fix compile by using the right (new) name for SkComposeShader.h
git-svn-id: http://skia.googlecode.com/svn/trunk@29 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -1989,7 +1989,7 @@ bool SkTriColorShader::setup(const SkPoint pts[], const SkColor colors[],
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#include "SkColorPriv.h"
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#include "SkColorPriv.h"
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#include "SkPorterDuff.h"
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#include "SkPorterDuff.h"
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#include "SkComposShader.h"
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#include "SkComposeShader.h"
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#include "SkXfermode.h"
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#include "SkXfermode.h"
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static int ScalarTo256(SkScalar v) {
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static int ScalarTo256(SkScalar v) {
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