initial checkin for visualstudio build support
git-svn-id: http://skia.googlecode.com/svn/trunk@460 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
parent
200645d50e
commit
63debae4c1
13
include/config/sk_stdint.h
Normal file
13
include/config/sk_stdint.h
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@ -0,0 +1,13 @@
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#ifndef sk_stdint_DEFINED
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#define sk_stdint_DEFINED
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typedef signed char int8_t;
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typedef unsigned char uint8_t;
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typedef short int16_t;
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typedef unsigned short uint16_t;
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typedef int int32_t;
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typedef unsigned uint32_t;
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typedef long long int64_t;
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typedef unsigned long long uint64_t;
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#endif
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@ -47,6 +47,11 @@
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#endif
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#endif
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#ifdef SK_BUILD_FOR_WIN32
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#define SK_RESTRICT
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#include "sk_stdint.h"
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#endif
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//////////////////////////////////////////////////////////////////////
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#if !defined(SK_RESTRICT)
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@ -292,8 +292,8 @@ void SkRGB16_Opaque_Blitter::blitH(int x, int y, int width) SK_RESTRICT {
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}
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// return 1 or 0 from a bool
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static int Bool2Int(bool value) {
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return !!value;
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static inline int Bool2Int(int value) {
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return !!value;
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}
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void SkRGB16_Opaque_Blitter::blitAntiH(int x, int y,
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@ -287,7 +287,7 @@ int SkQuadraticEdge::updateQuadratic()
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fQy = newy;
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fQDx = dx;
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fQDy = dy;
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fCurveCount = SkToS16(count);
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fCurveCount = SkToS8(count);
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return success;
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}
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@ -465,7 +465,7 @@ int SkCubicEdge::updateCubic()
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fCx = newx;
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fCy = newy;
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fCurveCount = SkToS16(count);
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fCurveCount = SkToS8(count);
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return success;
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}
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@ -147,11 +147,6 @@ int32_t SkFloatBits_toIntCeil(int32_t packed) {
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#ifdef SK_CAN_USE_FLOAT
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float SkFloatBits_intToFloatNative(int x);
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float SkFloatBits_intToFloatNative(int x) {
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return x;
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}
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float SkIntToFloatCast(int32_t value) {
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if (0 == value) {
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return 0;
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@ -64,7 +64,7 @@ private:
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// returns true if we should proceed
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void init(SkPath* path) {
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fPath = path;
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fDirty = path->fBoundsIsDirty;
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fDirty = SkToBool(path->fBoundsIsDirty);
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fEmpty = path->isEmpty();
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// Cannot use fRect for our bounds unless we know it is sorted
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fRect.sort();
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62
vs/SampleApp/ReadMe.txt
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62
vs/SampleApp/ReadMe.txt
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========================================================================
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WIN32 APPLICATION : SampleApp Project Overview
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========================================================================
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AppWizard has created this SampleApp application for you.
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This file contains a summary of what you will find in each of the files that
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make up your SampleApp application.
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SampleApp.vcxproj
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This is the main project file for VC++ projects generated using an Application Wizard.
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It contains information about the version of Visual C++ that generated the file, and
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information about the platforms, configurations, and project features selected with the
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Application Wizard.
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SampleApp.vcxproj.filters
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This is the filters file for VC++ projects generated using an Application Wizard.
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It contains information about the association between the files in your project
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and the filters. This association is used in the IDE to show grouping of files with
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similar extensions under a specific node (for e.g. ".cpp" files are associated with the
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"Source Files" filter).
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SampleApp.cpp
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This is the main application source file.
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/////////////////////////////////////////////////////////////////////////////
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AppWizard has created the following resources:
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SampleApp.rc
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This is a listing of all of the Microsoft Windows resources that the
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program uses. It includes the icons, bitmaps, and cursors that are stored
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in the RES subdirectory. This file can be directly edited in Microsoft
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Visual C++.
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Resource.h
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This is the standard header file, which defines new resource IDs.
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Microsoft Visual C++ reads and updates this file.
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SampleApp.ico
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This is an icon file, which is used as the application's icon (32x32).
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This icon is included by the main resource file SampleApp.rc.
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small.ico
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This is an icon file, which contains a smaller version (16x16)
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of the application's icon. This icon is included by the main resource
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file SampleApp.rc.
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/////////////////////////////////////////////////////////////////////////////
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Other standard files:
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StdAfx.h, StdAfx.cpp
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These files are used to build a precompiled header (PCH) file
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named SampleApp.pch and a precompiled types file named StdAfx.obj.
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/////////////////////////////////////////////////////////////////////////////
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Other notes:
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AppWizard uses "TODO:" comments to indicate parts of the source code you
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should add to or customize.
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/////////////////////////////////////////////////////////////////////////////
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31
vs/SampleApp/Resource.h
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31
vs/SampleApp/Resource.h
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//{{NO_DEPENDENCIES}}
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// Microsoft Visual C++ generated include file.
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// Used by SampleApp.rc
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//
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#define IDS_APP_TITLE 103
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#define IDR_MAINFRAME 128
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#define IDD_SAMPLEAPP_DIALOG 102
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#define IDD_ABOUTBOX 103
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#define IDM_ABOUT 104
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#define IDM_EXIT 105
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#define IDI_SAMPLEAPP 107
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#define IDI_SMALL 108
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#define IDC_SAMPLEAPP 109
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#define IDC_MYICON 2
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#ifndef IDC_STATIC
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#define IDC_STATIC -1
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#endif
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// Next default values for new objects
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//
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#ifdef APSTUDIO_INVOKED
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#ifndef APSTUDIO_READONLY_SYMBOLS
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#define _APS_NO_MFC 130
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#define _APS_NEXT_RESOURCE_VALUE 129
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#define _APS_NEXT_COMMAND_VALUE 32771
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#define _APS_NEXT_CONTROL_VALUE 1000
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#define _APS_NEXT_SYMED_VALUE 110
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#endif
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#endif
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196
vs/SampleApp/SampleApp.cpp
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196
vs/SampleApp/SampleApp.cpp
Normal file
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// SampleApp.cpp : Defines the entry point for the application.
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//
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#include "stdafx.h"
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#include "SampleApp.h"
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#define MAX_LOADSTRING 100
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// Global Variables:
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HINSTANCE hInst; // current instance
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TCHAR szTitle[MAX_LOADSTRING]; // The title bar text
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TCHAR szWindowClass[MAX_LOADSTRING]; // the main window class name
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// Forward declarations of functions included in this code module:
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ATOM MyRegisterClass(HINSTANCE hInstance);
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BOOL InitInstance(HINSTANCE, int);
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LRESULT CALLBACK WndProc(HWND, UINT, WPARAM, LPARAM);
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INT_PTR CALLBACK About(HWND, UINT, WPARAM, LPARAM);
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int APIENTRY _tWinMain(HINSTANCE hInstance,
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HINSTANCE hPrevInstance,
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LPTSTR lpCmdLine,
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int nCmdShow)
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{
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UNREFERENCED_PARAMETER(hPrevInstance);
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UNREFERENCED_PARAMETER(lpCmdLine);
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// TODO: Place code here.
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MSG msg;
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HACCEL hAccelTable;
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// Initialize global strings
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LoadString(hInstance, IDS_APP_TITLE, szTitle, MAX_LOADSTRING);
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LoadString(hInstance, IDC_SAMPLEAPP, szWindowClass, MAX_LOADSTRING);
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MyRegisterClass(hInstance);
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// Perform application initialization:
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if (!InitInstance (hInstance, nCmdShow))
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{
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return FALSE;
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}
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hAccelTable = LoadAccelerators(hInstance, MAKEINTRESOURCE(IDC_SAMPLEAPP));
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// Main message loop:
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while (GetMessage(&msg, NULL, 0, 0))
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{
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if (!TranslateAccelerator(msg.hwnd, hAccelTable, &msg))
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{
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TranslateMessage(&msg);
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DispatchMessage(&msg);
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}
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}
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return (int) msg.wParam;
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}
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//
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// FUNCTION: MyRegisterClass()
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//
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// PURPOSE: Registers the window class.
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//
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// COMMENTS:
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//
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// This function and its usage are only necessary if you want this code
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// to be compatible with Win32 systems prior to the 'RegisterClassEx'
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// function that was added to Windows 95. It is important to call this function
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// so that the application will get 'well formed' small icons associated
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// with it.
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//
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ATOM MyRegisterClass(HINSTANCE hInstance)
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{
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WNDCLASSEX wcex;
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wcex.cbSize = sizeof(WNDCLASSEX);
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wcex.style = CS_HREDRAW | CS_VREDRAW;
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wcex.lpfnWndProc = WndProc;
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wcex.cbClsExtra = 0;
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wcex.cbWndExtra = 0;
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wcex.hInstance = hInstance;
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wcex.hIcon = LoadIcon(hInstance, MAKEINTRESOURCE(IDI_SAMPLEAPP));
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wcex.hCursor = LoadCursor(NULL, IDC_ARROW);
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wcex.hbrBackground = (HBRUSH)(COLOR_WINDOW+1);
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wcex.lpszMenuName = MAKEINTRESOURCE(IDC_SAMPLEAPP);
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wcex.lpszClassName = szWindowClass;
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wcex.hIconSm = LoadIcon(wcex.hInstance, MAKEINTRESOURCE(IDI_SMALL));
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return RegisterClassEx(&wcex);
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}
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#include "SkOSWindow_Win.h"
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static SkOSWindow* gSkWind;
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//
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// FUNCTION: InitInstance(HINSTANCE, int)
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//
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// PURPOSE: Saves instance handle and creates main window
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//
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// COMMENTS:
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//
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// In this function, we save the instance handle in a global variable and
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// create and display the main program window.
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//
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BOOL InitInstance(HINSTANCE hInstance, int nCmdShow)
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{
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HWND hWnd;
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hInst = hInstance; // Store instance handle in our global variable
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hWnd = CreateWindow(szWindowClass, szTitle, WS_OVERLAPPEDWINDOW,
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CW_USEDEFAULT, 0, CW_USEDEFAULT, 0, NULL, NULL, hInstance, NULL);
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if (!hWnd)
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{
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return FALSE;
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}
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gSkWind = new SkOSWindow(hWnd);
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ShowWindow(hWnd, nCmdShow);
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UpdateWindow(hWnd);
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return TRUE;
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}
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//
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// FUNCTION: WndProc(HWND, UINT, WPARAM, LPARAM)
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//
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// PURPOSE: Processes messages for the main window.
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//
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// WM_COMMAND - process the application menu
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// WM_PAINT - Paint the main window
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// WM_DESTROY - post a quit message and return
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//
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//
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LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
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||||
{
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int wmId, wmEvent;
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||||
PAINTSTRUCT ps;
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||||
HDC hdc;
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switch (message)
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{
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case WM_COMMAND:
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wmId = LOWORD(wParam);
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||||
wmEvent = HIWORD(wParam);
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||||
// Parse the menu selections:
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switch (wmId)
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{
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case IDM_ABOUT:
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DialogBox(hInst, MAKEINTRESOURCE(IDD_ABOUTBOX), hWnd, About);
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break;
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case IDM_EXIT:
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DestroyWindow(hWnd);
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||||
break;
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default:
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||||
return DefWindowProc(hWnd, message, wParam, lParam);
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||||
}
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||||
break;
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case WM_PAINT:
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hdc = BeginPaint(hWnd, &ps);
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||||
// TODO: Add any drawing code here...
|
||||
EndPaint(hWnd, &ps);
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||||
break;
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||||
case WM_DESTROY:
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||||
PostQuitMessage(0);
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||||
break;
|
||||
default:
|
||||
return DefWindowProc(hWnd, message, wParam, lParam);
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||||
}
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||||
return 0;
|
||||
}
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||||
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||||
// Message handler for about box.
|
||||
INT_PTR CALLBACK About(HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
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||||
{
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UNREFERENCED_PARAMETER(lParam);
|
||||
switch (message)
|
||||
{
|
||||
case WM_INITDIALOG:
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||||
return (INT_PTR)TRUE;
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||||
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||||
case WM_COMMAND:
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||||
if (LOWORD(wParam) == IDOK || LOWORD(wParam) == IDCANCEL)
|
||||
{
|
||||
EndDialog(hDlg, LOWORD(wParam));
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||||
return (INT_PTR)TRUE;
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||||
}
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||||
break;
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||||
}
|
||||
return (INT_PTR)FALSE;
|
||||
}
|
3
vs/SampleApp/SampleApp.h
Normal file
3
vs/SampleApp/SampleApp.h
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#pragma once
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||||
#include "resource.h"
|
BIN
vs/SampleApp/SampleApp.ico
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BIN
vs/SampleApp/SampleApp.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 23 KiB |
BIN
vs/SampleApp/SampleApp.opensdf
Normal file
BIN
vs/SampleApp/SampleApp.opensdf
Normal file
Binary file not shown.
BIN
vs/SampleApp/SampleApp.rc
Normal file
BIN
vs/SampleApp/SampleApp.rc
Normal file
Binary file not shown.
26
vs/SampleApp/SampleApp.sln
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26
vs/SampleApp/SampleApp.sln
Normal file
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||||
Microsoft Visual Studio Solution File, Format Version 11.00
|
||||
# Visual C++ Express 2010
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "SampleApp", "SampleApp.vcxproj", "{062F0BDF-B242-4338-BE35-125FE0F7A091}"
|
||||
EndProject
|
||||
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "core", "..\core\core.vcxproj", "{836B49AB-E26B-4ED9-8487-F2D297238FAF}"
|
||||
EndProject
|
||||
Global
|
||||
GlobalSection(SolutionConfigurationPlatforms) = preSolution
|
||||
Debug|Win32 = Debug|Win32
|
||||
Release|Win32 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(ProjectConfigurationPlatforms) = postSolution
|
||||
{062F0BDF-B242-4338-BE35-125FE0F7A091}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{062F0BDF-B242-4338-BE35-125FE0F7A091}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{062F0BDF-B242-4338-BE35-125FE0F7A091}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{062F0BDF-B242-4338-BE35-125FE0F7A091}.Release|Win32.Build.0 = Release|Win32
|
||||
{836B49AB-E26B-4ED9-8487-F2D297238FAF}.Debug|Win32.ActiveCfg = Debug|Win32
|
||||
{836B49AB-E26B-4ED9-8487-F2D297238FAF}.Debug|Win32.Build.0 = Debug|Win32
|
||||
{836B49AB-E26B-4ED9-8487-F2D297238FAF}.Release|Win32.ActiveCfg = Release|Win32
|
||||
{836B49AB-E26B-4ED9-8487-F2D297238FAF}.Release|Win32.Build.0 = Release|Win32
|
||||
EndGlobalSection
|
||||
GlobalSection(SolutionProperties) = preSolution
|
||||
HideSolutionNode = FALSE
|
||||
EndGlobalSection
|
||||
EndGlobal
|
BIN
vs/SampleApp/SampleApp.suo
Normal file
BIN
vs/SampleApp/SampleApp.suo
Normal file
Binary file not shown.
102
vs/SampleApp/SampleApp.vcxproj
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102
vs/SampleApp/SampleApp.vcxproj
Normal file
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|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{062F0BDF-B242-4338-BE35-125FE0F7A091}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>SampleApp</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>Application</ConfigurationType>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<LinkIncremental>true</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<LinkIncremental>false</LinkIncremental>
|
||||
</PropertyGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>Use</PrecompiledHeader>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_WINDOWS;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<None Include="ReadMe.txt" />
|
||||
<None Include="SampleApp.ico" />
|
||||
<None Include="small.ico" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="Resource.h" />
|
||||
<ClInclude Include="SampleApp.h" />
|
||||
<ClInclude Include="stdafx.h" />
|
||||
<ClInclude Include="targetver.h" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="SampleApp.cpp" />
|
||||
<ClCompile Include="stdafx.cpp">
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">Create</PrecompiledHeader>
|
||||
<PrecompiledHeader Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">Create</PrecompiledHeader>
|
||||
</ClCompile>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ResourceCompile Include="SampleApp.rc" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
BIN
vs/SampleApp/small.ico
Normal file
BIN
vs/SampleApp/small.ico
Normal file
Binary file not shown.
After Width: | Height: | Size: 23 KiB |
8
vs/SampleApp/stdafx.cpp
Normal file
8
vs/SampleApp/stdafx.cpp
Normal file
@ -0,0 +1,8 @@
|
||||
// stdafx.cpp : source file that includes just the standard includes
|
||||
// SampleApp.pch will be the pre-compiled header
|
||||
// stdafx.obj will contain the pre-compiled type information
|
||||
|
||||
#include "stdafx.h"
|
||||
|
||||
// TODO: reference any additional headers you need in STDAFX.H
|
||||
// and not in this file
|
21
vs/SampleApp/stdafx.h
Normal file
21
vs/SampleApp/stdafx.h
Normal file
@ -0,0 +1,21 @@
|
||||
// stdafx.h : include file for standard system include files,
|
||||
// or project specific include files that are used frequently, but
|
||||
// are changed infrequently
|
||||
//
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "targetver.h"
|
||||
|
||||
#define WIN32_LEAN_AND_MEAN // Exclude rarely-used stuff from Windows headers
|
||||
// Windows Header Files:
|
||||
#include <windows.h>
|
||||
|
||||
// C RunTime Header Files
|
||||
#include <stdlib.h>
|
||||
#include <malloc.h>
|
||||
#include <memory.h>
|
||||
#include <tchar.h>
|
||||
|
||||
|
||||
// TODO: reference additional headers your program requires here
|
8
vs/SampleApp/targetver.h
Normal file
8
vs/SampleApp/targetver.h
Normal file
@ -0,0 +1,8 @@
|
||||
#pragma once
|
||||
|
||||
// Including SDKDDKVer.h defines the highest available Windows platform.
|
||||
|
||||
// If you wish to build your application for a previous Windows platform, include WinSDKVer.h and
|
||||
// set the _WIN32_WINNT macro to the platform you wish to support before including SDKDDKVer.h.
|
||||
|
||||
#include <SDKDDKVer.h>
|
29
vs/core/ReadMe.txt
Normal file
29
vs/core/ReadMe.txt
Normal file
@ -0,0 +1,29 @@
|
||||
========================================================================
|
||||
STATIC LIBRARY : core Project Overview
|
||||
========================================================================
|
||||
|
||||
AppWizard has created this core library project for you.
|
||||
|
||||
No source files were created as part of your project.
|
||||
|
||||
|
||||
core.vcxproj
|
||||
This is the main project file for VC++ projects generated using an Application Wizard.
|
||||
It contains information about the version of Visual C++ that generated the file, and
|
||||
information about the platforms, configurations, and project features selected with the
|
||||
Application Wizard.
|
||||
|
||||
core.vcxproj.filters
|
||||
This is the filters file for VC++ projects generated using an Application Wizard.
|
||||
It contains information about the association between the files in your project
|
||||
and the filters. This association is used in the IDE to show grouping of files with
|
||||
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
|
||||
"Source Files" filter).
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
||||
Other notes:
|
||||
|
||||
AppWizard uses "TODO:" comments to indicate parts of the source code you
|
||||
should add to or customize.
|
||||
|
||||
/////////////////////////////////////////////////////////////////////////////
|
302
vs/core/core.vcxproj
Normal file
302
vs/core/core.vcxproj
Normal file
@ -0,0 +1,302 @@
|
||||
<?xml version="1.0" encoding="utf-8"?>
|
||||
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
|
||||
<ItemGroup Label="ProjectConfigurations">
|
||||
<ProjectConfiguration Include="Debug|Win32">
|
||||
<Configuration>Debug</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
<ProjectConfiguration Include="Release|Win32">
|
||||
<Configuration>Release</Configuration>
|
||||
<Platform>Win32</Platform>
|
||||
</ProjectConfiguration>
|
||||
</ItemGroup>
|
||||
<PropertyGroup Label="Globals">
|
||||
<ProjectGuid>{836B49AB-E26B-4ED9-8487-F2D297238FAF}</ProjectGuid>
|
||||
<Keyword>Win32Proj</Keyword>
|
||||
<RootNamespace>core</RootNamespace>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
|
||||
<ConfigurationType>StaticLibrary</ConfigurationType>
|
||||
<WholeProgramOptimization>true</WholeProgramOptimization>
|
||||
<CharacterSet>Unicode</CharacterSet>
|
||||
</PropertyGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
|
||||
<ImportGroup Label="ExtensionSettings">
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
|
||||
</ImportGroup>
|
||||
<PropertyGroup Label="UserMacros" />
|
||||
<PropertyGroup />
|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
|
||||
<ClCompile>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<MinimalRebuild>true</MinimalRebuild>
|
||||
<DebugInformationFormat>EditAndContinue</DebugInformationFormat>
|
||||
<Optimization>Disabled</Optimization>
|
||||
<BasicRuntimeChecks>EnableFastChecks</BasicRuntimeChecks>
|
||||
<RuntimeLibrary>MultiThreadedDebugDLL</RuntimeLibrary>
|
||||
<PreprocessorDefinitions>WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>..\..\include\core ; ..\..\include\config</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
</Link>
|
||||
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|
||||
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
|
||||
<ClCompile>
|
||||
<WarningLevel>Level3</WarningLevel>
|
||||
<PrecompiledHeader>
|
||||
</PrecompiledHeader>
|
||||
<DebugInformationFormat>ProgramDatabase</DebugInformationFormat>
|
||||
<Optimization>MaxSpeed</Optimization>
|
||||
<RuntimeLibrary>MultiThreadedDLL</RuntimeLibrary>
|
||||
<FunctionLevelLinking>true</FunctionLevelLinking>
|
||||
<IntrinsicFunctions>true</IntrinsicFunctions>
|
||||
<PreprocessorDefinitions>WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
|
||||
<AdditionalIncludeDirectories>..\..\include\core ..\..\include\config</AdditionalIncludeDirectories>
|
||||
</ClCompile>
|
||||
<Link>
|
||||
<SubSystem>Windows</SubSystem>
|
||||
<GenerateDebugInformation>true</GenerateDebugInformation>
|
||||
<EnableCOMDATFolding>true</EnableCOMDATFolding>
|
||||
<OptimizeReferences>true</OptimizeReferences>
|
||||
</Link>
|
||||
</ItemDefinitionGroup>
|
||||
<ItemGroup>
|
||||
<None Include="ReadMe.txt" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClCompile Include="..\..\src\core\Sk64.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkAlphaRuns.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkBitmap.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkBitmapProcShader.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkBitmapProcState.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkBitmapProcState_matrixProcs.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkBitmapSampler.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkBitmap_scroll.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkBlitRow_D16.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkBlitRow_D32.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkBlitRow_D4444.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkBlitter.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkBlitter_4444.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkBlitter_A1.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkBlitter_A8.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkBlitter_ARGB32.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkBlitter_ARGB32_Subpixel.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkBlitter_RGB16.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkBlitter_Sprite.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkBuffer.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkCanvas.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkChunkAlloc.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkColor.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkColorFilter.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkColorTable.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkComposeShader.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkConcaveToTriangles.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkCordic.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkCubicClipper.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkDebug.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkDeque.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkDevice.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkDither.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkDraw.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkEdge.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkEdgeBuilder.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkEdgeClipper.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkFilterProc.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkFlattenable.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkFloat.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkFloatBits.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkFontHost.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkGeometry.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkGlobals.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkGlyphCache.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkGraphics.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkLineClipper.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkMask.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkMaskFilter.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkMath.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkMatrix.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkMemory_stdlib.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkPackBits.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkPaint.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkPath.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkPathEffect.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkPathHeap.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkPathMeasure.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkPicture.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkPictureFlat.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkPicturePlayback.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkPictureRecord.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkPixelRef.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkPoint.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkProcSpriteBlitter.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkPtrRecorder.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkQuadClipper.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkRasterizer.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkRect.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkRefCnt.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkRegion.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkRegion_path.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkScalerContext.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkScan.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkScan_Antihair.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkScan_AntiPath.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkScan_Hairline.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkScan_Path.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkShader.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkShape.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkSpriteBlitter_ARGB32.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkSpriteBlitter_RGB16.cpp" />
|
||||
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|
||||
<ClCompile Include="..\..\src\core\SkString.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkStroke.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkStrokerPriv.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkTSearch.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkTypeface.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkUnPreMultiply.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkUtils.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkWriter32.cpp" />
|
||||
<ClCompile Include="..\..\src\core\SkXfermode.cpp" />
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<ClInclude Include="..\..\include\core\Sk64.h" />
|
||||
<ClInclude Include="..\..\include\core\SkAutoKern.h" />
|
||||
<ClInclude Include="..\..\include\core\SkBitmap.h" />
|
||||
<ClInclude Include="..\..\include\core\SkBlitRow.h" />
|
||||
<ClInclude Include="..\..\include\core\SkBlitter.h" />
|
||||
<ClInclude Include="..\..\include\core\SkBounder.h" />
|
||||
<ClInclude Include="..\..\include\core\SkBuffer.h" />
|
||||
<ClInclude Include="..\..\include\core\SkCanvas.h" />
|
||||
<ClInclude Include="..\..\include\core\SkChunkAlloc.h" />
|
||||
<ClInclude Include="..\..\include\core\SkColor.h" />
|
||||
<ClInclude Include="..\..\include\core\SkColorFilter.h" />
|
||||
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|
||||
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|
||||
<ClInclude Include="..\..\include\core\SkComposeShader.h" />
|
||||
<ClInclude Include="..\..\include\core\SkDeque.h" />
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||||
<ClInclude Include="..\..\include\core\SkDescriptor.h" />
|
||||
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|
||||
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|
||||
<ClInclude Include="..\..\include\core\SkDraw.h" />
|
||||
<ClInclude Include="..\..\include\core\SkDrawFilter.h" />
|
||||
<ClInclude Include="..\..\include\core\SkDrawing.h" />
|
||||
<ClInclude Include="..\..\include\core\SkDrawLooper.h" />
|
||||
<ClInclude Include="..\..\include\core\SkEdgeClipper.h" />
|
||||
<ClInclude Include="..\..\include\core\SkEndian.h" />
|
||||
<ClInclude Include="..\..\include\core\SkFDot6.h" />
|
||||
<ClInclude Include="..\..\include\core\SkFixed.h" />
|
||||
<ClInclude Include="..\..\include\core\SkFlattenable.h" />
|
||||
<ClInclude Include="..\..\include\core\SkFloatBits.h" />
|
||||
<ClInclude Include="..\..\include\core\SkFloatingPoint.h" />
|
||||
<ClInclude Include="..\..\include\core\SkFontHost.h" />
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||||
<ClInclude Include="..\..\include\core\SkGeometry.h" />
|
||||
<ClInclude Include="..\..\include\core\SkGlobals.h" />
|
||||
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||||
<ClInclude Include="..\..\include\core\SkLineClipper.h" />
|
||||
<ClInclude Include="..\..\include\core\SkMallocPixelRef.h" />
|
||||
<ClInclude Include="..\..\include\core\SkMask.h" />
|
||||
<ClInclude Include="..\..\include\core\SkMaskFilter.h" />
|
||||
<ClInclude Include="..\..\include\core\SkMath.h" />
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||||
<ClInclude Include="..\..\include\core\SkMatrix.h" />
|
||||
<ClInclude Include="..\..\include\core\SkMMapStream.h" />
|
||||
<ClInclude Include="..\..\include\core\SkOSFile.h" />
|
||||
<ClInclude Include="..\..\include\core\SkPackBits.h" />
|
||||
<ClInclude Include="..\..\include\core\SkPaint.h" />
|
||||
<ClInclude Include="..\..\include\core\SkPath.h" />
|
||||
<ClInclude Include="..\..\include\core\SkPathEffect.h" />
|
||||
<ClInclude Include="..\..\include\core\SkPathMeasure.h" />
|
||||
<ClInclude Include="..\..\include\core\SkPerspIter.h" />
|
||||
<ClInclude Include="..\..\include\core\SkPicture.h" />
|
||||
<ClInclude Include="..\..\include\core\SkPixelRef.h" />
|
||||
<ClInclude Include="..\..\include\core\SkPoint.h" />
|
||||
<ClInclude Include="..\..\include\core\SkPostConfig.h" />
|
||||
<ClInclude Include="..\..\include\core\SkPreConfig.h" />
|
||||
<ClInclude Include="..\..\include\core\SkPtrRecorder.h" />
|
||||
<ClInclude Include="..\..\include\core\SkRandom.h" />
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
<ClInclude Include="..\..\include\core\SkScalar.h" />
|
||||
<ClInclude Include="..\..\include\core\SkScalarCompare.h" />
|
||||
<ClInclude Include="..\..\include\core\SkScalerContext.h" />
|
||||
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|
||||
<ClInclude Include="..\..\include\core\SkShader.h" />
|
||||
<ClInclude Include="..\..\include\core\SkShape.h" />
|
||||
<ClInclude Include="..\..\include\core\SkSize.h" />
|
||||
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|
||||
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|
||||
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|
||||
<ClInclude Include="..\..\include\core\SkTDArray.h" />
|
||||
<ClInclude Include="..\..\include\core\SkTDict.h" />
|
||||
<ClInclude Include="..\..\include\core\SkTDStack.h" />
|
||||
<ClInclude Include="..\..\include\core\SkTemplates.h" />
|
||||
<ClInclude Include="..\..\include\core\SkThread.h" />
|
||||
<ClInclude Include="..\..\include\core\SkThread_platform.h" />
|
||||
<ClInclude Include="..\..\include\core\SkTime.h" />
|
||||
<ClInclude Include="..\..\include\core\SkTRegistry.h" />
|
||||
<ClInclude Include="..\..\include\core\SkTSearch.h" />
|
||||
<ClInclude Include="..\..\include\core\SkTypeface.h" />
|
||||
<ClInclude Include="..\..\include\core\SkTypes.h" />
|
||||
<ClInclude Include="..\..\include\core\SkUnitMapper.h" />
|
||||
<ClInclude Include="..\..\include\core\SkUnPreMultiply.h" />
|
||||
<ClInclude Include="..\..\include\core\SkUtils.h" />
|
||||
<ClInclude Include="..\..\include\core\SkWriter32.h" />
|
||||
<ClInclude Include="..\..\include\core\SkXfermode.h" />
|
||||
<ClInclude Include="..\..\src\core\SkAntiRun.h" />
|
||||
<ClInclude Include="..\..\src\core\SkBitmapProcShader.h" />
|
||||
<ClInclude Include="..\..\src\core\SkBitmapProcState.h" />
|
||||
<ClInclude Include="..\..\src\core\SkBitmapProcState_filter.h" />
|
||||
<ClInclude Include="..\..\src\core\SkBitmapProcState_matrix.h" />
|
||||
<ClInclude Include="..\..\src\core\SkBitmapProcState_matrix_clamp.h" />
|
||||
<ClInclude Include="..\..\src\core\SkBitmapProcState_matrix_repeat.h" />
|
||||
<ClInclude Include="..\..\src\core\SkBitmapProcState_sample.h" />
|
||||
<ClInclude Include="..\..\src\core\SkBitmapProcState_shaderproc.h" />
|
||||
<ClInclude Include="..\..\src\core\SkBitmapSampler.h" />
|
||||
<ClInclude Include="..\..\src\core\SkBitmapSamplerTemplate.h" />
|
||||
<ClInclude Include="..\..\src\core\SkBitmapShader16BilerpTemplate.h" />
|
||||
<ClInclude Include="..\..\src\core\SkBitmapShaderTemplate.h" />
|
||||
<ClInclude Include="..\..\src\core\SkBlitBWMaskTemplate.h" />
|
||||
<ClInclude Include="..\..\src\core\SkConcaveToTriangles.h" />
|
||||
<ClInclude Include="..\..\src\core\SkCordic.h" />
|
||||
<ClInclude Include="..\..\src\core\SkCoreBlitters.h" />
|
||||
<ClInclude Include="..\..\src\core\SkCubicClipper.h" />
|
||||
<ClInclude Include="..\..\src\core\SkDrawProcs.h" />
|
||||
<ClInclude Include="..\..\src\core\SkEdge.h" />
|
||||
<ClInclude Include="..\..\src\core\SkEdgeBuilder.h" />
|
||||
<ClInclude Include="..\..\src\core\SkFilterProc.h" />
|
||||
<ClInclude Include="..\..\src\core\SkFloat.h" />
|
||||
<ClInclude Include="..\..\src\core\SkFP.h" />
|
||||
<ClInclude Include="..\..\src\core\SkGlyphCache.h" />
|
||||
<ClInclude Include="..\..\src\core\SkPathHeap.h" />
|
||||
<ClInclude Include="..\..\src\core\SkPictureFlat.h" />
|
||||
<ClInclude Include="..\..\src\core\SkPicturePlayback.h" />
|
||||
<ClInclude Include="..\..\src\core\SkPictureRecord.h" />
|
||||
<ClInclude Include="..\..\src\core\SkQuadClipper.h" />
|
||||
<ClInclude Include="..\..\src\core\SkRegionPriv.h" />
|
||||
<ClInclude Include="..\..\src\core\SkScanPriv.h" />
|
||||
<ClInclude Include="..\..\src\core\SkSinTable.h" />
|
||||
<ClInclude Include="..\..\src\core\SkSpriteBlitter.h" />
|
||||
<ClInclude Include="..\..\src\core\SkSpriteBlitterTemplate.h" />
|
||||
<ClInclude Include="..\..\src\core\SkStrokerPriv.h" />
|
||||
<ClInclude Include="..\..\src\core\SkTemplatesPriv.h" />
|
||||
<ClInclude Include="..\..\src\core\SkTSort.h" />
|
||||
</ItemGroup>
|
||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||
<ImportGroup Label="ExtensionTargets">
|
||||
</ImportGroup>
|
||||
</Project>
|
BIN
vs/skiasample.suo
Normal file
BIN
vs/skiasample.suo
Normal file
Binary file not shown.
Loading…
Reference in New Issue
Block a user