Add a mutex to GrContext::readSurfacePixels to protect against multiple CPU raster threads accessing the same GrContext to read back GPU input data
BUG=chromium:524717 TBR=reed@google.com Committed: https://skia.googlesource.com/skia/+/eb662bc407cec0585a821946fef123102cae64db Review URL: https://codereview.chromium.org/1329313002
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@ -15,6 +15,7 @@
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#include "GrRenderTarget.h"
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#include "GrTextureProvider.h"
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#include "SkMatrix.h"
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#include "SkMutex.h"
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#include "SkPathEffect.h"
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#include "SkTypes.h"
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@ -380,6 +381,18 @@ private:
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bool fDidTestPMConversions;
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int fPMToUPMConversion;
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int fUPMToPMConversion;
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// The sw backend may call GrContext::readSurfacePixels on multiple threads
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// We may transfer the responsibilty for using a mutex to the sw backend
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// when there are fewer code paths that lead to a readSurfacePixels call
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// from the sw backend. readSurfacePixels is reentrant in one case - when performing
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// the PM conversions test. To handle this we do the PM conversions test outside
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// of fReadPixelsMutex and use a separate mutex to guard it. When it re-enters
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// readSurfacePixels it will grab fReadPixelsMutex and release it before the outer
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// readSurfacePixels proceeds to grab it.
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// TODO: Stop pretending to make GrContext thread-safe for sw rasterization and provide
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// a mechanism to make a SkPicture safe for multithreaded sw rasterization.
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SkMutex fReadPixelsMutex;
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SkMutex fTestPMConversionsMutex;
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struct CleanUpData {
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PFCleanUpFunc fFunc;
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@ -446,9 +459,13 @@ private:
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* return NULL.
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*/
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const GrFragmentProcessor* createPMToUPMEffect(GrProcessorDataManager*, GrTexture*,
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bool swapRAndB, const SkMatrix&);
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bool swapRAndB, const SkMatrix&) const;
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const GrFragmentProcessor* createUPMToPMEffect(GrProcessorDataManager*, GrTexture*,
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bool swapRAndB, const SkMatrix&);
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bool swapRAndB, const SkMatrix&) const;
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/** Called before either of the above two functions to determine the appropriate fragment
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processors for conversions. This must be called by readSurfacePixels befor a mutex is taken,
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since testingvPM conversions itself will call readSurfacePixels */
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void testPMConversionsIfNecessary(uint32_t flags);
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/** Returns true if we've already determined that createPMtoUPMEffect and createUPMToPMEffect
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will fail. In such cases fall back to SW conversion. */
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bool didFailPMUPMConversionTest() const;
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@ -329,6 +329,10 @@ bool GrContext::writeSurfacePixels(GrSurface* surface,
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GrPixelConfig srcConfig, const void* buffer, size_t rowBytes,
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uint32_t pixelOpsFlags) {
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RETURN_FALSE_IF_ABANDONED
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ASSERT_OWNED_RESOURCE(surface);
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SkASSERT(surface);
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this->testPMConversionsIfNecessary(pixelOpsFlags);
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// Trim the params here so that if we wind up making a temporary surface it can be as small as
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// necessary and because GrGpu::getWritePixelsInfo requires it.
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@ -461,6 +465,9 @@ bool GrContext::readSurfacePixels(GrSurface* src,
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ASSERT_OWNED_RESOURCE(src);
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SkASSERT(src);
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this->testPMConversionsIfNecessary(flags);
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SkAutoMutexAcquire ama(fReadPixelsMutex);
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// Adjust the params so that if we wind up using an intermediate surface we've already done
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// all the trimming and the temporary can be the min size required.
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if (!GrSurfacePriv::AdjustReadPixelParams(src->width(), src->height(),
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@ -694,14 +701,22 @@ void test_pm_conversions(GrContext* ctx, int* pmToUPMValue, int* upmToPMValue) {
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}
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}
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void GrContext::testPMConversionsIfNecessary(uint32_t flags) {
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if (SkToBool(kUnpremul_PixelOpsFlag & flags)) {
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SkAutoMutexAcquire ama(fTestPMConversionsMutex);
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if (!fDidTestPMConversions) {
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test_pm_conversions(this, &fPMToUPMConversion, &fUPMToPMConversion);
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fDidTestPMConversions = true;
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}
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}
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}
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const GrFragmentProcessor* GrContext::createPMToUPMEffect(GrProcessorDataManager* procDataManager,
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GrTexture* texture,
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bool swapRAndB,
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const SkMatrix& matrix) {
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if (!fDidTestPMConversions) {
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test_pm_conversions(this, &fPMToUPMConversion, &fUPMToPMConversion);
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fDidTestPMConversions = true;
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}
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const SkMatrix& matrix) const {
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// We should have already called this->testPMConversionsIfNecessary().
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SkASSERT(fDidTestPMConversions);
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GrConfigConversionEffect::PMConversion pmToUPM =
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static_cast<GrConfigConversionEffect::PMConversion>(fPMToUPMConversion);
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if (GrConfigConversionEffect::kNone_PMConversion != pmToUPM) {
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@ -715,11 +730,9 @@ const GrFragmentProcessor* GrContext::createPMToUPMEffect(GrProcessorDataManager
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const GrFragmentProcessor* GrContext::createUPMToPMEffect(GrProcessorDataManager* procDataManager,
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GrTexture* texture,
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bool swapRAndB,
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const SkMatrix& matrix) {
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if (!fDidTestPMConversions) {
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test_pm_conversions(this, &fPMToUPMConversion, &fUPMToPMConversion);
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fDidTestPMConversions = true;
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}
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const SkMatrix& matrix) const {
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// We should have already called this->testPMConversionsIfNecessary().
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SkASSERT(fDidTestPMConversions);
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GrConfigConversionEffect::PMConversion upmToPM =
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static_cast<GrConfigConversionEffect::PMConversion>(fUPMToPMConversion);
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if (GrConfigConversionEffect::kNone_PMConversion != upmToPM) {
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@ -731,9 +744,10 @@ const GrFragmentProcessor* GrContext::createUPMToPMEffect(GrProcessorDataManager
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}
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bool GrContext::didFailPMUPMConversionTest() const {
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// We should have already called this->testPMConversionsIfNecessary().
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SkASSERT(fDidTestPMConversions);
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// The PM<->UPM tests fail or succeed together so we only need to check one.
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return fDidTestPMConversions &&
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GrConfigConversionEffect::kNone_PMConversion == fPMToUPMConversion;
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return GrConfigConversionEffect::kNone_PMConversion == fPMToUPMConversion;
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}
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//////////////////////////////////////////////////////////////////////////////
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