Move renderable flag and valid samplecounts in GrGLCaps to FormatInfo.

Change-Id: Ic94a748c1ebfb53431f623d9b63c0aaf12c6f3ca
Reviewed-on: https://skia-review.googlesource.com/c/skia/+/227836
Reviewed-by: Robert Phillips <robertphillips@google.com>
Commit-Queue: Greg Daniel <egdaniel@google.com>
This commit is contained in:
Greg Daniel 2019-07-16 16:16:21 -04:00 committed by Skia Commit-Bot
parent a9ec10ca1b
commit 64329094c2
4 changed files with 146 additions and 403 deletions

View File

@ -179,9 +179,8 @@ public:
return this->maxRenderTargetSampleCount(config) > 0;
}
// TODO: Remove this after Flutter updated to no longer use it.
bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const {
return this->maxRenderTargetSampleCount(config) > (withMSAA ? 1 : 0);
bool isFormatRenderable(GrColorType ct, const GrBackendFormat& format) const {
return this->maxRenderTargetSampleCount(ct, format) > 0;
}
// Find a sample count greater than or equal to the requested count which is supported for a

View File

@ -707,7 +707,7 @@ void GrGLCaps::init(const GrContextOptions& contextOptions,
// Requires fTextureRedSupport, fTextureSwizzleSupport, msaa support, ES compatibility have
// already been detected.
this->initFormatTable(contextOptions, ctxInfo, gli, formatWorkarounds);
this->initFormatTable(ctxInfo, gli, formatWorkarounds);
this->initConfigTable(contextOptions, ctxInfo, gli);
this->applyOptionsOverrides(contextOptions);
@ -1207,7 +1207,7 @@ void GrGLCaps::onDumpJSON(SkJSONWriter* writer) const {
for (int i = 0; i < kGrPixelConfigCnt; ++i) {
writer->beginObject(nullptr, false);
writer->appendHexU32("flags", fConfigTable[i].fFlags);
// writer->appendHexU32("flags", fConfigTable[i].fFlags);
// writer->appendHexU32("b_internal", fConfigTable[i].fFormats.fBaseInternalFormat);
// writer->appendHexU32("s_internal", fConfigTable[i].fFormats.fSizedInternalFormat);
writer->appendHexU32("e_format_read_pixels",
@ -1302,8 +1302,7 @@ void GrGLCaps::setColorTypeFormat(GrColorType colorType, GrGLFormat format) {
fColorTypeToFormatTable[idx] = format;
}
void GrGLCaps::initFormatTable(const GrContextOptions& contextOptions,
const GrGLContextInfo& ctxInfo, const GrGLInterface* gli,
void GrGLCaps::initFormatTable(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli,
const FormatWorkarounds& formatWorkarounds) {
GrGLStandard standard = ctxInfo.standard();
// standard can be unused (optimized away) if SK_ASSUME_GL_ES is set
@ -1477,7 +1476,7 @@ void GrGLCaps::initFormatTable(const GrContextOptions& contextOptions,
// kRGBA_8888
{
uint32_t flags = ColorTypeInfo::kUploadData_Flag;
uint32_t flags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
info.fColorTypeInfos.emplace_back(GrColorType::kRGBA_8888, flags);
this->setColorTypeFormat(GrColorType::kRGBA_8888, GrGLFormat::kRGBA8);
}
@ -1486,7 +1485,8 @@ void GrGLCaps::initFormatTable(const GrContextOptions& contextOptions,
{
if (GR_IS_GR_GL(standard)) {
if (version >= GR_GL_VER(1, 2) || ctxInfo.hasExtension("GL_EXT_bgra")) {
uint32_t flags = ColorTypeInfo::kUploadData_Flag;
uint32_t flags = ColorTypeInfo::kUploadData_Flag |
ColorTypeInfo::kRenderable_Flag;
info.fColorTypeInfos.emplace_back(GrColorType::kBGRA_8888, flags);
this->setColorTypeFormat(GrColorType::kBGRA_8888, GrGLFormat::kRGBA8);
}
@ -1520,15 +1520,16 @@ void GrGLCaps::initFormatTable(const GrContextOptions& contextOptions,
}
if (textureRedSupport) {
uint32_t flags = ColorTypeInfo::kUploadData_Flag;
// kAlpha_8
{
uint32_t flags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
info.fColorTypeInfos.emplace_back(GrColorType::kAlpha_8, flags);
this->setColorTypeFormat(GrColorType::kAlpha_8, GrGLFormat::kR8);
}
// kGray_8
{
uint32_t flags = ColorTypeInfo::kUploadData_Flag;
info.fColorTypeInfos.emplace_back(GrColorType::kGray_8, flags);
this->setColorTypeFormat(GrColorType::kGray_8, GrGLFormat::kR8);
}
@ -1570,7 +1571,7 @@ void GrGLCaps::initFormatTable(const GrContextOptions& contextOptions,
if (alpha8IsValidForGL || alpha8IsValidForGLES || alpha8IsValidForWebGL) {
// kAlpha_8
{
uint32_t flags = ColorTypeInfo::kUploadData_Flag;
uint32_t flags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
if (alpha8IsValidForGL || alpha8IsValidForGLES || alpha8IsValidForWebGL) {
info.fColorTypeInfos.emplace_back(GrColorType::kAlpha_8, flags);
int idx = static_cast<int>(GrColorType::kAlpha_8);
@ -1712,7 +1713,7 @@ void GrGLCaps::initFormatTable(const GrContextOptions& contextOptions,
if (SkToBool(info.fFlags &FormatInfo::kTextureable_Flag)) {
// kBGRA_8888
{
uint32_t flags = ColorTypeInfo::kUploadData_Flag;
uint32_t flags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
info.fColorTypeInfos.emplace_back(GrColorType::kBGRA_8888, flags);
this->setColorTypeFormat(GrColorType::kBGRA_8888, GrGLFormat::kBGRA8);
}
@ -1752,7 +1753,7 @@ void GrGLCaps::initFormatTable(const GrContextOptions& contextOptions,
if (SkToBool(info.fFlags &FormatInfo::kTextureable_Flag)) {
// kBGR_565
{
uint32_t flags = ColorTypeInfo::kUploadData_Flag;
uint32_t flags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
info.fColorTypeInfos.emplace_back(GrColorType::kBGR_565, flags);
this->setColorTypeFormat(GrColorType::kBGR_565, GrGLFormat::kRGB565);
}
@ -1782,16 +1783,15 @@ void GrGLCaps::initFormatTable(const GrContextOptions& contextOptions,
}
if (hasFP16Textures) {
uint32_t flags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
// kRGBA_F16
{
uint32_t flags = ColorTypeInfo::kUploadData_Flag;
info.fColorTypeInfos.emplace_back(GrColorType::kRGBA_F16, flags);
this->setColorTypeFormat(GrColorType::kRGBA_F16, GrGLFormat::kRGBA16F);
}
// kRGBA_F16_Clamped
{
uint32_t flags = ColorTypeInfo::kUploadData_Flag;
info.fColorTypeInfos.emplace_back(GrColorType::kRGBA_F16_Clamped, flags);
this->setColorTypeFormat(GrColorType::kRGBA_F16_Clamped, GrGLFormat::kRGBA16F);
}
@ -1822,7 +1822,7 @@ void GrGLCaps::initFormatTable(const GrContextOptions& contextOptions,
if (textureRedSupport && hasFP16Textures) {
// kAlpha_F16
{
uint32_t flags = ColorTypeInfo::kUploadData_Flag;
uint32_t flags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
info.fColorTypeInfos.emplace_back(GrColorType::kAlpha_F16, flags);
this->setColorTypeFormat(GrColorType::kAlpha_F16, GrGLFormat::kR16F);
}
@ -1867,7 +1867,7 @@ void GrGLCaps::initFormatTable(const GrContextOptions& contextOptions,
// kRGB_888x
{
uint32_t flags = ColorTypeInfo::kUploadData_Flag;
uint32_t flags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
info.fColorTypeInfos.emplace_back(GrColorType::kRGB_888x, flags);
this->setColorTypeFormat(GrColorType::kRGB_888x, GrGLFormat::kRGB8);
}
@ -1894,7 +1894,7 @@ void GrGLCaps::initFormatTable(const GrContextOptions& contextOptions,
if (textureRedSupport) {
// kRG_88
{
uint32_t flags = ColorTypeInfo::kUploadData_Flag;
uint32_t flags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
info.fColorTypeInfos.emplace_back(GrColorType::kRG_88, flags);
this->setColorTypeFormat(GrColorType::kRG_88, GrGLFormat::kRG8);
}
@ -1925,7 +1925,7 @@ void GrGLCaps::initFormatTable(const GrContextOptions& contextOptions,
if (SkToBool(info.fFlags &FormatInfo::kTextureable_Flag)) {
// kRGBA_1010102
{
uint32_t flags = ColorTypeInfo::kUploadData_Flag;
uint32_t flags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
info.fColorTypeInfos.emplace_back(GrColorType::kRGBA_1010102, flags);
this->setColorTypeFormat(GrColorType::kRGBA_1010102, GrGLFormat::kRGB10_A2);
}
@ -1958,7 +1958,7 @@ void GrGLCaps::initFormatTable(const GrContextOptions& contextOptions,
// kABGR_4444
{
uint32_t flags = ColorTypeInfo::kUploadData_Flag;
uint32_t flags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
info.fColorTypeInfos.emplace_back(GrColorType::kABGR_4444, flags);
this->setColorTypeFormat(GrColorType::kABGR_4444, GrGLFormat::kRGBA4);
}
@ -2002,7 +2002,7 @@ void GrGLCaps::initFormatTable(const GrContextOptions& contextOptions,
if (fSRGBSupport) {
// kRGBA_8888_SRGB
{
uint32_t flags = ColorTypeInfo::kUploadData_Flag;
uint32_t flags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
info.fColorTypeInfos.emplace_back(GrColorType::kRGBA_8888_SRGB, flags);
this->setColorTypeFormat(GrColorType::kRGBA_8888_SRGB, GrGLFormat::kSRGB8_ALPHA8);
}
@ -2059,7 +2059,7 @@ void GrGLCaps::initFormatTable(const GrContextOptions& contextOptions,
if (r16AndRG1616Supported) {
// kR_16
{
uint32_t flags = ColorTypeInfo::kUploadData_Flag;
uint32_t flags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
info.fColorTypeInfos.emplace_back(GrColorType::kR_16, flags);
this->setColorTypeFormat(GrColorType::kR_16, GrGLFormat::kR16);
}
@ -2083,7 +2083,7 @@ void GrGLCaps::initFormatTable(const GrContextOptions& contextOptions,
if (r16AndRG1616Supported) {
// kRG_1616
{
uint32_t flags = ColorTypeInfo::kUploadData_Flag;
uint32_t flags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
info.fColorTypeInfos.emplace_back(GrColorType::kRG_1616, flags);
this->setColorTypeFormat(GrColorType::kRG_1616, GrGLFormat::kRG16);
}
@ -2126,7 +2126,7 @@ void GrGLCaps::initFormatTable(const GrContextOptions& contextOptions,
if (rgba16161616Supported) {
// kRGBA_16161616
{
uint32_t flags = ColorTypeInfo::kUploadData_Flag;
uint32_t flags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
info.fColorTypeInfos.emplace_back(GrColorType::kRGBA_16161616, flags);
this->setColorTypeFormat(GrColorType::kRGBA_16161616, GrGLFormat::kRGBA16);
}
@ -2177,12 +2177,88 @@ void GrGLCaps::initFormatTable(const GrContextOptions& contextOptions,
if (rg16fTexturesSupported) {
// kRG_F16
{
uint32_t flags = ColorTypeInfo::kUploadData_Flag;
uint32_t flags = ColorTypeInfo::kUploadData_Flag | ColorTypeInfo::kRenderable_Flag;
info.fColorTypeInfos.emplace_back(GrColorType::kRG_F16, flags);
this->setColorTypeFormat(GrColorType::kRG_F16, GrGLFormat::kRG16F);
}
}
}
this->setupSampleCounts(ctxInfo, gli);
#ifdef SK_DEBUG
for (int i = 0; i < kGrGLFormatCount; ++i) {
// Make sure we didn't set fbo attachable with msaa and not fbo attachable.
SkASSERT(!((fFormatTable[i].fFlags & FormatInfo::kFBOColorAttachmentWithMSAA_Flag) &&
!(fFormatTable[i].fFlags & FormatInfo::kFBOColorAttachment_Flag)));
}
#endif
}
void GrGLCaps::setupSampleCounts(const GrGLContextInfo& ctxInfo, const GrGLInterface* gli) {
GrGLStandard standard = ctxInfo.standard();
// standard can be unused (optimized away) if SK_ASSUME_GL_ES is set
sk_ignore_unused_variable(standard);
GrGLVersion version = ctxInfo.version();
for (int i = 0; i < kGrGLFormatCount; ++i) {
if (FormatInfo::kFBOColorAttachmentWithMSAA_Flag & fFormatTable[i].fFlags) {
// We assume that MSAA rendering is supported only if we support non-MSAA rendering.
SkASSERT(FormatInfo::kFBOColorAttachment_Flag & fFormatTable[i].fFlags);
if ((GR_IS_GR_GL(standard) &&
(version >= GR_GL_VER(4,2) ||
ctxInfo.hasExtension("GL_ARB_internalformat_query"))) ||
(GR_IS_GR_GL_ES(standard) && version >= GR_GL_VER(3,0))) {
int count;
GrGLFormat grGLFormat = static_cast<GrGLFormat>(i);
GrGLenum glFormat = this->getRenderbufferInternalFormat(grGLFormat);
GR_GL_GetInternalformativ(gli, GR_GL_RENDERBUFFER, glFormat,
GR_GL_NUM_SAMPLE_COUNTS, 1, &count);
if (count) {
std::unique_ptr<int[]> temp(new int[count]);
GR_GL_GetInternalformativ(gli, GR_GL_RENDERBUFFER, glFormat, GR_GL_SAMPLES,
count, temp.get());
// GL has a concept of MSAA rasterization with a single sample but we do not.
if (count && temp[count - 1] == 1) {
--count;
SkASSERT(!count || temp[count -1] > 1);
}
fFormatTable[i].fColorSampleCounts.setCount(count+1);
// We initialize our supported values with 1 (no msaa) and reverse the order
// returned by GL so that the array is ascending.
fFormatTable[i].fColorSampleCounts[0] = 1;
for (int j = 0; j < count; ++j) {
fFormatTable[i].fColorSampleCounts[j+1] = temp[count - j - 1];
}
}
} else {
// Fake out the table using some semi-standard counts up to the max allowed sample
// count.
int maxSampleCnt = 1;
if (GrGLCaps::kES_IMG_MsToTexture_MSFBOType == fMSFBOType) {
GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES_IMG, &maxSampleCnt);
} else if (GrGLCaps::kNone_MSFBOType != fMSFBOType) {
GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES, &maxSampleCnt);
}
// Chrome has a mock GL implementation that returns 0.
maxSampleCnt = SkTMax(1, maxSampleCnt);
static constexpr int kDefaultSamples[] = {1, 2, 4, 8};
int count = SK_ARRAY_COUNT(kDefaultSamples);
for (; count > 0; --count) {
if (kDefaultSamples[count - 1] <= maxSampleCnt) {
break;
}
}
if (count > 0) {
fFormatTable[i].fColorSampleCounts.append(count, kDefaultSamples);
}
}
} else if (FormatInfo::kFBOColorAttachment_Flag & fFormatTable[i].fFlags) {
fFormatTable[i].fColorSampleCounts.setCount(1);
fFormatTable[i].fColorSampleCounts[0] = 1;
}
}
}
void GrGLCaps::initConfigTable(const GrContextOptions& contextOptions,
@ -2264,27 +2340,11 @@ void GrGLCaps::initConfigTable(const GrContextOptions& contextOptions,
// Correctness workarounds.
bool disableTextureRedForMesa = false;
bool disableSRGBRenderWithMSAAForMacAMD = false;
bool disableRGB8ForMali400 = false;
if (!contextOptions.fDisableDriverCorrectnessWorkarounds) {
// ARB_texture_rg is part of OpenGL 3.0, but osmesa doesn't support GL_RED
// and GL_RG on FBO textures.
disableTextureRedForMesa = kOSMesa_GrGLRenderer == ctxInfo.renderer();
// MacPro devices with AMD cards fail to create MSAA sRGB render buffers.
#if defined(SK_BUILD_FOR_MAC)
disableSRGBRenderWithMSAAForMacAMD = kATI_GrGLVendor == ctxInfo.vendor();
#endif
// Mali-400 fails ReadPixels tests, mostly with non-0xFF alpha values when read as GL_RGBA8.
disableRGB8ForMali400 = kMali4xx_GrGLRenderer == ctxInfo.renderer();
}
uint32_t nonMSAARenderFlags = ConfigInfo::kRenderable_Flag;
uint32_t allRenderFlags = nonMSAARenderFlags;
if (kNone_MSFBOType != fMSFBOType) {
allRenderFlags |= ConfigInfo::kRenderableWithMSAA_Flag;
}
bool textureRedSupport = false;
@ -2307,18 +2367,6 @@ void GrGLCaps::initConfigTable(const GrContextOptions& contextOptions,
GR_GL_RGBA;
fConfigTable[kRGBA_8888_GrPixelConfig].fFormats.fExternalType = GR_GL_UNSIGNED_BYTE;
fConfigTable[kRGBA_8888_GrPixelConfig].fFormatType = kNormalizedFixedPoint_FormatType;
if (GR_IS_GR_GL(standard)) {
// We require some form of FBO support and all GLs with FBO support can render to RGBA8
fConfigTable[kRGBA_8888_GrPixelConfig].fFlags |= allRenderFlags;
} else if (GR_IS_GR_GL_ES(standard)) {
if (version >= GR_GL_VER(3,0) || ctxInfo.hasExtension("GL_OES_rgb8_rgba8") ||
ctxInfo.hasExtension("GL_ARM_rgba8")) {
fConfigTable[kRGBA_8888_GrPixelConfig].fFlags |= allRenderFlags;
}
} else if (GR_IS_GR_WEBGL(standard)) {
// WebGL seems to support RBGA8
fConfigTable[kRGBA_8888_GrPixelConfig].fFlags |= allRenderFlags;
}
// Our external RGB data always has a byte where alpha would be. When calling read pixels we
// want to read to kRGB_888x color type and ensure that gets 0xFF written. Using GL_RGB would
@ -2326,143 +2374,47 @@ void GrGLCaps::initConfigTable(const GrContextOptions& contextOptions,
fConfigTable[kRGB_888_GrPixelConfig].fFormats.fExternalFormat[kReadPixels_ExternalFormatUsage] = GR_GL_RGBA;
fConfigTable[kRGB_888_GrPixelConfig].fFormats.fExternalType = GR_GL_UNSIGNED_BYTE;
fConfigTable[kRGB_888_GrPixelConfig].fFormatType = kNormalizedFixedPoint_FormatType;
if (GR_IS_GR_GL(standard)) {
// Even in OpenGL 4.6 GL_RGB8 is required to be color renderable but not required to be a
// supported render buffer format. Since we usually use render buffers for MSAA on non-ES GL
// we don't support MSAA for GL_RGB8. On 4.2+ we could check using
// glGetInternalFormativ(GL_RENDERBUFFER, GL_RGB8, GL_INTERNALFORMAT_SUPPORTED, ...) if this
// becomes an issue.
// This also would probably work in mixed-samples mode where there is no MSAA color buffer
// but we don't support that just for simplicity's sake.
fConfigTable[kRGB_888_GrPixelConfig].fFlags |= nonMSAARenderFlags;
} else if (GR_IS_GR_GL_ES(standard)) {
// 3.0 and the extension support this as a render buffer format.
if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_OES_rgb8_rgba8")) {
fConfigTable[kRGB_888_GrPixelConfig].fFlags |= allRenderFlags;
}
} else if (GR_IS_GR_WEBGL(standard)) {
// WebGL seems to support RBG8
fConfigTable[kRGB_888_GrPixelConfig].fFlags |= allRenderFlags;
}
if (disableRGB8ForMali400) {
fConfigTable[kRGB_888_GrPixelConfig].fFlags = 0;
}
fConfigTable[kRGB_888X_GrPixelConfig] = fConfigTable[kRGBA_8888_GrPixelConfig];
// Currently we don't allow RGB_888X to be renderable because we don't have a way to handle
// blends that reference the dst alpha when the values in the dst alpha channel are
// uninitialized.
fConfigTable[kRGB_888X_GrPixelConfig].fFlags = 0;
fConfigTable[kRG_88_GrPixelConfig].fFormats.fExternalFormat[kReadPixels_ExternalFormatUsage] =
GR_GL_RG;
fConfigTable[kRG_88_GrPixelConfig].fFormats.fExternalType = GR_GL_UNSIGNED_BYTE;
fConfigTable[kRG_88_GrPixelConfig].fFormatType = kNormalizedFixedPoint_FormatType;
if (textureRedSupport) {
fConfigTable[kRG_88_GrPixelConfig].fFlags = allRenderFlags;
} else {
fConfigTable[kRG_88_GrPixelConfig].fFlags = 0;
}
fConfigTable[kBGRA_8888_GrPixelConfig].fFormats.fExternalFormat[kReadPixels_ExternalFormatUsage] =
GR_GL_BGRA;
fConfigTable[kBGRA_8888_GrPixelConfig].fFormats.fExternalType = GR_GL_UNSIGNED_BYTE;
fConfigTable[kBGRA_8888_GrPixelConfig].fFormatType = kNormalizedFixedPoint_FormatType;
if (GR_IS_GR_GL(standard)) {
if (version >= GR_GL_VER(1, 2) || ctxInfo.hasExtension("GL_EXT_bgra")) {
// Since the internal format is RGBA8, it is also renderable.
fConfigTable[kBGRA_8888_GrPixelConfig].fFlags = allRenderFlags;
}
} else if (GR_IS_GR_GL_ES(standard)) {
if (ctxInfo.hasExtension("GL_EXT_texture_format_BGRA8888")) {
fConfigTable[kBGRA_8888_GrPixelConfig].fFlags = nonMSAARenderFlags;
if (ctxInfo.hasExtension("GL_CHROMIUM_renderbuffer_format_BGRA8888") &&
this->usesMSAARenderBuffers()) {
fConfigTable[kBGRA_8888_GrPixelConfig].fFlags |=
ConfigInfo::kRenderableWithMSAA_Flag;
}
} else if (ctxInfo.hasExtension("GL_APPLE_texture_format_BGRA8888")) {
// This APPLE extension introduces complexity on ES2. It leaves the internal format
// as RGBA, but allows BGRA as the external format. From testing, it appears that the
// driver remembers the external format when the texture is created (with TexImage).
// If you then try to upload data in the other swizzle (with TexSubImage), it fails.
// We could work around this, but it adds even more state tracking to code that is
// already too tricky. Instead, we opt not to support BGRA on ES2 with this extension.
// This also side-steps some ambiguous interactions with the texture storage extension.
if (version >= GR_GL_VER(3,0)) {
// The APPLE extension doesn't explicitly make this renderable, but
// internally it appears to use RGBA8, which we'll patch up below.
fConfigTable[kBGRA_8888_GrPixelConfig].fFlags = allRenderFlags;
}
}
}
uint32_t srgbRenderFlags = allRenderFlags;
if (disableSRGBRenderWithMSAAForMacAMD) {
srgbRenderFlags &= ~ConfigInfo::kRenderableWithMSAA_Flag;
}
// GL does not do srgb<->rgb conversions when transferring between cpu and gpu. Thus, the
// external format is GL_RGBA. See below for note about ES2.0 and glTex[Sub]Image.
fConfigTable[kSRGBA_8888_GrPixelConfig].fFormats.fExternalFormat[kReadPixels_ExternalFormatUsage] =
GR_GL_RGBA;
fConfigTable[kSRGBA_8888_GrPixelConfig].fFormats.fExternalType = GR_GL_UNSIGNED_BYTE;
fConfigTable[kSRGBA_8888_GrPixelConfig].fFormatType = kNormalizedFixedPoint_FormatType;
if (fSRGBSupport) {
fConfigTable[kSRGBA_8888_GrPixelConfig].fFlags = srgbRenderFlags;
}
fConfigTable[kRGB_565_GrPixelConfig].fFormats.fExternalFormat[kReadPixels_ExternalFormatUsage] =
GR_GL_RGB;
fConfigTable[kRGB_565_GrPixelConfig].fFormats.fExternalType = GR_GL_UNSIGNED_SHORT_5_6_5;
fConfigTable[kRGB_565_GrPixelConfig].fFormatType = kNormalizedFixedPoint_FormatType;
if (GR_IS_GR_GL(standard)) {
if (version >= GR_GL_VER(4, 2) || ctxInfo.hasExtension("GL_ARB_ES2_compatibility")) {
fConfigTable[kRGB_565_GrPixelConfig].fFlags |= allRenderFlags;
}
} else if (GR_IS_GR_GL_ES(standard)) {
fConfigTable[kRGB_565_GrPixelConfig].fFlags |= allRenderFlags;
} else if (GR_IS_GR_WEBGL(standard)) {
fConfigTable[kRGB_565_GrPixelConfig].fFlags |= allRenderFlags;
}
fConfigTable[kRGBA_4444_GrPixelConfig].fFormats.fExternalFormat[kReadPixels_ExternalFormatUsage] =
GR_GL_RGBA;
fConfigTable[kRGBA_4444_GrPixelConfig].fFormats.fExternalType = GR_GL_UNSIGNED_SHORT_4_4_4_4;
fConfigTable[kRGBA_4444_GrPixelConfig].fFormatType = kNormalizedFixedPoint_FormatType;
if (GR_IS_GR_GL(standard)) {
if (version >= GR_GL_VER(4, 2)) {
fConfigTable[kRGBA_4444_GrPixelConfig].fFlags |= allRenderFlags;
}
} else if (GR_IS_GR_GL_ES(standard)) {
fConfigTable[kRGBA_4444_GrPixelConfig].fFlags |= allRenderFlags;
} else if (GR_IS_GR_WEBGL(standard)) {
fConfigTable[kRGBA_4444_GrPixelConfig].fFlags |= allRenderFlags;
}
fConfigTable[kRGBA_1010102_GrPixelConfig].fFormats.fExternalFormat[kReadPixels_ExternalFormatUsage] =
GR_GL_RGBA;
fConfigTable[kRGBA_1010102_GrPixelConfig].fFormats.fExternalType =
GR_GL_UNSIGNED_INT_2_10_10_10_REV;
fConfigTable[kRGBA_1010102_GrPixelConfig].fFormatType = kNormalizedFixedPoint_FormatType;
if (GR_IS_GR_GL(standard) ||
(GR_IS_GR_GL_ES(standard) && version >= GR_GL_VER(3, 0))) {
fConfigTable[kRGBA_1010102_GrPixelConfig].fFlags = allRenderFlags;
} // No WebGL support
bool alpha8IsValidForGL = GR_IS_GR_GL(standard) &&
(!fIsCoreProfile || version <= GR_GL_VER(3, 0));
ConfigInfo& alphaInfo = fConfigTable[kAlpha_8_as_Alpha_GrPixelConfig];
alphaInfo.fFormats.fExternalType = GR_GL_UNSIGNED_BYTE;
alphaInfo.fFormatType = kNormalizedFixedPoint_FormatType;
alphaInfo.fFormats.fExternalFormat[kReadPixels_ExternalFormatUsage] = GR_GL_ALPHA;
alphaInfo.fRGBAReadSwizzle = GrSwizzle("000a");
if (fAlpha8IsRenderable && alpha8IsValidForGL) {
alphaInfo.fFlags |= allRenderFlags;
}
ConfigInfo& redInfo = fConfigTable[kAlpha_8_as_Red_GrPixelConfig];
redInfo.fFormats.fExternalFormat[kReadPixels_ExternalFormatUsage] = GR_GL_RED;
@ -2471,10 +2423,8 @@ void GrGLCaps::initConfigTable(const GrContextOptions& contextOptions,
redInfo.fRGBAReadSwizzle = GrSwizzle("000r");
if (textureRedSupport) {
redInfo.fFlags |= allRenderFlags;
fConfigTable[kAlpha_8_GrPixelConfig] = redInfo;
} else {
redInfo.fFlags = 0;
fConfigTable[kAlpha_8_GrPixelConfig] = alphaInfo;
}
@ -2491,67 +2441,9 @@ void GrGLCaps::initConfigTable(const GrContextOptions& contextOptions,
if (textureRedSupport) {
fConfigTable[kGray_8_GrPixelConfig] = grayRedInfo;
} else {
grayRedInfo.fFlags = 0;
fConfigTable[kGray_8_GrPixelConfig] = grayLumInfo;
}
// Check for [half] floating point texture support
// NOTE: We disallow floating point textures on ES devices if linear filtering modes are not
// supported. This is for simplicity, but a more granular approach is possible. Coincidentally,
// [half] floating point textures became part of the standard in ES3.1 / OGL 3.0.
bool hasFP16Textures = false;
enum class HalfFPRenderTargetSupport { kNone, kRGBAOnly, kAll };
HalfFPRenderTargetSupport halfFPRenderTargetSupport = HalfFPRenderTargetSupport::kNone;
// for now we don't support floating point MSAA on ES
uint32_t fpRenderFlags = (GR_IS_GR_GL(standard)) ? allRenderFlags : nonMSAARenderFlags;
if (GR_IS_GR_GL(standard)) {
if (version >= GR_GL_VER(3, 0)) {
hasFP16Textures = true;
halfFPRenderTargetSupport = HalfFPRenderTargetSupport::kAll;
}
} else if (GR_IS_GR_GL_ES(standard)) {
if (version >= GR_GL_VER(3, 0)) {
hasFP16Textures = true;
} else if (ctxInfo.hasExtension("GL_OES_texture_float_linear") &&
ctxInfo.hasExtension("GL_OES_texture_float")) {
hasFP16Textures = true;
} else if (ctxInfo.hasExtension("GL_OES_texture_half_float_linear") &&
ctxInfo.hasExtension("GL_OES_texture_half_float")) {
hasFP16Textures = true;
}
if (version >= GR_GL_VER(3, 2)) {
halfFPRenderTargetSupport = HalfFPRenderTargetSupport::kAll;
} else if (ctxInfo.hasExtension("GL_EXT_color_buffer_float")) {
halfFPRenderTargetSupport = HalfFPRenderTargetSupport::kAll;
} else if (ctxInfo.hasExtension("GL_EXT_color_buffer_half_float")) {
// This extension only enables half float support rendering for RGBA.
halfFPRenderTargetSupport = HalfFPRenderTargetSupport::kRGBAOnly;
}
} else if (GR_IS_GR_WEBGL(standard)) {
if ((ctxInfo.hasExtension("GL_OES_texture_float_linear") &&
ctxInfo.hasExtension("GL_OES_texture_float")) ||
(ctxInfo.hasExtension("OES_texture_float_linear") &&
ctxInfo.hasExtension("OES_texture_float"))) {
hasFP16Textures = true;
} else if ((ctxInfo.hasExtension("GL_OES_texture_half_float_linear") &&
ctxInfo.hasExtension("GL_OES_texture_half_float")) ||
(ctxInfo.hasExtension("OES_texture_half_float_linear") &&
ctxInfo.hasExtension("OES_texture_half_float"))) {
hasFP16Textures = true;
}
if (ctxInfo.hasExtension("GL_WEBGL_color_buffer_float") ||
ctxInfo.hasExtension("WEBGL_color_buffer_float")) {
halfFPRenderTargetSupport = HalfFPRenderTargetSupport::kAll;
} else if (ctxInfo.hasExtension("GL_EXT_color_buffer_half_float") ||
ctxInfo.hasExtension("EXT_color_buffer_half_float")) {
// This extension only enables half float support rendering for RGBA.
halfFPRenderTargetSupport = HalfFPRenderTargetSupport::kRGBAOnly;
}
}
// We disable all texturing and rendering to F32 formats.
for (auto fpconfig : {kRGBA_float_GrPixelConfig, kRG_float_GrPixelConfig}) {
const GrGLenum format = kRGBA_float_GrPixelConfig == fpconfig ? GR_GL_RGBA : GR_GL_RG;
@ -2572,11 +2464,6 @@ void GrGLCaps::initConfigTable(const GrContextOptions& contextOptions,
redHalf.fFormatType = kFloat_FormatType;
redHalf.fFormats.fExternalFormat[kReadPixels_ExternalFormatUsage] = GR_GL_RED;
redHalf.fRGBAReadSwizzle = GrSwizzle("000r");
if (textureRedSupport && hasFP16Textures) {
if (halfFPRenderTargetSupport == HalfFPRenderTargetSupport::kAll) {
redHalf.fFlags |= fpRenderFlags;
}
}
fConfigTable[kAlpha_half_GrPixelConfig] = redHalf;
fConfigTable[kRGBA_half_GrPixelConfig].fFormats.fExternalFormat[kReadPixels_ExternalFormatUsage] =
@ -2588,12 +2475,6 @@ void GrGLCaps::initConfigTable(const GrContextOptions& contextOptions,
fConfigTable[kRGBA_half_GrPixelConfig].fFormats.fExternalType = GR_GL_HALF_FLOAT_OES;
}
fConfigTable[kRGBA_half_GrPixelConfig].fFormatType = kFloat_FormatType;
if (hasFP16Textures) {
// ES requires 3.2 or EXT_color_buffer_half_float.
if (halfFPRenderTargetSupport != HalfFPRenderTargetSupport::kNone) {
fConfigTable[kRGBA_half_GrPixelConfig].fFlags |= fpRenderFlags;
}
}
// kRGBA_half_Clamped is just distinguished by clamps added to the shader. At the API level,
// it's identical to kRGBA_half.
@ -2613,51 +2494,12 @@ void GrGLCaps::initConfigTable(const GrContextOptions& contextOptions,
// 16 bit formats
{
// For desktop:
// GL 3.0 requires support for R16 & RG16
// GL_ARB_texture_rg adds R16 & RG16 support for OpenGL 1.1 and above
// For ES:
// GL_EXT_texture_norm16 adds support for both texturing and rendering
// There is also the GL_NV_image_formats extension - for further investigation
bool r16AndRG1616Supported = false;
if (GR_IS_GR_GL(standard)) {
if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_texture_rg")) {
r16AndRG1616Supported = true;
}
} else if (GR_IS_GR_GL_ES(standard)) {
if (ctxInfo.hasExtension("GL_EXT_texture_norm16")) {
r16AndRG1616Supported = true;
}
} // No WebGL support
// For desktop:
// GL 3.0 requires both texture and render support for RGBA16
// For ES:
// GL_EXT_texture_norm16 adds support for both texturing and rendering
// There is also the GL_NV_image_formats extension - for further investigation
//
// This is basically the same as R16F and RG16F except the GL_ARB_texture_rg extension
// doesn't add this format
bool rgba16161616Supported = false;
if (GR_IS_GR_GL(standard)) {
if (version >= GR_GL_VER(3, 0)) {
rgba16161616Supported = true;
}
} else if (GR_IS_GR_GL_ES(standard)) {
if (ctxInfo.hasExtension("GL_EXT_texture_norm16")) {
rgba16161616Supported = true;
}
} // No WebGL support
{
ConfigInfo& r16Info = fConfigTable[kR_16_GrPixelConfig];
r16Info.fFormats.fExternalFormat[kReadPixels_ExternalFormatUsage] = GR_GL_RED;
r16Info.fFormats.fExternalType = GR_GL_UNSIGNED_SHORT;
r16Info.fFormatType = kNormalizedFixedPoint_FormatType;
if (r16AndRG1616Supported) {
r16Info.fFlags = allRenderFlags;
}
}
{
@ -2666,9 +2508,6 @@ void GrGLCaps::initConfigTable(const GrContextOptions& contextOptions,
rg1616Info.fFormats.fExternalFormat[kReadPixels_ExternalFormatUsage] = GR_GL_RG;
rg1616Info.fFormats.fExternalType = GR_GL_UNSIGNED_SHORT;
rg1616Info.fFormatType = kNormalizedFixedPoint_FormatType;
if (r16AndRG1616Supported) {
rg1616Info.fFlags = allRenderFlags;
}
}
// Experimental (for Y416)
@ -2678,32 +2517,11 @@ void GrGLCaps::initConfigTable(const GrContextOptions& contextOptions,
rgba16161616Info.fFormats.fExternalFormat[kReadPixels_ExternalFormatUsage] = GR_GL_RGBA;
rgba16161616Info.fFormats.fExternalType = GR_GL_UNSIGNED_SHORT;
rgba16161616Info.fFormatType = kNormalizedFixedPoint_FormatType;
if (rgba16161616Supported) {
rgba16161616Info.fFlags = allRenderFlags;
}
}
}
// Experimental (for Y416 and mutant P016/P010)
{
bool rg16fRenderingSupported = false;
// For desktop:
// 3.0 requires both texture and render support
// GL_ARB_texture_rg adds both texture and render support
// For ES:
// 3.2 requires RG16F as both renderable and texturable
// 3.0 only requires RG16F as texture-only
// GL_EXT_color_buffer_float adds texture and render support
if (GR_IS_GR_GL(standard)) {
if (version >= GR_GL_VER(3, 0) || ctxInfo.hasExtension("GL_ARB_texture_rg")) {
rg16fRenderingSupported = true;
}
} else if (GR_IS_GR_GL_ES(standard)) {
if (version >= GR_GL_VER(3, 2) || ctxInfo.hasExtension("GL_EXT_color_buffer_float")) {
rg16fRenderingSupported = true;
}
}
ConfigInfo& rgHalf = fConfigTable[kRG_half_GrPixelConfig];
rgHalf.fFormats.fExternalFormat[kReadPixels_ExternalFormatUsage] = GR_GL_RG;
@ -2713,9 +2531,6 @@ void GrGLCaps::initConfigTable(const GrContextOptions& contextOptions,
rgHalf.fFormats.fExternalType = GR_GL_HALF_FLOAT_OES;
}
rgHalf.fFormatType = kFloat_FormatType;
if (rg16fRenderingSupported) {
rgHalf.fFlags |= fpRenderFlags;
}
}
for (int i = 0; i < kGrPixelConfigCnt; ++i) {
@ -2741,76 +2556,11 @@ void GrGLCaps::initConfigTable(const GrContextOptions& contextOptions,
fConfigTable[kRGB_888_GrPixelConfig].fFormats.fExternalFormat[kTexImage_ExternalFormatUsage] =
GR_GL_RGB;
for (int i = 0; i < kGrPixelConfigCnt; ++i) {
if (ConfigInfo::kRenderableWithMSAA_Flag & fConfigTable[i].fFlags) {
// We assume that MSAA rendering is supported only if we support non-MSAA rendering.
SkASSERT(ConfigInfo::kRenderable_Flag & fConfigTable[i].fFlags);
if ((GR_IS_GR_GL(standard) &&
(version >= GR_GL_VER(4,2) ||
ctxInfo.hasExtension("GL_ARB_internalformat_query"))) ||
(GR_IS_GR_GL_ES(standard) && version >= GR_GL_VER(3,0))) {
int count;
GrGLFormat grGLFormat = this->pixelConfigToFormat((GrPixelConfig)i);
GrGLenum format = this->getRenderbufferInternalFormat(grGLFormat);
GR_GL_GetInternalformativ(gli, GR_GL_RENDERBUFFER, format, GR_GL_NUM_SAMPLE_COUNTS,
1, &count);
if (count) {
int* temp = new int[count];
GR_GL_GetInternalformativ(gli, GR_GL_RENDERBUFFER, format, GR_GL_SAMPLES, count,
temp);
// GL has a concept of MSAA rasterization with a single sample but we do not.
if (count && temp[count - 1] == 1) {
--count;
SkASSERT(!count || temp[count -1] > 1);
}
fConfigTable[i].fColorSampleCounts.setCount(count+1);
// We initialize our supported values with 1 (no msaa) and reverse the order
// returned by GL so that the array is ascending.
fConfigTable[i].fColorSampleCounts[0] = 1;
for (int j = 0; j < count; ++j) {
fConfigTable[i].fColorSampleCounts[j+1] = temp[count - j - 1];
}
delete[] temp;
}
} else {
// Fake out the table using some semi-standard counts up to the max allowed sample
// count.
int maxSampleCnt = 1;
if (GrGLCaps::kES_IMG_MsToTexture_MSFBOType == fMSFBOType) {
GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES_IMG, &maxSampleCnt);
} else if (GrGLCaps::kNone_MSFBOType != fMSFBOType) {
GR_GL_GetIntegerv(gli, GR_GL_MAX_SAMPLES, &maxSampleCnt);
}
// Chrome has a mock GL implementation that returns 0.
maxSampleCnt = SkTMax(1, maxSampleCnt);
static constexpr int kDefaultSamples[] = {1, 2, 4, 8};
int count = SK_ARRAY_COUNT(kDefaultSamples);
for (; count > 0; --count) {
if (kDefaultSamples[count - 1] <= maxSampleCnt) {
break;
}
}
if (count > 0) {
fConfigTable[i].fColorSampleCounts.append(count, kDefaultSamples);
}
}
} else if (ConfigInfo::kRenderable_Flag & fConfigTable[i].fFlags) {
fConfigTable[i].fColorSampleCounts.setCount(1);
fConfigTable[i].fColorSampleCounts[0] = 1;
}
}
#ifdef SK_DEBUG
// Make sure we initialized everything by comparing all configs to the
// default (un-set) values and making sure they are not equal.
ConfigInfo defaultEntry;
for (int i = 0; i < kGrPixelConfigCnt; ++i) {
// Make sure we didn't set renderable and not blittable or renderable with msaa and not
// renderable.
SkASSERT(!((fConfigTable[i].fFlags & ConfigInfo::kRenderableWithMSAA_Flag) &&
!(fConfigTable[i].fFlags & ConfigInfo::kRenderable_Flag)));
for (int j = 0; j < kExternalFormatUsageCnt; ++j) {
SkASSERT(defaultEntry.fFormats.fExternalFormat[j] !=
fConfigTable[i].fFormats.fExternalFormat[j]);
@ -3593,33 +3343,25 @@ bool GrGLCaps::isFormatTexturable(GrColorType ct, const GrBackendFormat& format)
}
int GrGLCaps::getRenderTargetSampleCount(int requestedCount, GrColorType grCT,
const GrBackendFormat& format) const {
if (GrColorType::kUnknown == grCT) {
GrGLFormat format) const {
const FormatInfo& info = this->getFormatInfo(format);
if (!SkToBool(info.colorTypeFlags(grCT) & ColorTypeInfo::kRenderable_Flag)) {
return 0;
}
GrPixelConfig config = this->getConfigFromBackendFormat(format, grCT);
if (kUnknown_GrPixelConfig == config) {
return 0;
}
return this->getRenderTargetSampleCount(requestedCount, config);
}
int GrGLCaps::getRenderTargetSampleCount(int requestedCount, GrPixelConfig config) const {
requestedCount = SkTMax(1, requestedCount);
int count = fConfigTable[config].fColorSampleCounts.count();
int count = info.fColorSampleCounts.count();
if (!count) {
return 0;
}
requestedCount = SkTMax(1, requestedCount);
if (1 == requestedCount) {
return fConfigTable[config].fColorSampleCounts[0] == 1 ? 1 : 0;
return info.fColorSampleCounts[0] == 1 ? 1 : 0;
}
for (int i = 0; i < count; ++i) {
if (fConfigTable[config].fColorSampleCounts[i] >= requestedCount) {
int count = fConfigTable[config].fColorSampleCounts[i];
if (info.fColorSampleCounts[i] >= requestedCount) {
int count = info.fColorSampleCounts[i];
if (fDriverBugWorkarounds.max_msaa_sample_count_4) {
count = SkTMin(count, 4);
}
@ -3627,23 +3369,15 @@ int GrGLCaps::getRenderTargetSampleCount(int requestedCount, GrPixelConfig confi
}
}
return 0;
}
int GrGLCaps::maxRenderTargetSampleCount(GrColorType grCT, const GrBackendFormat& format) const {
if (GrColorType::kUnknown == grCT) {
int GrGLCaps::maxRenderTargetSampleCount(GrColorType grCT, GrGLFormat format) const {
const FormatInfo& info = this->getFormatInfo(format);
if (!SkToBool(info.colorTypeFlags(grCT) & ColorTypeInfo::kRenderable_Flag)) {
return 0;
}
GrPixelConfig config = this->getConfigFromBackendFormat(format, grCT);
if (kUnknown_GrPixelConfig == config) {
return 0;
}
return this->maxRenderTargetSampleCount(config);
}
int GrGLCaps::maxRenderTargetSampleCount(GrPixelConfig config) const {
const auto& table = fConfigTable[config].fColorSampleCounts;
const auto& table = info.fColorSampleCounts;
if (!table.count()) {
return 0;
}

View File

@ -118,12 +118,26 @@ public:
return this->isFormatTexturable(ct, format);
}
int getRenderTargetSampleCount(int requestedCount,
GrColorType, const GrBackendFormat&) const override;
int getRenderTargetSampleCount(int requestedCount, GrPixelConfig config) const override;
int getRenderTargetSampleCount(int requestedCount, GrColorType ct,
const GrBackendFormat& format) const override {
return this->getRenderTargetSampleCount(requestedCount, ct,
GrGLBackendFormatToGLFormat(format));
}
int getRenderTargetSampleCount(int requestedCount, GrPixelConfig config) const override {
GrColorType ct = GrPixelConfigToColorType(config);
auto format = this->pixelConfigToFormat(config);
return this->getRenderTargetSampleCount(requestedCount, ct, format);
int maxRenderTargetSampleCount(GrColorType, const GrBackendFormat&) const override;
int maxRenderTargetSampleCount(GrPixelConfig config) const override;
}
int maxRenderTargetSampleCount(GrColorType ct, const GrBackendFormat& format) const override {
return this->maxRenderTargetSampleCount(ct, GrGLBackendFormatToGLFormat(format));
}
int maxRenderTargetSampleCount(GrPixelConfig config) const override {
GrColorType ct = GrPixelConfigToColorType(config);
auto format = this->pixelConfigToFormat(config);
return this->maxRenderTargetSampleCount(ct, format);
}
bool isFormatCopyable(GrColorType, const GrBackendFormat&) const override;
bool isConfigCopyable(GrPixelConfig config) const override {
@ -485,8 +499,8 @@ private:
void initStencilSupport(const GrGLContextInfo&);
// This must be called after initFSAASupport().
void initConfigTable(const GrContextOptions&, const GrGLContextInfo&, const GrGLInterface*);
void initFormatTable(const GrContextOptions&, const GrGLContextInfo&, const GrGLInterface*,
const FormatWorkarounds&);
void initFormatTable(const GrGLContextInfo&, const GrGLInterface*, const FormatWorkarounds&);
void setupSampleCounts(const GrGLContextInfo&, const GrGLInterface*);
bool onSurfaceSupportsWritePixels(const GrSurface*) const override;
bool onCanCopySurface(const GrSurfaceProxy* dst, const GrSurfaceProxy* src,
const SkIRect& srcRect, const SkIPoint& dstPoint) const override;
@ -497,6 +511,9 @@ private:
bool isFormatTexturable(GrColorType, GrGLFormat) const;
bool formatSupportsTexStorage(GrGLFormat) const;
int getRenderTargetSampleCount(int requestedCount, GrColorType, GrGLFormat) const;
int maxRenderTargetSampleCount(GrColorType, GrGLFormat) const;
// TODO: Once pixel config is no longer used in the caps remove this helper function.
GrGLFormat pixelConfigToFormat(GrPixelConfig) const;
@ -596,14 +613,6 @@ private:
// 0s and 1s.
GrSwizzle fRGBAReadSwizzle = GrSwizzle("rgba");
SkTDArray<int> fColorSampleCounts;
enum {
kRenderable_Flag = 0x1,
kRenderableWithMSAA_Flag = 0x2,
};
uint32_t fFlags = 0;
// verification of color attachment validity is done while flushing. Although only ever
// used in the (sole) rendering thread it can cause races if it is glommed into fFlags.
bool fVerifiedColorAttachment = false;
@ -611,6 +620,7 @@ private:
ConfigInfo fConfigTable[kGrPixelConfigCnt];
// ColorTypeInfo for a specific format
struct ColorTypeInfo {
ColorTypeInfo(GrColorType colorType, uint32_t flags)
: fColorType(colorType)
@ -619,6 +629,9 @@ private:
GrColorType fColorType;
enum {
kUploadData_Flag = 0x1,
// Does Ganesh itself support rendering to this colorType & format pair. Renderability
// still additionally depends on if the format can be an FBO color attachment.
kRenderable_Flag = 0x2,
};
uint32_t fFlags;
};
@ -676,6 +689,8 @@ private:
// Index fStencilFormats.
int fStencilFormatIndex = kUnknown_StencilIndex;
SkTDArray<int> fColorSampleCounts;
SkSTArray<1, ColorTypeInfo> fColorTypeInfos;
};

View File

@ -81,9 +81,9 @@ void basic_transfer_to_test(skiatest::Reporter* reporter, GrContext* context, Gr
return;
}
// if ((renderTarget && !caps->isFormatRenderable(colorType, backendFormat))) {
// return;
// }
if ((renderTarget && !caps->isFormatRenderable(colorType, backendFormat))) {
return;
}
auto resourceProvider = context->priv().resourceProvider();
GrGpu* gpu = context->priv().getGpu();
@ -100,11 +100,6 @@ void basic_transfer_to_test(skiatest::Reporter* reporter, GrContext* context, Gr
desc.fConfig = GrColorTypeToPixelConfig(colorType);
desc.fSampleCnt = 1;
// TODO: Replace with isFormatRenderable when available.
if ((renderTarget && !caps->isConfigRenderable(desc.fConfig))) {
return;
}
sk_sp<GrTexture> tex = resourceProvider->createTexture(desc, SkBudgeted::kNo,
GrResourceProvider::Flags::kNoPendingIO);
if (!tex) {