Remove layer-coverage-tracking experiment
This effectively reverts reviews.skia.org/122000 Bug: skia:10987 Change-Id: I989241110f17c0e3c2a896aea4bc2bc4cc8c910f Reviewed-on: https://skia-review.googlesource.com/c/skia/+/472801 Reviewed-by: Brian Salomon <bsalomon@google.com> Commit-Queue: Brian Osman <brianosman@google.com>
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54b7bd33a1
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@ -60,44 +60,6 @@ DEF_SIMPLE_GM(savelayer_initfromprev, canvas, 256, 256) {
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canvas->restore();
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};
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DEF_SIMPLE_GM(savelayer_coverage, canvas, 500, 500) {
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canvas->saveLayer(nullptr, nullptr);
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SkRect r = { 0, 0, 200, 200 };
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SkPaint layerPaint;
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layerPaint.setBlendMode(SkBlendMode::kModulate);
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auto image = GetResourceAsImage("images/mandrill_128.png");
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auto proc = [layerPaint](SkCanvas* canvas, SkCanvas::SaveLayerRec& rec) {
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SkPaint paint;
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paint.setColor(SK_ColorRED);
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canvas->saveLayer(rec);
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canvas->drawCircle(100, 100, 50, paint);
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paint.setColor(0x8800FF00);
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canvas->drawRect({10, 90, 190, 110}, paint);
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canvas->restore();
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};
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const int yflags[] = { 0, SkCanvas::kInitWithPrevious_SaveLayerFlag };
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for (int y = 0; y <= 1; ++y) {
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const int xflags[] = { 0, SkCanvas::kMaskAgainstCoverage_EXPERIMENTAL_DONT_USE_SaveLayerFlag };
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for (int x = 0; x <= 1; ++x) {
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canvas->save();
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canvas->translate(x * 200.f, y * 200.f);
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SkCanvas::SaveLayerRec rec(&r, &layerPaint, yflags[y] | xflags[x]);
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canvas->drawImageRect(image, r, SkSamplingOptions(), nullptr);
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proc(canvas, rec);
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canvas->restore();
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}
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}
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canvas->restore();
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}
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static void draw_cell(SkCanvas* canvas, sk_sp<SkTextBlob> blob, SkColor c, SkScalar w, SkScalar h,
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bool useDrawBehind) {
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SkRect r = SkRect::MakeWH(w, h);
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@ -638,10 +638,8 @@ public:
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enum SaveLayerFlagsSet {
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kPreserveLCDText_SaveLayerFlag = 1 << 1,
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kInitWithPrevious_SaveLayerFlag = 1 << 2, //!< initializes with previous contents
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kMaskAgainstCoverage_EXPERIMENTAL_DONT_USE_SaveLayerFlag =
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1 << 3, //!< experimental: do not use
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// instead of matching previous layer's colortype, use F16
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kF16ColorType = 1 << 4,
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kF16ColorType = 1 << 3,
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};
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typedef uint32_t SaveLayerFlags;
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@ -37,14 +37,6 @@ public:
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}
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fBlitter = SkBlitter::Choose(draw.fDst, *matrixProvider, paint, &fAlloc, drawCoverage,
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draw.fRC->clipShader());
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if (draw.fCoverage) {
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// hmm, why can't choose ignore the paint if drawCoverage is true?
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SkBlitter* coverageBlitter =
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SkBlitter::Choose(*draw.fCoverage, *matrixProvider, SkPaint(), &fAlloc, true,
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draw.fRC->clipShader());
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fBlitter = fAlloc.make<SkPairBlitter>(fBlitter, coverageBlitter);
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}
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return fBlitter;
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}
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@ -117,8 +117,6 @@ public:
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fDraw.fMatrixProvider = dev;
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fDraw.fRC = &dev->fRCStack.rc();
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fOrigin.set(0, 0);
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fDraw.fCoverage = dev->accessCoverage();
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}
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}
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@ -196,7 +194,6 @@ public:
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}
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fMatrixProvider = dev;
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fRC = &dev->fRCStack.rc();
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fCoverage = dev->accessCoverage();
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}
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};
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@ -230,7 +227,7 @@ SkBitmapDevice* SkBitmapDevice::Create(const SkImageInfo& info) {
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}
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SkBitmapDevice::SkBitmapDevice(const SkBitmap& bitmap, const SkSurfaceProps& surfaceProps,
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SkRasterHandleAllocator::Handle hndl, const SkBitmap* coverage)
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SkRasterHandleAllocator::Handle hndl)
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: INHERITED(bitmap.info(), surfaceProps)
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, fBitmap(bitmap)
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, fRasterHandle(hndl)
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@ -240,17 +237,10 @@ SkBitmapDevice::SkBitmapDevice(const SkBitmap& bitmap, const SkSurfaceProps& sur
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bitmap.colorSpace(),
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SkStrikeCache::GlobalStrikeCache()) {
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SkASSERT(valid_for_bitmap_device(bitmap.info(), nullptr));
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if (coverage) {
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SkASSERT(coverage->width() == bitmap.width());
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SkASSERT(coverage->height() == bitmap.height());
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fCoverage = std::make_unique<SkBitmap>(*coverage);
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}
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}
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SkBitmapDevice* SkBitmapDevice::Create(const SkImageInfo& origInfo,
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const SkSurfaceProps& surfaceProps,
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bool trackCoverage,
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SkRasterHandleAllocator* allocator) {
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SkAlphaType newAT = origInfo.alphaType();
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if (!valid_for_bitmap_device(origInfo, &newAT)) {
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@ -284,16 +274,7 @@ SkBitmapDevice* SkBitmapDevice::Create(const SkImageInfo& origInfo,
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}
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}
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SkBitmap coverage;
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if (trackCoverage) {
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SkImageInfo ci =
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SkImageInfo::Make(info.dimensions(), kAlpha_8_SkColorType, kPremul_SkAlphaType);
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if (!coverage.tryAllocPixelsFlags(ci, SkBitmap::kZeroPixels_AllocFlag)) {
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return nullptr;
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}
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}
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return new SkBitmapDevice(bitmap, surfaceProps, hndl, trackCoverage ? &coverage : nullptr);
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return new SkBitmapDevice(bitmap, surfaceProps, hndl);
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}
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void SkBitmapDevice::replaceBitmapBackendForRasterSurface(const SkBitmap& bm) {
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@ -315,7 +296,7 @@ SkBaseDevice* SkBitmapDevice::onCreateDevice(const CreateInfo& cinfo, const SkPa
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info = info.makeColorType(kN32_SkColorType);
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}
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return SkBitmapDevice::Create(info, surfaceProps, cinfo.fTrackCoverage, cinfo.fAllocator);
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return SkBitmapDevice::Create(info, surfaceProps, cinfo.fAllocator);
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}
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bool SkBitmapDevice::onAccessPixels(SkPixmap* pmap) {
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@ -572,22 +553,7 @@ void SkBitmapDevice::drawDevice(SkBaseDevice* device, const SkSamplingOptions& s
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SkASSERT(!paint.getImageFilter());
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SkASSERT(!paint.getMaskFilter());
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// hack to test coverage
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SkBitmapDevice* src = static_cast<SkBitmapDevice*>(device);
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if (src->fCoverage) {
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SkDraw draw;
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SkSimpleMatrixProvider matrixProvider(device->getRelativeTransform(*this));
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draw.fDst = fBitmap.pixmap();
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draw.fMatrixProvider = &matrixProvider;
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draw.fRC = &fRCStack.rc();
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SkPaint deviceAsShader = paint;
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SkSamplingOptions nearest; // nearest-neighbor, since we in sprite mode
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deviceAsShader.setShader(src->fBitmap.makeShader(nearest));
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draw.drawBitmap(*src->fCoverage, SkMatrix::I(), nullptr, sampling, deviceAsShader);
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} else {
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this->INHERITED::drawDevice(device, sampling, paint);
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}
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this->INHERITED::drawDevice(device, sampling, paint);
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}
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void SkBitmapDevice::drawSpecial(SkSpecialImage* src,
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@ -54,19 +54,10 @@ public:
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* any drawing to this device will have no effect.
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*/
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SkBitmapDevice(const SkBitmap& bitmap, const SkSurfaceProps& surfaceProps,
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void* externalHandle, const SkBitmap* coverage);
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void* externalHandle = nullptr);
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static SkBitmapDevice* Create(const SkImageInfo&, const SkSurfaceProps&,
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bool trackCoverage,
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SkRasterHandleAllocator*);
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static SkBitmapDevice* Create(const SkImageInfo& info, const SkSurfaceProps& props) {
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return Create(info, props, false, nullptr);
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}
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const SkPixmap* accessCoverage() const {
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return fCoverage ? &fCoverage->pixmap() : nullptr;
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}
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SkRasterHandleAllocator* = nullptr);
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protected:
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void* getRasterHandle() const override { return fRasterHandle; }
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@ -157,7 +148,6 @@ private:
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SkBitmap fBitmap;
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void* fRasterHandle = nullptr;
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SkRasterClipStack fRCStack;
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std::unique_ptr<SkBitmap> fCoverage; // if non-null, will have the same dimensions as fBitmap
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SkGlyphRunListPainter fGlyphPainter;
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@ -290,33 +290,4 @@ private:
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SkRgnClipBlitter fRgnBlitter;
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};
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#define SHARD(code) fA->code; fB->code;
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class SkPairBlitter : public SkBlitter {
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SkBlitter* fA = nullptr;
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SkBlitter* fB = nullptr;
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public:
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SkPairBlitter(SkBlitter* a, SkBlitter* b) : fA(a), fB(b) {}
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void blitH(int x, int y, int width) override { SHARD(blitH(x, y, width)) }
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void blitAntiH(int x, int y, const SkAlpha alphas[], const int16_t runs[]) override {
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SHARD(blitAntiH(x, y, alphas, runs))
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}
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void blitV(int x, int y, int height, SkAlpha alpha) override {
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SHARD(blitV(x, y, height, alpha))
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}
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void blitRect(int x, int y, int width, int height) override {
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SHARD(blitRect(x, y, width, height))
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}
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void blitAntiRect(int x, int y, int width, int height,
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SkAlpha leftAlpha, SkAlpha rightAlpha) override {
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SHARD(blitAntiRect(x, y, width, height, leftAlpha, rightAlpha))
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}
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void blitMask(const SkMask& mask, const SkIRect& clip) override { SHARD(blitMask(mask, clip)) }
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const SkPixmap* justAnOpaqueColor(uint32_t* value) override { return nullptr; }
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void blitAntiH2(int x, int y, U8CPU a0, U8CPU a1) override { SHARD(blitAntiH2(x, y, a0, a1)) }
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void blitAntiV2(int x, int y, U8CPU a0, U8CPU a1) override { SHARD(blitAntiV2(x, y, a0, a1)) }
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};
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#undef SHARD
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#endif
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@ -447,7 +447,7 @@ SkCanvas::SkCanvas(const SkBitmap& bitmap, const SkSurfaceProps& props)
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: fMCStack(sizeof(MCRec), fMCRecStorage, sizeof(fMCRecStorage)), fProps(props) {
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inc_canvas();
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sk_sp<SkBaseDevice> device(new SkBitmapDevice(bitmap, fProps, nullptr, nullptr));
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sk_sp<SkBaseDevice> device(new SkBitmapDevice(bitmap, fProps));
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this->init(device);
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}
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@ -458,7 +458,7 @@ SkCanvas::SkCanvas(const SkBitmap& bitmap,
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, fAllocator(std::move(alloc)) {
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inc_canvas();
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sk_sp<SkBaseDevice> device(new SkBitmapDevice(bitmap, fProps, hndl, nullptr));
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sk_sp<SkBaseDevice> device(new SkBitmapDevice(bitmap, fProps, hndl));
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this->init(device);
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}
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@ -917,7 +917,7 @@ void SkCanvas::internalDrawDeviceWithFilter(SkBaseDevice* src,
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requiredInput.height(), false),
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SkPixelGeometry::kUnknown_SkPixelGeometry,
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SkBaseDevice::TileUsage::kNever_TileUsage,
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false, fAllocator.get());
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fAllocator.get());
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sk_sp<SkBaseDevice> intermediateDevice(src->onCreateDevice(info, &paint));
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if (!intermediateDevice) {
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return;
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@ -1077,10 +1077,8 @@ void SkCanvas::internalSaveLayer(const SaveLayerRec& rec, SaveLayerStrategy stra
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SkPixelGeometry geo = rec.fSaveLayerFlags & kPreserveLCDText_SaveLayerFlag
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? fProps.pixelGeometry()
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: kUnknown_SkPixelGeometry;
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const bool trackCoverage = SkToBool(
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rec.fSaveLayerFlags & kMaskAgainstCoverage_EXPERIMENTAL_DONT_USE_SaveLayerFlag);
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const auto createInfo = SkBaseDevice::CreateInfo(info, geo, SkBaseDevice::kNever_TileUsage,
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trackCoverage, fAllocator.get());
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fAllocator.get());
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// Use the original paint as a hint so that it includes the image filter
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newDevice.reset(priorDevice->onCreateDevice(createInfo, rec.fPaint));
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}
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@ -371,19 +371,16 @@ protected:
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CreateInfo(const SkImageInfo& info,
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SkPixelGeometry geo,
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TileUsage tileUsage,
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bool trackCoverage,
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SkRasterHandleAllocator* allocator)
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: fInfo(info)
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, fTileUsage(tileUsage)
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, fPixelGeometry(geo)
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, fTrackCoverage(trackCoverage)
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, fAllocator(allocator)
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{}
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const SkImageInfo fInfo;
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const TileUsage fTileUsage;
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const SkPixelGeometry fPixelGeometry;
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const bool fTrackCoverage = false;
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SkRasterHandleAllocator* fAllocator = nullptr;
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};
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@ -158,9 +158,6 @@ public:
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const SkMatrixProvider* fMatrixProvider{nullptr}; // required
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const SkRasterClip* fRC{nullptr}; // required
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// optional, will be same dimensions as fDst if present
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const SkPixmap* fCoverage{nullptr};
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#ifdef SK_DEBUG
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void validate() const;
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#else
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@ -41,12 +41,6 @@ void SkDraw::paintMasks(SkDrawableGlyphBuffer* drawables, const SkPaint& paint)
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SkSTArenaAlloc<3308> alloc;
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SkBlitter* blitter =
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SkBlitter::Choose(fDst, *fMatrixProvider, paint, &alloc, false, fRC->clipShader());
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if (fCoverage) {
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blitter = alloc.make<SkPairBlitter>(
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blitter,
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SkBlitter::Choose(
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*fCoverage, *fMatrixProvider, SkPaint(), &alloc, true, fRC->clipShader()));
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}
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SkAAClipBlitterWrapper wrapper{*fRC, blitter};
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blitter = wrapper.getBlitter();
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