Reland of Add guards to GrTextureProvider (patchset #1 id:1 of https://codereview.chromium.org/1565313003/ )

Reason for revert:
should be fixed

Original issue's description:
> Revert of Add guards to GrTextureProvider (patchset #5 id:80001 of https://codereview.chromium.org/1567983002/ )
>
> Reason for revert:
> breaking asan bot
>
> Original issue's description:
> > Add guards to GrTextureProvider
> >
> > TBR=bsalomon@google.com
> > BUG=skia:
> > GOLD_TRYBOT_URL= https://gold.skia.org/search2?unt=true&query=source_type%3Dgm&master=false&issue=1567983002
> >
> > Committed: https://skia.googlesource.com/skia/+/b30dd1db1d914b85a691b4724713ba1b0f16cd6c
>
> TBR=robertphillips@google.com,joshualitt@chromium.org
> # Skipping CQ checks because original CL landed less than 1 days ago.
> NOPRESUBMIT=true
> NOTREECHECKS=true
> NOTRY=true
> BUG=skia:
>
> Committed: https://skia.googlesource.com/skia/+/9a9515e081c54efdd5a0b0
f662c013cbeef6d63f

TBR=bsalomon@google.com
TBR=robertphillips@google.com,joshualitt@chromium.org
# Not skipping CQ checks because original CL landed more than 1 days ago.
BUG=skia:

Review URL: https://codereview.chromium.org/1575093002
This commit is contained in:
joshualitt 2016-01-11 08:27:48 -08:00 committed by Commit bot
parent 7cf12ddb8c
commit 6d0872d9bd
7 changed files with 51 additions and 16 deletions

View File

@ -310,7 +310,7 @@ private:
SkSurfaceProps fSurfaceProps; SkSurfaceProps fSurfaceProps;
// In debug builds we guard against improper thread handling // In debug builds we guard against improper thread handling
mutable GrSingleOwner* fSingleOwner; SkDEBUGCODE(mutable GrSingleOwner* fSingleOwner;)
}; };
#endif #endif

View File

@ -11,6 +11,8 @@
#include "GrTexture.h" #include "GrTexture.h"
#include "SkImageFilter.h" #include "SkImageFilter.h"
class GrSingleOwner;
class SK_API GrTextureProvider { class SK_API GrTextureProvider {
public: public:
/////////////////////////////////////////////////////////////////////////// ///////////////////////////////////////////////////////////////////////////
@ -42,15 +44,7 @@ public:
} }
/** Finds a texture by unique key. If the texture is found it is ref'ed and returned. */ /** Finds a texture by unique key. If the texture is found it is ref'ed and returned. */
GrTexture* findAndRefTextureByUniqueKey(const GrUniqueKey& key) { GrTexture* findAndRefTextureByUniqueKey(const GrUniqueKey& key);
GrGpuResource* resource = this->findAndRefResourceByUniqueKey(key);
if (resource) {
GrTexture* texture = static_cast<GrSurface*>(resource)->asTexture();
SkASSERT(texture);
return texture;
}
return NULL;
}
/** /**
* Determines whether a texture is associated with the unique key. If the texture is found it * Determines whether a texture is associated with the unique key. If the texture is found it
@ -134,7 +128,7 @@ public:
GrRenderTarget* wrapBackendRenderTarget(const GrBackendRenderTargetDesc& desc); GrRenderTarget* wrapBackendRenderTarget(const GrBackendRenderTargetDesc& desc);
protected: protected:
GrTextureProvider(GrGpu* gpu, GrResourceCache* cache) : fCache(cache), fGpu(gpu) {} GrTextureProvider(GrGpu* gpu, GrResourceCache* cache, GrSingleOwner* singleOwner);
/** /**
* Assigns a unique key to a resource. If the key is associated with another resource that * Assigns a unique key to a resource. If the key is associated with another resource that
@ -186,6 +180,9 @@ protected:
private: private:
GrResourceCache* fCache; GrResourceCache* fCache;
GrGpu* fGpu; GrGpu* fGpu;
// In debug builds we guard against improper thread handling
SkDEBUGCODE(mutable GrSingleOwner* fSingleOwner;)
}; };
#endif #endif

View File

@ -85,7 +85,7 @@ void GrContext::initCommon(const GrContextOptions& options) {
fCaps = SkRef(fGpu->caps()); fCaps = SkRef(fGpu->caps());
fResourceCache = new GrResourceCache(fCaps); fResourceCache = new GrResourceCache(fCaps);
fResourceCache->setOverBudgetCallback(OverBudgetCB, this); fResourceCache->setOverBudgetCallback(OverBudgetCB, this);
fResourceProvider = new GrResourceProvider(fGpu, fResourceCache); fResourceProvider = new GrResourceProvider(fGpu, fResourceCache, &fSingleOwner);
fLayerCache.reset(new GrLayerCache(this)); fLayerCache.reset(new GrLayerCache(this));

View File

@ -57,7 +57,10 @@ GrDrawContext::GrDrawContext(GrDrawingManager* drawingMgr,
, fDrawTarget(SkSafeRef(rt->getLastDrawTarget())) , fDrawTarget(SkSafeRef(rt->getLastDrawTarget()))
, fTextContext(nullptr) , fTextContext(nullptr)
, fSurfaceProps(SkSurfacePropsCopyOrDefault(surfaceProps)) , fSurfaceProps(SkSurfacePropsCopyOrDefault(surfaceProps))
, fSingleOwner(singleOwner) { #ifdef SK_DEBUG
, fSingleOwner(singleOwner)
#endif
{
SkDEBUGCODE(this->validate();) SkDEBUGCODE(this->validate();)
} }

View File

@ -19,7 +19,8 @@
GR_DECLARE_STATIC_UNIQUE_KEY(gQuadIndexBufferKey); GR_DECLARE_STATIC_UNIQUE_KEY(gQuadIndexBufferKey);
GrResourceProvider::GrResourceProvider(GrGpu* gpu, GrResourceCache* cache) : INHERITED(gpu, cache) { GrResourceProvider::GrResourceProvider(GrGpu* gpu, GrResourceCache* cache, GrSingleOwner* owner)
: INHERITED(gpu, cache, owner) {
GR_DEFINE_STATIC_UNIQUE_KEY(gQuadIndexBufferKey); GR_DEFINE_STATIC_UNIQUE_KEY(gQuadIndexBufferKey);
fQuadIndexBufferKey = gQuadIndexBufferKey; fQuadIndexBufferKey = gQuadIndexBufferKey;
} }

View File

@ -17,6 +17,7 @@ class GrBatchAtlas;
class GrIndexBuffer; class GrIndexBuffer;
class GrPath; class GrPath;
class GrRenderTarget; class GrRenderTarget;
class GrSingleOwner;
class GrStencilAttachment; class GrStencilAttachment;
class GrStrokeInfo; class GrStrokeInfo;
class GrVertexBuffer; class GrVertexBuffer;
@ -35,7 +36,7 @@ class SkTypeface;
*/ */
class GrResourceProvider : protected GrTextureProvider { class GrResourceProvider : protected GrTextureProvider {
public: public:
GrResourceProvider(GrGpu* gpu, GrResourceCache* cache); GrResourceProvider(GrGpu* gpu, GrResourceCache* cache, GrSingleOwner* owner);
template <typename T> T* findAndRefTByUniqueKey(const GrUniqueKey& key) { template <typename T> T* findAndRefTByUniqueKey(const GrUniqueKey& key) {
return static_cast<T*>(this->findAndRefResourceByUniqueKey(key)); return static_cast<T*>(this->findAndRefResourceByUniqueKey(key));

View File

@ -10,6 +10,10 @@
#include "GrTexturePriv.h" #include "GrTexturePriv.h"
#include "GrResourceCache.h" #include "GrResourceCache.h"
#include "GrGpu.h" #include "GrGpu.h"
#include "../private/GrSingleOwner.h"
#define ASSERT_SINGLE_OWNER \
SkDEBUGCODE(GrSingleOwner::AutoEnforce debug_SingleOwner(fSingleOwner);)
enum ScratchTextureFlags { enum ScratchTextureFlags {
kExact_ScratchTextureFlag = 0x1, kExact_ScratchTextureFlag = 0x1,
@ -17,8 +21,18 @@ enum ScratchTextureFlags {
kNoCreate_ScratchTextureFlag = 0x4, kNoCreate_ScratchTextureFlag = 0x4,
}; };
GrTextureProvider::GrTextureProvider(GrGpu* gpu, GrResourceCache* cache, GrSingleOwner* singleOwner)
: fCache(cache)
, fGpu(gpu)
#ifdef SK_DEBUG
, fSingleOwner(singleOwner)
#endif
{
}
GrTexture* GrTextureProvider::createTexture(const GrSurfaceDesc& desc, bool budgeted, GrTexture* GrTextureProvider::createTexture(const GrSurfaceDesc& desc, bool budgeted,
const void* srcData, size_t rowBytes) { const void* srcData, size_t rowBytes) {
ASSERT_SINGLE_OWNER
if (this->isAbandoned()) { if (this->isAbandoned()) {
return nullptr; return nullptr;
} }
@ -44,11 +58,13 @@ GrTexture* GrTextureProvider::createTexture(const GrSurfaceDesc& desc, bool budg
} }
GrTexture* GrTextureProvider::createApproxTexture(const GrSurfaceDesc& desc) { GrTexture* GrTextureProvider::createApproxTexture(const GrSurfaceDesc& desc) {
ASSERT_SINGLE_OWNER
return this->internalCreateApproxTexture(desc, 0); return this->internalCreateApproxTexture(desc, 0);
} }
GrTexture* GrTextureProvider::internalCreateApproxTexture(const GrSurfaceDesc& desc, GrTexture* GrTextureProvider::internalCreateApproxTexture(const GrSurfaceDesc& desc,
uint32_t scratchFlags) { uint32_t scratchFlags) {
ASSERT_SINGLE_OWNER
if (this->isAbandoned()) { if (this->isAbandoned()) {
return nullptr; return nullptr;
} }
@ -62,6 +78,7 @@ GrTexture* GrTextureProvider::internalCreateApproxTexture(const GrSurfaceDesc& d
GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& inDesc, GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& inDesc,
uint32_t flags) { uint32_t flags) {
ASSERT_SINGLE_OWNER
SkASSERT(!this->isAbandoned()); SkASSERT(!this->isAbandoned());
SkASSERT(!GrPixelConfigIsCompressed(inDesc.fConfig)); SkASSERT(!GrPixelConfigIsCompressed(inDesc.fConfig));
@ -108,6 +125,7 @@ GrTexture* GrTextureProvider::refScratchTexture(const GrSurfaceDesc& inDesc,
GrTexture* GrTextureProvider::wrapBackendTexture(const GrBackendTextureDesc& desc, GrTexture* GrTextureProvider::wrapBackendTexture(const GrBackendTextureDesc& desc,
GrWrapOwnership ownership) { GrWrapOwnership ownership) {
ASSERT_SINGLE_OWNER
if (this->isAbandoned()) { if (this->isAbandoned()) {
return nullptr; return nullptr;
} }
@ -115,11 +133,13 @@ GrTexture* GrTextureProvider::wrapBackendTexture(const GrBackendTextureDesc& des
} }
GrRenderTarget* GrTextureProvider::wrapBackendRenderTarget(const GrBackendRenderTargetDesc& desc) { GrRenderTarget* GrTextureProvider::wrapBackendRenderTarget(const GrBackendRenderTargetDesc& desc) {
ASSERT_SINGLE_OWNER
return this->isAbandoned() ? nullptr : fGpu->wrapBackendRenderTarget(desc, return this->isAbandoned() ? nullptr : fGpu->wrapBackendRenderTarget(desc,
kBorrow_GrWrapOwnership); kBorrow_GrWrapOwnership);
} }
void GrTextureProvider::assignUniqueKeyToResource(const GrUniqueKey& key, GrGpuResource* resource) { void GrTextureProvider::assignUniqueKeyToResource(const GrUniqueKey& key, GrGpuResource* resource) {
ASSERT_SINGLE_OWNER
if (this->isAbandoned() || !resource) { if (this->isAbandoned() || !resource) {
return; return;
} }
@ -127,9 +147,22 @@ void GrTextureProvider::assignUniqueKeyToResource(const GrUniqueKey& key, GrGpuR
} }
bool GrTextureProvider::existsResourceWithUniqueKey(const GrUniqueKey& key) const { bool GrTextureProvider::existsResourceWithUniqueKey(const GrUniqueKey& key) const {
ASSERT_SINGLE_OWNER
return this->isAbandoned() ? false : fCache->hasUniqueKey(key); return this->isAbandoned() ? false : fCache->hasUniqueKey(key);
} }
GrGpuResource* GrTextureProvider::findAndRefResourceByUniqueKey(const GrUniqueKey& key) { GrGpuResource* GrTextureProvider::findAndRefResourceByUniqueKey(const GrUniqueKey& key) {
ASSERT_SINGLE_OWNER
return this->isAbandoned() ? nullptr : fCache->findAndRefUniqueResource(key); return this->isAbandoned() ? nullptr : fCache->findAndRefUniqueResource(key);
} }
GrTexture* GrTextureProvider::findAndRefTextureByUniqueKey(const GrUniqueKey& key) {
ASSERT_SINGLE_OWNER
GrGpuResource* resource = this->findAndRefResourceByUniqueKey(key);
if (resource) {
GrTexture* texture = static_cast<GrSurface*>(resource)->asTexture();
SkASSERT(texture);
return texture;
}
return NULL;
}