New benchmark to create many random quadratic paths.
Added to try to get a handle on the cost of CPU-side changes to GPU rendering, but probably too noisy to be useful. git-svn-id: http://skia.googlecode.com/svn/trunk@1674 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -3,6 +3,7 @@
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#include "SkCanvas.h"
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#include "SkColorPriv.h"
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#include "SkPaint.h"
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#include "SkRandom.h"
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#include "SkShader.h"
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#include "SkString.h"
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@ -31,7 +32,7 @@ public:
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virtual void appendName(SkString*) = 0;
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virtual void makePath(SkPath*) = 0;
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virtual bool iscomplex() { return false; }
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virtual int complexity() { return 0; }
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protected:
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virtual const char* onGetName() {
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@ -58,9 +59,7 @@ protected:
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if (fFlags & kBig_Flag) {
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count >>= 2;
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}
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if (this->iscomplex()) {
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count >>= 3;
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}
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count >>= (3 * complexity());
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for (int i = 0; i < count; i++) {
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canvas->drawPath(path, paint);
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@ -146,11 +145,38 @@ public:
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path->lineTo(x0, y + 2 * dy);
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path->close();
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}
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virtual bool iscomplex() { return true; }
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virtual int complexity() { return 1; }
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private:
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typedef PathBench INHERITED;
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};
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class LongCurvedPathBench : public PathBench {
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public:
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LongCurvedPathBench(void * param, Flags flags)
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: INHERITED(param, flags) {
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}
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virtual void appendName(SkString* name) {
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name->append("long_curved");
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}
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virtual void makePath(SkPath* path) {
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SkRandom rand (12);
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int i;
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for (i = 0; i < 100; i++) {
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path->quadTo(SkScalarMul(rand.nextUScalar1(), SkIntToScalar(640)),
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SkScalarMul(rand.nextUScalar1(), SkIntToScalar(480)),
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SkScalarMul(rand.nextUScalar1(), SkIntToScalar(640)),
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SkScalarMul(rand.nextUScalar1(), SkIntToScalar(480)));
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}
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path->close();
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}
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virtual int complexity() { return 2; }
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private:
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typedef PathBench INHERITED;
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};
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static SkBenchmark* FactT00(void* p) { return new TrianglePathBench(p, FLAGS00); }
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static SkBenchmark* FactT01(void* p) { return new TrianglePathBench(p, FLAGS01); }
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static SkBenchmark* FactT10(void* p) { return new TrianglePathBench(p, FLAGS10); }
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@ -169,6 +195,13 @@ static SkBenchmark* FactO11(void* p) { return new OvalPathBench(p, FLAGS11); }
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static SkBenchmark* FactS00(void* p) { return new SawToothPathBench(p, FLAGS00); }
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static SkBenchmark* FactS01(void* p) { return new SawToothPathBench(p, FLAGS01); }
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static SkBenchmark* FactLC00(void* p) {
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return new LongCurvedPathBench(p, FLAGS00);
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}
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static SkBenchmark* FactLC01(void* p) {
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return new LongCurvedPathBench(p, FLAGS01);
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}
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static BenchRegistry gRegT00(FactT00);
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static BenchRegistry gRegT01(FactT01);
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static BenchRegistry gRegT10(FactT10);
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@ -187,3 +220,6 @@ static BenchRegistry gRegO11(FactO11);
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static BenchRegistry gRegS00(FactS00);
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static BenchRegistry gRegS01(FactS01);
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static BenchRegistry gRegLC00(FactLC00);
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static BenchRegistry gRegLC01(FactLC01);
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