fix compile by using the right (new) name for SkComposeShader.h

git-svn-id: http://skia.googlecode.com/svn/trunk@29 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
reed@android.com 2008-12-18 02:52:32 +00:00
parent e3be725d2b
commit 689411a87c

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@ -1989,7 +1989,7 @@ bool SkTriColorShader::setup(const SkPoint pts[], const SkColor colors[],
#include "SkColorPriv.h" #include "SkColorPriv.h"
#include "SkPorterDuff.h" #include "SkPorterDuff.h"
#include "SkComposShader.h" #include "SkComposeShader.h"
#include "SkXfermode.h" #include "SkXfermode.h"
static int ScalarTo256(SkScalar v) { static int ScalarTo256(SkScalar v) {