Rename onCreateDevice -> onCreateCompatibleDevice
This is a port of https://codereview.chromium.org/723743002/ with the following changes: * drop the legacy onCreateDevice variant completely * also convert SkXPSDevice & SkGatherPixelRefsAndRects to the new API This is expected to break canaries and will require a manual/cowboy roll. TBR=reed@google.com NOTREECHECKS=true Review URL: https://codereview.chromium.org/720213002
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@ -107,7 +107,7 @@ protected:
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const uint16_t indices[], int indexCount,
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const SkPaint& paint) SK_OVERRIDE;
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/** The SkBaseDevice passed will be an SkBaseDevice which was returned by a call to
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onCreateDevice on this device with kSaveLayer_Usage.
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onCreateCompatibleDevice on this device with kSaveLayer_Usage.
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*/
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virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y,
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const SkPaint&) SK_OVERRIDE;
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@ -153,7 +153,7 @@ private:
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// any clip information.
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virtual void replaceBitmapBackendForRasterSurface(const SkBitmap&) SK_OVERRIDE;
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virtual SkBaseDevice* onCreateDevice(const SkImageInfo&, Usage) SK_OVERRIDE;
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virtual SkBaseDevice* onCreateCompatibleDevice(const CreateInfo&) SK_OVERRIDE;
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virtual SkSurface* newSurface(const SkImageInfo&, const SkSurfaceProps&) SK_OVERRIDE;
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virtual const void* peekPixels(SkImageInfo*, size_t* rowBytes) SK_OVERRIDE;
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@ -236,7 +236,7 @@ protected:
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virtual void drawPatch(const SkDraw&, const SkPoint cubics[12], const SkColor colors[4],
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const SkPoint texCoords[4], SkXfermode* xmode, const SkPaint& paint);
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/** The SkDevice passed will be an SkDevice which was returned by a call to
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onCreateDevice on this device with kSaveLayer_Usage.
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onCreateCompatibleDevice on this device with kSaveLayer_Usage.
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*/
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virtual void drawDevice(const SkDraw&, SkBaseDevice*, int x, int y,
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const SkPaint&) = 0;
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@ -340,6 +340,16 @@ protected:
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void setPixelGeometry(SkPixelGeometry geo);
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struct CreateInfo {
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CreateInfo(const SkImageInfo& info, Usage usage) : fInfo(info), fUsage(usage) {}
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SkImageInfo fInfo;
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Usage fUsage;
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};
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virtual SkBaseDevice* onCreateCompatibleDevice(const CreateInfo& cinfo) {
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return NULL;
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}
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private:
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friend class SkCanvas;
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friend struct DeviceCM; //for setMatrixClip
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@ -366,10 +376,6 @@ private:
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// just called by SkCanvas for imagefilter
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SkBaseDevice* createCompatibleDeviceForImageFilter(const SkImageInfo&);
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virtual SkBaseDevice* onCreateDevice(const SkImageInfo&, Usage) {
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return NULL;
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}
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/** Causes any deferred drawing to the device to be completed.
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*/
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virtual void flush() {}
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@ -319,7 +319,7 @@ private:
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const SkVector& ppuScale,
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IXpsOMPath* shadedPath);
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virtual SkBaseDevice* onCreateDevice(const SkImageInfo&, Usage) SK_OVERRIDE;
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virtual SkBaseDevice* onCreateCompatibleDevice(const CreateInfo&) SK_OVERRIDE;
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// Disable the default copy and assign implementation.
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SkXPSDevice(const SkXPSDevice&);
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@ -259,7 +259,7 @@ private:
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const SkRegion& existingClipRegion);
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// override from SkBaseDevice
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virtual SkBaseDevice* onCreateDevice(const SkImageInfo&, Usage) SK_OVERRIDE;
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virtual SkBaseDevice* onCreateCompatibleDevice(const CreateInfo&) SK_OVERRIDE;
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void init();
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void cleanUp(bool clearFontUsage);
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@ -111,8 +111,8 @@ void SkBitmapDevice::replaceBitmapBackendForRasterSurface(const SkBitmap& bm) {
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fBitmap.lockPixels();
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}
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SkBaseDevice* SkBitmapDevice::onCreateDevice(const SkImageInfo& info, Usage usage) {
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return SkBitmapDevice::Create(info);// &this->getDeviceProperties());
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SkBaseDevice* SkBitmapDevice::onCreateCompatibleDevice(const CreateInfo& cinfo) {
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return SkBitmapDevice::Create(cinfo.fInfo);// &this->getDeviceProperties());
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}
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void SkBitmapDevice::lockPixels() {
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@ -29,15 +29,15 @@ SkBaseDevice::~SkBaseDevice() {
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}
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SkBaseDevice* SkBaseDevice::createCompatibleDevice(const SkImageInfo& info) {
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return this->onCreateDevice(info, kGeneral_Usage);
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return this->onCreateCompatibleDevice(CreateInfo(info, kGeneral_Usage));
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}
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SkBaseDevice* SkBaseDevice::createCompatibleDeviceForSaveLayer(const SkImageInfo& info) {
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return this->onCreateDevice(info, kSaveLayer_Usage);
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return this->onCreateCompatibleDevice(CreateInfo(info, kSaveLayer_Usage));
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}
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SkBaseDevice* SkBaseDevice::createCompatibleDeviceForImageFilter(const SkImageInfo& info) {
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return this->onCreateDevice(info, kImageFilter_Usage);
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return this->onCreateCompatibleDevice(CreateInfo(info, kImageFilter_Usage));
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}
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SkMetaData& SkBaseDevice::getMetaData() {
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@ -2247,10 +2247,10 @@ void SkXPSDevice::drawDevice(const SkDraw& d, SkBaseDevice* dev,
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"Could not add layer to current visuals.");
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}
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SkBaseDevice* SkXPSDevice::onCreateDevice(const SkImageInfo&, Usage) {
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SkBaseDevice* SkXPSDevice::onCreateCompatibleDevice(const CreateInfo& info) {
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//Conditional for bug compatibility with PDF device.
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#if 0
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if (SkBaseDevice::kGeneral_Usage == usage) {
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if (SkBaseDevice::kGeneral_Usage == info.fUsage) {
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return NULL;
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SK_CRASH();
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//To what stream do we write?
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@ -1751,24 +1751,24 @@ void SkGpuDevice::flush() {
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///////////////////////////////////////////////////////////////////////////////
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SkBaseDevice* SkGpuDevice::onCreateDevice(const SkImageInfo& info, Usage usage) {
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SkBaseDevice* SkGpuDevice::onCreateCompatibleDevice(const CreateInfo& cinfo) {
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GrSurfaceDesc desc;
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desc.fConfig = fRenderTarget->config();
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desc.fFlags = kRenderTarget_GrSurfaceFlag;
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desc.fWidth = info.width();
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desc.fHeight = info.height();
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desc.fWidth = cinfo.fInfo.width();
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desc.fHeight = cinfo.fInfo.height();
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desc.fSampleCnt = fRenderTarget->numSamples();
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SkAutoTUnref<GrTexture> texture;
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// Skia's convention is to only clear a device if it is non-opaque.
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unsigned flags = info.isOpaque() ? 0 : kNeedClear_Flag;
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unsigned flags = cinfo.fInfo.isOpaque() ? 0 : kNeedClear_Flag;
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// If we're using distance field text, enable in the new device
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flags |= (fFlags & kDFText_Flag) ? kDFText_Flag : 0;
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#if CACHE_COMPATIBLE_DEVICE_TEXTURES
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// layers are never draw in repeat modes, so we can request an approx
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// match and ignore any padding.
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const GrContext::ScratchTexMatch match = (kSaveLayer_Usage == usage) ?
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const GrContext::ScratchTexMatch match = (kSaveLayer_Usage == cinfo.fUsage) ?
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GrContext::kApprox_ScratchTexMatch :
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GrContext::kExact_ScratchTexMatch;
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texture.reset(fContext->refScratchTexture(desc, match));
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@ -1779,7 +1779,7 @@ SkBaseDevice* SkGpuDevice::onCreateDevice(const SkImageInfo& info, Usage usage)
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return SkGpuDevice::Create(texture, SkSurfaceProps(SkSurfaceProps::kLegacyFontHost_InitType), flags);
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} else {
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SkDebugf("---- failed to create compatible device texture [%d %d]\n",
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info.width(), info.height());
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cinfo.fInfo.width(), cinfo.fInfo.height());
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return NULL;
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}
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}
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@ -142,7 +142,7 @@ private:
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SkGpuDevice(GrSurface*, const SkSurfaceProps&, unsigned flags = 0);
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virtual SkBaseDevice* onCreateDevice(const SkImageInfo&, Usage) SK_OVERRIDE;
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virtual SkBaseDevice* onCreateCompatibleDevice(const CreateInfo&) SK_OVERRIDE;
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virtual SkSurface* newSurface(const SkImageInfo&, const SkSurfaceProps&) SK_OVERRIDE;
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@ -567,19 +567,19 @@ void GraphicStackState::updateDrawingState(const GraphicStateEntry& state) {
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}
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}
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SkBaseDevice* SkPDFDevice::onCreateDevice(const SkImageInfo& info, Usage usage) {
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SkBaseDevice* SkPDFDevice::onCreateCompatibleDevice(const CreateInfo& cinfo) {
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// PDF does not support image filters, so render them on CPU.
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// Note that this rendering is done at "screen" resolution (100dpi), not
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// printer resolution.
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// FIXME: It may be possible to express some filters natively using PDF
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// to improve quality and file size (http://skbug.com/3043)
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if (kImageFilter_Usage == usage) {
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return SkBitmapDevice::Create(info);
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if (kImageFilter_Usage == cinfo.fUsage) {
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return SkBitmapDevice::Create(cinfo.fInfo);
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}
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SkMatrix initialTransform;
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initialTransform.reset();
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SkISize size = SkISize::Make(info.width(), info.height());
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SkISize size = SkISize::Make(cinfo.fInfo.width(), cinfo.fInfo.height());
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return SkNEW_ARGS(SkPDFDevice, (size, size, initialTransform));
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}
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@ -1231,7 +1231,7 @@ void SkPDFDevice::drawVertices(const SkDraw& d, SkCanvas::VertexMode,
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void SkPDFDevice::drawDevice(const SkDraw& d, SkBaseDevice* device,
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int x, int y, const SkPaint& paint) {
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// our onCreateDevice() always creates SkPDFDevice subclasses.
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// our onCreateCompatibleDevice() always creates SkPDFDevice subclasses.
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SkPDFDevice* pdfDevice = static_cast<SkPDFDevice*>(device);
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if (pdfDevice->isContentEmpty()) {
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return;
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@ -159,7 +159,7 @@ public:
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virtual GrRenderTarget* accessRenderTarget() SK_OVERRIDE;
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virtual SkBaseDevice* onCreateDevice(const SkImageInfo&, Usage) SK_OVERRIDE;
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virtual SkBaseDevice* onCreateCompatibleDevice(const CreateInfo&) SK_OVERRIDE;
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virtual SkSurface* newSurface(const SkImageInfo&, const SkSurfaceProps&) SK_OVERRIDE;
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@ -463,15 +463,15 @@ const SkBitmap& SkDeferredDevice::onAccessBitmap() {
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return immediateDevice()->accessBitmap(false);
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}
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SkBaseDevice* SkDeferredDevice::onCreateDevice(const SkImageInfo& info, Usage usage) {
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SkBaseDevice* SkDeferredDevice::onCreateCompatibleDevice(const CreateInfo& cinfo) {
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// Save layer usage not supported, and not required by SkDeferredCanvas.
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SkASSERT(usage != kSaveLayer_Usage);
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SkASSERT(cinfo.fUsage != kSaveLayer_Usage);
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// Create a compatible non-deferred device.
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// We do not create a deferred device because we know the new device
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// will not be used with a deferred canvas (there is no API for that).
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// And connecting a SkDeferredDevice to non-deferred canvas can result
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// in unpredictable behavior.
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return immediateDevice()->createCompatibleDevice(info);
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return immediateDevice()->onCreateCompatibleDevice(cinfo);
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}
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SkSurface* SkDeferredDevice::newSurface(const SkImageInfo& info, const SkSurfaceProps& props) {
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@ -302,11 +302,11 @@ private:
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NotSupported();
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}
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virtual SkBaseDevice* onCreateDevice(const SkImageInfo& info, Usage usage) SK_OVERRIDE {
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virtual SkBaseDevice* onCreateCompatibleDevice(const CreateInfo& info) SK_OVERRIDE {
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// we expect to only get called via savelayer, in which case it is fine.
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SkASSERT(kSaveLayer_Usage == usage);
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SkASSERT(kSaveLayer_Usage == info.fUsage);
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return SkNEW_ARGS(SkGatherPixelRefsAndRectsDevice,
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(info.width(), info.height(), fPRCont));
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(info.fInfo.width(), info.fInfo.height(), fPRCont));
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}
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static void NotSupported() {
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@ -157,10 +157,10 @@ protected:
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virtual void replaceBitmapBackendForRasterSurface(const SkBitmap&) SK_OVERRIDE {
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not_supported();
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}
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virtual SkBaseDevice* onCreateDevice(const SkImageInfo& info, Usage usage) SK_OVERRIDE {
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virtual SkBaseDevice* onCreateCompatibleDevice(const CreateInfo& cinfo) SK_OVERRIDE {
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// we expect to only get called via savelayer, in which case it is fine.
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SkASSERT(kSaveLayer_Usage == usage);
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return SkNEW_ARGS(GatherPixelRefDevice, (info.width(), info.height(), fPRSet));
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SkASSERT(kSaveLayer_Usage == cinfo.fUsage);
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return SkNEW_ARGS(GatherPixelRefDevice, (cinfo.fInfo.width(), cinfo.fInfo.height(), fPRSet));
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}
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virtual void flush() SK_OVERRIDE {}
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