diff --git a/expectations/gm/ignored-tests.txt b/expectations/gm/ignored-tests.txt index d059490edd..8a4dcc97e1 100644 --- a/expectations/gm/ignored-tests.txt +++ b/expectations/gm/ignored-tests.txt @@ -37,16 +37,3 @@ # This change removes an API that this GM was testing. If/when it lands and sticks, # I will likely just delete the GM. canvas-layer-state - -# yunchao: https://codereview.chromium.org/183683010/ -# This change fixed the error that path is inversed for Stroke and StrokeAndFill -# styles. These GM cases need to be rebaselined: -inverse_paths -degeneratesegments -quadclosepath -quadpath -lineclosepath -linepath -cubicclosepath -cubicpath -emptypath diff --git a/src/core/SkCanvas.cpp b/src/core/SkCanvas.cpp index 34559795e4..6c0fc884e1 100644 --- a/src/core/SkCanvas.cpp +++ b/src/core/SkCanvas.cpp @@ -2076,7 +2076,7 @@ void SkCanvas::drawPath(const SkPath& path, const SkPaint& paint) { const SkRect& r = path.getBounds(); if (r.width() <= 0 && r.height() <= 0) { - if (path.isInverseFillType() && SkPaint::kFill_Style == paint.getStyle()) { + if (path.isInverseFillType()) { this->internalDrawPaint(paint); } return; diff --git a/src/core/SkDraw.cpp b/src/core/SkDraw.cpp index ee2e1125ea..c4f5f74eef 100644 --- a/src/core/SkDraw.cpp +++ b/src/core/SkDraw.cpp @@ -1119,13 +1119,6 @@ void SkDraw::drawPath(const SkPath& origSrcPath, const SkPaint& origPaint, SkAutoBlitterChoose blitter(*fBitmap, *fMatrix, *paint, drawCoverage); - // make sure the path will not be inverse-stroked. hairlineStroke + fill = fill, - // they can be inverse-filled. - if (devPathPtr->isInverseFillType() && (SkPaint::kStroke_Style == paint->getStyle() || - (SkPaint::kStrokeAndFill_Style == paint->getStyle() && paint->getStrokeWidth() > 0))) { - devPathPtr->toggleInverseFillType(); - } - if (paint->getMaskFilter()) { SkPaint::Style style = doFill ? SkPaint::kFill_Style : SkPaint::kStroke_Style; diff --git a/src/core/SkStroke.cpp b/src/core/SkStroke.cpp index 7d8d707752..b138c326ba 100644 --- a/src/core/SkStroke.cpp +++ b/src/core/SkStroke.cpp @@ -562,9 +562,8 @@ void SkStroke::strokePath(const SkPath& src, SkPath* dst) const { SkPath::Direction dir; if (src.isRect(&isClosed, &dir) && isClosed) { this->strokeRect(src.getBounds(), dst, dir); - // our answer should preserve the inverseness of the src, but the - // rect should not be inverse-stroked. - if (src.isInverseFillType() && fWidth < 0) { + // our answer should preserve the inverseness of the src + if (src.isInverseFillType()) { SkASSERT(!dst->isInverseFillType()); dst->toggleInverseFillType(); } @@ -647,9 +646,8 @@ DONE: #endif } - // our answer should preserve the inverseness of the src, but the path - // should not be inverse-stroked. - if (src.isInverseFillType() && fWidth < 0) { + // our answer should preserve the inverseness of the src + if (src.isInverseFillType()) { SkASSERT(!dst->isInverseFillType()); dst->toggleInverseFillType(); } diff --git a/src/gpu/GrStencilAndCoverPathRenderer.cpp b/src/gpu/GrStencilAndCoverPathRenderer.cpp index ad6192ae3b..273c01b861 100644 --- a/src/gpu/GrStencilAndCoverPathRenderer.cpp +++ b/src/gpu/GrStencilAndCoverPathRenderer.cpp @@ -71,7 +71,7 @@ bool GrStencilAndCoverPathRenderer::onDrawPath(const SkPath& path, SkAutoTUnref p(fGpu->getContext()->createPath(path, stroke)); - if (path.isInverseFillType() && SkStrokeRec::kFill_Style == stroke.getStyle()) { + if (path.isInverseFillType()) { GR_STATIC_CONST_SAME_STENCIL(kInvertedStencilPass, kZero_StencilOp, kZero_StencilOp,