Create SDL backed SkOSWindow
BUG=skia: Review URL: https://codereview.chromium.org/1413593007
This commit is contained in:
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@ -9,6 +9,9 @@
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# * Basic widgets and controls.
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{
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'variables': {
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'skia_use_sdl%': 0,
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},
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'targets': [
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{
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'target_name': 'views',
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@ -61,6 +64,11 @@
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'../src/views/SkWidgets.cpp',
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'../src/views/SkWindow.cpp',
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# Unix
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'../src/views/unix/SkOSWindow_Unix.cpp',
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'../src/views/unix/keysym2ucs.c',
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'../src/views/unix/skia_unix.cpp',
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# Mac
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'../src/views/mac/SkEventNotifier.h',
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'../src/views/mac/SkEventNotifier.mm',
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@ -71,21 +79,9 @@
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'../src/views/mac/SkOSWindow_Mac.mm',
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'../src/views/mac/skia_mac.mm',
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# SDL
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'../src/views/sdl/SkOSWindow_SDL.cpp',
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# *nix
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'../src/views/unix/SkOSWindow_Unix.cpp',
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'../src/views/unix/keysym2ucs.c',
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'../src/views/unix/skia_unix.cpp',
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# Windows
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'../src/views/win/SkOSWindow_win.cpp',
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'../src/views/win/skia_win.cpp',
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],
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'sources!' : [
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'../src/views/sdl/SkOSWindow_SDL.cpp',
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],
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'conditions': [
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[ 'skia_gpu == 1', {
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@ -141,6 +137,25 @@
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'../include/gpu',
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],
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}],
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[ 'skia_use_sdl == 1', {
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'defines': [
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'SK_USE_SDL',
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],
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'dependencies': [
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'sdl.gyp:sdl',
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],
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'sources!': [
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'../src/views/unix/SkOSWindow_Unix.cpp',
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'../src/views/unix/keysym2ucs.c',
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'../src/views/unix/skia_unix.cpp',
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],
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'sources': [
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'../src/views/sdl/SkOSWindow_SDL.cpp',
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],
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'export_dependent_settings': [
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'sdl.gyp:sdl',
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],
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}],
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],
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'direct_dependent_settings': {
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'include_dirs': [
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@ -18,8 +18,6 @@
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class SK_API SkGLContext : public SkRefCnt {
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public:
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~SkGLContext() override;
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bool isValid() const { return NULL != gl(); }
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@ -11,32 +11,51 @@
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#define SkOSWindow_SDL_DEFINED
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#include "SDL.h"
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#include "SDL_opengl.h"
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#include "SkWindow.h"
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class SkGLCanvas;
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class SkOSWindow : public SkWindow {
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public:
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SkOSWindow(void* screen);
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virtual ~SkOSWindow();
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static bool PostEvent(SkEvent* evt, SkEventSinkID, SkMSec delay);
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static bool PostEvent(SkEvent* evt, SkEventSinkID, SkMSec delay) { SkFAIL("not implemented\n");
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return false;
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}
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void handleSDLEvent(const SDL_Event& event);
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enum SkBackEndTypes {
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kNone_BackEndType,
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kNativeGL_BackEndType,
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#if SK_ANGLE
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kANGLE_BackEndType,
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#endif // SK_ANGLE
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#if SK_COMMAND_BUFFER
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kCommandBuffer_BackEndType,
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#endif // SK_COMMAND_BUFFER
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};
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void detach();
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bool attach(SkBackEndTypes attachType, int msaaSampleCount, AttachmentInfo*);
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void present();
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bool makeFullscreen();
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void setVsync(bool);
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void closeWindow();
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void loop() {
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while (!fQuit) {
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this->handleEvents();
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this->update(nullptr);
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}
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}
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protected:
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// overrides from SkWindow
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virtual void onHandleInval(const SkIRect&);
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// overrides from SkView
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virtual void onAddMenu(const SkOSMenu*);
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virtual void onSetTitle(const char[]);
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void onSetTitle(const char title[]) override;
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private:
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SDL_Surface* fScreen;
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SDL_Surface* fSurface;
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SkGLCanvas* fGLCanvas;
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void doDraw();
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void handleEvents();
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bool fQuit;
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SDL_Window* fWindow;
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SDL_GLContext fGLContext;
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typedef SkWindow INHERITED;
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};
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@ -1,4 +1,3 @@
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/*
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* Copyright 2011 Google Inc.
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*
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@ -7,163 +6,156 @@
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*/
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#include "SkOSWindow_SDL.h"
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#include "SkCanvas.h"
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#include "SkColorPriv.h"
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#include "SkGLCanvas.h"
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#include "SkOSMenu.h"
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#include "SkTime.h"
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static void post_SkEvent_event() {
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SDL_Event evt;
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evt.type = SDL_USEREVENT;
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evt.user.type = SDL_USEREVENT;
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evt.user.code = 0;
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evt.user.data1 = nullptr;
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evt.user.data2 = nullptr;
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SDL_PushEvent(&evt);
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#include <GL/gl.h>
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const int SCREEN_WIDTH = 640;
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const int SCREEN_HEIGHT = 480;
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static void handle_error() {
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const char* error = SDL_GetError();
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SkDebugf("SDL Error: %s\n", error);
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SDL_ClearError();
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}
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static bool skia_setBitmapFromSurface(SkBitmap* dst, SDL_Surface* src) {
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SkColorType ct;
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SkAlphaType at;
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switch (src->format->BytesPerPixel) {
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case 2:
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ct = kRGB_565_SkColorType;
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at = kOpaque_SkAlphaType;
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break;
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case 4:
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ct = kN32_SkColorType;
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at = kPremul_SkAlphaType;
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break;
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default:
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return false;
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}
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return dst->installPixels(SkImageInfo::Make(src->w, src->h, ct, at), src->pixels, src->pitch);
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}
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SkOSWindow::SkOSWindow(void* screen) {
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fScreen = reinterpret_cast<SDL_Surface*>(screen);
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this->resize(fScreen->w, fScreen->h);
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uint32_t rmask = SK_R32_MASK << SK_R32_SHIFT;
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uint32_t gmask = SK_G32_MASK << SK_G32_SHIFT;
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uint32_t bmask = SK_B32_MASK << SK_B32_SHIFT;
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uint32_t amask = SK_A32_MASK << SK_A32_SHIFT;
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if (fScreen->flags & SDL_OPENGL) {
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fSurface = nullptr;
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fGLCanvas = new SkGLCanvas;
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fGLCanvas->setViewport(fScreen->w, fScreen->h);
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} else {
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fGLCanvas = nullptr;
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fSurface = SDL_CreateRGBSurface(SDL_SWSURFACE, fScreen->w, fScreen->h,
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32, rmask, gmask, bmask, amask);
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SkOSWindow::SkOSWindow(void* screen) : fQuit(false) , fGLContext(nullptr) {
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//Create window
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SDL_Init(SDL_INIT_VIDEO|SDL_INIT_GAMECONTROLLER|SDL_INIT_EVENTS);
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fWindow = SDL_CreateWindow("SDL Window", SDL_WINDOWPOS_UNDEFINED, SDL_WINDOWPOS_UNDEFINED,
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SCREEN_WIDTH, SCREEN_HEIGHT,
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SDL_WINDOW_OPENGL|SDL_WINDOW_SHOWN );
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if (!fWindow) {
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handle_error();
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return;
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}
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SDL_StartTextInput();
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this->resize(SCREEN_WIDTH, SCREEN_HEIGHT);
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}
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SkOSWindow::~SkOSWindow() {
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delete fGLCanvas;
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if (fSurface) {
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SDL_FreeSurface(fSurface);
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if (fGLContext) {
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SDL_GL_DeleteContext(fGLContext);
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}
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//Destroy window
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SDL_DestroyWindow(fWindow);
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//Quit SDL subsystems
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SDL_Quit();
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}
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void SkOSWindow::detach() {
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if (fGLContext) {
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SDL_GL_DeleteContext(fGLContext);
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fGLContext = nullptr;
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}
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}
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#include <OpenGL/gl.h>
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bool SkOSWindow::attach(SkBackEndTypes attachType, int msaaSampleCount, AttachmentInfo*) {
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION, 3);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION, 1);
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SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK, SDL_GL_CONTEXT_PROFILE_CORE);
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void SkOSWindow::doDraw() {
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if (fGLCanvas) {
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glEnable(GL_BLEND);
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glBlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
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glHint(GL_LINE_SMOOTH_HINT, GL_DONT_CARE);
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glEnable(GL_TEXTURE_2D);
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glClearColor(0, 0, 0, 0);
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glClear(GL_COLOR_BUFFER_BIT);
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SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER, 1);
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SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE, 24);
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SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE, 8);
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int count = fGLCanvas->save();
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this->draw(fGLCanvas);
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fGLCanvas->restoreToCount(count);
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SDL_GL_SwapBuffers( );
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} else {
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if ( SDL_MUSTLOCK(fSurface) ) {
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if ( SDL_LockSurface(fSurface) < 0 ) {
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return;
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}
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if (msaaSampleCount > 0) {
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLEBUFFERS, 1);
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SDL_GL_SetAttribute(SDL_GL_MULTISAMPLESAMPLES, msaaSampleCount);
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}
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SkBitmap bitmap;
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if (skia_setBitmapFromSurface(&bitmap, fSurface)) {
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SkCanvas canvas(bitmap);
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this->draw(&canvas);
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fGLContext = SDL_GL_CreateContext(fWindow);
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if (!fGLContext) {
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handle_error();
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return false;
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}
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if ( SDL_MUSTLOCK(fSurface) ) {
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SDL_UnlockSurface(fSurface);
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int success = SDL_GL_MakeCurrent(fWindow, fGLContext);
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if (success != 0) {
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handle_error();
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return false;
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}
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int result = SDL_BlitSurface(fSurface, nullptr, fScreen, nullptr);
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if (result) {
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SkDebugf("------- SDL_BlitSurface returned %d\n", result);
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}
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SDL_UpdateRect(fScreen, 0, 0, fScreen->w, fScreen->h);
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}
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glViewport(0, 0, SCREEN_WIDTH, SCREEN_HEIGHT);
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glClearColor(1, 1, 1, 1);
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glClearStencil(0);
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glClear(GL_COLOR_BUFFER_BIT | GL_STENCIL_BUFFER_BIT);
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return true;
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}
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static SkKey find_skkey(SDLKey src) {
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// this array must match the enum order in SkKey.h
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static const SDLKey gKeys[] = {
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SDLK_UNKNOWN,
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SDLK_UNKNOWN, // left softkey
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SDLK_UNKNOWN, // right softkey
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SDLK_UNKNOWN, // home
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SDLK_UNKNOWN, // back
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SDLK_UNKNOWN, // send
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SDLK_UNKNOWN, // end
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SDLK_0,
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SDLK_1,
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SDLK_2,
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SDLK_3,
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SDLK_4,
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SDLK_5,
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SDLK_6,
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SDLK_7,
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SDLK_8,
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SDLK_9,
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SDLK_ASTERISK,
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SDLK_HASH,
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SDLK_UP,
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SDLK_DOWN,
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SDLK_LEFT,
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SDLK_RIGHT,
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SDLK_RETURN, // OK
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SDLK_UNKNOWN, // volume up
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SDLK_UNKNOWN, // volume down
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SDLK_UNKNOWN, // power
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SDLK_UNKNOWN, // camera
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};
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void SkOSWindow::present() {
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SDL_GL_SwapWindow(fWindow);
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}
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const SDLKey* array = gKeys;
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for (size_t i = 0; i < SK_ARRAY_COUNT(gKeys); i++) {
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if (array[i] == src) {
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return static_cast<SkKey>(i);
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bool SkOSWindow::makeFullscreen() {
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SDL_SetWindowFullscreen(fWindow, SDL_WINDOW_FULLSCREEN);
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return true;
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}
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void SkOSWindow::setVsync(bool vsync) {
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SDL_GL_SetSwapInterval(vsync ? 1 : 0);
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}
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void SkOSWindow::closeWindow() {
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fQuit = true;
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}
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static SkKey convert_sdlkey_to_skkey(SDL_Keycode src) {
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switch (src) {
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case SDLK_UP:
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return kUp_SkKey;
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case SDLK_DOWN:
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return kDown_SkKey;
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case SDLK_LEFT:
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return kLeft_SkKey;
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case SDLK_RIGHT:
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return kRight_SkKey;
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case SDLK_HOME:
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return kHome_SkKey;
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case SDLK_END:
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return kEnd_SkKey;
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case SDLK_ASTERISK:
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return kStar_SkKey;
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case SDLK_HASH:
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return kHash_SkKey;
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case SDLK_0:
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return k0_SkKey;
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case SDLK_1:
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return k1_SkKey;
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case SDLK_2:
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return k2_SkKey;
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case SDLK_3:
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return k3_SkKey;
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case SDLK_4:
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return k4_SkKey;
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case SDLK_5:
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return k5_SkKey;
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case SDLK_6:
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return k6_SkKey;
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case SDLK_7:
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return k7_SkKey;
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case SDLK_8:
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return k8_SkKey;
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case SDLK_9:
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return k9_SkKey;
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default:
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return kNONE_SkKey;
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}
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}
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void SkOSWindow::handleSDLEvent(const SDL_Event& event) {
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void SkOSWindow::handleEvents() {
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SkEvent::ServiceQueueTimer();
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SkEvent::ProcessEvent();
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SDL_Event event;
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while(SDL_PollEvent(&event)) {
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switch (event.type) {
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case SDL_VIDEORESIZE:
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this->resize(event.resize.w, event.resize.h);
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break;
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case SDL_VIDEOEXPOSE:
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this->doDraw();
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break;
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case SDL_MOUSEMOTION:
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if (event.motion.state == SDL_PRESSED) {
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this->handleClick(event.motion.x, event.motion.y,
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SkView::Click::kMoved_State);
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SkView::Click::kMoved_State, nullptr);
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}
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break;
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case SDL_MOUSEBUTTONDOWN:
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@ -171,57 +163,71 @@ void SkOSWindow::handleSDLEvent(const SDL_Event& event) {
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this->handleClick(event.button.x, event.button.y,
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event.button.state == SDL_PRESSED ?
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SkView::Click::kDown_State :
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SkView::Click::kUp_State);
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SkView::Click::kUp_State, nullptr);
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break;
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case SDL_KEYDOWN: {
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SkKey sk = find_skkey(event.key.keysym.sym);
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SDL_Keycode key = event.key.keysym.sym;
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SkKey sk = convert_sdlkey_to_skkey(key);
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if (kNONE_SkKey != sk) {
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if (event.key.state == SDL_PRESSED) {
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this->handleKey(sk);
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} else {
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this->handleKeyUp(sk);
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}
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} else if (key == SDLK_ESCAPE) {
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fQuit = true;
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}
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break;
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}
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case SDL_USEREVENT:
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if (SkEvent::ProcessEvent()) {
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post_SkEvent_event();
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case SDL_TEXTINPUT: {
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size_t len = strlen(event.text.text);
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for (size_t i = 0; i < len; i++) {
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this->handleChar((SkUnichar)event.text.text[i]);
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}
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break;
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}
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case SDL_QUIT:
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fQuit = true;
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break;
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default:
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break;
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}
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}
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}
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void SkOSWindow::onHandleInval(const SkIRect& r) {
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SDL_Event evt;
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evt.type = SDL_VIDEOEXPOSE;
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evt.expose.type = SDL_VIDEOEXPOSE;
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SDL_PushEvent(&evt);
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}
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void SkOSWindow::onSetTitle(const char title[]) {
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SDL_WM_SetCaption(title, nullptr);
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SDL_SetWindowTitle(fWindow, title);
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}
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void SkOSWindow::onAddMenu(const SkOSMenu* sk_menu) {}
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///////////////////////////////////////////////////////////////////////////////////////
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void SkEvent::SignalNonEmptyQueue() {
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SkDebugf("-------- signal nonempty\n");
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post_SkEvent_event();
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// nothing to do, since we spin on our event-queue
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}
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|
||||
static Uint32 timer_callback(Uint32 interval) {
|
||||
// SkDebugf("-------- timercallback %d\n", interval);
|
||||
SkEvent::ServiceQueueTimer();
|
||||
void SkEvent::SignalQueueTimer(SkMSec delay) {
|
||||
// just need to record the delay time. We handle waking up for it in
|
||||
}
|
||||
|
||||
//////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
|
||||
#include "SkApplication.h"
|
||||
#include "SkEvent.h"
|
||||
#include "SkWindow.h"
|
||||
|
||||
int main(int argc, char** argv){
|
||||
SkOSWindow* window = create_sk_window(nullptr, argc, argv);
|
||||
|
||||
// drain any events that occurred before |window| was assigned.
|
||||
while (SkEvent::ProcessEvent());
|
||||
|
||||
// Start normal Skia sequence
|
||||
application_init();
|
||||
|
||||
window->loop();
|
||||
|
||||
delete window;
|
||||
application_term();
|
||||
return 0;
|
||||
}
|
||||
|
||||
void SkEvent::SignalQueueTimer(SkMSec delay)
|
||||
{
|
||||
SDL_SetTimer(0, nullptr);
|
||||
if (delay) {
|
||||
SDL_SetTimer(delay, timer_callback);
|
||||
}
|
||||
}
|
||||
|
2
third_party/libsdl/linux/README
vendored
2
third_party/libsdl/linux/README
vendored
@ -1,5 +1,5 @@
|
||||
To generate SDL_config.h run:
|
||||
1) ../../externals/sdl/configure
|
||||
1) ../../externals/sdl/configure --disable-audio --disable-joystick --disable-haptic --disable-power --disable-video-wayland --disable-video-mir --disable-video-dummy --disable-dbus --disable-ibus --disable-libudev
|
||||
2) make -j32
|
||||
3) if you save the awk output, then you can get a list of files required for
|
||||
the build with this awk one liner:
|
||||
|
52
third_party/libsdl/linux/SDL_config.h
vendored
52
third_party/libsdl/linux/SDL_config.h
vendored
@ -1,7 +1,7 @@
|
||||
/* include/SDL_config.h. Generated from SDL_config.h.in by configure. */
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
Copyright (C) 1997-2015 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
@ -50,7 +50,12 @@
|
||||
#endif
|
||||
#define HAVE_GCC_ATOMICS 1
|
||||
/* #undef HAVE_GCC_SYNC_LOCK_TEST_AND_SET */
|
||||
#define HAVE_PTHREAD_SPINLOCK 1
|
||||
|
||||
/* #undef HAVE_DDRAW_H */
|
||||
/* #undef HAVE_DINPUT_H */
|
||||
/* #undef HAVE_DSOUND_H */
|
||||
/* #undef HAVE_DXGI_H */
|
||||
/* #undef HAVE_XINPUT_H */
|
||||
|
||||
/* Comment this if you want to build without any C library requirements */
|
||||
#define HAVE_LIBC 1
|
||||
@ -75,9 +80,9 @@
|
||||
#define HAVE_SIGNAL_H 1
|
||||
/* #undef HAVE_ALTIVEC_H */
|
||||
/* #undef HAVE_PTHREAD_NP_H */
|
||||
// TODO we currently disable this, is this okay?
|
||||
//#define HAVE_LIBUDEV_H 1
|
||||
//#define HAVE_DBUS_DBUS_H 1
|
||||
/* #undef HAVE_LIBUDEV_H */
|
||||
/* #undef HAVE_DBUS_DBUS_H */
|
||||
/* #undef HAVE_IBUS_IBUS_H */
|
||||
|
||||
/* C library functions */
|
||||
#define HAVE_MALLOC 1
|
||||
@ -136,7 +141,6 @@
|
||||
#define HAVE_M_PI /**/
|
||||
#define HAVE_ATAN 1
|
||||
#define HAVE_ATAN2 1
|
||||
#define HAVE_TAN 1
|
||||
#define HAVE_ACOS 1
|
||||
#define HAVE_ASIN 1
|
||||
#define HAVE_CEIL 1
|
||||
@ -151,6 +155,9 @@
|
||||
#define HAVE_SIN 1
|
||||
#define HAVE_SINF 1
|
||||
#define HAVE_SQRT 1
|
||||
#define HAVE_SQRTF 1
|
||||
#define HAVE_TAN 1
|
||||
#define HAVE_TANF 1
|
||||
#define HAVE_FSEEKO 1
|
||||
#define HAVE_FSEEKO64 1
|
||||
#define HAVE_SIGACTION 1
|
||||
@ -182,14 +189,14 @@
|
||||
/* #undef SDL_CPUINFO_DISABLED */
|
||||
/* #undef SDL_EVENTS_DISABLED */
|
||||
/* #undef SDL_FILE_DISABLED */
|
||||
/* #undef SDL_JOYSTICK_DISABLED */
|
||||
/* #undef SDL_HAPTIC_DISABLED */
|
||||
#define SDL_JOYSTICK_DISABLED 1
|
||||
#define SDL_HAPTIC_DISABLED 1
|
||||
/* #undef SDL_LOADSO_DISABLED */
|
||||
/* #undef SDL_RENDER_DISABLED */
|
||||
/* #undef SDL_THREADS_DISABLED */
|
||||
/* #undef SDL_TIMERS_DISABLED */
|
||||
/* #undef SDL_VIDEO_DISABLED */
|
||||
/* #undef SDL_POWER_DISABLED */
|
||||
#define SDL_POWER_DISABLED 1
|
||||
/* #undef SDL_FILESYSTEM_DISABLED */
|
||||
|
||||
/* Enable various audio drivers */
|
||||
@ -204,10 +211,12 @@
|
||||
/* #undef SDL_AUDIO_DRIVER_COREAUDIO */
|
||||
/* #undef SDL_AUDIO_DRIVER_DISK */
|
||||
/* #undef SDL_AUDIO_DRIVER_DUMMY */
|
||||
/* #undef SDL_AUDIO_DRIVER_ANDROID */
|
||||
/* #undef SDL_AUDIO_DRIVER_XAUDIO2 */
|
||||
/* #undef SDL_AUDIO_DRIVER_DSOUND */
|
||||
/* #undef SDL_AUDIO_DRIVER_ESD */
|
||||
/* #undef SDL_AUDIO_DRIVER_ESD_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_NACL */
|
||||
/* #undef SDL_AUDIO_DRIVER_NAS */
|
||||
/* #undef SDL_AUDIO_DRIVER_NAS_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_SNDIO */
|
||||
@ -220,6 +229,7 @@
|
||||
/* #undef SDL_AUDIO_DRIVER_WINMM */
|
||||
/* #undef SDL_AUDIO_DRIVER_FUSIONSOUND */
|
||||
/* #undef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC */
|
||||
/* #undef SDL_AUDIO_DRIVER_EMSCRIPTEN */
|
||||
|
||||
/* Enable various input drivers */
|
||||
#define SDL_INPUT_LINUXEV 1
|
||||
@ -227,16 +237,20 @@
|
||||
/* #undef SDL_INPUT_TSLIB */
|
||||
/* #undef SDL_JOYSTICK_HAIKU */
|
||||
/* #undef SDL_JOYSTICK_DINPUT */
|
||||
/* #undef SDL_JOYSTICK_XINPUT */
|
||||
/* #undef SDL_JOYSTICK_DUMMY */
|
||||
/* #undef SDL_JOYSTICK_IOKIT */
|
||||
#define SDL_JOYSTICK_LINUX 1
|
||||
/* #undef SDL_JOYSTICK_LINUX */
|
||||
/* #undef SDL_JOYSTICK_ANDROID */
|
||||
/* #undef SDL_JOYSTICK_WINMM */
|
||||
/* #undef SDL_JOYSTICK_USBHID */
|
||||
/* #undef SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H */
|
||||
/* #undef SDL_JOYSTICK_EMSCRIPTEN */
|
||||
/* #undef SDL_HAPTIC_DUMMY */
|
||||
#define SDL_HAPTIC_LINUX 1
|
||||
/* #undef SDL_HAPTIC_LINUX */
|
||||
/* #undef SDL_HAPTIC_IOKIT */
|
||||
/* #undef SDL_HAPTIC_DINPUT */
|
||||
/* #undef SDL_HAPTIC_XINPUT */
|
||||
|
||||
/* Enable various shared object loading systems */
|
||||
/* #undef SDL_LOADSO_HAIKU */
|
||||
@ -262,7 +276,7 @@
|
||||
/* #undef SDL_VIDEO_DRIVER_COCOA */
|
||||
/* #undef SDL_VIDEO_DRIVER_DIRECTFB */
|
||||
/* #undef SDL_VIDEO_DRIVER_DIRECTFB_DYNAMIC */
|
||||
#define SDL_VIDEO_DRIVER_DUMMY 1
|
||||
/* #undef SDL_VIDEO_DRIVER_DUMMY */
|
||||
/* #undef SDL_VIDEO_DRIVER_WINDOWS */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND */
|
||||
/* #undef SDL_VIDEO_DRIVER_WAYLAND_QT_TOUCH */
|
||||
@ -275,6 +289,8 @@
|
||||
/* #undef SDL_VIDEO_DRIVER_MIR_DYNAMIC_XKBCOMMON */
|
||||
#define SDL_VIDEO_DRIVER_X11 1
|
||||
/* #undef SDL_VIDEO_DRIVER_RPI */
|
||||
/* #undef SDL_VIDEO_DRIVER_ANDROID */
|
||||
/* #undef SDL_VIDEO_DRIVER_EMSCRIPTEN */
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC "libX11.so.6"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XEXT "libXext.so.6"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XCURSOR "libXcursor.so.1"
|
||||
@ -284,6 +300,7 @@
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XSS "libXss.so.1"
|
||||
#define SDL_VIDEO_DRIVER_X11_DYNAMIC_XVIDMODE "libXxf86vm.so.1"
|
||||
#define SDL_VIDEO_DRIVER_X11_XCURSOR 1
|
||||
#define SDL_VIDEO_DRIVER_X11_XDBE 1
|
||||
#define SDL_VIDEO_DRIVER_X11_XINERAMA 1
|
||||
#define SDL_VIDEO_DRIVER_X11_XINPUT2 1
|
||||
#define SDL_VIDEO_DRIVER_X11_XINPUT2_SUPPORTS_MULTITOUCH 1
|
||||
@ -292,9 +309,11 @@
|
||||
#define SDL_VIDEO_DRIVER_X11_XSHAPE 1
|
||||
#define SDL_VIDEO_DRIVER_X11_XVIDMODE 1
|
||||
#define SDL_VIDEO_DRIVER_X11_SUPPORTS_GENERIC_EVENTS 1
|
||||
#define SDL_VIDEO_DRIVER_X11_CONST_PARAM_XDATA32 1
|
||||
#define SDL_VIDEO_DRIVER_X11_CONST_PARAM_XEXTADDDISPLAY 1
|
||||
#define SDL_VIDEO_DRIVER_X11_HAS_XKBKEYCODETOKEYSYM 1
|
||||
/* #undef SDL_VIDEO_DRIVER_NACL */
|
||||
/* #undef SDL_VIDEO_DRIVER_VIVANTE */
|
||||
/* #undef SDL_VIDEO_DRIVER_VIVANTE_VDK */
|
||||
|
||||
/* #undef SDL_VIDEO_RENDER_D3D */
|
||||
/* #undef SDL_VIDEO_RENDER_D3D11 */
|
||||
@ -316,10 +335,12 @@
|
||||
/* #undef SDL_VIDEO_OPENGL_OSMESA_DYNAMIC */
|
||||
|
||||
/* Enable system power support */
|
||||
#define SDL_POWER_LINUX 1
|
||||
/* #undef SDL_POWER_LINUX */
|
||||
/* #undef SDL_POWER_WINDOWS */
|
||||
/* #undef SDL_POWER_MACOSX */
|
||||
/* #undef SDL_POWER_HAIKU */
|
||||
/* #undef SDL_POWER_ANDROID */
|
||||
/* #undef SDL_POWER_EMSCRIPTEN */
|
||||
/* #undef SDL_POWER_HARDWIRED */
|
||||
|
||||
/* Enable system filesystem support */
|
||||
@ -328,6 +349,9 @@
|
||||
/* #undef SDL_FILESYSTEM_DUMMY */
|
||||
#define SDL_FILESYSTEM_UNIX 1
|
||||
/* #undef SDL_FILESYSTEM_WINDOWS */
|
||||
/* #undef SDL_FILESYSTEM_NACL */
|
||||
/* #undef SDL_FILESYSTEM_ANDROID */
|
||||
/* #undef SDL_FILESYSTEM_EMSCRIPTEN */
|
||||
|
||||
/* Enable assembly routines */
|
||||
#define SDL_ASSEMBLY_ROUTINES 1
|
||||
|
116
third_party/libsdl/linux/sdl_linux.gypi
vendored
116
third_party/libsdl/linux/sdl_linux.gypi
vendored
@ -14,12 +14,100 @@
|
||||
'-lrt'
|
||||
],
|
||||
},
|
||||
'include_dirs': [
|
||||
# TODO we currently disable dbus, is this okay?
|
||||
#'/usr/include/dbus-1.0',
|
||||
#'/usr/lib/x86_64-linux-gnu/dbus-1.0/include',
|
||||
],
|
||||
'sources': [
|
||||
'<(src_dir)/src/SDL.c',
|
||||
'<(src_dir)/src/SDL_assert.c',
|
||||
'<(src_dir)/src/SDL_error.c',
|
||||
'<(src_dir)/src/SDL_hints.c',
|
||||
'<(src_dir)/src/SDL_log.c',
|
||||
'<(src_dir)/src/atomic/SDL_atomic.c',
|
||||
'<(src_dir)/src/atomic/SDL_spinlock.c',
|
||||
'<(src_dir)/src/audio/SDL_audio.c',
|
||||
'<(src_dir)/src/audio/SDL_audiocvt.c',
|
||||
'<(src_dir)/src/audio/SDL_audiodev.c',
|
||||
'<(src_dir)/src/audio/SDL_audiotypecvt.c',
|
||||
'<(src_dir)/src/audio/SDL_mixer.c',
|
||||
'<(src_dir)/src/audio/SDL_wave.c',
|
||||
'<(src_dir)/src/cpuinfo/SDL_cpuinfo.c',
|
||||
'<(src_dir)/src/dynapi/SDL_dynapi.c',
|
||||
'<(src_dir)/src/events/SDL_clipboardevents.c',
|
||||
'<(src_dir)/src/events/SDL_dropevents.c',
|
||||
'<(src_dir)/src/events/SDL_events.c',
|
||||
'<(src_dir)/src/events/SDL_gesture.c',
|
||||
'<(src_dir)/src/events/SDL_keyboard.c',
|
||||
'<(src_dir)/src/events/SDL_mouse.c',
|
||||
'<(src_dir)/src/events/SDL_quit.c',
|
||||
'<(src_dir)/src/events/SDL_touch.c',
|
||||
'<(src_dir)/src/events/SDL_windowevents.c',
|
||||
'<(src_dir)/src/file/SDL_rwops.c',
|
||||
'<(src_dir)/src/haptic/SDL_haptic.c',
|
||||
'<(src_dir)/src/joystick/SDL_gamecontroller.c',
|
||||
'<(src_dir)/src/joystick/SDL_joystick.c',
|
||||
'<(src_dir)/src/libm/e_atan2.c',
|
||||
'<(src_dir)/src/libm/e_log.c',
|
||||
'<(src_dir)/src/libm/e_pow.c',
|
||||
'<(src_dir)/src/libm/e_rem_pio2.c',
|
||||
'<(src_dir)/src/libm/e_sqrt.c',
|
||||
'<(src_dir)/src/libm/k_cos.c',
|
||||
'<(src_dir)/src/libm/k_rem_pio2.c',
|
||||
'<(src_dir)/src/libm/k_sin.c',
|
||||
'<(src_dir)/src/libm/k_tan.c',
|
||||
'<(src_dir)/src/libm/s_atan.c',
|
||||
'<(src_dir)/src/libm/s_copysign.c',
|
||||
'<(src_dir)/src/libm/s_cos.c',
|
||||
'<(src_dir)/src/libm/s_fabs.c',
|
||||
'<(src_dir)/src/libm/s_floor.c',
|
||||
'<(src_dir)/src/libm/s_scalbn.c',
|
||||
'<(src_dir)/src/libm/s_sin.c',
|
||||
'<(src_dir)/src/libm/s_tan.c',
|
||||
'<(src_dir)/src/power/SDL_power.c',
|
||||
'<(src_dir)/src/render/SDL_d3dmath.c',
|
||||
'<(src_dir)/src/render/SDL_render.c',
|
||||
'<(src_dir)/src/render/SDL_yuv_mmx.c',
|
||||
'<(src_dir)/src/render/SDL_yuv_sw.c',
|
||||
'<(src_dir)/src/render/direct3d/SDL_render_d3d.c',
|
||||
'<(src_dir)/src/render/direct3d11/SDL_render_d3d11.c',
|
||||
'<(src_dir)/src/render/opengl/SDL_render_gl.c',
|
||||
'<(src_dir)/src/render/opengl/SDL_shaders_gl.c',
|
||||
'<(src_dir)/src/render/opengles/SDL_render_gles.c',
|
||||
'<(src_dir)/src/render/opengles2/SDL_render_gles2.c',
|
||||
'<(src_dir)/src/render/opengles2/SDL_shaders_gles2.c',
|
||||
'<(src_dir)/src/render/psp/SDL_render_psp.c',
|
||||
'<(src_dir)/src/render/software/SDL_blendfillrect.c',
|
||||
'<(src_dir)/src/render/software/SDL_blendline.c',
|
||||
'<(src_dir)/src/render/software/SDL_blendpoint.c',
|
||||
'<(src_dir)/src/render/software/SDL_drawline.c',
|
||||
'<(src_dir)/src/render/software/SDL_drawpoint.c',
|
||||
'<(src_dir)/src/render/software/SDL_render_sw.c',
|
||||
'<(src_dir)/src/render/software/SDL_rotate.c',
|
||||
'<(src_dir)/src/stdlib/SDL_getenv.c',
|
||||
'<(src_dir)/src/stdlib/SDL_iconv.c',
|
||||
'<(src_dir)/src/stdlib/SDL_malloc.c',
|
||||
'<(src_dir)/src/stdlib/SDL_qsort.c',
|
||||
'<(src_dir)/src/stdlib/SDL_stdlib.c',
|
||||
'<(src_dir)/src/stdlib/SDL_string.c',
|
||||
'<(src_dir)/src/thread/SDL_thread.c',
|
||||
'<(src_dir)/src/timer/SDL_timer.c',
|
||||
'<(src_dir)/src/video/SDL_RLEaccel.c',
|
||||
'<(src_dir)/src/video/SDL_blit.c',
|
||||
'<(src_dir)/src/video/SDL_blit_0.c',
|
||||
'<(src_dir)/src/video/SDL_blit_1.c',
|
||||
'<(src_dir)/src/video/SDL_blit_A.c',
|
||||
'<(src_dir)/src/video/SDL_blit_N.c',
|
||||
'<(src_dir)/src/video/SDL_blit_auto.c',
|
||||
'<(src_dir)/src/video/SDL_blit_copy.c',
|
||||
'<(src_dir)/src/video/SDL_blit_slow.c',
|
||||
'<(src_dir)/src/video/SDL_bmp.c',
|
||||
'<(src_dir)/src/video/SDL_clipboard.c',
|
||||
'<(src_dir)/src/video/SDL_egl.c',
|
||||
'<(src_dir)/src/video/SDL_fillrect.c',
|
||||
'<(src_dir)/src/video/SDL_pixels.c',
|
||||
'<(src_dir)/src/video/SDL_rect.c',
|
||||
'<(src_dir)/src/video/SDL_shape.c',
|
||||
'<(src_dir)/src/video/SDL_stretch.c',
|
||||
'<(src_dir)/src/video/SDL_surface.c',
|
||||
'<(src_dir)/src/video/SDL_video.c',
|
||||
'<(src_dir)/src/loadso/dlopen/SDL_sysloadso.c',
|
||||
'<(src_dir)/src/video/x11/SDL_x11clipboard.c',
|
||||
'<(src_dir)/src/video/x11/SDL_x11dyn.c',
|
||||
'<(src_dir)/src/video/x11/SDL_x11events.c',
|
||||
@ -42,18 +130,24 @@
|
||||
'<(src_dir)/src/thread/pthread/SDL_sysmutex.c',
|
||||
'<(src_dir)/src/thread/pthread/SDL_syscond.c',
|
||||
'<(src_dir)/src/thread/pthread/SDL_systls.c',
|
||||
'<(src_dir)/src/joystick/linux/SDL_sysjoystick.c',
|
||||
'<(src_dir)/src/haptic/linux/SDL_syshaptic.c',
|
||||
'<(src_dir)/src/power/linux/SDL_syspower.c',
|
||||
'<(src_dir)/src/filesystem/unix/SDL_sysfilesystem.c',
|
||||
'<(src_dir)/src/timer/unix/SDL_systimer.c',
|
||||
'<(src_dir)/src/core/linux/SDL_udev.c',
|
||||
'<(src_dir)/src/core/linux/SDL_evdev.c',
|
||||
'<(src_dir)/src/loadso/dlopen/SDL_sysloadso.c',
|
||||
'<(src_dir)/src/joystick/dummy/SDL_sysjoystick.c',
|
||||
'<(src_dir)/src/haptic/dummy/SDL_syshaptic.c',
|
||||
'<(src_dir)/src/main/dummy/SDL_dummy_main.c',
|
||||
],
|
||||
'defines': [
|
||||
'__LINUX__',
|
||||
'_REENTRANT'
|
||||
],
|
||||
'cflags': [ '-fPIC' ],
|
||||
'cflags': [
|
||||
'-fPIC',
|
||||
'-O3',
|
||||
'-mmmx',
|
||||
'-m3dnow',
|
||||
'-msse',
|
||||
'-msse2',
|
||||
'-fvisibility=hidden',
|
||||
],
|
||||
}
|
||||
|
8
third_party/libsdl/sdl.gypi
vendored
8
third_party/libsdl/sdl.gypi
vendored
@ -8,17 +8,11 @@
|
||||
{
|
||||
'target_name': 'sdl',
|
||||
'product_name': 'sdl',
|
||||
'type': 'shared_library',
|
||||
'type': 'static_library',
|
||||
'include_dirs': [
|
||||
'<(base_dir)/<(skia_os)',
|
||||
'<(src_dir)/include',
|
||||
],
|
||||
'includes': [
|
||||
'sdl_sources.gypi',
|
||||
],
|
||||
'sources': [
|
||||
'<@(sdl_sources)',
|
||||
],
|
||||
'direct_dependent_settings': {
|
||||
'include_dirs': [
|
||||
'<(src_dir)/include',
|
||||
|
92
third_party/libsdl/sdl_sources.gypi
vendored
92
third_party/libsdl/sdl_sources.gypi
vendored
@ -1,92 +0,0 @@
|
||||
# Copyright 2015 Google Inc.
|
||||
#
|
||||
# Use of this source code is governed by a BSD-style license that can be
|
||||
# found in the LICENSE file.
|
||||
# This file includes all of the general files for building sdl
|
||||
# The parent gyp/gypi file must define
|
||||
# 'src_dir' e.g. ../third_party/libsdl/src
|
||||
#
|
||||
{
|
||||
'variables': {
|
||||
'sdl_sources': [
|
||||
'<(src_dir)/src/SDL_assert.c',
|
||||
'<(src_dir)/src/SDL_error.c',
|
||||
'<(src_dir)/src/SDL_hints.c',
|
||||
'<(src_dir)/src/SDL_log.c',
|
||||
'<(src_dir)/src/atomic/SDL_atomic.c',
|
||||
'<(src_dir)/src/atomic/SDL_spinlock.c',
|
||||
'<(src_dir)/src/audio/SDL_audio.c',
|
||||
'<(src_dir)/src/audio/SDL_audiocvt.c',
|
||||
'<(src_dir)/src/audio/SDL_audiodev.c',
|
||||
'<(src_dir)/src/audio/SDL_audiotypecvt.c',
|
||||
'<(src_dir)/src/audio/SDL_mixer.c',
|
||||
'<(src_dir)/src/audio/SDL_wave.c',
|
||||
'<(src_dir)/src/cpuinfo/SDL_cpuinfo.c',
|
||||
'<(src_dir)/src/dynapi/SDL_dynapi.c',
|
||||
'<(src_dir)/src/events/SDL_clipboardevents.c',
|
||||
'<(src_dir)/src/events/SDL_dropevents.c',
|
||||
'<(src_dir)/src/events/SDL_events.c',
|
||||
'<(src_dir)/src/events/SDL_gesture.c',
|
||||
'<(src_dir)/src/events/SDL_keyboard.c',
|
||||
'<(src_dir)/src/events/SDL_mouse.c',
|
||||
'<(src_dir)/src/events/SDL_quit.c',
|
||||
'<(src_dir)/src/events/SDL_touch.c',
|
||||
'<(src_dir)/src/events/SDL_windowevents.c',
|
||||
'<(src_dir)/src/file/SDL_rwops.c',
|
||||
'<(src_dir)/src/haptic/SDL_haptic.c',
|
||||
'<(src_dir)/src/joystick/SDL_gamecontroller.c',
|
||||
'<(src_dir)/src/joystick/SDL_joystick.c',
|
||||
'<(src_dir)/src/power/SDL_power.c',
|
||||
'<(src_dir)/src/render/SDL_d3dmath.c',
|
||||
'<(src_dir)/src/render/SDL_render.c',
|
||||
'<(src_dir)/src/render/SDL_yuv_mmx.c',
|
||||
'<(src_dir)/src/render/SDL_yuv_sw.c',
|
||||
'<(src_dir)/src/render/direct3d/SDL_render_d3d.c',
|
||||
'<(src_dir)/src/render/direct3d11/SDL_render_d3d11.c',
|
||||
'<(src_dir)/src/render/opengl/SDL_render_gl.c',
|
||||
'<(src_dir)/src/render/opengl/SDL_shaders_gl.c',
|
||||
'<(src_dir)/src/render/opengles/SDL_render_gles.c',
|
||||
'<(src_dir)/src/render/opengles2/SDL_render_gles2.c',
|
||||
'<(src_dir)/src/render/opengles2/SDL_shaders_gles2.c',
|
||||
'<(src_dir)/src/render/psp/SDL_render_psp.c',
|
||||
'<(src_dir)/src/render/software/SDL_blendfillrect.c',
|
||||
'<(src_dir)/src/render/software/SDL_blendline.c',
|
||||
'<(src_dir)/src/render/software/SDL_blendpoint.c',
|
||||
'<(src_dir)/src/render/software/SDL_drawline.c',
|
||||
'<(src_dir)/src/render/software/SDL_drawpoint.c',
|
||||
'<(src_dir)/src/render/software/SDL_render_sw.c',
|
||||
'<(src_dir)/src/render/software/SDL_rotate.c',
|
||||
'<(src_dir)/src/stdlib/SDL_getenv.c',
|
||||
'<(src_dir)/src/stdlib/SDL_iconv.c',
|
||||
'<(src_dir)/src/stdlib/SDL_malloc.c',
|
||||
'<(src_dir)/src/stdlib/SDL_qsort.c',
|
||||
'<(src_dir)/src/stdlib/SDL_stdlib.c',
|
||||
'<(src_dir)/src/stdlib/SDL_string.c',
|
||||
'<(src_dir)/src/thread/SDL_thread.c',
|
||||
'<(src_dir)/src/timer/SDL_timer.c',
|
||||
'<(src_dir)/src/video/SDL_RLEaccel.c',
|
||||
'<(src_dir)/src/video/SDL_blit.c',
|
||||
'<(src_dir)/src/video/SDL_blit_0.c',
|
||||
'<(src_dir)/src/video/SDL_blit_1.c',
|
||||
'<(src_dir)/src/video/SDL_blit_A.c',
|
||||
'<(src_dir)/src/video/SDL_blit_N.c',
|
||||
'<(src_dir)/src/video/SDL_blit_auto.c',
|
||||
'<(src_dir)/src/video/SDL_blit_copy.c',
|
||||
'<(src_dir)/src/video/SDL_blit_slow.c',
|
||||
'<(src_dir)/src/video/SDL_bmp.c',
|
||||
'<(src_dir)/src/video/SDL_clipboard.c',
|
||||
'<(src_dir)/src/video/SDL_egl.c',
|
||||
'<(src_dir)/src/video/SDL_fillrect.c',
|
||||
'<(src_dir)/src/video/SDL_pixels.c',
|
||||
'<(src_dir)/src/video/SDL_rect.c',
|
||||
'<(src_dir)/src/video/SDL_shape.c',
|
||||
'<(src_dir)/src/video/SDL_stretch.c',
|
||||
'<(src_dir)/src/video/SDL_surface.c',
|
||||
'<(src_dir)/src/video/SDL_video.c',
|
||||
'<(src_dir)/src/video/dummy/SDL_nullevents.c',
|
||||
'<(src_dir)/src/video/dummy/SDL_nullframebuffer.c',
|
||||
'<(src_dir)/src/video/dummy/SDL_nullvideo.c',
|
||||
'<(src_dir)/src/SDL.c',
|
||||
],
|
||||
},
|
||||
}
|
Loading…
Reference in New Issue
Block a user