Move GrPathUtils, GrRect, and GrShape into src/gpu/geometry/
Change-Id: I864d3c2452f3affdc744bf8b11ed3b3e37d6d922 Reviewed-on: https://skia-review.googlesource.com/c/skia/+/216602 Commit-Queue: Michael Ludwig <michaelludwig@google.com> Reviewed-by: Robert Phillips <robertphillips@google.com>
This commit is contained in:
parent
62fd2c32bb
commit
663afe501a
@ -8,7 +8,7 @@
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#include "bench/Benchmark.h"
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#include "src/core/SkGeometry.h"
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#include "src/gpu/GrPathUtils.h"
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#include "src/gpu/geometry/GrPathUtils.h"
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class CubicKLMBench : public Benchmark {
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public:
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@ -34,7 +34,6 @@
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#include "src/gpu/GrMemoryPool.h"
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#include "src/gpu/GrOpFlushState.h"
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#include "src/gpu/GrPaint.h"
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#include "src/gpu/GrPathUtils.h"
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#include "src/gpu/GrProcessorAnalysis.h"
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#include "src/gpu/GrProcessorSet.h"
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#include "src/gpu/GrRecordingContextPriv.h"
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@ -43,6 +42,7 @@
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#include "src/gpu/GrUserStencilSettings.h"
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#include "src/gpu/effects/GrBezierEffect.h"
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#include "src/gpu/effects/GrPorterDuffXferProcessor.h"
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#include "src/gpu/geometry/GrPathUtils.h"
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#include "src/gpu/ops/GrDrawOp.h"
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#include "src/gpu/ops/GrMeshDrawOp.h"
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#include "src/gpu/ops/GrOp.h"
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10
gn/gpu.gni
10
gn/gpu.gni
@ -132,8 +132,6 @@ skia_gpu_sources = [
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"$_src/gpu/GrPathRendererChain.h",
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"$_src/gpu/GrPathRenderer.cpp",
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"$_src/gpu/GrPathRenderer.h",
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"$_src/gpu/GrPathUtils.cpp",
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"$_src/gpu/GrPathUtils.h",
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"$_src/gpu/GrPendingIOResource.h",
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"$_src/gpu/GrOnFlushResourceProvider.cpp",
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"$_src/gpu/GrOnFlushResourceProvider.h",
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@ -155,7 +153,6 @@ skia_gpu_sources = [
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"$_src/gpu/GrProxyProvider.h",
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"$_src/gpu/GrRecordingContext.cpp",
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"$_src/gpu/GrRecordingContextPriv.h",
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"$_src/gpu/GrRect.h",
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"$_src/gpu/GrRectanizer.h",
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"$_src/gpu/GrRectanizer_pow2.cpp",
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"$_src/gpu/GrRectanizer_pow2.h",
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@ -186,8 +183,6 @@ skia_gpu_sources = [
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"$_src/gpu/GrSemaphore.h",
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"$_src/gpu/GrShaderCaps.h",
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"$_src/gpu/GrShaderCaps.cpp",
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"$_src/gpu/GrShape.cpp",
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"$_src/gpu/GrShape.h",
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"$_src/gpu/GrStencilAttachment.cpp",
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"$_src/gpu/GrStencilAttachment.h",
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"$_src/gpu/GrStencilClip.h",
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@ -346,8 +341,13 @@ skia_gpu_sources = [
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"$_src/gpu/effects/GrYUVtoRGBEffect.cpp",
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"$_src/gpu/effects/GrYUVtoRGBEffect.h",
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"$_src/gpu/geometry/GrPathUtils.cpp",
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"$_src/gpu/geometry/GrPathUtils.h",
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"$_src/gpu/geometry/GrQuad.cpp",
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"$_src/gpu/geometry/GrQuad.h",
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"$_src/gpu/geometry/GrRect.h",
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"$_src/gpu/geometry/GrShape.cpp",
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"$_src/gpu/geometry/GrShape.h",
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"$_src/gpu/effects/generated/GrAARectEffect.cpp",
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"$_src/gpu/effects/generated/GrAARectEffect.h",
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@ -18,7 +18,6 @@
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#include "src/gpu/GrClip.h"
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#include "src/gpu/GrContextPriv.h"
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#include "src/gpu/GrMemoryPool.h"
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#include "src/gpu/GrPathUtils.h"
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#include "src/gpu/GrRenderTargetContext.h"
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#include "src/gpu/GrRenderTargetContextPriv.h"
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#include "src/gpu/GrResourceProvider.h"
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@ -27,6 +26,7 @@
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#include "src/gpu/ccpr/GrCCStroker.h"
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#include "src/gpu/ccpr/GrGSCoverageProcessor.h"
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#include "src/gpu/ccpr/GrVSCoverageProcessor.h"
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#include "src/gpu/geometry/GrPathUtils.h"
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#include "src/gpu/gl/GrGLGpu.h"
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#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
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#include "src/gpu/ops/GrDrawOp.h"
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@ -27,13 +27,13 @@
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#include "src/gpu/GrRenderTargetContext.h"
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#include "src/gpu/GrResourceProvider.h"
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#include "src/gpu/GrShaderCaps.h"
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#include "src/gpu/GrShape.h"
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#include "src/gpu/GrStyle.h"
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#include "src/gpu/effects/GrTextureDomain.h"
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#include "src/gpu/effects/generated/GrCircleBlurFragmentProcessor.h"
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#include "src/gpu/effects/generated/GrRRectBlurEffect.h"
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#include "src/gpu/effects/generated/GrRectBlurEffect.h"
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#include "src/gpu/effects/generated/GrSimpleTextureEffect.h"
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#include "src/gpu/geometry/GrShape.h"
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#include "src/gpu/glsl/GrGLSLFragmentProcessor.h"
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#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
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#include "src/gpu/glsl/GrGLSLProgramDataManager.h"
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@ -15,10 +15,10 @@
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#include "src/gpu/GrRecordingContextPriv.h"
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#include "src/gpu/GrRenderTargetContext.h"
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#include "src/gpu/GrRenderTargetContextPriv.h"
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#include "src/gpu/GrShape.h"
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#include "src/gpu/GrSoftwarePathRenderer.h"
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#include "src/gpu/GrStyle.h"
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#include "src/gpu/effects/generated/GrSimpleTextureEffect.h"
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#include "src/gpu/geometry/GrShape.h"
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#include "include/core/SkPaint.h"
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#include "src/core/SkDraw.h"
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@ -22,12 +22,12 @@
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#include "src/gpu/GrRecordingContextPriv.h"
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#include "src/gpu/GrRenderTargetContextPriv.h"
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#include "src/gpu/GrSWMaskHelper.h"
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#include "src/gpu/GrShape.h"
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#include "src/gpu/GrStencilAttachment.h"
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#include "src/gpu/GrStyle.h"
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#include "src/gpu/effects/GrConvexPolyEffect.h"
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#include "src/gpu/effects/GrRRectEffect.h"
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#include "src/gpu/effects/GrTextureDomain.h"
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#include "src/gpu/geometry/GrShape.h"
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typedef SkClipStack::Element Element;
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typedef GrReducedClip::InitialState InitialState;
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@ -15,7 +15,7 @@
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#include "src/core/SkGeometry.h"
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#include "src/core/SkPointPriv.h"
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#include "src/core/SkRectPriv.h"
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#include "src/gpu/GrPathUtils.h"
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#include "src/gpu/geometry/GrPathUtils.h"
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/**
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* If a scanline (a row of texel) cross from the kRight_SegSide
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@ -10,7 +10,7 @@
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#include "include/gpu/GrTypes.h"
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#include "src/gpu/GrDrawOpAtlas.h"
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#include "src/gpu/GrRect.h"
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#include "src/gpu/geometry/GrRect.h"
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#include "include/core/SkPath.h"
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#include "include/private/SkChecksum.h"
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*/
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#include "src/gpu/GrPath.h"
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#include "src/gpu/GrShape.h"
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#include "src/gpu/geometry/GrShape.h"
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static inline void write_style_key(uint32_t* key, const GrStyle& style) {
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// Pass 1 for the scale since the GPU will apply the style not GrStyle::applyToPath().
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#include "src/gpu/GrPathRenderer.h"
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#include "src/gpu/GrRecordingContextPriv.h"
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#include "src/gpu/GrRenderTargetContext.h"
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#include "src/gpu/GrShape.h"
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#include "src/gpu/GrUserStencilSettings.h"
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#include "src/gpu/geometry/GrShape.h"
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#ifdef SK_DEBUG
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void GrPathRenderer::StencilPathArgs::validate() const {
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@ -16,7 +16,6 @@
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#include "src/gpu/GrPendingIOResource.h"
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#include "src/gpu/GrProcessorSet.h"
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#include "src/gpu/GrProgramDesc.h"
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#include "src/gpu/GrRect.h"
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#include "src/gpu/GrScissorState.h"
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#include "src/gpu/GrUserStencilSettings.h"
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#include "src/gpu/GrWindowRectsState.h"
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@ -24,6 +23,7 @@
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#include "src/gpu/effects/GrDisableColorXP.h"
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#include "src/gpu/effects/GrPorterDuffXferProcessor.h"
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#include "src/gpu/effects/generated/GrSimpleTextureEffect.h"
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#include "src/gpu/geometry/GrRect.h"
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class GrAppliedClip;
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class GrOp;
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#include "src/gpu/GrReducedClip.h"
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#include "src/gpu/GrRenderTargetContext.h"
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#include "src/gpu/GrRenderTargetContextPriv.h"
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#include "src/gpu/GrShape.h"
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#include "src/gpu/GrStencilClip.h"
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#include "src/gpu/GrStencilSettings.h"
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#include "src/gpu/GrStyle.h"
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@ -25,6 +24,7 @@
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#include "src/gpu/effects/GrConvexPolyEffect.h"
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#include "src/gpu/effects/GrRRectEffect.h"
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#include "src/gpu/effects/generated/GrAARectEffect.h"
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#include "src/gpu/geometry/GrShape.h"
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/**
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* There are plenty of optimizations that could be added here. Maybe flips could be folded into
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@ -35,7 +35,6 @@
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#include "src/gpu/GrRecordingContextPriv.h"
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#include "src/gpu/GrRenderTargetContextPriv.h"
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#include "src/gpu/GrResourceProvider.h"
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#include "src/gpu/GrShape.h"
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#include "src/gpu/GrStencilAttachment.h"
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#include "src/gpu/GrStyle.h"
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#include "src/gpu/GrTracing.h"
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@ -44,6 +43,7 @@
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#include "src/gpu/effects/GrRRectEffect.h"
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#include "src/gpu/effects/GrTextureDomain.h"
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#include "src/gpu/geometry/GrQuad.h"
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#include "src/gpu/geometry/GrShape.h"
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#include "src/gpu/ops/GrAtlasTextOp.h"
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#include "src/gpu/ops/GrClearOp.h"
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#include "src/gpu/ops/GrClearStencilClipOp.h"
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#include "src/gpu/GrGpuCommandBuffer.h"
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#include "src/gpu/GrMemoryPool.h"
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#include "src/gpu/GrRecordingContextPriv.h"
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#include "src/gpu/GrRect.h"
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#include "src/gpu/GrRenderTargetContext.h"
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#include "src/gpu/GrRenderTargetOpList.h"
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#include "src/gpu/GrResourceAllocator.h"
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#include "src/gpu/geometry/GrRect.h"
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#include "src/gpu/ops/GrClearOp.h"
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#include "src/gpu/ops/GrCopySurfaceOp.h"
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#include "src/gpu/GrCaps.h"
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#include "src/gpu/GrProxyProvider.h"
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#include "src/gpu/GrRecordingContextPriv.h"
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#include "src/gpu/GrShape.h"
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#include "src/gpu/GrSurfaceContext.h"
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#include "src/gpu/geometry/GrShape.h"
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/*
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* Convert a boolean operation into a transfer mode code
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#include "src/gpu/GrRecordingContextPriv.h"
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#include "src/gpu/GrRenderTargetContextPriv.h"
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#include "src/gpu/GrSWMaskHelper.h"
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#include "src/gpu/GrShape.h"
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#include "src/gpu/GrSoftwarePathRenderer.h"
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#include "src/gpu/GrSurfaceContextPriv.h"
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#include "src/gpu/geometry/GrShape.h"
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#include "src/gpu/ops/GrDrawOp.h"
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////////////////////////////////////////////////////////////////////////////////
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#include "src/gpu/GrTessellator.h"
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#include "src/gpu/GrDefaultGeoProcFactory.h"
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#include "src/gpu/GrPathUtils.h"
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#include "src/gpu/GrVertexWriter.h"
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#include "src/gpu/geometry/GrPathUtils.h"
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#include "include/core/SkPath.h"
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#include "src/core/SkArenaAlloc.h"
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#include "src/gpu/GrGpu.h"
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#include "src/gpu/GrImageTextureMaker.h"
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#include "src/gpu/GrRenderTargetContextPriv.h"
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#include "src/gpu/GrShape.h"
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#include "src/gpu/GrStyle.h"
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#include "src/gpu/GrSurfaceProxyPriv.h"
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#include "src/gpu/GrTextureAdjuster.h"
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@ -45,6 +44,7 @@
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#include "src/gpu/SkGr.h"
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#include "src/gpu/effects/GrBicubicEffect.h"
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#include "src/gpu/effects/GrTextureDomain.h"
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#include "src/gpu/geometry/GrShape.h"
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#include "src/gpu/text/GrTextTarget.h"
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#include "src/image/SkImage_Base.h"
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#include "src/image/SkReadPixelsRec.h"
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#include "src/gpu/GrColorSpaceXform.h"
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#include "src/gpu/GrImageTextureMaker.h"
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#include "src/gpu/GrRenderTargetContext.h"
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#include "src/gpu/GrShape.h"
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#include "src/gpu/GrStyle.h"
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#include "src/gpu/GrTextureAdjuster.h"
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#include "src/gpu/GrTextureMaker.h"
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@ -24,6 +23,7 @@
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#include "src/gpu/effects/GrBicubicEffect.h"
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#include "src/gpu/effects/GrTextureDomain.h"
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#include "src/gpu/effects/generated/GrSimpleTextureEffect.h"
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#include "src/gpu/geometry/GrShape.h"
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#include "src/image/SkImage_Base.h"
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namespace {
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#define GrCCDrawPathsOp_DEFINED
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#include "src/core/SkTInternalLList.h"
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#include "src/gpu/GrShape.h"
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#include "src/gpu/ccpr/GrCCPathCache.h"
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#include "src/gpu/ccpr/GrCCSTLList.h"
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#include "src/gpu/geometry/GrShape.h"
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#include "src/gpu/ops/GrDrawOp.h"
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class GrCCAtlas;
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#include "include/private/SkTHash.h"
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#include "src/core/SkExchange.h"
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#include "src/core/SkTInternalLList.h"
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#include "src/gpu/GrShape.h"
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#include "src/gpu/ccpr/GrCCAtlas.h"
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#include "src/gpu/ccpr/GrCCPathProcessor.h"
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#include "src/gpu/geometry/GrShape.h"
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class GrCCPathCacheEntry;
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class GrShape;
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#include "src/gpu/GrOnFlushResourceProvider.h"
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#include "src/gpu/GrRecordingContextPriv.h"
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#include "src/gpu/GrRenderTargetContext.h"
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#include "src/gpu/GrShape.h"
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#include "src/gpu/GrSurfaceContextPriv.h"
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#include "src/gpu/ccpr/GrCCPathCache.h"
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#include "src/gpu/ccpr/GrGSCoverageProcessor.h"
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#include "src/gpu/ccpr/GrVSCoverageProcessor.h"
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#include "src/gpu/geometry/GrShape.h"
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using FillBatchID = GrCCFiller::BatchID;
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using StrokeBatchID = GrCCStroker::BatchID;
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* found in the LICENSE file.
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*/
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#include "src/gpu/GrPathUtils.h"
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#include "src/gpu/geometry/GrPathUtils.h"
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#include "include/gpu/GrTypes.h"
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#include "src/core/SkMathPriv.h"
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* found in the LICENSE file.
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*/
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#include "src/gpu/GrShape.h"
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#include "src/gpu/geometry/GrShape.h"
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#include <utility>
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#include "src/gpu/GrCaps.h"
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#include "src/gpu/GrDrawOpTest.h"
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#include "src/gpu/GrGeometryProcessor.h"
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#include "src/gpu/GrPathUtils.h"
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#include "src/gpu/GrProcessor.h"
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#include "src/gpu/GrRenderTargetContext.h"
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#include "src/gpu/GrShape.h"
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#include "src/gpu/GrVertexWriter.h"
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#include "src/gpu/geometry/GrPathUtils.h"
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#include "src/gpu/geometry/GrShape.h"
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#include "src/gpu/glsl/GrGLSLFragmentShaderBuilder.h"
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#include "src/gpu/glsl/GrGLSLGeometryProcessor.h"
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#include "src/gpu/glsl/GrGLSLProgramDataManager.h"
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#include "include/core/SkPath.h"
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#include "include/core/SkPoint.h"
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#include "include/core/SkString.h"
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#include "src/gpu/GrPathUtils.h"
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#include "src/gpu/geometry/GrPathUtils.h"
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#include "src/gpu/ops/GrAAConvexTessellator.h"
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// Next steps:
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#include "src/gpu/GrDefaultGeoProcFactory.h"
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#include "src/gpu/GrDrawOpTest.h"
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#include "src/gpu/GrOpFlushState.h"
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#include "src/gpu/GrPathUtils.h"
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#include "src/gpu/GrProcessor.h"
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#include "src/gpu/GrResourceProvider.h"
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#include "src/gpu/GrShape.h"
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#include "src/gpu/GrStyle.h"
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#include "src/gpu/effects/GrBezierEffect.h"
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#include "src/gpu/geometry/GrPathUtils.h"
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#include "src/gpu/geometry/GrShape.h"
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#include "src/gpu/ops/GrAAHairLinePathRenderer.h"
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#include "src/gpu/ops/GrMeshDrawOp.h"
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#include "src/gpu/ops/GrSimpleMeshDrawOpHelper.h"
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#include "src/gpu/GrDrawOpTest.h"
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#include "src/gpu/GrGeometryProcessor.h"
|
||||
#include "src/gpu/GrOpFlushState.h"
|
||||
#include "src/gpu/GrPathUtils.h"
|
||||
#include "src/gpu/GrProcessor.h"
|
||||
#include "src/gpu/GrRenderTargetContext.h"
|
||||
#include "src/gpu/GrShape.h"
|
||||
#include "src/gpu/GrStyle.h"
|
||||
#include "src/gpu/GrVertexWriter.h"
|
||||
#include "src/gpu/geometry/GrPathUtils.h"
|
||||
#include "src/gpu/geometry/GrShape.h"
|
||||
#include "src/gpu/glsl/GrGLSLGeometryProcessor.h"
|
||||
#include "src/gpu/ops/GrAAConvexTessellator.h"
|
||||
#include "src/gpu/ops/GrAALinearizingConvexPathRenderer.h"
|
||||
|
@ -8,7 +8,7 @@
|
||||
#include "include/private/GrAuditTrail.h"
|
||||
#include "src/gpu/GrGpu.h"
|
||||
#include "src/gpu/GrRenderTargetContext.h"
|
||||
#include "src/gpu/GrShape.h"
|
||||
#include "src/gpu/geometry/GrShape.h"
|
||||
#include "src/gpu/ops/GrDashLinePathRenderer.h"
|
||||
#include "src/gpu/ops/GrDashOp.h"
|
||||
#include "src/gpu/ops/GrMeshDrawOp.h"
|
||||
|
@ -18,11 +18,11 @@
|
||||
#include "src/gpu/GrFixedClip.h"
|
||||
#include "src/gpu/GrMesh.h"
|
||||
#include "src/gpu/GrOpFlushState.h"
|
||||
#include "src/gpu/GrPathUtils.h"
|
||||
#include "src/gpu/GrRenderTargetContextPriv.h"
|
||||
#include "src/gpu/GrShape.h"
|
||||
#include "src/gpu/GrStyle.h"
|
||||
#include "src/gpu/GrSurfaceContextPriv.h"
|
||||
#include "src/gpu/geometry/GrPathUtils.h"
|
||||
#include "src/gpu/geometry/GrShape.h"
|
||||
#include "src/gpu/ops/GrMeshDrawOp.h"
|
||||
#include "src/gpu/ops/GrSimpleMeshDrawOpHelper.h"
|
||||
|
||||
|
@ -7,9 +7,9 @@
|
||||
|
||||
#include "src/gpu/GrAppliedClip.h"
|
||||
#include "src/gpu/GrProcessorSet.h"
|
||||
#include "src/gpu/GrRect.h"
|
||||
#include "src/gpu/GrUserStencilSettings.h"
|
||||
#include "src/gpu/SkGr.h"
|
||||
#include "src/gpu/geometry/GrRect.h"
|
||||
#include "src/gpu/ops/GrSimpleMeshDrawOpHelper.h"
|
||||
|
||||
GrSimpleMeshDrawOpHelper::GrSimpleMeshDrawOpHelper(const MakeArgs& args, GrAAType aaType,
|
||||
|
@ -11,8 +11,8 @@
|
||||
#include "src/gpu/GrDrawOpAtlas.h"
|
||||
#include "src/gpu/GrOnFlushResourceProvider.h"
|
||||
#include "src/gpu/GrPathRenderer.h"
|
||||
#include "src/gpu/GrRect.h"
|
||||
#include "src/gpu/GrShape.h"
|
||||
#include "src/gpu/geometry/GrRect.h"
|
||||
#include "src/gpu/geometry/GrShape.h"
|
||||
|
||||
#include "src/core/SkOpts.h"
|
||||
#include "src/core/SkTDynamicHash.h"
|
||||
|
@ -12,9 +12,9 @@
|
||||
#include "src/gpu/GrPath.h"
|
||||
#include "src/gpu/GrRenderTargetContextPriv.h"
|
||||
#include "src/gpu/GrResourceProvider.h"
|
||||
#include "src/gpu/GrShape.h"
|
||||
#include "src/gpu/GrStencilClip.h"
|
||||
#include "src/gpu/GrStyle.h"
|
||||
#include "src/gpu/geometry/GrShape.h"
|
||||
#include "src/gpu/ops/GrDrawPathOp.h"
|
||||
#include "src/gpu/ops/GrStencilAndCoverPathRenderer.h"
|
||||
#include "src/gpu/ops/GrStencilPathOp.h"
|
||||
|
@ -15,12 +15,12 @@
|
||||
#include "src/gpu/GrDrawOpTest.h"
|
||||
#include "src/gpu/GrMesh.h"
|
||||
#include "src/gpu/GrOpFlushState.h"
|
||||
#include "src/gpu/GrPathUtils.h"
|
||||
#include "src/gpu/GrResourceCache.h"
|
||||
#include "src/gpu/GrResourceProvider.h"
|
||||
#include "src/gpu/GrShape.h"
|
||||
#include "src/gpu/GrStyle.h"
|
||||
#include "src/gpu/GrTessellator.h"
|
||||
#include "src/gpu/geometry/GrPathUtils.h"
|
||||
#include "src/gpu/geometry/GrShape.h"
|
||||
#include "src/gpu/ops/GrMeshDrawOp.h"
|
||||
#include "src/gpu/ops/GrSimpleMeshDrawOpHelper.h"
|
||||
|
||||
|
@ -11,8 +11,8 @@
|
||||
#include "src/core/SkPaintPriv.h"
|
||||
#include "src/gpu/GrBlurUtils.h"
|
||||
#include "src/gpu/GrClip.h"
|
||||
#include "src/gpu/GrShape.h"
|
||||
#include "src/gpu/GrStyle.h"
|
||||
#include "src/gpu/geometry/GrShape.h"
|
||||
#include "src/gpu/ops/GrAtlasTextOp.h"
|
||||
#include "src/gpu/text/GrTextBlob.h"
|
||||
#include "src/gpu/text/GrTextTarget.h"
|
||||
|
@ -16,7 +16,7 @@
|
||||
#include "src/utils/SkShadowTessellator.h"
|
||||
|
||||
#if SK_SUPPORT_GPU
|
||||
#include "src/gpu/GrPathUtils.h"
|
||||
#include "src/gpu/geometry/GrPathUtils.h"
|
||||
#endif
|
||||
|
||||
|
||||
|
@ -25,8 +25,8 @@
|
||||
#include "src/utils/SkShadowTessellator.h"
|
||||
#include <new>
|
||||
#if SK_SUPPORT_GPU
|
||||
#include "src/gpu/GrShape.h"
|
||||
#include "src/gpu/effects/generated/GrBlurredEdgeFragmentProcessor.h"
|
||||
#include "src/gpu/geometry/GrShape.h"
|
||||
#endif
|
||||
|
||||
/**
|
||||
|
@ -18,7 +18,7 @@
|
||||
#include "include/effects/SkDashPathEffect.h"
|
||||
#include "include/gpu/GrContext.h"
|
||||
#include "src/gpu/GrPath.h"
|
||||
#include "src/gpu/GrShape.h"
|
||||
#include "src/gpu/geometry/GrShape.h"
|
||||
#include "tests/Test.h"
|
||||
|
||||
#include <initializer_list>
|
||||
|
@ -23,9 +23,9 @@
|
||||
#include "src/gpu/GrRecordingContextPriv.h"
|
||||
#include "src/gpu/GrRenderTargetContext.h"
|
||||
#include "src/gpu/GrRenderTargetContextPriv.h"
|
||||
#include "src/gpu/GrShape.h"
|
||||
#include "src/gpu/ccpr/GrCCPathCache.h"
|
||||
#include "src/gpu/ccpr/GrCoverageCountingPathRenderer.h"
|
||||
#include "src/gpu/geometry/GrShape.h"
|
||||
#include "tools/ToolUtils.h"
|
||||
|
||||
#include <cmath>
|
||||
|
@ -12,7 +12,7 @@
|
||||
#include "include/pathops/SkPathOps.h"
|
||||
#include "src/core/SkClipOpPriv.h"
|
||||
#include "src/core/SkRectPriv.h"
|
||||
#include "src/gpu/GrShape.h"
|
||||
#include "src/gpu/geometry/GrShape.h"
|
||||
#include "tests/Test.h"
|
||||
|
||||
#include <initializer_list>
|
||||
|
@ -12,10 +12,10 @@
|
||||
#include "src/gpu/GrClip.h"
|
||||
#include "src/gpu/GrContextPriv.h"
|
||||
#include "src/gpu/GrResourceCache.h"
|
||||
#include "src/gpu/GrShape.h"
|
||||
#include "src/gpu/GrSoftwarePathRenderer.h"
|
||||
#include "src/gpu/GrStyle.h"
|
||||
#include "src/gpu/effects/GrPorterDuffXferProcessor.h"
|
||||
#include "src/gpu/geometry/GrShape.h"
|
||||
#include "src/gpu/ops/GrTessellatingPathRenderer.h"
|
||||
|
||||
static SkPath create_concave_path() {
|
||||
|
@ -12,9 +12,9 @@
|
||||
#include "include/gpu/GrContext.h"
|
||||
#include "src/gpu/GrClip.h"
|
||||
#include "src/gpu/GrContextPriv.h"
|
||||
#include "src/gpu/GrShape.h"
|
||||
#include "src/gpu/GrStyle.h"
|
||||
#include "src/gpu/effects/GrPorterDuffXferProcessor.h"
|
||||
#include "src/gpu/geometry/GrShape.h"
|
||||
#include "src/gpu/ops/GrTessellatingPathRenderer.h"
|
||||
#include "src/shaders/SkShaderBase.h"
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user