIndexed(kIgnoredMode, std::move(pos), std::move(col),
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std::move(lc),
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vertexCount, std::move(idx), indexCount, bounds);
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vertices = SkVertices::MakeIndexed(
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kIgnoredMode, std::unique_ptr<const SkPoint[]>((const SkPoint*)pos.release()),
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std::unique_ptr<const SkColor[]>(col.release()),
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std::unique_ptr<const SkPoint[]>(lc.release()), vertexCount,
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std::unique_ptr<const uint16_t[]>(idx.release()), indexCount, bounds);
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} else {
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vertices = SkVertices::Make(kIgnoredMode, std::move(pos), std::move(col), std::move(lc),
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vertexCount, bounds);
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vertices = SkVertices::Make(kIgnoredMode, std::unique_ptr<const SkPoint[]>(pos.release()),
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std::unique_ptr<const SkColor[]>(col.release()),
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std::unique_ptr<const SkPoint[]>(lc.release()), vertexCount,
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bounds);
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}
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if (!vertices) {
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return nullptr;
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