Fix 4444 on Vulkan devices who don't support RGBA_4444
BUG=skia: GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=2238563002 Review-Url: https://codereview.chromium.org/2238563002
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@ -137,7 +137,16 @@ void GrVkCaps::initGLSLCaps(const VkPhysicalDeviceProperties& properties,
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glslCaps->fConfigTextureSwizzle[i] = GrSwizzle::RRRR();
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glslCaps->fConfigOutputSwizzle[i] = GrSwizzle::AAAA();
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} else {
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glslCaps->fConfigTextureSwizzle[i] = GrSwizzle::RGBA();
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if (kRGBA_4444_GrPixelConfig == config) {
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// The vulkan spec does not require R4G4B4A4 to be supported for texturing so we
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// store the data in a B4G4R4A4 texture and then swizzle it when doing texture reads
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// or writing to outputs. Since we're not actually changing the data at all, the
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// only extra work is the swizzle in the shader for all operations.
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glslCaps->fConfigTextureSwizzle[i] = GrSwizzle::BGRA();
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glslCaps->fConfigOutputSwizzle[i] = GrSwizzle::BGRA();
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} else {
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glslCaps->fConfigTextureSwizzle[i] = GrSwizzle::RGBA();
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}
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}
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}
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@ -30,7 +30,9 @@ bool GrPixelConfigToVkFormat(GrPixelConfig config, VkFormat* format) {
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*format = VK_FORMAT_R5G6B5_UNORM_PACK16;
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break;
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case kRGBA_4444_GrPixelConfig:
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*format = VK_FORMAT_R4G4B4A4_UNORM_PACK16;
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// R4G4B4A4 is not required to be supported so we actually
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// store the data is if it was B4G4R4A4 and swizzle in shaders
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*format = VK_FORMAT_B4G4R4A4_UNORM_PACK16;
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break;
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case kIndex_8_GrPixelConfig:
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// No current vulkan support for this config
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@ -88,7 +90,9 @@ bool GrVkFormatToPixelConfig(VkFormat format, GrPixelConfig* config) {
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case VK_FORMAT_R5G6B5_UNORM_PACK16:
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*config = kRGB_565_GrPixelConfig;
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break;
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case VK_FORMAT_R4G4B4A4_UNORM_PACK16:
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case VK_FORMAT_B4G4R4A4_UNORM_PACK16:
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// R4G4B4A4 is not required to be supported so we actually
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// store RGBA_4444 data as B4G4R4A4.
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*config = kRGBA_4444_GrPixelConfig;
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break;
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case VK_FORMAT_R8_UNORM:
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65
tests/PackedConfigsTextureTest.cpp
Normal file
65
tests/PackedConfigsTextureTest.cpp
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@ -0,0 +1,65 @@
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/*
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* Copyright 2016 Google Inc.
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*
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* Use of this source code is governed by a BSD-style license that can be
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* found in the LICENSE file.
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*/
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/*
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* This is a straightforward test of using packed pixel configs (4444, 565).
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* This test will make sure that these RGBA_4444 and RGB_565 are always supported
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* as valid texturing configs.
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*/
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#include "Test.h"
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#if SK_SUPPORT_GPU
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#include "GrContext.h"
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#include "GrTexture.h"
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static const int DEV_W = 100, DEV_H = 100;
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static const SkIRect DEV_RECT = SkIRect::MakeWH(DEV_W, DEV_H);
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template <typename T>
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void runTest(skiatest::Reporter* reporter, GrContext* context,
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T val1, T val2, int arraySize, GrPixelConfig config) {
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SkTDArray<T> controlPixelData, readBuffer;
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controlPixelData.setCount(arraySize);
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readBuffer.setCount(arraySize);
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for (int i = 0; i < arraySize; i += 2) {
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controlPixelData[i] = val1;
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controlPixelData[i + 1] = val2;
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}
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for (int origin = 0; origin < 2; ++origin) {
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GrSurfaceDesc desc;
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desc.fFlags = kNone_GrSurfaceFlags;
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desc.fWidth = DEV_W;
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desc.fHeight = DEV_H;
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desc.fConfig = config;
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desc.fOrigin = 0 == origin ?
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kTopLeft_GrSurfaceOrigin : kBottomLeft_GrSurfaceOrigin;
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SkAutoTUnref<GrTexture> fpTexture(context->textureProvider()->createTexture(
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desc, SkBudgeted::kNo, controlPixelData.begin(), 0));
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SkASSERT(fpTexture);
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fpTexture->readPixels(0, 0, DEV_W, DEV_H, desc.fConfig, readBuffer.begin(), 0);
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REPORTER_ASSERT(reporter,
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0 == memcmp(readBuffer.begin(), controlPixelData.begin(),
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readBuffer.bytes()));
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}
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}
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static const int CONTROL_ARRAY_SIZE = DEV_W * DEV_H;
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(RGBA4444TextureTest, reporter, ctxInfo) {
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runTest<uint16_t>(reporter, ctxInfo.grContext(), 0xFF00, 0xFA62,
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CONTROL_ARRAY_SIZE, kRGBA_4444_GrPixelConfig);
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}
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DEF_GPUTEST_FOR_RENDERING_CONTEXTS(RGB565TextureTest, reporter, ctxInfo) {
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runTest<uint16_t>(reporter, ctxInfo.grContext(), 0xFF00, 0xFA62,
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CONTROL_ARRAY_SIZE, kRGB_565_GrPixelConfig);
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}
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#endif
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