Fix zero-sized blur with crop rect.

Neither the GPU nor CPU paths were correctly handling the crop rect
in this case.

NOTE: this change adds a new test case to the imageblurcropped GM, so
it will have to be rebaselined.

BUG=skia:4876
GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1657773002

Review URL: https://codereview.chromium.org/1657773002
This commit is contained in:
senorblanco 2016-02-01 10:32:42 -08:00 committed by Commit bot
parent 0575c495bc
commit 6404981b0c
2 changed files with 31 additions and 24 deletions

View File

@ -72,11 +72,11 @@ public:
ImageFiltersCroppedGM () {}
protected:
virtual SkString onShortName() override {
SkString onShortName() override {
return SkString("imagefilterscropped");
}
virtual SkISize onISize() override { return SkISize::Make(400, 880); }
SkISize onISize() override { return SkISize::Make(400, 960); }
void make_checkerboard() {
fCheckerboard.allocN32Pixels(80, 80);
@ -131,6 +131,7 @@ protected:
SkImageFilter* filters[] = {
nullptr,
SkColorFilterImageFilter::Create(cf.get(), nullptr, &cropRect),
SkBlurImageFilter::Create(0.0f, 0.0f, nullptr, &cropRect),
SkBlurImageFilter::Create(1.0f, 1.0f, nullptr, &cropRect),
SkBlurImageFilter::Create(8.0f, 0.0f, nullptr, &cropRect),
SkBlurImageFilter::Create(0.0f, 8.0f, nullptr, &cropRect),

View File

@ -25,7 +25,7 @@
// raster paths.
#define MAX_SIGMA SkIntToScalar(532)
static SkVector mapSigma(const SkSize& localSigma, const SkMatrix& ctm) {
static SkVector map_sigma(const SkSize& localSigma, const SkMatrix& ctm) {
SkVector sigma = SkVector::Make(localSigma.width(), localSigma.height());
ctm.mapVectors(&sigma, 1);
sigma.fX = SkMinScalar(SkScalarAbs(sigma.fX), MAX_SIGMA);
@ -90,19 +90,7 @@ bool SkBlurImageFilter::onFilterImage(Proxy* proxy,
return false;
}
SkAutoLockPixels alp(src);
if (!src.getPixels()) {
return false;
}
SkAutoTUnref<SkBaseDevice> device(proxy->createDevice(dstBounds.width(), dstBounds.height()));
if (!device) {
return false;
}
*dst = device->accessBitmap(false);
SkAutoLockPixels alp_dst(*dst);
SkVector sigma = mapSigma(fSigma, ctx.ctm());
SkVector sigma = map_sigma(fSigma, ctx.ctm());
int kernelSizeX, kernelSizeX3, lowOffsetX, highOffsetX;
int kernelSizeY, kernelSizeY3, lowOffsetY, highOffsetY;
@ -114,12 +102,24 @@ bool SkBlurImageFilter::onFilterImage(Proxy* proxy,
}
if (kernelSizeX == 0 && kernelSizeY == 0) {
src.copyTo(dst, dst->colorType());
offset->fX = dstBounds.x() + srcOffset.x();
offset->fY = dstBounds.y() + srcOffset.y();
src.extractSubset(dst, srcBounds);
offset->fX = srcBounds.x();
offset->fY = srcBounds.y();
return true;
}
SkAutoLockPixels alp(src);
if (!src.getPixels()) {
return false;
}
SkAutoTUnref<SkBaseDevice> device(proxy->createDevice(dstBounds.width(), dstBounds.height()));
if (!device) {
return false;
}
*dst = device->accessBitmap(false);
SkAutoLockPixels alp_dst(*dst);
SkAutoTUnref<SkBaseDevice> tempDevice(proxy->createDevice(dst->width(), dst->height()));
if (!tempDevice) {
return false;
@ -191,7 +191,7 @@ void SkBlurImageFilter::computeFastBounds(const SkRect& src, SkRect* dst) const
void SkBlurImageFilter::onFilterNodeBounds(const SkIRect& src, const SkMatrix& ctm,
SkIRect* dst, MapDirection) const {
*dst = src;
SkVector sigma = mapSigma(fSigma, ctm);
SkVector sigma = map_sigma(fSigma, ctm);
dst->outset(SkScalarCeilToInt(SkScalarMul(sigma.x(), SkIntToScalar(3))),
SkScalarCeilToInt(SkScalarMul(sigma.y(), SkIntToScalar(3))));
}
@ -211,15 +211,21 @@ bool SkBlurImageFilter::filterImageGPU(Proxy* proxy, const SkBitmap& src, const
if (!srcBounds.intersect(dstBounds)) {
return false;
}
GrTexture* source = input.getTexture();
SkVector sigma = mapSigma(fSigma, ctx.ctm());
SkVector sigma = map_sigma(fSigma, ctx.ctm());
if (sigma.x() == 0 && sigma.y() == 0) {
input.extractSubset(result, srcBounds);
offset->fX = srcBounds.x();
offset->fY = srcBounds.y();
return true;
}
offset->fX = dstBounds.fLeft;
offset->fY = dstBounds.fTop;
srcBounds.offset(-srcOffset);
dstBounds.offset(-srcOffset);
SkRect srcBoundsF(SkRect::Make(srcBounds));
SkAutoTUnref<GrTexture> tex(SkGpuBlurUtils::GaussianBlur(source->getContext(),
source,
GrTexture* inputTexture = input.getTexture();
SkAutoTUnref<GrTexture> tex(SkGpuBlurUtils::GaussianBlur(inputTexture->getContext(),
inputTexture,
false,
SkRect::Make(dstBounds),
&srcBoundsF,