caryclark 2016-02-18 05:45:33 -08:00 committed by Commit bot
parent adab5a2a4b
commit 6b14c6b329
2 changed files with 3 additions and 80 deletions

View File

@ -12,9 +12,7 @@
#include "SkMath.h"
#include "SkScalar.h"
#ifndef SK_SUPPORT_LEGACY_BITMAP_FILTER
#include "SkNx.h"
#endif
// size of the precomputed bitmap filter tables for high quality filtering.
// Used to precompute the shape of the filter kernel.
@ -52,7 +50,6 @@ public:
float invWidth() const { return fInvWidth; }
virtual float evaluate(float x) const = 0;
#ifndef SK_SUPPORT_LEGACY_BITMAP_FILTER
virtual float evaluate_n(float val, float diff, int count, float* output) const {
float sum = 0;
for (int index = 0; index < count; index++) {
@ -63,7 +60,6 @@ public:
}
return sum;
}
#endif
protected:
float fWidth;
@ -90,9 +86,6 @@ private:
class SkMitchellFilter final : public SkBitmapFilter {
public:
#ifdef SK_SUPPORT_LEGACY_BITMAP_FILTER
SkMitchellFilter() : INHERITED(2), B(1.f / 3), C(1.f / 3) {}
#else
SkMitchellFilter()
: INHERITED(2)
, fB(1.f / 3.f)
@ -105,39 +98,20 @@ public:
, fB2(-18 + 12*fB + 6*fC)
, fD2(6 - 2*fB)
{}
#endif
float evaluate(float x) const override {
x = fabsf(x);
if (x > 2.f) {
return 0;
} else if (x > 1.f) {
#ifdef SK_SUPPORT_LEGACY_BITMAP_FILTER
return ((-B - 6*C) * x*x*x + (6*B + 30*C) * x*x +
(-12*B - 48*C) * x + (8*B + 24*C)) * (1.f/6.f);
#else
return (((fA1 * x + fB1) * x + fC1) * x + fD1) * (1.f/6.f);
#endif
} else {
#ifdef SK_SUPPORT_LEGACY_BITMAP_FILTER
return ((12 - 9*B - 6*C) * x*x*x +
(-18 + 12*B + 6*C) * x*x +
(6 - 2*B)) * (1.f/6.f);
#else
return ((fA2 * x + fB2) * x*x + fD2) * (1.f/6.f);
#endif
}
}
#ifndef SK_SUPPORT_LEGACY_BITMAP_FILTER
// TODO : native Sk4f abs
static Sk4f abs(const Sk4f& x) {
Sk4f neg = x < Sk4f(0);
return neg.thenElse(Sk4f(0) - x, x);
}
Sk4f evalcore_n(const Sk4f& val) const {
Sk4f x = abs(val);
Sk4f x = val.abs();
Sk4f over2 = x > Sk4f(2);
Sk4f over1 = x > Sk4f(1);
Sk4f poly1 = (((Sk4f(fA1) * x + Sk4f(fB1)) * x + Sk4f(fC1)) * x + Sk4f(fD1))
@ -166,16 +140,11 @@ public:
result += INHERITED::evaluate_n(val, diff, count, output);
return result;
}
#endif
protected:
#ifdef SK_SUPPORT_LEGACY_BITMAP_FILTER
float B, C;
#else
float fB, fC;
float fA1, fB1, fC1, fD1;
float fA2, fB2, fD2;
#endif
private:
typedef SkBitmapFilter INHERITED;
};

View File

@ -144,42 +144,20 @@ void SkResizeFilter::computeFilters(int srcSize,
// downscale should "cover" the pixels around the pixel with *its center*
// at coordinates (2.5, 2.5) in the source, not those around (0, 0).
// Hence we need to scale coordinates (0.5, 0.5), not (0, 0).
#ifdef SK_SUPPORT_LEGACY_BITMAP_FILTER
int destLimit = SkScalarTruncToInt(SkScalarCeilToScalar(destSubsetHi)
- SkScalarFloorToScalar(destSubsetLo));
#else
destSubsetLo = SkScalarFloorToScalar(destSubsetLo);
destSubsetHi = SkScalarCeilToScalar(destSubsetHi);
float srcPixel = (destSubsetLo + 0.5f) * invScale;
int destLimit = SkScalarTruncToInt(destSubsetHi - destSubsetLo);
#endif
output->reserveAdditional(destLimit, SkScalarCeilToInt(destLimit * srcSupport * 2));
#ifdef SK_SUPPORT_LEGACY_BITMAP_FILTER
for (int destSubsetI = SkScalarFloorToInt(destSubsetLo); destSubsetI < SkScalarCeilToInt(destSubsetHi);
destSubsetI++)
#else
for (int destI = 0; destI < destLimit; srcPixel += invScale, destI++)
#endif
{
// Compute the (inclusive) range of source pixels the filter covers.
#ifdef SK_SUPPORT_LEGACY_BITMAP_FILTER
float srcPixel = (static_cast<float>(destSubsetI) + 0.5f) * invScale;
int srcBegin = SkTMax(0, SkScalarFloorToInt(srcPixel - srcSupport));
int srcEnd = SkTMin(srcSize - 1, SkScalarCeilToInt(srcPixel + srcSupport));
#else
float srcBegin = SkTMax(0.f, SkScalarFloorToScalar(srcPixel - srcSupport));
float srcEnd = SkTMin(srcSize - 1.f, SkScalarCeilToScalar(srcPixel + srcSupport));
#endif
// Compute the unnormalized filter value at each location of the source
// it covers.
#ifdef SK_SUPPORT_LEGACY_BITMAP_FILTER
float filterSum = 0.0f; // Sub of the filter values for normalizing.
int filterCount = srcEnd - srcBegin + 1;
filterValuesArray.reset(filterCount);
for (int curFilterPixel = srcBegin; curFilterPixel <= srcEnd;
curFilterPixel++) {
#endif
// Sum of the filter values for normalizing.
// Distance from the center of the filter, this is the filter coordinate
// in source space. We also need to consider the center of the pixel
@ -187,42 +165,22 @@ void SkResizeFilter::computeFilters(int srcSize,
// example used above the distance from the center of the filter to
// the pixel with coordinates (2, 2) should be 0, because its center
// is at (2.5, 2.5).
#ifdef SK_SUPPORT_LEGACY_BITMAP_FILTER
float srcFilterDist =
((static_cast<float>(curFilterPixel) + 0.5f) - srcPixel);
// Since the filter really exists in dest space, map it there.
float destFilterDist = srcFilterDist * clampedScale;
// Compute the filter value at that location.
float filterValue = fBitmapFilter->evaluate(destFilterDist);
filterValuesArray[curFilterPixel - srcBegin] = filterValue;
filterSum += filterValue;
}
#else
float destFilterDist = (srcBegin + 0.5f - srcPixel) * clampedScale;
int filterCount = SkScalarTruncToInt(srcEnd - srcBegin) + 1;
SkASSERT(filterCount > 0);
filterValuesArray.reset(filterCount);
float filterSum = fBitmapFilter->evaluate_n(destFilterDist, clampedScale, filterCount,
filterValuesArray.begin());
#endif
// The filter must be normalized so that we don't affect the brightness of
// the image. Convert to normalized fixed point.
int fixedSum = 0;
fixedFilterValuesArray.reset(filterCount);
const float* filterValues = filterValuesArray.begin();
SkConvolutionFilter1D::ConvolutionFixed* fixedFilterValues = fixedFilterValuesArray.begin();
#ifndef SK_SUPPORT_LEGACY_BITMAP_FILTER
float invFilterSum = 1 / filterSum;
#endif
for (int fixedI = 0; fixedI < filterCount; fixedI++) {
#ifdef SK_SUPPORT_LEGACY_BITMAP_FILTER
int curFixed = SkConvolutionFilter1D::FloatToFixed(filterValues[fixedI] / filterSum);
#else
int curFixed = SkConvolutionFilter1D::FloatToFixed(filterValues[fixedI] * invFilterSum);
#endif
fixedSum += curFixed;
fixedFilterValues[fixedI] = SkToS16(curFixed);
}
@ -237,11 +195,7 @@ void SkResizeFilter::computeFilters(int srcSize,
fixedFilterValues[filterCount / 2] += leftovers;
// Now it's ready to go.
#ifdef SK_SUPPORT_LEGACY_BITMAP_FILTER
output->AddFilter(srcBegin, fixedFilterValues, filterCount);
#else
output->AddFilter(SkScalarFloorToInt(srcBegin), fixedFilterValues, filterCount);
#endif
}
if (convolveProcs.fApplySIMDPadding) {