Add sampler bias for the nofilter/translate specializations
Convert SkBitmapProcState::setupForTranslate() to use SkBitmapProcStateAutoMapper. This adds bias for the translate procs: Clamp_S32_D32_nofilter_trans_shaderproc, Repeat_S32_D32_nofilter_trans_shaderproc Since the original impl checks for int overflow, extend SkBitmapProcStateAutoMapper to detect this condition. BUG=chromium:581870 R=reed@google.com GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1642273002 Review URL: https://codereview.chromium.org/1642273002
This commit is contained in:
parent
e645965a7c
commit
653c12d773
@ -586,24 +586,36 @@ static void DoNothing_shaderproc(const void*, int x, int y,
|
||||
}
|
||||
|
||||
bool SkBitmapProcState::setupForTranslate() {
|
||||
#ifdef SK_SUPPORT_LEGACY_SAMPLER_BIAS
|
||||
SkPoint pt;
|
||||
fInvProc(fInvMatrix, SK_ScalarHalf, SK_ScalarHalf, &pt);
|
||||
|
||||
const SkScalar too_big = SkIntToScalar(1 << 30);
|
||||
if (SkScalarAbs(pt.fX) > too_big || SkScalarAbs(pt.fY) > too_big) {
|
||||
return false;
|
||||
}
|
||||
|
||||
fFilterOneX = SkScalarFloorToInt(pt.fX);
|
||||
fFilterOneY = SkScalarFloorToInt(pt.fY);
|
||||
#else
|
||||
SkBitmapProcStateAutoMapper mapper(*this, 0, 0);
|
||||
|
||||
/*
|
||||
* if the translate is larger than our ints, we can get random results, or
|
||||
* worse, we might get 0x80000000, which wreaks havoc on us, since we can't
|
||||
* negate it.
|
||||
*/
|
||||
const SkScalar too_big = SkIntToScalar(1 << 30);
|
||||
if (SkScalarAbs(pt.fX) > too_big || SkScalarAbs(pt.fY) > too_big) {
|
||||
if (mapper.isOverflow()) {
|
||||
return false;
|
||||
}
|
||||
|
||||
// Since we know we're not filtered, we re-purpose these fields allow
|
||||
// us to go from device -> src coordinates w/ just an integer add,
|
||||
// rather than running through the inverse-matrix
|
||||
fFilterOneX = SkScalarFloorToInt(pt.fX);
|
||||
fFilterOneY = SkScalarFloorToInt(pt.fY);
|
||||
fFilterOneX = SkFractionalIntToInt(mapper.x());
|
||||
fFilterOneY = SkFractionalIntToInt(mapper.y());
|
||||
#endif
|
||||
|
||||
return true;
|
||||
}
|
||||
|
||||
|
@ -206,13 +206,27 @@ public:
|
||||
const SkFixed biasY = (s.fInvMatrix.getScaleY() > 0);
|
||||
fX = SkScalarToFractionalInt(pt.x()) - SkFixedToFractionalInt(biasX);
|
||||
fY = SkScalarToFractionalInt(pt.y()) - SkFixedToFractionalInt(biasY);
|
||||
|
||||
/*
|
||||
* (see SkBitmapProcState::setupForTranslate, which is the only user of this flag)
|
||||
*
|
||||
* if the translate is larger than our ints, we can get random results, or
|
||||
* worse, we might get 0x80000000, which wreaks havoc on us, since we can't
|
||||
* negate it.
|
||||
*/
|
||||
const SkScalar too_big = SkIntToScalar(1 << 30);
|
||||
fOverflow = SkScalarAbs(pt.x() - SkFixedToScalar(biasX)) > too_big
|
||||
|| SkScalarAbs(pt.y() - SkFixedToScalar(biasY)) > too_big;
|
||||
}
|
||||
|
||||
SkFractionalInt x() const { return fX; }
|
||||
SkFractionalInt y() const { return fY; }
|
||||
|
||||
bool isOverflow() const { return fOverflow; }
|
||||
|
||||
private:
|
||||
SkFractionalInt fX, fY;
|
||||
bool fOverflow;
|
||||
};
|
||||
|
||||
#endif
|
||||
|
Loading…
Reference in New Issue
Block a user