add origin to device
used for interpreting the clipstack when a device is a layer git-svn-id: http://skia.googlecode.com/svn/trunk@894 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
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f966fd35cf
commit
6f8f292aa7
@ -28,7 +28,11 @@ class GrClip {
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public:
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GrClip();
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GrClip(const GrClip& src);
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GrClip(GrClipIterator* iter, const GrRect* bounds = NULL);
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/**
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* If specified, the bounds parameter already takes (tx,ty) into account.
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*/
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GrClip(GrClipIterator* iter, GrScalar tx, GrScalar ty,
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const GrRect* bounds = NULL);
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GrClip(const GrIRect& rect);
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GrClip(const GrRect& rect);
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@ -77,7 +81,12 @@ public:
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* Resets this clip to be empty
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*/
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void setEmpty();
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void setFromIterator(GrClipIterator* iter, const GrRect* bounds = NULL);
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/**
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* If specified, the bounds parameter already takes (tx,ty) into account.
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*/
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void setFromIterator(GrClipIterator* iter, GrScalar tx, GrScalar ty,
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const GrRect* bounds = NULL);
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void setFromRect(const GrRect& rect);
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void setFromIRect(const GrIRect& rect);
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@ -46,6 +46,12 @@ public:
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GrScalar x2, GrScalar y2);
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virtual void close();
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/**
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* Offset the path by (tx, ty), adding tx to the horizontal position
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* and adds ty to the vertical position of every point.
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*/
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void offset(GrScalar tx, GrScalar ty);
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class Iter : public GrPathIter {
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public:
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/**
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@ -223,6 +223,14 @@ struct GrRect {
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fBottom >= r.fBottom;
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}
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/**
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* Offset the rectangle by (tx, ty), adding tx to the horizontal position
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* and adds ty to the vertical position.
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*/
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void offset(GrScalar tx, GrScalar ty) {
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fLeft += tx; fTop += ty;
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fRight += tx; fBottom += ty;
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}
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/**
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* Initialize a rectangle to a point.
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@ -38,9 +38,10 @@ GrClip::GrClip(const GrRect& rect)
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this->setFromRect(rect);
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}
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GrClip::GrClip(GrClipIterator* iter, const GrRect* bounds)
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GrClip::GrClip(GrClipIterator* iter, GrScalar tx, GrScalar ty,
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const GrRect* bounds)
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: fList(fListMemory, kPreAllocElements) {
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this->setFromIterator(iter, bounds);
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this->setFromIterator(iter, tx, ty, bounds);
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}
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GrClip::~GrClip() {}
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@ -86,7 +87,8 @@ void GrClip::setFromIRect(const GrIRect& r) {
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}
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}
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void GrClip::setFromIterator(GrClipIterator* iter, const GrRect* bounds) {
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void GrClip::setFromIterator(GrClipIterator* iter, GrScalar tx, GrScalar ty,
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const GrRect* bounds) {
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fList.reset();
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int rectCount = 0;
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@ -104,6 +106,9 @@ void GrClip::setFromIterator(GrClipIterator* iter, const GrRect* bounds) {
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switch (e.fType) {
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case kRect_ClipType:
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iter->getRect(&e.fRect);
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if (tx || ty) {
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e.fRect.offset(tx, ty);
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}
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++rectCount;
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if (isectRectValid) {
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if (1 == rectCount || kIntersect_SetOp == e.fOp) {
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@ -122,6 +127,9 @@ void GrClip::setFromIterator(GrClipIterator* iter, const GrRect* bounds) {
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break;
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case kPath_ClipType:
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e.fPath.resetFromIter(iter->getPathIter());
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if (tx || ty) {
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e.fPath.offset(tx, ty);
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}
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e.fPathFill = iter->getPathFill();
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isectRectValid = false;
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break;
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@ -84,12 +84,27 @@ void GrPath::close() {
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///////////////////////////////////////////////////////////////////////////////
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void GrPath::offset(GrScalar tx, GrScalar ty) {
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if (!tx && !ty) {
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return; // nothing to do
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}
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GrPoint* iter = fPts.begin();
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GrPoint* stop = fPts.end();
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while (iter < stop) {
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iter->offset(tx, ty);
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++iter;
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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static bool check_two_vecs(const GrVec& prevVec,
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const GrVec& currVec,
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GrScalar turnDir,
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int* xDir,
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int* yDir,
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int* flipX,
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int* flipX,
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int* flipY) {
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if (currVec.fX * *xDir < 0) {
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++*flipX;
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@ -214,9 +229,9 @@ void GrPath::resetFromIter(GrPathIter* iter) {
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vec.setBetween(previousPt, pts[consumed]);
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if (vec.fX || vec.fY) {
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if (subPathPts >= 2) {
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if (0 == turnDir) {
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if (0 == turnDir) {
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firstVec = previousVec;
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init_from_two_vecs(firstVec, vec,
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init_from_two_vecs(firstVec, vec,
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&turnDir, &xDir, &yDir);
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// here we aren't checking whether the x/y dirs
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// change between the first and second edge. It
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@ -236,14 +251,14 @@ void GrPath::resetFromIter(GrPathIter* iter) {
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}
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++consumed;
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}
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if (subPathPts > 2 && (kClose_PathCmd == cmd ||
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if (subPathPts > 2 && (kClose_PathCmd == cmd ||
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(!subPathClosed && kEnd_PathCmd == cmd ))) {
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// if an additional vector is needed to close the loop check
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// that it validates against the previous vector.
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GrVec vec;
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vec.setBetween(previousPt, firstPt);
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if (vec.fX || vec.fY) {
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if (!check_two_vecs(previousVec, vec, turnDir,
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if (!check_two_vecs(previousVec, vec, turnDir,
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&xDir, &yDir, &flipX, &flipY)) {
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fConvexHint = kConcave_ConvexHint;
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break;
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@ -251,7 +266,7 @@ void GrPath::resetFromIter(GrPathIter* iter) {
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previousVec = vec;
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}
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// check that closing vector validates against the first vector.
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if (!check_two_vecs(previousVec, firstVec, turnDir,
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if (!check_two_vecs(previousVec, firstVec, turnDir,
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&xDir, &yDir, &flipX, &flipY)) {
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fConvexHint = kConcave_ConvexHint;
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break;
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@ -309,7 +324,7 @@ void GrPath::ConvexUnitTest() {
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testIter.reset(triRight);
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testPath.resetFromIter(&testIter);
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GrAssert(kConvex_ConvexHint == testPath.getConvexHint());
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GrPath square;
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square.moveTo(0, 0);
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square.lineTo(1, 0);
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@ -335,7 +350,7 @@ void GrPath::ConvexUnitTest() {
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square.lineTo(0, 1);
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square.lineTo(0, 1);
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square.close();
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testIter.reset(redundantSquare);
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testPath.resetFromIter(&testIter);
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GrAssert(kConvex_ConvexHint == testPath.getConvexHint());
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@ -354,7 +369,7 @@ void GrPath::ConvexUnitTest() {
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bowTie.lineTo(0, 1);
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bowTie.lineTo(0, 1);
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bowTie.close();
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testIter.reset(bowTie);
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testPath.resetFromIter(&testIter);
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GrAssert(kConcave_ConvexHint == testPath.getConvexHint());
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@ -81,6 +81,13 @@ public:
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/** Return the height of the device (in pixels).
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*/
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virtual int height() const { return fBitmap.height(); }
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/**
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* Return the device's origin: its offset in device coordinates from
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* the default origin in its canvas' matrix/clip
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*/
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const SkIPoint& getOrigin() const { return fOrigin; }
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/** Return the bitmap config of the device's pixels
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*/
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SkBitmap::Config config() const { return fBitmap.getConfig(); }
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@ -217,9 +224,14 @@ protected:
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}
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private:
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friend class SkCanvas;
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// just called by SkCanvas when built as a layer
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void setOrigin(int x, int y) { fOrigin.set(x, y); }
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SkCanvas* fCanvas;
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SkBitmap fBitmap;
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SkRefDict fRefDict;
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SkIPoint fOrigin;
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};
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#endif
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@ -26,13 +26,28 @@
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*/
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struct SkIPoint {
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int32_t fX, fY;
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static SkIPoint Make(int32_t x, int32_t y) {
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SkIPoint pt;
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pt.set(x, y);
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return pt;
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}
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int32_t x() const { return fX; }
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int32_t y() const { return fY; }
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void setX(int32_t x) { fX = x; }
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void setY(int32_t y) { fY = y; }
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/**
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* Returns true iff fX and fY are both zero.
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*/
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bool isZero() const { return (fX | fY) == 0; }
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/**
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* Set both fX and fY to zero. Same as set(0, 0)
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*/
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void setZero() { fX = fY = 0; }
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/** Set the x and y values of the point. */
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void set(int32_t x, int32_t y) { fX = x; fY = y; }
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@ -55,11 +70,11 @@ struct SkIPoint {
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the point
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*/
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void rotateCCW() { this->rotateCCW(this); }
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/** Negate the X and Y coordinates of the point.
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*/
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void negate() { fX = -fX; fY = -fY; }
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/** Return a new point whose X and Y coordinates are the negative of the
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original point's
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*/
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@ -75,7 +90,7 @@ struct SkIPoint {
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fX += v.fX;
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fY += v.fY;
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}
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/** Subtract v's coordinates from this point's */
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void operator-=(const SkIPoint& v) {
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fX -= v.fX;
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@ -90,7 +105,7 @@ struct SkIPoint {
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friend bool operator==(const SkIPoint& a, const SkIPoint& b) {
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return a.fX == b.fX && a.fY == b.fY;
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}
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friend bool operator!=(const SkIPoint& a, const SkIPoint& b) {
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return a.fX != b.fX || a.fY != b.fY;
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}
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@ -111,7 +126,7 @@ struct SkIPoint {
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v.set(a.fX + b.fX, a.fY + b.fY);
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return v;
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}
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/** Returns the dot product of a and b, treating them as 2D vectors
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*/
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static int32_t DotProduct(const SkIPoint& a, const SkIPoint& b) {
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@ -133,10 +148,10 @@ struct SkPoint {
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pt.set(x, y);
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return pt;
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}
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/** Set the point's X and Y coordinates */
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void set(SkScalar x, SkScalar y) { fX = x; fY = y; }
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/** Set the point's X and Y coordinates by automatically promoting (x,y) to
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SkScalar values.
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*/
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@ -144,7 +159,7 @@ struct SkPoint {
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fX = SkIntToScalar(x);
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fY = SkIntToScalar(y);
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}
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/** Set the point's X and Y coordinates by automatically promoting p's
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coordinates to SkScalar values.
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*/
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@ -163,19 +178,19 @@ struct SkPoint {
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return true.
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*/
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bool normalize();
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/** Set the point (vector) to be unit-length in the same direction as the
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x,y params. If the vector (x,y) has a degenerate length (i.e. nearly 0)
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then return false and do nothing, otherwise return true.
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*/
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bool setNormalize(SkScalar x, SkScalar y);
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/** Scale the point (vector) to have the specified length, and return that
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length. If the original length is degenerately small (nearly zero),
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do nothing and return false, otherwise return true.
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*/
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bool setLength(SkScalar length);
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/** Set the point (vector) to have the specified length in the same
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direction as (x,y). If the vector (x,y) has a degenerate length
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(i.e. nearly 0) then return false and do nothing, otherwise return true.
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@ -186,7 +201,7 @@ struct SkPoint {
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It is legal for dst == this.
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*/
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void scale(SkScalar scale, SkPoint* dst) const;
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/** Scale the point's coordinates by scale, writing the answer back into
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the point.
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*/
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@ -196,29 +211,29 @@ struct SkPoint {
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It is legal for dst == this.
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*/
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void rotateCW(SkPoint* dst) const;
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/** Rotate the point clockwise by 90 degrees, writing the answer back into
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the point.
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*/
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void rotateCW() { this->rotateCW(this); }
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/** Rotate the point counter-clockwise by 90 degrees, writing the answer
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into dst. It is legal for dst == this.
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*/
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void rotateCCW(SkPoint* dst) const;
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/** Rotate the point counter-clockwise by 90 degrees, writing the answer
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back into the point.
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*/
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void rotateCCW() { this->rotateCCW(this); }
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/** Negate the point's coordinates
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*/
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void negate() {
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fX = -fX;
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fY = -fY;
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}
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/** Returns a new point whose coordinates are the negative of the point's
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*/
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SkPoint operator-() const {
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@ -234,7 +249,7 @@ struct SkPoint {
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fX += v.fX;
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fY += v.fY;
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}
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/** Subtract v's coordinates from the point's
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*/
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void operator-=(const SkPoint& v) {
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@ -249,7 +264,7 @@ struct SkPoint {
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friend bool operator==(const SkPoint& a, const SkPoint& b) {
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return a.fX == b.fX && a.fY == b.fY;
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}
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friend bool operator!=(const SkPoint& a, const SkPoint& b) {
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return a.fX != b.fX || a.fY != b.fY;
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}
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@ -72,8 +72,7 @@ struct DeviceCM {
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SkDevice* fDevice;
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SkRegion fClip;
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const SkMatrix* fMatrix;
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SkPaint* fPaint; // may be null (in the future)
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int16_t fX, fY; // relative to base matrix/clip
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SkPaint* fPaint; // may be null (in the future)
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// optional, related to canvas' external matrix
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const SkMatrix* fMVMatrix;
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const SkMatrix* fExtMatrix;
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@ -85,8 +84,6 @@ struct DeviceCM {
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device->lockPixels();
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}
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fDevice = device;
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fX = SkToS16(x);
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fY = SkToS16(y);
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fPaint = paint ? SkNEW_ARGS(SkPaint, (*paint)) : NULL;
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}
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@ -100,8 +97,8 @@ struct DeviceCM {
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void updateMC(const SkMatrix& totalMatrix, const SkRegion& totalClip,
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const SkClipStack& clipStack, SkRegion* updateClip) {
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int x = fX;
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int y = fY;
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int x = fDevice->getOrigin().x();
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int y = fDevice->getOrigin().y();
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int width = fDevice->width();
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int height = fDevice->height();
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@ -147,12 +144,6 @@ struct DeviceCM {
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fExtMatrix = &extM; // assumes extM has long life-time (owned by canvas)
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}
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void translateClip() {
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if (fX | fY) {
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fClip.translate(fX, fY);
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}
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}
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private:
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SkMatrix fMatrixStorage, fMVMatrixStorage;
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};
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@ -251,8 +242,6 @@ public:
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fClip = &rec->fClip;
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fDevice = rec->fDevice;
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fBitmap = &fDevice->accessBitmap(true);
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fLayerX = rec->fX;
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fLayerY = rec->fY;
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fPaint = rec->fPaint;
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fMVMatrix = rec->fMVMatrix;
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fExtMatrix = rec->fExtMatrix;
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@ -270,18 +259,17 @@ public:
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return false;
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}
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int getX() const { return fLayerX; }
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int getY() const { return fLayerY; }
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SkDevice* getDevice() const { return fDevice; }
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int getX() const { return fDevice->getOrigin().x(); }
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int getY() const { return fDevice->getOrigin().y(); }
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const SkMatrix& getMatrix() const { return *fMatrix; }
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const SkRegion& getClip() const { return *fClip; }
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const SkPaint* getPaint() const { return fPaint; }
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private:
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SkCanvas* fCanvas;
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const DeviceCM* fCurrLayer;
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const SkPaint* fPaint; // May be null.
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int fLayerX;
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int fLayerY;
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SkBool8 fSkipEmptyClips;
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typedef SkDraw INHERITED;
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@ -748,6 +736,7 @@ int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint,
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SkDevice* device = this->createDevice(config, ir.width(), ir.height(),
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isOpaque, true);
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device->setOrigin(ir.fLeft, ir.fTop);
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DeviceCM* layer = SkNEW_ARGS(DeviceCM, (device, ir.fLeft, ir.fTop, paint));
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device->unref();
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@ -800,7 +789,8 @@ void SkCanvas::internalRestore() {
|
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*/
|
||||
if (NULL != layer) {
|
||||
if (layer->fNext) {
|
||||
this->drawDevice(layer->fDevice, layer->fX, layer->fY,
|
||||
const SkIPoint& origin = layer->fDevice->getOrigin();
|
||||
this->drawDevice(layer->fDevice, origin.x(), origin.y(),
|
||||
layer->fPaint);
|
||||
// reset this, since drawDevice will have set it to true
|
||||
fDeviceCMDirty = true;
|
||||
@ -1035,9 +1025,9 @@ void SkCanvas::validateClip() const {
|
||||
}
|
||||
}
|
||||
|
||||
#if 0 // enable this locally for testing
|
||||
// now compare against the current rgn
|
||||
const SkRegion& rgn = this->getTotalClip();
|
||||
#if 0 // disable for now (reed)
|
||||
SkASSERT(rgn == clipRgn);
|
||||
#endif
|
||||
}
|
||||
|
@ -4,10 +4,13 @@
|
||||
|
||||
SkDeviceFactory::~SkDeviceFactory() {}
|
||||
|
||||
SkDevice::SkDevice(SkCanvas* canvas) : fCanvas(canvas) {}
|
||||
SkDevice::SkDevice(SkCanvas* canvas) : fCanvas(canvas) {
|
||||
fOrigin.setZero();
|
||||
}
|
||||
|
||||
SkDevice::SkDevice(SkCanvas* canvas, const SkBitmap& bitmap, bool isForLayer)
|
||||
: fCanvas(canvas), fBitmap(bitmap) {
|
||||
fOrigin.setZero();
|
||||
// auto-allocate if we're for offscreen drawing
|
||||
if (isForLayer) {
|
||||
if (NULL == fBitmap.getPixels() && NULL == fBitmap.pixelRef()) {
|
||||
|
@ -267,29 +267,24 @@ void SkGpuDevice::writePixels(const SkBitmap& bitmap, int x, int y) {
|
||||
|
||||
///////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
#define USE_CLIP_STACK 0
|
||||
|
||||
static void convert_matrixclip(GrContext* context, const SkMatrix& matrix,
|
||||
const SkClipStack& clipStack,
|
||||
const SkRegion& clipRegion) {
|
||||
const SkRegion& clipRegion,
|
||||
const SkIPoint& origin) {
|
||||
GrMatrix grmat;
|
||||
SkGr::SkMatrix2GrMatrix(matrix, &grmat);
|
||||
context->setMatrix(grmat);
|
||||
|
||||
#if USE_CLIP_STACK
|
||||
SkGrClipIterator iter;
|
||||
iter.reset(clipStack);
|
||||
#else
|
||||
SkGrRegionIterator iter;
|
||||
iter.reset(clipRegion);
|
||||
#endif
|
||||
const SkIRect& skBounds = clipRegion.getBounds();
|
||||
GrRect bounds;
|
||||
bounds.setLTRB(GrIntToScalar(skBounds.fLeft),
|
||||
GrIntToScalar(skBounds.fTop),
|
||||
GrIntToScalar(skBounds.fRight),
|
||||
GrIntToScalar(skBounds.fBottom));
|
||||
GrClip grc(&iter, &bounds);
|
||||
GrClip grc(&iter, GrIntToScalar(-origin.x()), GrIntToScalar(-origin.y()),
|
||||
&bounds);
|
||||
context->setClip(grc);
|
||||
}
|
||||
|
||||
@ -302,7 +297,7 @@ void SkGpuDevice::prepareRenderTarget(const SkDraw& draw) {
|
||||
fContext->setRenderTarget(fRenderTarget);
|
||||
SkASSERT(draw.fClipStack);
|
||||
convert_matrixclip(fContext, *draw.fMatrix,
|
||||
*draw.fClipStack, *draw.fClip);
|
||||
*draw.fClipStack, *draw.fClip, this->getOrigin());
|
||||
fNeedPrepareRenderTarget = false;
|
||||
}
|
||||
}
|
||||
@ -311,7 +306,7 @@ void SkGpuDevice::setMatrixClip(const SkMatrix& matrix, const SkRegion& clip,
|
||||
const SkClipStack& clipStack) {
|
||||
this->INHERITED::setMatrixClip(matrix, clip, clipStack);
|
||||
|
||||
convert_matrixclip(fContext, matrix, clipStack, clip);
|
||||
convert_matrixclip(fContext, matrix, clipStack, clip, this->getOrigin());
|
||||
}
|
||||
|
||||
void SkGpuDevice::gainFocus(SkCanvas* canvas, const SkMatrix& matrix,
|
||||
@ -321,7 +316,7 @@ void SkGpuDevice::gainFocus(SkCanvas* canvas, const SkMatrix& matrix,
|
||||
|
||||
this->INHERITED::gainFocus(canvas, matrix, clip, clipStack);
|
||||
|
||||
convert_matrixclip(fContext, matrix, clipStack, clip);
|
||||
convert_matrixclip(fContext, matrix, clipStack, clip, this->getOrigin());
|
||||
|
||||
if (fNeedClear) {
|
||||
fContext->eraseColor(0x0);
|
||||
|
Loading…
Reference in New Issue
Block a user