Re-land of "converted GrSimpleTextureEffect to sksl"

This reverts commit baf981f716.

Bug: skia:
Change-Id: I36f6bfb616f1ec2b89043e3a6f7cbdf473bc9588
Reviewed-on: https://skia-review.googlesource.com/22369
Reviewed-by: Greg Daniel <egdaniel@google.com>
Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
This commit is contained in:
Ethan Nicholas 2017-07-13 09:36:52 -04:00 committed by Skia Commit-Bot
parent c20b5f8359
commit 68990be759
21 changed files with 418 additions and 294 deletions

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@ -27,4 +27,5 @@ skia_gpu_processor_sources = [
"$_src/effects/GrAlphaThresholdFragmentProcessor.fp",
"$_src/effects/GrCircleBlurFragmentProcessor.fp",
"$_src/gpu/effects/GrDitherEffect.fp",
"$_src/gpu/effects/GrSimpleTextureEffect.fp",
]

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@ -38,7 +38,7 @@ public:
fOuterThresholdVar = args.fUniformHandler->addUniform(kFragment_GrShaderFlag, kFloat_GrSLType, kDefault_GrSLPrecision, "outerThreshold");
SkSL::String sk_TransformedCoords2D_0 = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]);
SkSL::String sk_TransformedCoords2D_1 = fragBuilder->ensureCoords2D(args.fTransformedCoords[1]);
fragBuilder->codeAppendf("vec4 _tmp0;\nvec4 color = (_tmp0 = texture(%s, %s).%s , %s != mat4(1.0) ? vec4(clamp((%s * vec4(_tmp0.xyz, 1.0)).xyz, 0.0, _tmp0.w), _tmp0.w) : _tmp0);\nvec4 mask_color = texture(%s, %s).%s;\nif (mask_color.w < 0.5) {\n if (color.w > %s) {\n float scale = %s / color.w;\n color.xyz *= scale;\n color.w = %s;\n }\n} else if (color.w < %s) {\n float scale = %s / max(0.001, color.w);\n color.xyz *= scale;\n color.w = %s;\n}\n%s = color;\n", fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(), sk_TransformedCoords2D_0.c_str(), fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str(), fColorSpaceHelper.isValid() ? args.fUniformHandler->getUniformCStr(fColorSpaceHelper.gamutXformUniform()) : "mat4(1.0)", fColorSpaceHelper.isValid() ? args.fUniformHandler->getUniformCStr(fColorSpaceHelper.gamutXformUniform()) : "mat4(1.0)", fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[1]).c_str(), sk_TransformedCoords2D_1.c_str(), fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[1]).c_str(), args.fUniformHandler->getUniformCStr(fOuterThresholdVar), args.fUniformHandler->getUniformCStr(fOuterThresholdVar), args.fUniformHandler->getUniformCStr(fOuterThresholdVar), args.fUniformHandler->getUniformCStr(fInnerThresholdVar), args.fUniformHandler->getUniformCStr(fInnerThresholdVar), args.fUniformHandler->getUniformCStr(fInnerThresholdVar), args.fOutputColor);
fragBuilder->codeAppendf("vec4 _tmpVar1;vec4 color = %stexture(%s, %s).%s%s;\nvec4 mask_color = texture(%s, %s).%s;\nif (mask_color.w < 0.5) {\n if (color.w > %s) {\n float scale = %s / color.w;\n color.xyz *= scale;\n color.w = %s;\n }\n} else if (color.w < %s) {\n float scale = %s / max(0.001, color.w);\n color.xyz *= scale;\n color.w = %s;\n}\n%s = color;\n", fColorSpaceHelper.isValid() ? "(_tmpVar1 = " : "", fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(), sk_TransformedCoords2D_0.c_str(), fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str(), fColorSpaceHelper.isValid() ? SkStringPrintf(", vec4(clamp((%s * vec4(_tmpVar1.rgb, 1.0)).rgb, 0.0, _tmpVar1.a), _tmpVar1.a))", args.fUniformHandler->getUniformCStr(fColorSpaceHelper.gamutXformUniform())).c_str() : "", fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[1]).c_str(), sk_TransformedCoords2D_1.c_str(), fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[1]).c_str(), args.fUniformHandler->getUniformCStr(fOuterThresholdVar), args.fUniformHandler->getUniformCStr(fOuterThresholdVar), args.fUniformHandler->getUniformCStr(fOuterThresholdVar), args.fUniformHandler->getUniformCStr(fInnerThresholdVar), args.fUniformHandler->getUniformCStr(fInnerThresholdVar), args.fUniformHandler->getUniformCStr(fInnerThresholdVar), args.fOutputColor);
}
private:
void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override {

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@ -28,20 +28,12 @@ in uniform float outerThreshold;
}
}
@fields {
GrCoordTransform fImageCoordTransform;
GrCoordTransform fMaskCoordTransform;
@coordTransform(image) {
SkMatrix::I()
}
@initializers {
fImageCoordTransform(SkMatrix::I(), image.get()),
fMaskCoordTransform(SkMatrix::MakeTrans(SkIntToScalar(-bounds.x()), SkIntToScalar(-bounds.y())),
mask.get())
}
@constructorCode {
this->addCoordTransform(&fImageCoordTransform);
this->addCoordTransform(&fMaskCoordTransform);
@coordTransform(mask) {
SkMatrix::MakeTrans(SkIntToScalar(-bounds.x()), SkIntToScalar(-bounds.y()))
}
@header {

View File

@ -16,6 +16,7 @@
#include "GrColorSpaceXform.h"
#include "GrFragmentProcessor.h"
#include "GrCoordTransform.h"
#include "GrColorSpaceXform.h"
#include "effects/GrProxyMove.h"
class GrAlphaThresholdFragmentProcessor : public GrFragmentProcessor {
public:
@ -44,35 +45,34 @@ private:
const SkIRect& bounds
)
: INHERITED(kNone_OptimizationFlags)
,
fImageCoordTransform(SkMatrix::I(), image.get()),
fMaskCoordTransform(SkMatrix::MakeTrans(SkIntToScalar(-bounds.x()), SkIntToScalar(-bounds.y())),
mask.get())
, fImage(std::move(image))
, fColorXform(colorXform)
, fMask(std::move(mask))
, fInnerThreshold(innerThreshold)
, fOuterThreshold(outerThreshold) {
this->addCoordTransform(&fImageCoordTransform);
this->addCoordTransform(&fMaskCoordTransform);
, fOuterThreshold(outerThreshold)
, fImageCoordTransform(
SkMatrix::I()
, fImage.proxy())
, fMaskCoordTransform(
SkMatrix::MakeTrans(SkIntToScalar(-bounds.x()), SkIntToScalar(-bounds.y()))
, fMask.proxy()) {
this->addTextureSampler(&fImage);
this->addTextureSampler(&fMask);
this->addCoordTransform(&fImageCoordTransform);
this->addCoordTransform(&fMaskCoordTransform);
this->initClassID<GrAlphaThresholdFragmentProcessor>();
}
GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
void onGetGLSLProcessorKey(const GrShaderCaps&,GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
GrCoordTransform fImageCoordTransform;
GrCoordTransform fMaskCoordTransform;
TextureSampler fImage;
sk_sp<GrColorSpaceXform> fColorXform;
TextureSampler fMask;
float fInnerThreshold;
float fOuterThreshold;
GrCoordTransform fImageCoordTransform;
GrCoordTransform fMaskCoordTransform;
typedef GrFragmentProcessor INHERITED;
};
#endif

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@ -14,6 +14,7 @@
#if SK_SUPPORT_GPU
#include "GrFragmentProcessor.h"
#include "GrCoordTransform.h"
#include "GrColorSpaceXform.h"
#include "effects/GrProxyMove.h"
class GrCircleBlurFragmentProcessor : public GrFragmentProcessor {
public:

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@ -14,6 +14,7 @@
#if SK_SUPPORT_GPU
#include "GrFragmentProcessor.h"
#include "GrCoordTransform.h"
#include "GrColorSpaceXform.h"
#include "effects/GrProxyMove.h"
class GrDitherEffect : public GrFragmentProcessor {
public:

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@ -1,111 +1,81 @@
/*
* Copyright 2012 Google Inc.
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/*
* This file was autogenerated from GrSimpleTextureEffect.fp; do not modify.
*/
#include "GrSimpleTextureEffect.h"
#include "GrProxyMove.h"
#if SK_SUPPORT_GPU
#include "glsl/GrGLSLColorSpaceXformHelper.h"
#include "glsl/GrGLSLFragmentProcessor.h"
#include "glsl/GrGLSLFragmentShaderBuilder.h"
GrSimpleTextureEffect::GrSimpleTextureEffect(sk_sp<GrTextureProxy> proxy,
sk_sp<GrColorSpaceXform> colorSpaceXform,
const SkMatrix& matrix,
GrSamplerParams::FilterMode filterMode)
: INHERITED{ModulationFlags(proxy->config()),
GR_PROXY_MOVE(proxy),
std::move(colorSpaceXform),
matrix,
filterMode} {
this->initClassID<GrSimpleTextureEffect>();
}
GrSimpleTextureEffect::GrSimpleTextureEffect(sk_sp<GrTextureProxy> proxy,
sk_sp<GrColorSpaceXform> colorSpaceXform,
const SkMatrix& matrix,
const GrSamplerParams& params)
: INHERITED{ModulationFlags(proxy->config()),
GR_PROXY_MOVE(proxy),
std::move(colorSpaceXform),
matrix,
params} {
this->initClassID<GrSimpleTextureEffect>();
}
class GrGLSimpleTextureEffect : public GrGLSLFragmentProcessor {
#include "glsl/GrGLSLProgramBuilder.h"
#include "SkSLCPP.h"
#include "SkSLUtil.h"
class GrGLSLSimpleTextureEffect : public GrGLSLFragmentProcessor {
public:
GrGLSLSimpleTextureEffect() {}
void emitCode(EmitArgs& args) override {
const GrSimpleTextureEffect& textureEffect = args.fFp.cast<GrSimpleTextureEffect>();
fColorSpaceHelper.emitCode(args.fUniformHandler, textureEffect.colorSpaceXform());
GrGLSLFPFragmentBuilder* fragBuilder = args.fFragBuilder;
fragBuilder->codeAppendf("%s = ", args.fOutputColor);
fragBuilder->appendTextureLookupAndModulate(args.fInputColor,
args.fTexSamplers[0],
args.fTransformedCoords[0].c_str(),
args.fTransformedCoords[0].getType(),
&fColorSpaceHelper);
fragBuilder->codeAppend(";");
const GrSimpleTextureEffect& _outer = args.fFp.cast<GrSimpleTextureEffect>();
(void) _outer;
fColorSpaceHelper.emitCode(args.fUniformHandler, _outer.colorXform().get());
SkSL::String sk_TransformedCoords2D_0 = fragBuilder->ensureCoords2D(args.fTransformedCoords[0]);
fragBuilder->codeAppendf("vec4 _tmpVar1;%s = %s * %stexture(%s, %s).%s%s;\n", args.fOutputColor, args.fInputColor ? args.fInputColor : "vec4(1)", fColorSpaceHelper.isValid() ? "(_tmpVar1 = " : "", fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(), sk_TransformedCoords2D_0.c_str(), fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str(), fColorSpaceHelper.isValid() ? SkStringPrintf(", vec4(clamp((%s * vec4(_tmpVar1.rgb, 1.0)).rgb, 0.0, _tmpVar1.a), _tmpVar1.a))", args.fUniformHandler->getUniformCStr(fColorSpaceHelper.gamutXformUniform())).c_str() : "");
}
static inline void GenKey(const GrProcessor& effect, const GrShaderCaps&,
GrProcessorKeyBuilder* b) {
const GrSimpleTextureEffect& textureEffect = effect.cast<GrSimpleTextureEffect>();
b->add32(GrColorSpaceXform::XformKey(textureEffect.colorSpaceXform()));
}
protected:
void onSetData(const GrGLSLProgramDataManager& pdman,
const GrFragmentProcessor& processor) override {
const GrSimpleTextureEffect& textureEffect = processor.cast<GrSimpleTextureEffect>();
if (SkToBool(textureEffect.colorSpaceXform())) {
fColorSpaceHelper.setData(pdman, textureEffect.colorSpaceXform());
private:
void onSetData(const GrGLSLProgramDataManager& pdman, const GrFragmentProcessor& _proc) override {
const GrSimpleTextureEffect& _outer = _proc.cast<GrSimpleTextureEffect>();
{
if (fColorSpaceHelper.isValid()) {
fColorSpaceHelper.setData(pdman, _outer.colorXform().get());
}
}
}
private:
typedef GrGLSLFragmentProcessor INHERITED;
UniformHandle fImageVar;
GrGLSLColorSpaceXformHelper fColorSpaceHelper;
};
///////////////////////////////////////////////////////////////////////////////
void GrSimpleTextureEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps,
GrProcessorKeyBuilder* b) const {
GrGLSimpleTextureEffect::GenKey(*this, caps, b);
GrGLSLFragmentProcessor* GrSimpleTextureEffect::onCreateGLSLInstance() const {
return new GrGLSLSimpleTextureEffect();
}
GrGLSLFragmentProcessor* GrSimpleTextureEffect::onCreateGLSLInstance() const {
return new GrGLSimpleTextureEffect;
void GrSimpleTextureEffect::onGetGLSLProcessorKey(const GrShaderCaps& caps, GrProcessorKeyBuilder* b) const {
b->add32(GrColorSpaceXform::XformKey(fColorXform.get()));
}
bool GrSimpleTextureEffect::onIsEqual(const GrFragmentProcessor& other) const {
const GrSimpleTextureEffect& that = other.cast<GrSimpleTextureEffect>();
(void) that;
if (fImage != that.fImage) return false;
if (fColorXform != that.fColorXform) return false;
if (fMatrix != that.fMatrix) return false;
return true;
}
///////////////////////////////////////////////////////////////////////////////
GR_DEFINE_FRAGMENT_PROCESSOR_TEST(GrSimpleTextureEffect);
#if GR_TEST_UTILS
sk_sp<GrFragmentProcessor> GrSimpleTextureEffect::TestCreate(GrProcessorTestData* d) {
int texIdx = d->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
: GrProcessorUnitTest::kAlphaTextureIdx;
sk_sp<GrFragmentProcessor> GrSimpleTextureEffect::TestCreate(GrProcessorTestData* testData) {
int texIdx = testData->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
: GrProcessorUnitTest::kAlphaTextureIdx;
static const SkShader::TileMode kTileModes[] = {
SkShader::kClamp_TileMode,
SkShader::kRepeat_TileMode,
SkShader::kMirror_TileMode,
};
SkShader::TileMode tileModes[] = {
kTileModes[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
kTileModes[d->fRandom->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
kTileModes[testData->fRandom->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
kTileModes[testData->fRandom->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
};
GrSamplerParams params(tileModes, d->fRandom->nextBool() ? GrSamplerParams::kBilerp_FilterMode
: GrSamplerParams::kNone_FilterMode);
GrSamplerParams params(tileModes, testData->fRandom->nextBool()
? GrSamplerParams::kBilerp_FilterMode
: GrSamplerParams::kNone_FilterMode);
const SkMatrix& matrix = GrTest::TestMatrix(d->fRandom);
sk_sp<GrColorSpaceXform> colorSpaceXform = GrTest::TestColorXform(d->fRandom);
return GrSimpleTextureEffect::Make(d->textureProxy(texIdx),
std::move(colorSpaceXform), matrix);
const SkMatrix& matrix = GrTest::TestMatrix(testData->fRandom);
sk_sp<GrColorSpaceXform> colorSpaceXform = GrTest::TestColorXform(testData->fRandom);
return GrSimpleTextureEffect::Make(testData->textureProxy(texIdx), std::move(colorSpaceXform),
matrix);
}
#endif
#endif

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@ -0,0 +1,82 @@
/*
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
in uniform sampler2D image;
in uniform colorSpaceXform colorXform;
in mat4 matrix;
@constructorParams {
GrSamplerParams samplerParams
}
@coordTransform(image) {
matrix
}
@samplerParams(image) {
samplerParams
}
@make {
static sk_sp<GrFragmentProcessor> Make(sk_sp<GrTextureProxy> proxy,
sk_sp<GrColorSpaceXform> colorSpaceXform,
const SkMatrix& matrix) {
return sk_sp<GrFragmentProcessor>(
new GrSimpleTextureEffect(std::move(proxy), std::move(colorSpaceXform), matrix,
GrSamplerParams(SkShader::kClamp_TileMode, GrSamplerParams::kNone_FilterMode)));
}
/* clamp mode */
static sk_sp<GrFragmentProcessor> Make(sk_sp<GrTextureProxy> proxy,
sk_sp<GrColorSpaceXform> colorSpaceXform,
const SkMatrix& matrix,
GrSamplerParams::FilterMode filterMode) {
return sk_sp<GrFragmentProcessor>(
new GrSimpleTextureEffect(std::move(proxy), std::move(colorSpaceXform), matrix,
GrSamplerParams(SkShader::kClamp_TileMode, filterMode)));
}
static sk_sp<GrFragmentProcessor> Make(sk_sp<GrTextureProxy> proxy,
sk_sp<GrColorSpaceXform> colorSpaceXform,
const SkMatrix& matrix,
const GrSamplerParams& p) {
return sk_sp<GrFragmentProcessor>(
new GrSimpleTextureEffect(std::move(proxy), std::move(colorSpaceXform), matrix, p));
}
}
@optimizationFlags {
kCompatibleWithCoverageAsAlpha_OptimizationFlag |
(GrPixelConfigIsOpaque(image->config()) ? kPreservesOpaqueInput_OptimizationFlag :
kNone_OptimizationFlags)
}
void main() {
sk_OutColor = sk_InColor * texture(image, sk_TransformedCoords2D[0], colorXform);
}
@test(testData) {
int texIdx = testData->fRandom->nextBool() ? GrProcessorUnitTest::kSkiaPMTextureIdx
: GrProcessorUnitTest::kAlphaTextureIdx;
static const SkShader::TileMode kTileModes[] = {
SkShader::kClamp_TileMode,
SkShader::kRepeat_TileMode,
SkShader::kMirror_TileMode,
};
SkShader::TileMode tileModes[] = {
kTileModes[testData->fRandom->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
kTileModes[testData->fRandom->nextULessThan(SK_ARRAY_COUNT(kTileModes))],
};
GrSamplerParams params(tileModes, testData->fRandom->nextBool()
? GrSamplerParams::kBilerp_FilterMode
: GrSamplerParams::kNone_FilterMode);
const SkMatrix& matrix = GrTest::TestMatrix(testData->fRandom);
sk_sp<GrColorSpaceXform> colorSpaceXform = GrTest::TestColorXform(testData->fRandom);
return GrSimpleTextureEffect::Make(testData->textureProxy(texIdx), std::move(colorSpaceXform),
matrix);
}

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@ -1,77 +1,82 @@
/*
* Copyright 2013 Google Inc.
* Copyright 2017 Google Inc.
*
* Use of this source code is governed by a BSD-style license that can be
* found in the LICENSE file.
*/
/*
* This file was autogenerated from GrSimpleTextureEffect.fp; do not modify.
*/
#ifndef GrSimpleTextureEffect_DEFINED
#define GrSimpleTextureEffect_DEFINED
#include "GrSingleTextureEffect.h"
#include "GrTextureProxy.h"
class GrInvariantOutput;
/**
* The output color of this effect is a modulation of the input color and a sample from a texture.
* It allows explicit specification of the filtering and wrap modes (GrSamplerParams) and accepts
* a matrix that is used to compute texture coordinates from local coordinates.
*/
class GrSimpleTextureEffect : public GrSingleTextureEffect {
#include "SkTypes.h"
#if SK_SUPPORT_GPU
#include "GrFragmentProcessor.h"
#include "GrCoordTransform.h"
#include "GrColorSpaceXform.h"
#include "effects/GrProxyMove.h"
class GrSimpleTextureEffect : public GrFragmentProcessor {
public:
/* unfiltered, clamp mode */
sk_sp<GrColorSpaceXform> colorXform() const { return fColorXform; }
SkMatrix44 matrix() const { return fMatrix; }
static sk_sp<GrFragmentProcessor> Make(sk_sp<GrTextureProxy> proxy,
sk_sp<GrColorSpaceXform> colorSpaceXform,
const SkMatrix& matrix) {
return sk_sp<GrFragmentProcessor>(
new GrSimpleTextureEffect(std::move(proxy),
std::move(colorSpaceXform), matrix,
GrSamplerParams::kNone_FilterMode));
new GrSimpleTextureEffect(std::move(proxy), std::move(colorSpaceXform), matrix,
GrSamplerParams(SkShader::kClamp_TileMode, GrSamplerParams::kNone_FilterMode)));
}
/* clamp mode */
static sk_sp<GrFragmentProcessor> Make(sk_sp<GrTextureProxy> proxy,
sk_sp<GrColorSpaceXform> colorSpaceXform,
const SkMatrix& matrix,
GrSamplerParams::FilterMode filterMode) {
return sk_sp<GrFragmentProcessor>(
new GrSimpleTextureEffect(std::move(proxy),
std::move(colorSpaceXform),
matrix, filterMode));
}
new GrSimpleTextureEffect(std::move(proxy), std::move(colorSpaceXform), matrix,
GrSamplerParams(SkShader::kClamp_TileMode, filterMode)));
}
static sk_sp<GrFragmentProcessor> Make(sk_sp<GrTextureProxy> proxy,
sk_sp<GrColorSpaceXform> colorSpaceXform,
const SkMatrix& matrix,
const GrSamplerParams& p) {
return sk_sp<GrFragmentProcessor>(new GrSimpleTextureEffect(std::move(proxy),
std::move(colorSpaceXform),
matrix, p));
return sk_sp<GrFragmentProcessor>(
new GrSimpleTextureEffect(std::move(proxy), std::move(colorSpaceXform), matrix, p));
}
~GrSimpleTextureEffect() override {}
const char* name() const override { return "SimpleTexture"; }
const char* name() const override { return "SimpleTextureEffect"; }
private:
GrSimpleTextureEffect(sk_sp<GrTextureProxy>,
sk_sp<GrColorSpaceXform>, const SkMatrix& matrix,
GrSamplerParams::FilterMode);
GrSimpleTextureEffect(sk_sp<GrTextureProxy>,
sk_sp<GrColorSpaceXform>, const SkMatrix& matrix,
const GrSamplerParams&);
GrSimpleTextureEffect(sk_sp<GrTextureProxy> image, sk_sp<GrColorSpaceXform> colorXform, SkMatrix44 matrix,
GrSamplerParams samplerParams
)
: INHERITED((OptimizationFlags)
kCompatibleWithCoverageAsAlpha_OptimizationFlag |
(GrPixelConfigIsOpaque(image->config()) ? kPreservesOpaqueInput_OptimizationFlag :
kNone_OptimizationFlags)
)
, fImage(std::move(image),
samplerParams
)
, fColorXform(colorXform)
, fMatrix(matrix)
, fImageCoordTransform(
matrix
, fImage.proxy()) {
this->addTextureSampler(&fImage);
this->addCoordTransform(&fImageCoordTransform);
this->initClassID<GrSimpleTextureEffect>();
}
GrGLSLFragmentProcessor* onCreateGLSLInstance() const override;
void onGetGLSLProcessorKey(const GrShaderCaps&, GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor& other) const override { return true; }
void onGetGLSLProcessorKey(const GrShaderCaps&,GrProcessorKeyBuilder*) const override;
bool onIsEqual(const GrFragmentProcessor&) const override;
GR_DECLARE_FRAGMENT_PROCESSOR_TEST
typedef GrSingleTextureEffect INHERITED;
TextureSampler fImage;
sk_sp<GrColorSpaceXform> fColorXform;
SkMatrix44 fMatrix;
GrCoordTransform fImageCoordTransform;
typedef GrFragmentProcessor INHERITED;
};
#endif
#endif

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@ -89,6 +89,11 @@ Within an '.fp' fragment processor file:
the name of the GrGLSLProgramDataManager)
@test(<testData>) (the body of the TestCreate function, where <testData> is
the name of the GrProcessorTestData* parameter)
@coordTransform(<sampler>)
(the matrix to attach to the named sampler2D's
GrCoordTransform)
@samplerParams(<sampler>)
(the sampler params to attach to the named sampler2D)
* global 'in' variables represent data passed to the fragment processor at
construction time. These variables become constructor parameters and are
stored in fragment processor fields. vec2s map to SkPoints, and vec4s map to

View File

@ -163,7 +163,7 @@ void CPPCodeGenerator::writeVarInitializer(const Variable& var, const Expression
String CPPCodeGenerator::getSamplerHandle(const Variable& var) {
int samplerCount = 0;
for (const auto param : fSectionAndParameterHelper.fParameters) {
for (const auto param : fSectionAndParameterHelper.getParameters()) {
if (&var == param) {
return "args.fTexSamplers[" + to_string(samplerCount) + "]";
}
@ -226,6 +226,20 @@ void CPPCodeGenerator::writeVariableReference(const VariableReference& ref) {
}
void CPPCodeGenerator::writeFunctionCall(const FunctionCall& c) {
if (c.fFunction.fBuiltin && c.fFunction.fName == "COLORSPACE") {
String tmpVar = "_tmpVar" + to_string(++fVarCount);
fFunctionHeader += "vec4 " + tmpVar + ";";
ASSERT(c.fArguments.size() == 2);
this->write("%s");
fFormatArgs.push_back("fColorSpaceHelper.isValid() ? \"(" + tmpVar + " = \" : \"\"");
this->writeExpression(*c.fArguments[0], kTopLevel_Precedence);
ASSERT(c.fArguments[1]->fKind == Expression::kVariableReference_Kind);
String xform("args.fUniformHandler->getUniformCStr(fColorSpaceHelper.gamutXformUniform())");
this->write("%s");
fFormatArgs.push_back("fColorSpaceHelper.isValid() ? SkStringPrintf(\", vec4(clamp((%s * vec4(" + tmpVar + ".rgb, 1.0)).rgb, 0.0, " + tmpVar +
".a), " + tmpVar + ".a))\", " + xform + ").c_str() : \"\"");
return;
}
INHERITED::writeFunctionCall(c);
if (c.fFunction.fBuiltin && c.fFunction.fName == "texture") {
this->write(".%s");
@ -267,9 +281,9 @@ void CPPCodeGenerator::writeSetting(const Setting& s) {
}
void CPPCodeGenerator::writeSection(const char* name, const char* prefix) {
const auto found = fSectionAndParameterHelper.fSections.find(String(name));
if (found != fSectionAndParameterHelper.fSections.end()) {
this->writef("%s%s", prefix, found->second->fText.c_str());
const Section* s = fSectionAndParameterHelper.getSection(name);
if (s) {
this->writef("%s%s", prefix, s->fText.c_str());
}
}
@ -398,10 +412,8 @@ bool CPPCodeGenerator::writeEmitCode(std::vector<const Variable*>& uniforms) {
void CPPCodeGenerator::writeSetData(std::vector<const Variable*>& uniforms) {
const char* fullName = fFullName.c_str();
auto section = fSectionAndParameterHelper.fSections.find(String(SET_DATA_SECTION));
const char* pdman = section != fSectionAndParameterHelper.fSections.end() ?
section->second->fArgument.c_str() :
"pdman";
const Section* section = fSectionAndParameterHelper.getSection(SET_DATA_SECTION);
const char* pdman = section ? section->fArgument.c_str() : "pdman";
this->writef(" void onSetData(const GrGLSLProgramDataManager& %s, "
"const GrFragmentProcessor& _proc) override {\n",
pdman);
@ -439,7 +451,7 @@ void CPPCodeGenerator::writeSetData(std::vector<const Variable*>& uniforms) {
if (wroteProcessor) {
this->writef(" }\n");
}
if (section != fSectionAndParameterHelper.fSections.end()) {
if (section) {
for (const auto& p : fProgram.fElements) {
if (ProgramElement::kVar_Kind == p->fKind) {
const VarDeclarations* decls = (const VarDeclarations*) p.get();
@ -470,27 +482,25 @@ void CPPCodeGenerator::writeSetData(std::vector<const Variable*>& uniforms) {
}
void CPPCodeGenerator::writeTest() {
const auto found = fSectionAndParameterHelper.fSections.find(TEST_CODE_SECTION);
if (found == fSectionAndParameterHelper.fSections.end()) {
return;
const Section* test = fSectionAndParameterHelper.getSection(TEST_CODE_SECTION);
if (test) {
this->writef("GR_DEFINE_FRAGMENT_PROCESSOR_TEST(%s);\n"
"#if GR_TEST_UTILS\n"
"sk_sp<GrFragmentProcessor> %s::TestCreate(GrProcessorTestData* %s) {\n",
fFullName.c_str(),
fFullName.c_str(),
test->fArgument.c_str());
this->writeSection(TEST_CODE_SECTION);
this->write("}\n"
"#endif\n");
}
const Section* test = found->second;
this->writef("GR_DEFINE_FRAGMENT_PROCESSOR_TEST(%s);\n"
"#if GR_TEST_UTILS\n"
"sk_sp<GrFragmentProcessor> %s::TestCreate(GrProcessorTestData* %s) {\n",
fFullName.c_str(),
fFullName.c_str(),
test->fArgument.c_str());
this->writeSection(TEST_CODE_SECTION);
this->write("}\n"
"#endif\n");
}
void CPPCodeGenerator::writeGetKey() {
this->writef("void %s::onGetGLSLProcessorKey(const GrShaderCaps& caps, "
"GrProcessorKeyBuilder* b) const {\n",
fFullName.c_str());
for (const auto& param : fSectionAndParameterHelper.fParameters) {
for (const auto& param : fSectionAndParameterHelper.getParameters()) {
const char* name = param->fName.c_str();
if (param->fType == *fContext.fColorSpaceXform_Type) {
this->writef(" b->add32(GrColorSpaceXform::XformKey(%s.get()));\n",
@ -580,7 +590,7 @@ bool CPPCodeGenerator::generateCode() {
this->writef(" UniformHandle %sVar;\n", HCodeGenerator::FieldName(name).c_str());
}
}
for (const auto& param : fSectionAndParameterHelper.fParameters) {
for (const auto& param : fSectionAndParameterHelper.getParameters()) {
const char* name = param->fName.c_str();
if (needs_uniform_var(*param)) {
this->writef(" UniformHandle %sVar;\n", HCodeGenerator::FieldName(name).c_str());
@ -599,7 +609,7 @@ bool CPPCodeGenerator::generateCode() {
" const %s& that = other.cast<%s>();\n"
" (void) that;\n",
fullName, fullName, fullName);
for (const auto& param : fSectionAndParameterHelper.fParameters) {
for (const auto& param : fSectionAndParameterHelper.getParameters()) {
const char* name = param->fName.c_str();
this->writef(" if (%s != that.%s) return false;\n",
HCodeGenerator::FieldName(name).c_str(),

View File

@ -69,9 +69,9 @@ void HCodeGenerator::writef(const char* s, ...) {
}
bool HCodeGenerator::writeSection(const char* name, const char* prefix) {
const auto found = fSectionAndParameterHelper.fSections.find(String(name));
if (found != fSectionAndParameterHelper.fSections.end()) {
this->writef("%s%s", prefix, found->second->fText.c_str());
const Section* s = fSectionAndParameterHelper.getSection(name);
if (s) {
this->writef("%s%s", prefix, s->fText.c_str());
return true;
}
return false;
@ -81,10 +81,9 @@ void HCodeGenerator::writeExtraConstructorParams(const char* separator) {
// super-simple parse, just assume the last token before a comma is the name of a parameter
// (which is true as long as there are no multi-parameter template types involved). Will replace
// this with something more robust if the need arises.
const auto found = fSectionAndParameterHelper.fSections.find(
String(CONSTRUCTOR_PARAMS_SECTION));
if (found != fSectionAndParameterHelper.fSections.end()) {
const char* s = found->second->fText.c_str();
const Section* section = fSectionAndParameterHelper.getSection(CONSTRUCTOR_PARAMS_SECTION);
if (section) {
const char* s = section->fText.c_str();
#define BUFFER_SIZE 64
char lastIdentifier[BUFFER_SIZE];
int lastIdentifierLength = 0;
@ -126,7 +125,7 @@ void HCodeGenerator::writeMake() {
if (!this->writeSection(MAKE_SECTION)) {
this->writef(" static sk_sp<GrFragmentProcessor> Make(");
separator = "";
for (const auto& param : fSectionAndParameterHelper.fParameters) {
for (const auto& param : fSectionAndParameterHelper.getParameters()) {
this->writef("%s%s %s", separator, ParameterType(param->fType).c_str(),
param->fName.c_str());
separator = ", ";
@ -136,7 +135,7 @@ void HCodeGenerator::writeMake() {
" return sk_sp<GrFragmentProcessor>(new %s(",
fFullName.c_str());
separator = "";
for (const auto& param : fSectionAndParameterHelper.fParameters) {
for (const auto& param : fSectionAndParameterHelper.getParameters()) {
this->writef("%s%s", separator, param->fName.c_str());
separator = ", ";
}
@ -146,13 +145,25 @@ void HCodeGenerator::writeMake() {
}
}
void HCodeGenerator::failOnSection(const char* section, const char* msg) {
std::vector<const Section*> s = fSectionAndParameterHelper.getSections(section);
if (s.size()) {
fErrors.error(s[0]->fPosition, String("@") + section + " " + msg);
}
}
void HCodeGenerator::writeConstructor() {
if (this->writeSection(CONSTRUCTOR_SECTION)) {
return;
const char* msg = "may not be present when constructor is overridden";
this->failOnSection(CONSTRUCTOR_CODE_SECTION, msg);
this->failOnSection(CONSTRUCTOR_PARAMS_SECTION, msg);
this->failOnSection(COORD_TRANSFORM_SECTION, msg);
this->failOnSection(INITIALIZERS_SECTION, msg);
this->failOnSection(OPTIMIZATION_FLAGS_SECTION, msg);
}
this->writef(" %s(", fFullName.c_str());
const char* separator = "";
for (const auto& param : fSectionAndParameterHelper.fParameters) {
for (const auto& param : fSectionAndParameterHelper.getParameters()) {
this->writef("%s%s %s", separator, ParameterType(param->fType).c_str(),
param->fName.c_str());
separator = ", ";
@ -165,23 +176,38 @@ void HCodeGenerator::writeConstructor() {
}
this->writef(")");
this->writeSection(INITIALIZERS_SECTION, "\n , ");
for (const auto& param : fSectionAndParameterHelper.fParameters) {
for (const auto& param : fSectionAndParameterHelper.getParameters()) {
const char* name = param->fName.c_str();
if (param->fType.kind() == Type::kSampler_Kind) {
this->writef("\n , %s(std::move(%s))", FieldName(name).c_str(),
name);
this->writef("\n , %s(std::move(%s)", FieldName(name).c_str(), name);
for (const Section* s : fSectionAndParameterHelper.getSections(
SAMPLER_PARAMS_SECTION)) {
if (s->fArgument == name) {
this->writef(", %s", s->fText.c_str());
}
}
this->writef(")");
} else {
this->writef("\n , %s(%s)", FieldName(name).c_str(), name);
}
}
for (const Section* s : fSectionAndParameterHelper.getSections(COORD_TRANSFORM_SECTION)) {
String field = FieldName(s->fArgument.c_str());
this->writef("\n , %sCoordTransform(%s, %s.proxy())", field.c_str(), s->fText.c_str(),
field.c_str());
}
this->writef(" {\n");
this->writeSection(CONSTRUCTOR_CODE_SECTION);
for (const auto& param : fSectionAndParameterHelper.fParameters) {
for (const auto& param : fSectionAndParameterHelper.getParameters()) {
if (param->fType.kind() == Type::kSampler_Kind) {
this->writef(" this->addTextureSampler(&%s);\n",
FieldName(param->fName.c_str()).c_str());
}
}
for (const Section* s : fSectionAndParameterHelper.getSections(COORD_TRANSFORM_SECTION)) {
String field = FieldName(s->fArgument.c_str());
this->writef(" this->addCoordTransform(&%sCoordTransform);\n", field.c_str());
}
this->writef(" this->initClassID<%s>();\n"
" }\n",
fFullName.c_str());
@ -189,10 +215,14 @@ void HCodeGenerator::writeConstructor() {
void HCodeGenerator::writeFields() {
this->writeSection(FIELDS_SECTION);
for (const auto& param : fSectionAndParameterHelper.fParameters) {
for (const auto& param : fSectionAndParameterHelper.getParameters()) {
const char* name = param->fName.c_str();
this->writef(" %s %s;\n", FieldType(param->fType).c_str(), FieldName(name).c_str());
}
for (const Section* s : fSectionAndParameterHelper.getSections(COORD_TRANSFORM_SECTION)) {
this->writef(" GrCoordTransform %sCoordTransform;\n",
FieldName(s->fArgument.c_str()).c_str());
}
}
bool HCodeGenerator::generateCode() {
@ -206,12 +236,13 @@ bool HCodeGenerator::generateCode() {
this->writeSection(HEADER_SECTION);
this->writef("#include \"GrFragmentProcessor.h\"\n"
"#include \"GrCoordTransform.h\"\n"
"#include \"GrColorSpaceXform.h\"\n"
"#include \"effects/GrProxyMove.h\"\n");
this->writef("class %s : public GrFragmentProcessor {\n"
"public:\n",
fFullName.c_str());
this->writeSection(CLASS_SECTION);
for (const auto& param : fSectionAndParameterHelper.fParameters) {
for (const auto& param : fSectionAndParameterHelper.getParameters()) {
if (param->fType.kind() == Type::kSampler_Kind) {
continue;
}

View File

@ -61,6 +61,8 @@ private:
void writeFields();
void failOnSection(const char* section, const char* msg);
String fName;
String fFullName;
SectionAndParameterHelper fSectionAndParameterHelper;

View File

@ -1394,84 +1394,17 @@ bool IRGenerator::determineCallCost(const FunctionDeclaration& function,
}
std::unique_ptr<Expression> IRGenerator::applyColorSpace(std::unique_ptr<Expression> texture,
const Variable* xform) {
// Before:
// vec4 color = texture(img, coords, xform);
// After:
// vec4 tmp;
// vec4 color = (tmp = texture(img, coords) ,
// xform != mat4(1) ?
// vec4(clamp((xform * vec4(tmp.rgb, 1.0)).rgb, 0.0, tmp.a), tmp.a) :
// tmp);
// a few macros to keep line lengths manageable
#define EXPR std::unique_ptr<Expression>
#define REF(v) EXPR(new VariableReference(p, *v))
#define FLOAT(x) EXPR(new FloatLiteral(fContext, p, x))
using std::move;
Position p = Position();
// vec4 tmp;
Variable* tmp = new Variable(p, Modifiers(), "_tmp" + to_string(fTmpCount++), texture->fType,
Variable::kLocal_Storage);
fRootSymbolTable->takeOwnership(tmp);
std::vector<std::unique_ptr<VarDeclaration>> decls;
decls.emplace_back(new VarDeclaration(tmp, std::vector<std::unique_ptr<Expression>>(),
nullptr));
const Type& type = texture->fType;
fExtraVars.emplace_back(new VarDeclarationsStatement(std::unique_ptr<VarDeclarations>(
new VarDeclarations(p, &type, move(decls)))));
// tmp = texture
EXPR assignment = EXPR(new BinaryExpression(p,
EXPR(new VariableReference(p, *tmp,
VariableReference::kWrite_RefKind)),
Token::EQ,
move(texture), type));
// 1.0
std::vector<EXPR> matArgs;
matArgs.push_back(FLOAT(1.0));
// mat4(1.0)
EXPR mat = EXPR(new Constructor(p, *fContext.fMat4x4_Type, move(matArgs)));
// <xform> != mat4(1.0)
EXPR matNeq = EXPR(new BinaryExpression(p, REF(xform), Token::NEQ, move(mat),
*fContext.fBool_Type));
// tmp.rgb
std::vector<int> rgb { 0, 1, 2 };
EXPR tmpRgb = EXPR(new Swizzle(fContext, REF(tmp), rgb));
// vec4(tmp.rgb, 1.0)
std::vector<EXPR> tmpVecArgs;
tmpVecArgs.push_back(move(tmpRgb));
tmpVecArgs.push_back(FLOAT(1.0));
EXPR tmpVec = EXPR(new Constructor(p, *fContext.fVec4_Type, move(tmpVecArgs)));
// xform * vec4(tmp.rgb, 1.0)
EXPR mul = EXPR(new BinaryExpression(p, REF(xform), Token::STAR, move(tmpVec),
*fContext.fVec4_Type));
// (xform * vec4(tmp.rgb, 1.0)).rgb
EXPR mulRGB = EXPR(new Swizzle(fContext, std::move(mul), rgb));
// tmp.a
std::vector<int> a { 3 };
EXPR tmpA = EXPR(new Swizzle(fContext, REF(tmp), a));
// clamp((xform * vec4(tmp.rgb, 1.0)).rgb, 0.0, tmp.a)
EXPR clamp = this->convertIdentifier(ASTIdentifier(p, "clamp"));
std::vector<EXPR> clampArgs;
clampArgs.push_back(move(mulRGB));
clampArgs.push_back(FLOAT(0));
clampArgs.push_back(move(tmpA));
EXPR clampCall = this->call(p, move(clamp), move(clampArgs));
// tmp.a
tmpA = EXPR(new Swizzle(fContext, REF(tmp), a));
// vec4(clamp((xform * vec4(tmp.rgb, 1.0)).rgb, 0.0, tmp.a), tmp.a)
std::vector<EXPR> finalVecArgs;
finalVecArgs.push_back(move(clampCall));
finalVecArgs.push_back(move(tmpA));
EXPR finalVec = EXPR(new Constructor(p, *fContext.fVec4_Type, move(finalVecArgs)));
// xform != mat4(1) ? vec4(clamp((xform * vec4(tmp.rgb, 1.0)).rgb, 0.0, tmp.a), tmp.a) : tmp)
EXPR ternary = EXPR(new TernaryExpression(p, move(matNeq), move(finalVec), REF(tmp)));
// (tmp = texture ,
// xform != mat4(1) ? vec4(clamp((xform * vec4(tmp.rgb, 1.0)).rgb, 0.0, tmp.a), tmp.a) : tmp))
return EXPR(new BinaryExpression(p, move(assignment), Token::COMMA, move(ternary), type));
#undef EXPR
#undef REF
#undef FLOAT
std::unique_ptr<Expression> xform) {
// Before: texture(img, coords, xform);
// After: COLORSPACE(texture(img, coords), xform)
Position p = texture->fPosition;
std::vector<std::unique_ptr<Expression>> args;
args.push_back(std::move(texture));
args.push_back(std::move(xform));
const Symbol* colorspaceSymbol = (*fSymbolTable)["COLORSPACE"];
ASSERT(colorspaceSymbol->fKind == Symbol::kFunctionDeclaration_Kind);
const FunctionDeclaration& colorspaceFunction = (FunctionDeclaration&) *colorspaceSymbol;
return this->call(p, colorspaceFunction, std::move(args));
}
std::unique_ptr<Expression> IRGenerator::call(Position position,
@ -1490,12 +1423,11 @@ std::unique_ptr<Expression> IRGenerator::call(Position position,
if (ref->fFunctions[0]->fName == "texture" &&
arguments.back()->fType == *fContext.fColorSpaceXform_Type) {
std::unique_ptr<Expression> colorspace = std::move(arguments.back());
ASSERT(colorspace->fKind == Expression::kVariableReference_Kind);
arguments.pop_back();
return this->applyColorSpace(this->call(position,
std::move(functionValue),
std::move(arguments)),
&((VariableReference&) *colorspace).fVariable);
std::move(colorspace));
}
int bestCost = INT_MAX;

View File

@ -161,7 +161,7 @@ private:
* to implement texture(sampler, coord, colorSpaceXForm).
*/
std::unique_ptr<Expression> applyColorSpace(std::unique_ptr<Expression> texture,
const Variable* xform);
std::unique_ptr<Expression> xform);
void fixRectSampling(std::vector<std::unique_ptr<Expression>>& arguments);
void checkValid(const Expression& expr);
void markWrittenTo(const Expression& expr, bool readWrite);

View File

@ -2035,6 +2035,40 @@ SpvId SPIRVCodeGenerator::foldToBool(SpvId id, const Type& operandType, OutputSt
return id;
}
SpvId SPIRVCodeGenerator::writeMatrixComparison(const Type& operandType, SpvId lhs, SpvId rhs,
SpvOp_ floatOperator, SpvOp_ intOperator,
OutputStream& out) {
SpvOp_ compareOp = is_float(fContext, operandType) ? floatOperator : intOperator;
ASSERT(operandType.kind() == Type::kMatrix_Kind);
SpvId rowType = this->getType(operandType.componentType().toCompound(fContext,
operandType.columns(),
1));
SpvId bvecType = this->getType(fContext.fBool_Type->toCompound(fContext,
operandType.columns(),
1));
SpvId boolType = this->getType(*fContext.fBool_Type);
SpvId result = 0;
for (int i = 0; i < operandType.rows(); i++) {
SpvId rowL = this->nextId();
this->writeInstruction(SpvOpCompositeExtract, rowType, rowL, lhs, 0, out);
SpvId rowR = this->nextId();
this->writeInstruction(SpvOpCompositeExtract, rowType, rowR, rhs, 0, out);
SpvId compare = this->nextId();
this->writeInstruction(compareOp, bvecType, compare, rowL, rowR, out);
SpvId all = this->nextId();
this->writeInstruction(SpvOpAll, boolType, all, compare, out);
if (result != 0) {
SpvId next = this->nextId();
this->writeInstruction(SpvOpLogicalAnd, boolType, next, result, all, out);
result = next;
}
else {
result = all;
}
}
return result;
}
SpvId SPIRVCodeGenerator::writeBinaryExpression(const BinaryExpression& b, OutputStream& out) {
// handle cases where we don't necessarily evaluate both LHS and RHS
switch (b.fOperator) {
@ -2139,6 +2173,10 @@ SpvId SPIRVCodeGenerator::writeBinaryExpression(const BinaryExpression& b, Outpu
}
switch (b.fOperator) {
case Token::EQEQ: {
if (operandType->kind() == Type::kMatrix_Kind) {
return this->writeMatrixComparison(*operandType, lhs, rhs, SpvOpFOrdEqual,
SpvOpIEqual, out);
}
ASSERT(resultType == *fContext.fBool_Type);
return this->foldToBool(this->writeBinaryOperation(resultType, *operandType, lhs, rhs,
SpvOpFOrdEqual, SpvOpIEqual,
@ -2146,6 +2184,10 @@ SpvId SPIRVCodeGenerator::writeBinaryExpression(const BinaryExpression& b, Outpu
*operandType, out);
}
case Token::NEQ:
if (operandType->kind() == Type::kMatrix_Kind) {
return this->writeMatrixComparison(*operandType, lhs, rhs, SpvOpFOrdNotEqual,
SpvOpINotEqual, out);
}
ASSERT(resultType == *fContext.fBool_Type);
return this->foldToBool(this->writeBinaryOperation(resultType, *operandType, lhs, rhs,
SpvOpFOrdNotEqual, SpvOpINotEqual,

View File

@ -185,6 +185,9 @@ private:
*/
SpvId foldToBool(SpvId id, const Type& operandType, OutputStream& out);
SpvId writeMatrixComparison(const Type& operandType, SpvId lhs, SpvId rhs, SpvOp_ floatOperator,
SpvOp_ intOperator, OutputStream& out);
SpvId writeBinaryOperation(const Type& resultType, const Type& operandType, SpvId lhs,
SpvId rhs, SpvOp_ ifFloat, SpvOp_ ifInt, SpvOp_ ifUInt,
SpvOp_ ifBool, OutputStream& out);

View File

@ -18,18 +18,20 @@
namespace SkSL {
#define CLASS_SECTION "class"
#define CONSTRUCTOR_SECTION "constructor"
#define CONSTRUCTOR_CODE_SECTION "constructorCode"
#define CONSTRUCTOR_PARAMS_SECTION "constructorParams"
#define COORD_TRANSFORM_SECTION "coordTransform"
#define CPP_SECTION "cpp"
#define CPP_END_SECTION "cppEnd"
#define HEADER_SECTION "header"
#define HEADER_END_SECTION "headerEnd"
#define CONSTRUCTOR_PARAMS_SECTION "constructorParams"
#define CONSTRUCTOR_SECTION "constructor"
#define CONSTRUCTOR_CODE_SECTION "constructorCode"
#define INITIALIZERS_SECTION "initializers"
#define EMIT_CODE_SECTION "emitCode"
#define FIELDS_SECTION "fields"
#define INITIALIZERS_SECTION "initializers"
#define MAKE_SECTION "make"
#define OPTIMIZATION_FLAGS_SECTION "optimizationFlags"
#define SAMPLER_PARAMS_SECTION "samplerParams"
#define SET_DATA_SECTION "setData"
#define TEST_CODE_SECTION "test"
@ -65,11 +67,12 @@ public:
errors.error(s->fPosition,
("unsupported section '@" + s->fName + "'").c_str());
}
if (fSections.find(s->fName) != fSections.end()) {
if (!SectionPermitsDuplicates(s->fName.c_str()) &&
fSections.find(s->fName) != fSections.end()) {
errors.error(s->fPosition,
("duplicate section '@" + s->fName + "'").c_str());
}
fSections[s->fName] = s;
fSections[s->fName].push_back(s);
break;
}
default:
@ -78,6 +81,28 @@ public:
}
}
const Section* getSection(const char* name) {
ASSERT(!SectionPermitsDuplicates(name));
auto found = fSections.find(name);
if (found == fSections.end()) {
return nullptr;
}
ASSERT(found->second.size() == 1);
return found->second[0];
}
std::vector<const Section*> getSections(const char* name) {
auto found = fSections.find(name);
if (found == fSections.end()) {
return std::vector<const Section*>();
}
return found->second;
}
const std::vector<const Variable*>& getParameters() {
return fParameters;
}
static bool IsParameter(const Variable& var) {
return (var.fModifiers.fFlags & Modifiers::kIn_Flag) &&
-1 == var.fModifiers.fLayout.fBuiltin;
@ -85,29 +110,39 @@ public:
static bool IsSupportedSection(const char* name) {
return !strcmp(name, CLASS_SECTION) ||
!strcmp(name, CPP_SECTION) ||
!strcmp(name, CPP_END_SECTION) ||
!strcmp(name, HEADER_SECTION) ||
!strcmp(name, HEADER_END_SECTION) ||
!strcmp(name, CONSTRUCTOR_SECTION) ||
!strcmp(name, CONSTRUCTOR_CODE_SECTION) ||
!strcmp(name, CONSTRUCTOR_PARAMS_SECTION) ||
!strcmp(name, COORD_TRANSFORM_SECTION) ||
!strcmp(name, CPP_SECTION) ||
!strcmp(name, CPP_END_SECTION) ||
!strcmp(name, EMIT_CODE_SECTION) ||
!strcmp(name, FIELDS_SECTION) ||
!strcmp(name, HEADER_SECTION) ||
!strcmp(name, HEADER_END_SECTION) ||
!strcmp(name, INITIALIZERS_SECTION) ||
!strcmp(name, MAKE_SECTION) ||
!strcmp(name, OPTIMIZATION_FLAGS_SECTION) ||
!strcmp(name, SAMPLER_PARAMS_SECTION) ||
!strcmp(name, SET_DATA_SECTION) ||
!strcmp(name, TEST_CODE_SECTION);
}
static bool SectionAcceptsArgument(const char* name) {
return !strcmp(name, SET_DATA_SECTION) ||
return !strcmp(name, COORD_TRANSFORM_SECTION) ||
!strcmp(name, SAMPLER_PARAMS_SECTION) ||
!strcmp(name, SET_DATA_SECTION) ||
!strcmp(name, TEST_CODE_SECTION);
}
static bool SectionPermitsDuplicates(const char* name) {
return !strcmp(name, COORD_TRANSFORM_SECTION) ||
!strcmp(name, SAMPLER_PARAMS_SECTION);
}
private:
std::vector<const Variable*> fParameters;
std::unordered_map<String, const Section*> fSections;
std::unordered_map<String, std::vector<const Section*>> fSections;
};
} // namespace SkSL

View File

@ -128,6 +128,17 @@ const Type& Type::toCompound(const Context& context, int columns, int rows) cons
}
default: ABORT("unsupported row count (%d)", rows);
}
} else if (*this == *context.fBool_Type) {
switch (rows) {
case 1:
switch (columns) {
case 2: return *context.fBVec2_Type;
case 3: return *context.fBVec3_Type;
case 4: return *context.fBVec4_Type;
default: ABORT("unsupported vector column count (%d)", columns);
}
default: ABORT("unsupported row count (%d)", rows);
}
}
ABORT("unsupported scalar_to_compound type %s", this->description().c_str());
}

View File

@ -20,4 +20,6 @@ layout(builtin=10003) vec4 sk_InColor;
layout(builtin=10004) out vec4 sk_OutColor;
layout(builtin=10005) vec2[] sk_TransformedCoords2D;
layout(builtin=10006) sampler2D[] sk_TextureSamplers;
vec4 COLORSPACE(vec4 color, colorSpaceXform colorSpace);
)

View File

@ -82,6 +82,7 @@ DEF_TEST(SkSLFPHelloWorld, r) {
"#if SK_SUPPORT_GPU\n"
"#include \"GrFragmentProcessor.h\"\n"
"#include \"GrCoordTransform.h\"\n"
"#include \"GrColorSpaceXform.h\"\n"
"#include \"effects/GrProxyMove.h\"\n"
"class GrTest : public GrFragmentProcessor {\n"
"public:\n"
@ -353,16 +354,14 @@ DEF_TEST(SkSLFPColorSpaceXform, r) {
"sk_sp<GrColorSpaceXform> fColorXform;"
},
{
"fragBuilder->codeAppendf(\"vec4 _tmp0;\\n%s = %s * (_tmp0 = texture(%s, "
"vec2(0.0, 0.0)).%s , %s != mat4(1.0) ? vec4(clamp((%s * vec4(_tmp0.xyz, 1.0)).xyz, "
"0.0, _tmp0.w), _tmp0.w) : _tmp0);\\n\", args.fOutputColor, args.fInputColor ? "
"args.fInputColor : \"vec4(1)\", fragBuilder->getProgramBuilder()->"
"samplerVariable(args.fTexSamplers[0]).c_str(), "
"fragBuilder->codeAppendf(\"vec4 _tmpVar1;%s = %s * %stexture(%s, "
"vec2(0.0, 0.0)).%s%s;\\n\", args.fOutputColor, args.fInputColor ? args.fInputColor : "
"\"vec4(1)\", fColorSpaceHelper.isValid() ? \"(_tmpVar1 = \" : \"\", "
"fragBuilder->getProgramBuilder()->samplerVariable(args.fTexSamplers[0]).c_str(), "
"fragBuilder->getProgramBuilder()->samplerSwizzle(args.fTexSamplers[0]).c_str(), "
"fColorSpaceHelper.isValid() ? args.fUniformHandler->getUniformCStr("
"fColorSpaceHelper.gamutXformUniform()) : \"mat4(1.0)\", "
"fColorSpaceHelper.isValid() ? args.fUniformHandler->getUniformCStr("
"fColorSpaceHelper.gamutXformUniform()) : \"mat4(1.0)\");"
"fColorSpaceHelper.isValid() ? SkStringPrintf(\", vec4(clamp((%s * vec4(_tmpVar1.rgb, "
"1.0)).rgb, 0.0, _tmpVar1.a), _tmpVar1.a))\", args.fUniformHandler->getUniformCStr("
"fColorSpaceHelper.gamutXformUniform())).c_str() : \"\");"
});
}