manual revert of bitmap scale change while I investigate failures

on chromeos

TBR=reed
NOTREECHECKS=True

Author: humper@google.com

Review URL: https://codereview.chromium.org/516923003
This commit is contained in:
humper 2014-08-28 09:54:41 -07:00 committed by Commit bot
parent 744998e666
commit 60cc7d353b
5 changed files with 14 additions and 55 deletions

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@ -38,20 +38,3 @@ textblob
# reed
matrixconvolution
#humper: https://codereview.chromium.org/470233002/
downsamplebitmap_checkerboard_high_512_256
downsamplebitmap_image_high_mandrill_512.png
downsamplebitmap_text_high_72.00pt
filterbitmap_checkerboard_192_192
filterbitmap_checkerboard_32_2
filterbitmap_checkerboard_32_32
filterbitmap_checkerboard_32_8
filterbitmap_checkerboard_4_4
filterbitmap_image_mandrill_128.png
filterbitmap_image_mandrill_16.png
filterbitmap_image_mandrill_256.png
filterbitmap_image_mandrill_32.png
filterbitmap_image_mandrill_64.png
filterbitmap_text_3.00pt
filterbitmap_text_7.00pt

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@ -13,7 +13,6 @@
# If these become 'permanent', they should be moved into skia_common.gypi
#
'skia_for_chromium_defines': [
'SK_IGNORE_PROPER_FRACTIONAL_SCALING',
'SK_SUPPORT_LEGACY_PICTURE_CLONE',
'SK_SUPPORT_LEGACY_GETDEVICE',
'SK_IGNORE_ETC1_SUPPORT',

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@ -149,34 +149,21 @@ static inline bool cache_size_okay(const SkBitmap& bm, const SkMatrix& invMat) {
bool SkBitmapProcState::possiblyScaleImage() {
SkASSERT(NULL == fBitmap);
fAdjustedMatrix = false;
if (fFilterLevel <= SkPaint::kLow_FilterLevel) {
return false;
}
// Check to see if the transformation matrix is simple, and if we're
// doing high quality scaling. If so, do the bitmap scale here and
// remove the (non-fractional) scaling component from the matrix.
SkScalar invScaleX = fInvMatrix.getScaleX();
SkScalar invScaleY = fInvMatrix.getScaleY();
float trueDestWidth = fOrigBitmap.width() / invScaleX;
float trueDestHeight = fOrigBitmap.height() / invScaleY;
#ifndef SK_IGNORE_PROPER_FRACTIONAL_SCALING
float roundedDestWidth = SkScalarRoundToScalar(trueDestWidth);
float roundedDestHeight = SkScalarRoundToScalar(trueDestHeight);
#else
float roundedDestWidth = trueDestWidth;
float roundedDestHeight = trueDestHeight;
#endif
// remove the scaling component from the matrix.
if (SkPaint::kHigh_FilterLevel == fFilterLevel &&
fInvMatrix.getType() <= (SkMatrix::kScale_Mask | SkMatrix::kTranslate_Mask) &&
kN32_SkColorType == fOrigBitmap.colorType() &&
cache_size_okay(fOrigBitmap, fInvMatrix)) {
SkScalar invScaleX = fInvMatrix.getScaleX();
SkScalar invScaleY = fInvMatrix.getScaleY();
if (SkScalarNearlyEqual(invScaleX,1.0f) &&
SkScalarNearlyEqual(invScaleY,1.0f)) {
// short-circuit identity scaling; the output is supposed to
@ -193,14 +180,17 @@ bool SkBitmapProcState::possiblyScaleImage() {
return false;
}
if (!SkBitmapCache::Find(fOrigBitmap, roundedDestWidth, roundedDestHeight, &fScaledBitmap)) {
if (!SkBitmapCache::Find(fOrigBitmap, invScaleX, invScaleY, &fScaledBitmap)) {
float dest_width = fOrigBitmap.width() / invScaleX;
float dest_height = fOrigBitmap.height() / invScaleY;
// All the criteria are met; let's make a new bitmap.
if (!SkBitmapScaler::Resize(&fScaledBitmap,
fOrigBitmap,
SkBitmapScaler::RESIZE_BEST,
roundedDestWidth,
roundedDestHeight,
dest_width,
dest_height,
SkScaledImageCache::GetAllocator())) {
// we failed to create fScaledBitmap, so just return and let
// the scanline proc handle it.
@ -209,7 +199,7 @@ bool SkBitmapProcState::possiblyScaleImage() {
}
SkASSERT(NULL != fScaledBitmap.getPixels());
SkBitmapCache::Add(fOrigBitmap, roundedDestWidth, roundedDestHeight, fScaledBitmap);
SkBitmapCache::Add(fOrigBitmap, invScaleX, invScaleY, fScaledBitmap);
}
SkASSERT(NULL != fScaledBitmap.getPixels());
@ -219,19 +209,9 @@ bool SkBitmapProcState::possiblyScaleImage() {
fInvMatrix.setTranslate(fInvMatrix.getTranslateX() / fInvMatrix.getScaleX(),
fInvMatrix.getTranslateY() / fInvMatrix.getScaleY());
#ifndef SK_IGNORE_PROPER_FRACTIONAL_SCALING
// reintroduce any fractional scaling missed by our integral scale done above.
float fractionalScaleX = trueDestWidth/roundedDestWidth;
float fractionalScaleY = trueDestHeight/roundedDestHeight;
fInvMatrix.postScale(fractionalScaleX, fractionalScaleY);
#endif
fAdjustedMatrix = true;
// Set our filter level to low -- the only post-filtering this
// image might require is some interpolation if the translation
// is fractional or if there's any remaining scaling to be done.
// is fractional.
fFilterLevel = SkPaint::kLow_FilterLevel;
return true;
}
@ -387,7 +367,7 @@ bool SkBitmapProcState::chooseProcs(const SkMatrix& inv, const SkPaint& paint) {
bool clampClamp = SkShader::kClamp_TileMode == fTileModeX &&
SkShader::kClamp_TileMode == fTileModeY;
if (!(fAdjustedMatrix || clampClamp || trivialMatrix)) {
if (!(clampClamp || trivialMatrix)) {
fInvMatrix.postIDiv(fOrigBitmap.width(), fOrigBitmap.height());
}

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@ -144,7 +144,6 @@ private:
SkBitmap fScaledBitmap; // chooseProcs
SkAutoTUnref<const SkMipMap> fCurrMip;
bool fAdjustedMatrix; // set by possiblyScaleImage
MatrixProc chooseMatrixProc(bool trivial_matrix);
bool chooseProcs(const SkMatrix& inv, const SkPaint&);

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@ -17,9 +17,7 @@ static bool is_in_scaled_image_cache(const SkBitmap& orig,
SkScalar xScale,
SkScalar yScale) {
SkBitmap scaled;
float roundedImageWidth = SkScalarRoundToScalar(orig.width() * xScale);
float roundedImageHeight = SkScalarRoundToScalar(orig.height() * xScale);
return SkBitmapCache::Find(orig, roundedImageWidth, roundedImageHeight, &scaled);
return SkBitmapCache::Find(orig, SkScalarInvert(xScale), SkScalarInvert(yScale), &scaled);
}
// Draw a scaled bitmap, then return true iff it has been cached.