Discard atlas after every MultiPictureDraw::draw
This is intended to prevent ghosting on tiled architectures. This CL also defers creation of the atlas (and its texture) until it is actually needed. Review URL: https://codereview.chromium.org/678403002
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@ -146,6 +146,9 @@ void SkMultiPictureDraw::draw() {
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if (NULL != context) {
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GrLayerHoister::UnlockLayers(context, atlasedNeedRendering);
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GrLayerHoister::UnlockLayers(context, atlasedRecycled);
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#if !GR_CACHE_HOISTED_LAYERS
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GrLayerHoister::PurgeCache(context);
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#endif
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}
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#endif
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@ -81,7 +81,6 @@ private:
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GrLayerCache::GrLayerCache(GrContext* context)
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: fContext(context) {
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this->initAtlas();
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memset(fPlotLocks, 0, sizeof(fPlotLocks));
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}
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@ -120,11 +119,6 @@ void GrLayerCache::freeAll() {
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// The atlas only lets go of its texture when the atlas is deleted.
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fAtlas.free();
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// GrLayerCache always assumes an atlas exists so recreate it. The atlas
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// lazily allocates a replacement texture so reallocating a new
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// atlas here won't disrupt a GrContext::abandonContext or freeGpuResources.
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// TODO: Make GrLayerCache lazily allocate the atlas manager?
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this->initAtlas();
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}
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GrCachedLayer* GrLayerCache::createLayer(uint32_t pictureID,
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@ -170,6 +164,7 @@ bool GrLayerCache::tryToAtlas(GrCachedLayer* layer,
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if (layer->locked()) {
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// This layer is already locked
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SkASSERT(fAtlas);
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SkASSERT(layer->isAtlased());
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SkASSERT(layer->rect().width() == desc.fWidth);
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SkASSERT(layer->rect().height() == desc.fHeight);
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@ -178,12 +173,19 @@ bool GrLayerCache::tryToAtlas(GrCachedLayer* layer,
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}
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if (layer->isAtlased()) {
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SkASSERT(fAtlas);
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// Hooray it is still in the atlas - make sure it stays there
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layer->setLocked(true);
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this->incPlotLock(layer->plot()->id());
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*needsRendering = false;
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return true;
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} else {
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if (!fAtlas) {
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this->initAtlas();
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if (!fAtlas) {
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return false;
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}
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}
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// Not in the atlas - will it fit?
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GrPictureInfo* pictInfo = fPictureHash.find(layer->pictureID());
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if (NULL == pictInfo) {
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@ -256,7 +258,7 @@ void GrLayerCache::unlock(GrCachedLayer* layer) {
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this->decPlotLock(plotID);
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// At this point we could aggressively clear out un-locked plots but
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// by delaying we may be able to reuse some of the atlased layers later.
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#if DISABLE_CACHING
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#if !GR_CACHE_HOISTED_LAYERS
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// This testing code aggressively removes the atlased layers. This
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// can be used to separate the performance contribution of less
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// render target pingponging from that due to the re-use of cached layers
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@ -355,6 +357,7 @@ void GrLayerCache::purge(uint32_t pictureID) {
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bool GrLayerCache::purgePlot() {
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SkDEBUGCODE(GrAutoValidateCache avc(this);)
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SkASSERT(fAtlas);
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GrAtlas::PlotIter iter;
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GrPlot* plot;
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@ -409,7 +412,12 @@ void GrLayerCache::purgePlot(GrPlot* plot) {
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plot->resetRects();
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}
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#if !GR_CACHE_HOISTED_LAYERS
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void GrLayerCache::purgeAll() {
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if (!fAtlas) {
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return;
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}
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GrAtlas::PlotIter iter;
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GrPlot* plot;
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for (plot = fAtlas->iterInit(&iter, GrAtlas::kLRUFirst_IterOrder);
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@ -419,7 +427,10 @@ void GrLayerCache::purgeAll() {
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this->purgePlot(plot);
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}
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fContext->discardRenderTarget(fAtlas->getTexture()->asRenderTarget());
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}
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#endif
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class GrPictureDeletionListener : public SkPicture::DeletionListener {
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virtual void onDeletion(uint32_t pictureID) SK_OVERRIDE{
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@ -448,12 +459,14 @@ void GrLayerCache::processDeletedPictures() {
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#ifdef SK_DEVELOPER
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void GrLayerCache::writeLayersToDisk(const SkString& dirName) {
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GrTexture* atlasTexture = fAtlas->getTexture();
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if (NULL != atlasTexture) {
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SkString fileName(dirName);
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fileName.append("\\atlas.png");
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if (fAtlas) {
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GrTexture* atlasTexture = fAtlas->getTexture();
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if (NULL != atlasTexture) {
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SkString fileName(dirName);
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fileName.append("\\atlas.png");
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atlasTexture->surfacePriv().savePixels(fileName.c_str());
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atlasTexture->surfacePriv().savePixels(fileName.c_str());
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}
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}
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SkTDynamicHash<GrCachedLayer, GrCachedLayer::Key>::Iter iter(&fLayerHash);
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@ -18,6 +18,9 @@
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class SkPicture;
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// Set to 0 to disable caching of hoisted layers
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#define GR_CACHE_HOISTED_LAYERS 0
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// The layer cache listens for these messages to purge picture-related resources.
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struct GrPictureDeletedMessage {
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uint32_t pictureID;
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@ -249,6 +252,10 @@ public:
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return width <= kPlotWidth && height <= kPlotHeight;
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}
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#if !GR_CACHE_HOISTED_LAYERS
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void purgeAll();
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#endif
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private:
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static const int kAtlasTextureWidth = 1024;
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static const int kAtlasTextureHeight = 1024;
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@ -291,8 +298,6 @@ private:
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const SkIRect& bounds, const SkMatrix& ctm,
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const SkPaint* paint);
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void purgeAll();
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// Remove all the layers (and unlock any resources) associated with 'pictureID'
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void purge(uint32_t pictureID);
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@ -314,13 +314,16 @@ void GrLayerHoister::UnlockLayers(GrContext* context,
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layerCache->removeUse(layers[i].fLayer);
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}
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#if DISABLE_CACHING
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SkDEBUGCODE(layerCache->validate();)
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}
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void GrLayerHoister::PurgeCache(GrContext* context) {
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#if !GR_CACHE_HOISTED_LAYERS
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GrLayerCache* layerCache = context->getLayerCache();
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// This code completely clears out the atlas. It is required when
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// caching is disabled so the atlas doesn't fill up and force more
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// free floating layers
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layerCache->purgeAll();
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#endif
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SkDEBUGCODE(layerCache->validate();)
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}
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@ -87,6 +87,12 @@ public:
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@param layers Unneeded layers in the atlas
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*/
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static void UnlockLayers(GrContext* context, const SkTDArray<GrHoistedLayer>& layers);
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/** Forceably remove all cached layers and release the atlas. Useful for debugging and timing.
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This is only functional when GR_CACHE_HOISTED_LAYERS is set to 1 in GrLayerCache.h
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@param context Owner of the layer cache (and thus the layers)
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*/
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static void PurgeCache(GrContext* context);
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};
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#endif
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