DM: find max component difference
So far unused except to back BitmapsEqual, but I want to play with it in CLs I'm working on. BUG=skia: R=reed@google.com, mtklein@google.com Author: mtklein@chromium.org Review URL: https://codereview.chromium.org/290043005 git-svn-id: http://skia.googlecode.com/svn/trunk@14759 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -1,5 +1,6 @@
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#include "DMUtil.h"
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#include "SkColorPriv.h"
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#include "SkPicture.h"
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#include "SkPictureRecorder.h"
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@ -38,9 +39,52 @@ void DrawPicture(SkPicture* picture, SkBitmap* bitmap) {
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canvas.flush();
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}
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bool BitmapsEqual(const SkBitmap& a, const SkBitmap& b) {
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static void unpack_565(uint16_t pixel, unsigned* r, unsigned* g, unsigned* b) {
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*r = SkGetPackedR16(pixel);
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*g = SkGetPackedG16(pixel);
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*b = SkGetPackedB16(pixel);
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}
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// Returns |a-b|.
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static unsigned abs_diff(unsigned a, unsigned b) {
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return a > b ? a - b : b - a;
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}
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unsigned MaxComponentDifference(const SkBitmap& a, const SkBitmap& b) {
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if (a.info() != b.info()) {
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SkFAIL("Can't compare bitmaps of different shapes.");
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}
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unsigned max = 0;
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const SkAutoLockPixels lockA(a), lockB(b);
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return a.getSize() == b.getSize() && 0 == memcmp(a.getPixels(), b.getPixels(), b.getSize());
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if (a.info().colorType() == kRGB_565_SkColorType) {
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// 565 is special/annoying because its 3 components straddle 2 bytes.
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const uint16_t* aPixels = (const uint16_t*)a.getPixels();
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const uint16_t* bPixels = (const uint16_t*)b.getPixels();
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for (size_t i = 0; i < a.getSize() / 2; i++) {
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unsigned ar, ag, ab,
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br, bg, bb;
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unpack_565(aPixels[i], &ar, &ag, &ab);
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unpack_565(bPixels[i], &br, &bg, &bb);
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max = SkTMax(max, abs_diff(ar, br));
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max = SkTMax(max, abs_diff(ag, bg));
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max = SkTMax(max, abs_diff(ab, bb));
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}
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} else {
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// Everything else we produce is byte aligned, so max component diff == max byte diff.
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const uint8_t* aBytes = (const uint8_t*)a.getPixels();
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const uint8_t* bBytes = (const uint8_t*)b.getPixels();
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for (size_t i = 0; i < a.getSize(); i++) {
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max = SkTMax(max, abs_diff(aBytes[i], bBytes[i]));
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}
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}
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return max;
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}
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bool BitmapsEqual(const SkBitmap& a, const SkBitmap& b) {
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return a.info() == b.info() && 0 == MaxComponentDifference(a, b);
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}
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} // namespace DM
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@ -28,6 +28,9 @@ void AllocatePixels(const SkBitmap& reference, SkBitmap* bitmap);
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// Draw picture to bitmap.
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void DrawPicture(SkPicture* picture, SkBitmap* bitmap);
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// What is the maximum component difference in these bitmaps?
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unsigned MaxComponentDifference(const SkBitmap& a, const SkBitmap& b);
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// Are these identical bitmaps?
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bool BitmapsEqual(const SkBitmap& a, const SkBitmap& b);
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