Small miter limit check on Gr::drawRect.
http://codereview.appspot.com/4838057/ git-svn-id: http://skia.googlecode.com/svn/trunk@2086 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -762,8 +762,13 @@ void SkGpuDevice::drawRect(const SkDraw& draw, const SkRect& rect,
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if (!usePath && paint.isAntiAlias() && !draw.fMatrix->rectStaysRect()) {
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usePath = true;
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}
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// small miter limit means right angles show bevel...
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if (SkPaint::kMiter_Join == paint.getStrokeJoin() &&
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paint.getStrokeMiter() < SK_ScalarSqrt2)
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{
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usePath = true;
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}
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// until we can both stroke and fill rectangles
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// with large enough miter limit...
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if (paint.getStyle() == SkPaint::kStrokeAndFill_Style) {
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usePath = true;
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}
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