Revert of SSE2 everywhere. (https://codereview.chromium.org/294963002/)
Reason for revert: Making GM run fewer tests than expected? Original issue's description: > SSE2 everywhere. > > As of M35, Chrome will require SSE2 on Linux (it already did on Windows, and > requires SSSE3 on Macs). Android already requires SSE2 for x86 chips. > > This effectively just forces it on for 32-bit Linux builds; everyone else already had it. > > BUG=skia: > > Committed: http://code.google.com/p/skia/source/detail?r=14800 R=reed@google.com, mtklein@chromium.org TBR=mtklein@chromium.org, reed@google.com NOTREECHECKS=true NOTRY=true BUG=skia: Author: mtklein@google.com Review URL: https://codereview.chromium.org/282093015 git-svn-id: http://skia.googlecode.com/svn/trunk@14803 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -14,11 +14,6 @@
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],
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}],
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# As of M35, Chrome requires SSE2 on x86 (and SSSE3 on Mac).
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[ 'skia_arch_type == "x86"', {
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'cflags': [ '-msse2' ],
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}],
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[ 'skia_os == "win"',
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{
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'defines': [
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