Boost GrGLConicEffect's variables to all high precision
BUG=555779 Review URL: https://codereview.chromium.org/1513483002
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@ -38,7 +38,7 @@
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'../samplecode/SampleAARects.cpp',
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'../samplecode/SampleAARectModes.cpp',
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'../samplecode/SampleAll.cpp',
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'../samplecode/SampleAnimatedText.cpp',
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'../samplecode/SampleAnimatedText.cpp',
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'../samplecode/SampleAnimator.cpp',
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'../samplecode/SampleAnimBlur.cpp',
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'../samplecode/SampleApp.cpp',
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@ -260,9 +260,9 @@
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'sources!': [
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'../samplecode/SampleLighting.cpp', #doesn't compile due to gpu dependencies
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],
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'include_dirs' : [
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'../include/gpu',
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],
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'include_dirs' : [
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'../include/gpu',
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],
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}],
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[ 'skia_gpu == 1', {
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'dependencies': [
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@ -84,7 +84,7 @@ void GrGLConicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
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varyingHandler->emitAttributes(gp);
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GrGLSLVertToFrag v(kVec4f_GrSLType);
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varyingHandler->addVarying("ConicCoeffs", &v);
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varyingHandler->addVarying("ConicCoeffs", &v, kHigh_GrSLPrecision);
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vertBuilder->codeAppendf("%s = %s;", v.vsOut(), gp.inConicCoeffs()->fName);
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GrGLSLFragmentBuilder* fragBuilder = args.fFragBuilder;
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@ -111,27 +111,50 @@ void GrGLConicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
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args.fTransformsIn,
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args.fTransformsOut);
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fragBuilder->codeAppend("float edgeAlpha;");
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GrGLSLShaderVar edgeAlpha("edgeAlpha", kFloat_GrSLType, 0, kHigh_GrSLPrecision);
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GrGLSLShaderVar dklmdx("dklmdx", kVec3f_GrSLType, 0, kHigh_GrSLPrecision);
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GrGLSLShaderVar dklmdy("dklmdy", kVec3f_GrSLType, 0, kHigh_GrSLPrecision);
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GrGLSLShaderVar dfdx("dfdx", kFloat_GrSLType, 0, kHigh_GrSLPrecision);
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GrGLSLShaderVar dfdy("dfdy", kFloat_GrSLType, 0, kHigh_GrSLPrecision);
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GrGLSLShaderVar gF("gF", kVec2f_GrSLType, 0, kHigh_GrSLPrecision);
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GrGLSLShaderVar gFM("gFM", kFloat_GrSLType, 0, kHigh_GrSLPrecision);
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GrGLSLShaderVar func("func", kFloat_GrSLType, 0, kHigh_GrSLPrecision);
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fragBuilder->declAppend(edgeAlpha);
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fragBuilder->declAppend(dklmdx);
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fragBuilder->declAppend(dklmdy);
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fragBuilder->declAppend(dfdx);
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fragBuilder->declAppend(dfdy);
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fragBuilder->declAppend(gF);
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fragBuilder->declAppend(gFM);
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fragBuilder->declAppend(func);
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switch (fEdgeType) {
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case kHairlineAA_GrProcessorEdgeType: {
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SkAssertResult(fragBuilder->enableFeature(
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GrGLSLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
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fragBuilder->codeAppendf("vec3 dklmdx = dFdx(%s.xyz);", v.fsIn());
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fragBuilder->codeAppendf("vec3 dklmdy = dFdy(%s.xyz);", v.fsIn());
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fragBuilder->codeAppendf("float dfdx ="
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"2.0 * %s.x * dklmdx.x - %s.y * dklmdx.z - %s.z * dklmdx.y;",
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v.fsIn(), v.fsIn(), v.fsIn());
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fragBuilder->codeAppendf("float dfdy ="
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"2.0 * %s.x * dklmdy.x - %s.y * dklmdy.z - %s.z * dklmdy.y;",
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v.fsIn(), v.fsIn(), v.fsIn());
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fragBuilder->codeAppend("vec2 gF = vec2(dfdx, dfdy);");
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fragBuilder->codeAppend("float gFM = sqrt(dot(gF, gF));");
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fragBuilder->codeAppendf("float func = %s.x*%s.x - %s.y*%s.z;", v.fsIn(), v.fsIn(),
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v.fsIn(), v.fsIn());
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fragBuilder->codeAppend("func = abs(func);");
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fragBuilder->codeAppend("edgeAlpha = func / gFM;");
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fragBuilder->codeAppend("edgeAlpha = max(1.0 - edgeAlpha, 0.0);");
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fragBuilder->codeAppendf("%s = dFdx(%s.xyz);", dklmdx.c_str(), v.fsIn());
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fragBuilder->codeAppendf("%s = dFdy(%s.xyz);", dklmdy.c_str(), v.fsIn());
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fragBuilder->codeAppendf("%s = 2.0 * %s.x * %s.x - %s.y * %s.z - %s.z * %s.y;",
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dfdx.c_str(),
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v.fsIn(), dklmdx.c_str(),
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v.fsIn(), dklmdx.c_str(),
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v.fsIn(), dklmdx.c_str());
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fragBuilder->codeAppendf("%s = 2.0 * %s.x * %s.x - %s.y * %s.z - %s.z * %s.y;",
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dfdy.c_str(),
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v.fsIn(), dklmdy.c_str(),
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v.fsIn(), dklmdy.c_str(),
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v.fsIn(), dklmdy.c_str());
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fragBuilder->codeAppendf("%s = vec2(%s, %s);", gF.c_str(), dfdx.c_str(), dfdy.c_str());
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fragBuilder->codeAppendf("%s = sqrt(dot(%s, %s));",
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gFM.c_str(), gF.c_str(), gF.c_str());
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fragBuilder->codeAppendf("%s = %s.x*%s.x - %s.y*%s.z;",
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func.c_str(), v.fsIn(), v.fsIn(), v.fsIn(), v.fsIn());
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fragBuilder->codeAppendf("%s = abs(%s);", func.c_str(), func.c_str());
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fragBuilder->codeAppendf("%s = %s / %s;",
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edgeAlpha.c_str(), func.c_str(), gFM.c_str());
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fragBuilder->codeAppendf("%s = max(1.0 - %s, 0.0);",
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edgeAlpha.c_str(), edgeAlpha.c_str());
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// Add line below for smooth cubic ramp
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// fragBuilder->codeAppend("edgeAlpha = edgeAlpha*edgeAlpha*(3.0-2.0*edgeAlpha);");
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break;
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@ -139,28 +162,38 @@ void GrGLConicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
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case kFillAA_GrProcessorEdgeType: {
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SkAssertResult(fragBuilder->enableFeature(
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GrGLSLFragmentShaderBuilder::kStandardDerivatives_GLSLFeature));
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fragBuilder->codeAppendf("vec3 dklmdx = dFdx(%s.xyz);", v.fsIn());
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fragBuilder->codeAppendf("vec3 dklmdy = dFdy(%s.xyz);", v.fsIn());
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fragBuilder->codeAppendf("float dfdx ="
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"2.0 * %s.x * dklmdx.x - %s.y * dklmdx.z - %s.z * dklmdx.y;",
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v.fsIn(), v.fsIn(), v.fsIn());
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fragBuilder->codeAppendf("float dfdy ="
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"2.0 * %s.x * dklmdy.x - %s.y * dklmdy.z - %s.z * dklmdy.y;",
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v.fsIn(), v.fsIn(), v.fsIn());
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fragBuilder->codeAppend("vec2 gF = vec2(dfdx, dfdy);");
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fragBuilder->codeAppend("float gFM = sqrt(dot(gF, gF));");
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fragBuilder->codeAppendf("float func = %s.x * %s.x - %s.y * %s.z;", v.fsIn(), v.fsIn(),
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v.fsIn(), v.fsIn());
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fragBuilder->codeAppend("edgeAlpha = func / gFM;");
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fragBuilder->codeAppend("edgeAlpha = clamp(1.0 - edgeAlpha, 0.0, 1.0);");
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fragBuilder->codeAppendf("%s = dFdx(%s.xyz);", dklmdx.c_str(), v.fsIn());
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fragBuilder->codeAppendf("%s = dFdy(%s.xyz);", dklmdy.c_str(), v.fsIn());
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fragBuilder->codeAppendf("%s ="
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"2.0 * %s.x * %s.x - %s.y * %s.z - %s.z * %s.y;",
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dfdx.c_str(),
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v.fsIn(), dklmdx.c_str(),
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v.fsIn(), dklmdx.c_str(),
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v.fsIn(), dklmdx.c_str());
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fragBuilder->codeAppendf("%s ="
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"2.0 * %s.x * %s.x - %s.y * %s.z - %s.z * %s.y;",
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dfdy.c_str(),
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v.fsIn(), dklmdy.c_str(),
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v.fsIn(), dklmdy.c_str(),
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v.fsIn(), dklmdy.c_str());
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fragBuilder->codeAppendf("%s = vec2(%s, %s);", gF.c_str(), dfdx.c_str(), dfdy.c_str());
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fragBuilder->codeAppendf("float %s = sqrt(dot(%s, %s));",
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gFM.c_str(), gF.c_str(), gF.c_str());
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fragBuilder->codeAppendf("%s = %s.x * %s.x - %s.y * %s.z;",
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func.c_str(), v.fsIn(), v.fsIn(), v.fsIn(), v.fsIn());
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fragBuilder->codeAppendf("%s = %s / %s;",
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edgeAlpha.c_str(), func.c_str(), gFM.c_str());
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fragBuilder->codeAppendf("%s = clamp(1.0 - %s, 0.0, 1.0);",
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edgeAlpha.c_str(), edgeAlpha.c_str());
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// Add line below for smooth cubic ramp
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// fragBuilder->codeAppend("edgeAlpha = edgeAlpha*edgeAlpha*(3.0-2.0*edgeAlpha);");
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break;
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}
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case kFillBW_GrProcessorEdgeType: {
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fragBuilder->codeAppendf("edgeAlpha = %s.x * %s.x - %s.y * %s.z;", v.fsIn(), v.fsIn(),
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v.fsIn(), v.fsIn());
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fragBuilder->codeAppend("edgeAlpha = float(edgeAlpha < 0.0);");
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fragBuilder->codeAppendf("%s = %s.x * %s.x - %s.y * %s.z;",
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edgeAlpha.c_str(), v.fsIn(), v.fsIn(), v.fsIn(), v.fsIn());
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fragBuilder->codeAppendf("%s = float(%s < 0.0);",
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edgeAlpha.c_str(), edgeAlpha.c_str());
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break;
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}
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default:
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@ -173,12 +206,13 @@ void GrGLConicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
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fCoverageScaleUniform = uniformHandler->addUniform(
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GrGLSLUniformHandler::kFragment_Visibility,
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kFloat_GrSLType,
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kDefault_GrSLPrecision,
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kHigh_GrSLPrecision,
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"Coverage",
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&coverageScale);
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fragBuilder->codeAppendf("%s = vec4(%s * edgeAlpha);", args.fOutputCoverage, coverageScale);
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fragBuilder->codeAppendf("%s = vec4(%s * %s);",
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args.fOutputCoverage, coverageScale, edgeAlpha.c_str());
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} else {
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fragBuilder->codeAppendf("%s = vec4(edgeAlpha);", args.fOutputCoverage);
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fragBuilder->codeAppendf("%s = vec4(%s);", args.fOutputCoverage, edgeAlpha.c_str());
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}
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}
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@ -607,8 +641,8 @@ void GrGLCubicEffect::onEmitCode(EmitArgs& args, GrGPArgs* gpArgs) {
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fragBuilder->codeAppendf("%s = sqrt(dot(%s, %s));",
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gFM.c_str(), gF.c_str(), gF.c_str());
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fragBuilder->codeAppendf("%s = %s.x * %s.x * %s.x - %s.y * %s.z;",
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func.c_str(), v.fsIn(), v.fsIn(),
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v.fsIn(), v.fsIn(), v.fsIn());
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func.c_str(),
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v.fsIn(), v.fsIn(), v.fsIn(), v.fsIn(), v.fsIn());
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fragBuilder->codeAppendf("%s = %s / %s;",
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edgeAlpha.c_str(), func.c_str(), gFM.c_str());
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fragBuilder->codeAppendf("%s = clamp(1.0 - %s, 0.0, 1.0);",
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