Remove fBitmap delete. Tile bitmaps are no longer kept around.
git-svn-id: http://skia.googlecode.com/svn/trunk@5182 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -174,7 +174,6 @@ void TiledPictureRenderer::setupTiles() {
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void TiledPictureRenderer::deleteTiles() {
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for (int i = 0; i < fTiles.count(); ++i) {
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SkDELETE(fTiles[i].fCanvas);
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SkDELETE(fTiles[i].fBitmap);
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}
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fTiles.reset();
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