diff --git a/gn/sksl_tests.gni b/gn/sksl_tests.gni index a757c7554e..daeb765ef8 100644 --- a/gn/sksl_tests.gni +++ b/gn/sksl_tests.gni @@ -397,6 +397,10 @@ sksl_shared_tests = [ "/sksl/shared/Structs.sksl", "/sksl/shared/StructsInFunctions.sksl", "/sksl/shared/StructMaxDepth.sksl", + "/sksl/shared/Switch.sksl", + "/sksl/shared/SwitchDefaultOnly.sksl", + "/sksl/shared/SwitchWithFallthrough.sksl", + "/sksl/shared/SwitchWithLoops.sksl", "/sksl/shared/SwizzleBoolConstants.sksl", "/sksl/shared/SwizzleByConstantIndex.sksl", "/sksl/shared/SwizzleByIndex.sksl", @@ -519,10 +523,6 @@ sksl_settings_tests = [ "/sksl/inliner/ExponentialGrowth.sksl", "/sksl/inliner/InlinerCanBeDisabled.sksl", "/sksl/shared/Derivatives.sksl", - "/sksl/shared/Switch.sksl", - "/sksl/shared/SwitchDefaultOnly.sksl", - "/sksl/shared/SwitchWithFallthrough.sksl", - "/sksl/shared/SwitchWithLoops.sksl", "/sksl/workarounds/AbsInt.sksl", "/sksl/workarounds/BlendGuardedDivide.sksl", "/sksl/workarounds/BlendModesAllZeroVec.sksl", diff --git a/infra/bots/gen_tasks_logic/dm_flags.go b/infra/bots/gen_tasks_logic/dm_flags.go index 21491851e5..982aa45269 100644 --- a/infra/bots/gen_tasks_logic/dm_flags.go +++ b/infra/bots/gen_tasks_logic/dm_flags.go @@ -899,18 +899,10 @@ func (b *taskBuilder) dmFlags(internalHardwareLabel string) { skip("_", "tests", "_", "SkSLVectorToMatrixCast_GPU") // skia:12179 } - if ((b.extraConfig("Vulkan") && b.isLinux() && b.matchGpu("Intel")) || - (b.extraConfig("ANGLE") && b.matchOs("Win") && b.matchGpu("IntelIris(540|655)"))) { + if b.extraConfig("Vulkan") && b.isLinux() && b.matchGpu("Intel") { skip("_", "tests", "_", "SkSLSwitchDefaultOnly_GPU") // skia:12465 } - if (b.gpu("Tegra3")) { // Tegra3 fails to compile break stmts inside a for loop (skia:12477) - skip("_", "tests", "_", "SkSLSwitch_GPU") - skip("_", "tests", "_", "SkSLSwitchDefaultOnly_GPU") - skip("_", "tests", "_", "SkSLSwitchWithFallthrough_GPU") - skip("_", "tests", "_", "SkSLSwitchWithLoops_GPU") - } - if b.matchGpu("Intel") { // some Intel GPUs don't return zero for the derivative of a uniform skip("_", "tests", "_", "SkSLIntrinsicDFdy_GPU") skip("_", "tests", "_", "SkSLIntrinsicDFdx_GPU") diff --git a/infra/bots/tasks.json b/infra/bots/tasks.json index c71b031d2c..6f806dd77c 100755 --- a/infra/bots/tasks.json +++ b/infra/bots/tasks.json @@ -35128,7 +35128,7 @@ "skia/infra/bots/run_recipe.py", "${ISOLATED_OUTDIR}", "test", - 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"skia" ], "dependencies": [ diff --git a/resources/sksl/shared/Switch.sksl b/resources/sksl/shared/Switch.sksl index 8f29a9b9a0..bb54a5c3a6 100644 --- a/resources/sksl/shared/Switch.sksl +++ b/resources/sksl/shared/Switch.sksl @@ -1,5 +1,3 @@ -/*#pragma settings RewriteSwitchStatements*/ - uniform half4 colorGreen, colorRed; half4 main(float2 coords) { diff --git a/resources/sksl/shared/SwitchDefaultOnly.sksl b/resources/sksl/shared/SwitchDefaultOnly.sksl index e531cb2dbf..3dd5760ee4 100644 --- a/resources/sksl/shared/SwitchDefaultOnly.sksl +++ b/resources/sksl/shared/SwitchDefaultOnly.sksl @@ -1,5 +1,3 @@ -/*#pragma settings RewriteSwitchStatements*/ - uniform half4 colorGreen, colorRed; half4 main(float2 coords) { diff --git a/resources/sksl/shared/SwitchWithFallthrough.sksl b/resources/sksl/shared/SwitchWithFallthrough.sksl index 84b0d690e0..04d5f05d95 100644 --- a/resources/sksl/shared/SwitchWithFallthrough.sksl +++ b/resources/sksl/shared/SwitchWithFallthrough.sksl @@ -1,5 +1,3 @@ -/*#pragma settings RewriteSwitchStatements*/ - uniform half4 colorGreen, colorRed; bool switch_fallthrough(int value) { diff --git a/resources/sksl/shared/SwitchWithLoops.sksl b/resources/sksl/shared/SwitchWithLoops.sksl index e9fc5fec31..1a43043f18 100644 --- a/resources/sksl/shared/SwitchWithLoops.sksl +++ b/resources/sksl/shared/SwitchWithLoops.sksl @@ -1,5 +1,3 @@ -/*#pragma settings RewriteSwitchStatements*/ - uniform half4 colorGreen, colorRed; bool switch_with_break_in_loop(int x) { diff --git a/src/sksl/codegen/SkSLGLSLCodeGenerator.cpp b/src/sksl/codegen/SkSLGLSLCodeGenerator.cpp index dc25460c1f..d4479db19b 100644 --- a/src/sksl/codegen/SkSLGLSLCodeGenerator.cpp +++ b/src/sksl/codegen/SkSLGLSLCodeGenerator.cpp @@ -1354,67 +1354,9 @@ void GLSLCodeGenerator::writeDoStatement(const DoStatement& d) { } void GLSLCodeGenerator::writeSwitchStatement(const SwitchStatement& s) { - if (this->caps().rewriteSwitchStatements()) { - String fallthroughVar = "_tmpSwitchFallthrough" + to_string(fVarCount++); - String valueVar = "_tmpSwitchValue" + to_string(fVarCount++); - String loopVar = "_tmpSwitchLoop" + to_string(fVarCount++); - this->write("int "); - this->write(valueVar); - this->write(" = "); - this->writeExpression(*s.value(), Precedence::kAssignment); - this->write(", "); - this->write(fallthroughVar); - this->writeLine(" = 0;"); - this->write("for (int "); - this->write(loopVar); - this->write(" = 0; "); - this->write(loopVar); - this->write(" < 1; "); - this->write(loopVar); - this->writeLine("++) {"); - fIndentation++; - - bool firstCase = true; - for (const std::unique_ptr& stmt : s.cases()) { - const SwitchCase& c = stmt->as(); - if (c.value()) { - this->write("if (("); - if (firstCase) { - firstCase = false; - } else { - this->write(fallthroughVar); - this->write(" > 0) || ("); - } - this->write(valueVar); - this->write(" == "); - this->writeExpression(*c.value(), Precedence::kEquality); - this->writeLine(")) {"); - fIndentation++; - - // We write the entire case-block statement here, and then set `switchFallthrough` - // to 1. If the case-block had a break statement in it, we break out of the outer - // for-loop entirely, meaning the `switchFallthrough` assignment never occurs, nor - // does any code after it inside the switch. We've forbidden `continue` statements - // inside switch case-blocks entirely, so we don't need to consider their effect on - // control flow; see the Finalizer in FunctionDefinition::Convert. - this->writeStatement(*c.statement()); - this->finishLine(); - this->write(fallthroughVar); - this->write(" = 1;"); - this->writeLine(); - - fIndentation--; - this->writeLine("}"); - } else { - // This is the default case. Since it's always last, we can just dump in the code. - this->writeStatement(*c.statement()); - this->finishLine(); - } - } - - fIndentation--; - this->writeLine("}"); - return; + if (fProgram.fConfig->strictES2Mode()) { + // TODO(skia:12450): write switch compatibility code + fContext.fErrors->error(s.fOffset, "switch statements are not supported"); } this->write("switch ("); diff --git a/tests/SkSLTest.cpp b/tests/SkSLTest.cpp index cfc0fccb68..2ce704d198 100644 --- a/tests/SkSLTest.cpp +++ b/tests/SkSLTest.cpp @@ -323,10 +323,10 @@ SKSL_TEST(SkSLStaticIf, "shared/StaticIf.sksl") SKSL_TEST_ES3(SkSLStaticSwitch, "shared/StaticSwitch.sksl") SKSL_TEST(SkSLStructArrayFollowedByScalar, "shared/StructArrayFollowedByScalar.sksl") SKSL_TEST(SkSLStructsInFunctions, "shared/StructsInFunctions.sksl") -SKSL_TEST(SkSLSwitch, "shared/Switch.sksl") -SKSL_TEST(SkSLSwitchDefaultOnly, "shared/SwitchDefaultOnly.sksl") -SKSL_TEST(SkSLSwitchWithFallthrough, "shared/SwitchWithFallthrough.sksl") -SKSL_TEST(SkSLSwitchWithLoops, "shared/SwitchWithLoops.sksl") +SKSL_TEST_ES3(SkSLSwitch, "shared/Switch.sksl") +SKSL_TEST_ES3(SkSLSwitchDefaultOnly, "shared/SwitchDefaultOnly.sksl") +SKSL_TEST_ES3(SkSLSwitchWithFallthrough, "shared/SwitchWithFallthrough.sksl") +SKSL_TEST_ES3(SkSLSwitchWithLoops, "shared/SwitchWithLoops.sksl") SKSL_TEST(SkSLSwizzleBoolConstants, "shared/SwizzleBoolConstants.sksl") SKSL_TEST(SkSLSwizzleByConstantIndex, "shared/SwizzleByConstantIndex.sksl") SKSL_TEST(SkSLSwizzleConstants, "shared/SwizzleConstants.sksl") diff --git a/tests/sksl/shared/Switch.glsl b/tests/sksl/shared/Switch.glsl index 406ea5e393..93d9818f5e 100644 --- a/tests/sksl/shared/Switch.glsl +++ b/tests/sksl/shared/Switch.glsl @@ -1,23 +1,19 @@ -#version 400 + out vec4 sk_FragColor; uniform vec4 colorGreen; uniform vec4 colorRed; vec4 main() { vec4 color; - int _tmpSwitchValue1 = int(colorGreen.y), _tmpSwitchFallthrough0 = 0; - for (int _tmpSwitchLoop2 = 0; _tmpSwitchLoop2 < 1; _tmpSwitchLoop2++) { - if ((_tmpSwitchValue1 == 0)) { + switch (int(colorGreen.y)) { + case 0: color = colorRed; break; - _tmpSwitchFallthrough0 = 1; - } - if ((_tmpSwitchFallthrough0 > 0) || (_tmpSwitchValue1 == 1)) { + case 1: color = colorGreen; break; - _tmpSwitchFallthrough0 = 1; - } - color = colorRed; - break; + default: + color = colorRed; + break; } return color; } diff --git a/tests/sksl/shared/SwitchDefaultOnly.glsl b/tests/sksl/shared/SwitchDefaultOnly.glsl index 73e59ecf87..96f9a88b57 100644 --- a/tests/sksl/shared/SwitchDefaultOnly.glsl +++ b/tests/sksl/shared/SwitchDefaultOnly.glsl @@ -1,10 +1,11 @@ -#version 400 + out vec4 sk_FragColor; uniform vec4 colorGreen; uniform vec4 colorRed; vec4 main() { - int _tmpSwitchValue1 = int(colorGreen.y), _tmpSwitchFallthrough0 = 0; - for (int _tmpSwitchLoop2 = 0; _tmpSwitchLoop2 < 1; _tmpSwitchLoop2++) { - return colorGreen; + switch (int(colorGreen.y)) { + case 0: + default: + return colorGreen; } } diff --git a/tests/sksl/shared/SwitchDefaultOnlyStandaloneSettings.glsl b/tests/sksl/shared/SwitchDefaultOnlyStandaloneSettings.glsl deleted file mode 100644 index 96f9a88b57..0000000000 --- a/tests/sksl/shared/SwitchDefaultOnlyStandaloneSettings.glsl +++ /dev/null @@ -1,11 +0,0 @@ - -out vec4 sk_FragColor; -uniform vec4 colorGreen; -uniform vec4 colorRed; -vec4 main() { - switch (int(colorGreen.y)) { - case 0: - default: - return colorGreen; - } -} diff --git a/tests/sksl/shared/SwitchStandaloneSettings.glsl b/tests/sksl/shared/SwitchStandaloneSettings.glsl deleted file mode 100644 index 93d9818f5e..0000000000 --- a/tests/sksl/shared/SwitchStandaloneSettings.glsl +++ /dev/null @@ -1,19 +0,0 @@ - -out vec4 sk_FragColor; -uniform vec4 colorGreen; -uniform vec4 colorRed; -vec4 main() { - vec4 color; - switch (int(colorGreen.y)) { - case 0: - color = colorRed; - break; - case 1: - color = colorGreen; - break; - default: - color = colorRed; - break; - } - return color; -} diff --git a/tests/sksl/shared/SwitchWithFallthrough.glsl b/tests/sksl/shared/SwitchWithFallthrough.glsl index d281cfae44..d0fc581fad 100644 --- a/tests/sksl/shared/SwitchWithFallthrough.glsl +++ b/tests/sksl/shared/SwitchWithFallthrough.glsl @@ -1,54 +1,34 @@ -#version 400 + out vec4 sk_FragColor; uniform vec4 colorGreen; uniform vec4 colorRed; bool switch_fallthrough_twice_bi(int value) { bool ok = false; - int _tmpSwitchValue1 = value, _tmpSwitchFallthrough0 = 0; - for (int _tmpSwitchLoop2 = 0; _tmpSwitchLoop2 < 1; _tmpSwitchLoop2++) { - if ((_tmpSwitchValue1 == 0)) { + switch (value) { + case 0: break; - _tmpSwitchFallthrough0 = 1; - } - if ((_tmpSwitchFallthrough0 > 0) || (_tmpSwitchValue1 == 1)) { - { - } - _tmpSwitchFallthrough0 = 1; - } - if ((_tmpSwitchFallthrough0 > 0) || (_tmpSwitchValue1 == 2)) { - { - } - _tmpSwitchFallthrough0 = 1; - } - if ((_tmpSwitchFallthrough0 > 0) || (_tmpSwitchValue1 == 3)) { + case 1: + case 2: + case 3: ok = true; break; - _tmpSwitchFallthrough0 = 1; - } - break; + default: + break; } return ok; } vec4 main() { int x = int(colorGreen.y); bool _0_ok = false; - int _tmpSwitchValue4 = x, _tmpSwitchFallthrough3 = 0; - for (int _tmpSwitchLoop5 = 0; _tmpSwitchLoop5 < 1; _tmpSwitchLoop5++) { - if ((_tmpSwitchValue4 == 2)) { + switch (x) { + case 2: break; - _tmpSwitchFallthrough3 = 1; - } - if ((_tmpSwitchFallthrough3 > 0) || (_tmpSwitchValue4 == 1)) { - { - } - _tmpSwitchFallthrough3 = 1; - } - if ((_tmpSwitchFallthrough3 > 0) || (_tmpSwitchValue4 == 0)) { + case 1: + case 0: _0_ok = true; break; - _tmpSwitchFallthrough3 = 1; - } - break; + default: + break; } return _0_ok && switch_fallthrough_twice_bi(x) ? colorGreen : colorRed; } diff --git a/tests/sksl/shared/SwitchWithFallthroughStandaloneSettings.glsl b/tests/sksl/shared/SwitchWithFallthroughStandaloneSettings.glsl deleted file mode 100644 index d0fc581fad..0000000000 --- a/tests/sksl/shared/SwitchWithFallthroughStandaloneSettings.glsl +++ /dev/null @@ -1,34 +0,0 @@ - -out vec4 sk_FragColor; -uniform vec4 colorGreen; -uniform vec4 colorRed; -bool switch_fallthrough_twice_bi(int value) { - bool ok = false; - switch (value) { - case 0: - break; - case 1: - case 2: - case 3: - ok = true; - break; - default: - break; - } - return ok; -} -vec4 main() { - int x = int(colorGreen.y); - bool _0_ok = false; - switch (x) { - case 2: - break; - case 1: - case 0: - _0_ok = true; - break; - default: - break; - } - return _0_ok && switch_fallthrough_twice_bi(x) ? colorGreen : colorRed; -} diff --git a/tests/sksl/shared/SwitchWithLoops.glsl b/tests/sksl/shared/SwitchWithLoops.glsl index 8ab89bdace..0a2aa39677 100644 --- a/tests/sksl/shared/SwitchWithLoops.glsl +++ b/tests/sksl/shared/SwitchWithLoops.glsl @@ -1,34 +1,30 @@ -#version 400 + out vec4 sk_FragColor; uniform vec4 colorGreen; uniform vec4 colorRed; bool switch_with_continue_in_loop_bi(int x) { int val = 0; - int _tmpSwitchValue1 = x, _tmpSwitchFallthrough0 = 0; - for (int _tmpSwitchLoop2 = 0; _tmpSwitchLoop2 < 1; _tmpSwitchLoop2++) { - if ((_tmpSwitchValue1 == 1)) { + switch (x) { + case 1: for (int i = 0;i < 10; ++i) { ++val; continue; ++val; } - _tmpSwitchFallthrough0 = 1; - } - ++val; + default: + ++val; } return val == 11; } bool loop_with_break_in_switch_bi(int x) { int val = 0; for (int i = 0;i < 10; ++i) { - int _tmpSwitchValue4 = x, _tmpSwitchFallthrough3 = 0; - for (int _tmpSwitchLoop5 = 0; _tmpSwitchLoop5 < 1; _tmpSwitchLoop5++) { - if ((_tmpSwitchValue4 == 1)) { + switch (x) { + case 1: ++val; break; - _tmpSwitchFallthrough3 = 1; - } - return false; + default: + return false; } ++val; } @@ -37,17 +33,15 @@ bool loop_with_break_in_switch_bi(int x) { vec4 main() { int x = int(colorGreen.y); int _0_val = 0; - int _tmpSwitchValue7 = x, _tmpSwitchFallthrough6 = 0; - for (int _tmpSwitchLoop8 = 0; _tmpSwitchLoop8 < 1; _tmpSwitchLoop8++) { - if ((_tmpSwitchValue7 == 1)) { + switch (x) { + case 1: for (int _1_i = 0;_1_i < 10; ++_1_i) { ++_0_val; break; ++_0_val; } - _tmpSwitchFallthrough6 = 1; - } - ++_0_val; + default: + ++_0_val; } return (_0_val == 2 && switch_with_continue_in_loop_bi(x)) && loop_with_break_in_switch_bi(x) ? colorGreen : colorRed; } diff --git a/tests/sksl/shared/SwitchWithLoopsStandaloneSettings.glsl b/tests/sksl/shared/SwitchWithLoopsStandaloneSettings.glsl deleted file mode 100644 index 0a2aa39677..0000000000 --- a/tests/sksl/shared/SwitchWithLoopsStandaloneSettings.glsl +++ /dev/null @@ -1,47 +0,0 @@ - -out vec4 sk_FragColor; -uniform vec4 colorGreen; -uniform vec4 colorRed; -bool switch_with_continue_in_loop_bi(int x) { - int val = 0; - switch (x) { - case 1: - for (int i = 0;i < 10; ++i) { - ++val; - continue; - ++val; - } - default: - ++val; - } - return val == 11; -} -bool loop_with_break_in_switch_bi(int x) { - int val = 0; - for (int i = 0;i < 10; ++i) { - switch (x) { - case 1: - ++val; - break; - default: - return false; - } - ++val; - } - return val == 20; -} -vec4 main() { - int x = int(colorGreen.y); - int _0_val = 0; - switch (x) { - case 1: - for (int _1_i = 0;_1_i < 10; ++_1_i) { - ++_0_val; - break; - ++_0_val; - } - default: - ++_0_val; - } - return (_0_val == 2 && switch_with_continue_in_loop_bi(x)) && loop_with_break_in_switch_bi(x) ? colorGreen : colorRed; -}