robertphillips 2016-04-08 13:35:14 -07:00 committed by Commit bot
parent 7cbffda6c8
commit 651bb5fafe
3 changed files with 129 additions and 62 deletions

View File

@ -6,6 +6,7 @@
*/
#include "gm.h"
#include "SkAnimTimer.h"
#include "SkPath.h"
#include "SkDashPathEffect.h"
@ -24,55 +25,86 @@ struct DashExample {
{ dash4, SK_ARRAY_COUNT(dash4) }
};
DEF_SIMPLE_GM(dashcircle, canvas, 900, 1200) {
SkPaint refPaint;
refPaint.setAntiAlias(true);
refPaint.setColor(0xFFbf3f7f);
refPaint.setStyle(SkPaint::kStroke_Style);
refPaint.setStrokeWidth(1);
const SkScalar radius = 125;
SkRect oval = SkRect::MakeLTRB(-radius - 20, -radius - 20, radius + 20, radius + 20);
SkPath circle;
circle.addCircle(0, 0, radius);
SkScalar circumference = radius * SK_ScalarPI * 2;
int wedges[] = { 6, 12, 36 };
canvas->translate(radius + 20, radius + 20);
for (int wedge : wedges) {
SkScalar arcLength = 360.f / wedge;
canvas->save();
for (const DashExample& dashExample : dashExamples) {
SkPath refPath;
int dashUnits = 0;
for (int index = 0; index < dashExample.length; ++index) {
dashUnits += dashExample.pattern[index];
}
SkScalar unitLength = arcLength / dashUnits;
SkScalar angle = 0;
for (int index = 0; index < wedge; ++index) {
for (int i2 = 0; i2 < dashExample.length; i2 += 2) {
SkScalar span = dashExample.pattern[i2] * unitLength;
refPath.moveTo(0, 0);
refPath.arcTo(oval, angle, span, false);
refPath.close();
angle += span + (dashExample.pattern[i2 + 1]) * unitLength;
class DashCircleGM : public skiagm::GM {
public:
DashCircleGM() : fRotation(0) { }
protected:
SkString onShortName() override { return SkString("dashcircle"); }
SkISize onISize() override { return SkISize::Make(900, 1200); }
void onDraw(SkCanvas* canvas) override {
SkPaint refPaint;
refPaint.setAntiAlias(true);
refPaint.setColor(0xFFbf3f7f);
refPaint.setStyle(SkPaint::kStroke_Style);
refPaint.setStrokeWidth(1);
const SkScalar radius = 125;
SkRect oval = SkRect::MakeLTRB(-radius - 20, -radius - 20, radius + 20, radius + 20);
SkPath circle;
circle.addCircle(0, 0, radius);
SkScalar circumference = radius * SK_ScalarPI * 2;
int wedges[] = { 6, 12, 36 };
canvas->translate(radius+20, radius+20);
for (int wedge : wedges) {
SkScalar arcLength = 360.f / wedge;
canvas->save();
for (const DashExample& dashExample : dashExamples) {
SkPath refPath;
int dashUnits = 0;
for (int index = 0; index < dashExample.length; ++index) {
dashUnits += dashExample.pattern[index];
}
SkScalar unitLength = arcLength / dashUnits;
SkScalar angle = 0;
for (int index = 0; index < wedge; ++index) {
for (int i2 = 0; i2 < dashExample.length; i2 += 2) {
SkScalar span = dashExample.pattern[i2] * unitLength;
refPath.moveTo(0, 0);
refPath.arcTo(oval, angle, span, false);
refPath.close();
angle += span + (dashExample.pattern[i2 + 1]) * unitLength;
}
}
canvas->save();
canvas->rotate(fRotation);
canvas->drawPath(refPath, refPaint);
canvas->restore();
SkPaint p;
p.setAntiAlias(true);
p.setStyle(SkPaint::kStroke_Style);
p.setStrokeWidth(10);
SkScalar intervals[4];
int intervalCount = dashExample.length;
SkScalar dashLength = circumference / wedge / dashUnits;
for (int index = 0; index < dashExample.length; ++index) {
intervals[index] = dashExample.pattern[index] * dashLength;
}
p.setPathEffect(SkDashPathEffect::Make(intervals, intervalCount, 0));
canvas->save();
canvas->rotate(fRotation);
canvas->drawPath(circle, p);
canvas->restore();
canvas->translate(0, radius * 2 + 50);
}
canvas->drawPath(refPath, refPaint);
SkPaint p;
p.setAntiAlias(true);
p.setStyle(SkPaint::kStroke_Style);
p.setStrokeWidth(10);
SkScalar intervals[4];
int intervalCount = dashExample.length;
SkScalar dashLength = circumference / wedge / dashUnits;
for (int index = 0; index < dashExample.length; ++index) {
intervals[index] = dashExample.pattern[index] * dashLength;
}
p.setPathEffect(SkDashPathEffect::Make(intervals, intervalCount, 0));
canvas->drawPath(circle, p);
canvas->translate(0, radius * 2 + 50);
canvas->restore();
canvas->translate(radius * 2 + 50, 0);
}
canvas->restore();
canvas->translate(radius * 2 + 50, 0);
}
}
bool onAnimate(const SkAnimTimer& timer) override {
static const SkScalar kDesiredDurationSecs = 100.0f;
fRotation = timer.scaled(360.0f/kDesiredDurationSecs, 360.0f);
return true;
}
private:
SkScalar fRotation;
typedef GM INHERITED;
};
DEF_GM(return new DashCircleGM; )

View File

@ -6,6 +6,7 @@
*/
#include "gm.h"
#include "SkAnimTimer.h"
#include "SkLightingImageFilter.h"
#include "SkOffsetImageFilter.h"
#include "SkPoint3.h"
@ -17,7 +18,8 @@ namespace skiagm {
class ImageLightingGM : public GM {
public:
ImageLightingGM() {
ImageLightingGM()
: fAzimuth(SkIntToScalar(kStartAzimuth)) {
this->setBGColor(0xFF000000);
}
@ -57,19 +59,25 @@ protected:
canvas->restore();
}
}
SkPoint3 pointLocation = SkPoint3::Make(0, 0, SkIntToScalar(10));
SkScalar azimuthRad = SkDegreesToRadians(SkIntToScalar(225));
SkScalar cosAzimuth;
SkScalar sinAzimuth = SkScalarSinCos(SkDegreesToRadians(fAzimuth), &cosAzimuth);
SkPoint3 spotTarget = SkPoint3::Make(SkIntToScalar(40), SkIntToScalar(40), 0);
SkPoint3 spotLocation = SkPoint3::Make(spotTarget.fX + 70.7214f * cosAzimuth,
spotTarget.fY + 70.7214f * sinAzimuth,
spotTarget.fZ + SkIntToScalar(20));
SkScalar spotExponent = SK_Scalar1;
SkPoint3 pointLocation = SkPoint3::Make(spotTarget.fX + 50 * cosAzimuth,
spotTarget.fY + 50 * sinAzimuth,
SkIntToScalar(10));
SkScalar elevationRad = SkDegreesToRadians(SkIntToScalar(5));
SkPoint3 distantDirection = SkPoint3::Make(SkScalarMul(SkScalarCos(azimuthRad),
SkPoint3 distantDirection = SkPoint3::Make(SkScalarMul(cosAzimuth,
SkScalarCos(elevationRad)),
SkScalarMul(SkScalarSin(azimuthRad),
SkScalarMul(sinAzimuth,
SkScalarCos(elevationRad)),
SkScalarSin(elevationRad));
SkPoint3 spotLocation = SkPoint3::Make(SkIntToScalar(-10),
SkIntToScalar(-10),
SkIntToScalar(20));
SkPoint3 spotTarget = SkPoint3::Make(SkIntToScalar(40), SkIntToScalar(40), 0);
SkScalar spotExponent = SK_Scalar1;
SkScalar cutoffAngle = SkIntToScalar(15);
SkScalar kd = SkIntToScalar(2);
SkScalar ks = SkIntToScalar(1);
@ -149,8 +157,18 @@ protected:
}
}
bool onAnimate(const SkAnimTimer& timer) override {
static const SkScalar kDesiredDurationSecs = 15.0f;
fAzimuth = kStartAzimuth + timer.scaled(360.0f/kDesiredDurationSecs, 360.0f);
return true;
}
private:
static const int kStartAzimuth = 225;
SkBitmap fBitmap;
SkScalar fAzimuth;
typedef GM INHERITED;
};

View File

@ -6,6 +6,7 @@
*/
#include "gm.h"
#include "SkAnimTimer.h"
#include "SkCanvas.h"
#include "SkPath.h"
@ -14,13 +15,14 @@
static const int kWidth = 640;
static const int kHeight = 480;
static const SkScalar kAngle = 0.305f;
static const int kMaxNumSteps = 140;
// Renders a string art shape.
// The particular shape rendered can be controlled by adjusting kAngle, from 0 to 1
class StringArtGM : public skiagm::GM {
public:
StringArtGM() {}
StringArtGM() : fNumSteps(kMaxNumSteps) {}
protected:
@ -42,15 +44,13 @@ protected:
SkPath path;
path.moveTo(center);
while (length < (SkScalarHalf(size) - 10.f))
{
for (int i = 0; i < fNumSteps && length < (SkScalarHalf(size) - 10.f); ++i) {
SkPoint rp = SkPoint::Make(length*SkScalarCos(step) + center.fX,
length*SkScalarSin(step) + center.fY);
path.lineTo(rp);
length += angle / SkScalarHalf(SK_ScalarPI);
step += angle;
}
path.close();
SkPaint paint;
paint.setAntiAlias(true);
@ -60,7 +60,24 @@ protected:
canvas->drawPath(path, paint);
}
bool onAnimate(const SkAnimTimer& timer) override {
static const SkScalar kDesiredDurationSecs = 3.0f;
// Make the animation ping-pong back and forth but start in the fully drawn state
SkScalar fraction = 1.0f - timer.scaled(2.0f/kDesiredDurationSecs, 2.0f);
if (fraction <= 0.0f) {
fraction = -fraction;
}
SkASSERT(fraction >= 0.0f && fraction <= 1.0f);
fNumSteps = (int) (fraction * kMaxNumSteps);
return true;
}
private:
int fNumSteps;
typedef GM INHERITED;
};