add origin to device
used for interpreting the clipstack when a device is a layer git-svn-id: http://skia.googlecode.com/svn/trunk@894 2bbb7eff-a529-9590-31e7-b0007b416f81
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@ -28,7 +28,11 @@ class GrClip {
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public:
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GrClip();
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GrClip(const GrClip& src);
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GrClip(GrClipIterator* iter, const GrRect* bounds = NULL);
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/**
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* If specified, the bounds parameter already takes (tx,ty) into account.
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*/
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GrClip(GrClipIterator* iter, GrScalar tx, GrScalar ty,
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const GrRect* bounds = NULL);
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GrClip(const GrIRect& rect);
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GrClip(const GrRect& rect);
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@ -77,7 +81,12 @@ public:
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* Resets this clip to be empty
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*/
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void setEmpty();
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void setFromIterator(GrClipIterator* iter, const GrRect* bounds = NULL);
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/**
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* If specified, the bounds parameter already takes (tx,ty) into account.
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*/
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void setFromIterator(GrClipIterator* iter, GrScalar tx, GrScalar ty,
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const GrRect* bounds = NULL);
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void setFromRect(const GrRect& rect);
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void setFromIRect(const GrIRect& rect);
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@ -46,6 +46,12 @@ public:
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GrScalar x2, GrScalar y2);
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virtual void close();
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/**
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* Offset the path by (tx, ty), adding tx to the horizontal position
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* and adds ty to the vertical position of every point.
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*/
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void offset(GrScalar tx, GrScalar ty);
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class Iter : public GrPathIter {
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public:
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/**
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@ -223,6 +223,14 @@ struct GrRect {
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fBottom >= r.fBottom;
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}
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/**
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* Offset the rectangle by (tx, ty), adding tx to the horizontal position
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* and adds ty to the vertical position.
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*/
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void offset(GrScalar tx, GrScalar ty) {
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fLeft += tx; fTop += ty;
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fRight += tx; fBottom += ty;
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}
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/**
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* Initialize a rectangle to a point.
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@ -38,9 +38,10 @@ GrClip::GrClip(const GrRect& rect)
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this->setFromRect(rect);
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}
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GrClip::GrClip(GrClipIterator* iter, const GrRect* bounds)
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GrClip::GrClip(GrClipIterator* iter, GrScalar tx, GrScalar ty,
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const GrRect* bounds)
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: fList(fListMemory, kPreAllocElements) {
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this->setFromIterator(iter, bounds);
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this->setFromIterator(iter, tx, ty, bounds);
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}
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GrClip::~GrClip() {}
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@ -86,7 +87,8 @@ void GrClip::setFromIRect(const GrIRect& r) {
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}
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}
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void GrClip::setFromIterator(GrClipIterator* iter, const GrRect* bounds) {
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void GrClip::setFromIterator(GrClipIterator* iter, GrScalar tx, GrScalar ty,
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const GrRect* bounds) {
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fList.reset();
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int rectCount = 0;
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@ -104,6 +106,9 @@ void GrClip::setFromIterator(GrClipIterator* iter, const GrRect* bounds) {
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switch (e.fType) {
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case kRect_ClipType:
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iter->getRect(&e.fRect);
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if (tx || ty) {
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e.fRect.offset(tx, ty);
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}
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++rectCount;
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if (isectRectValid) {
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if (1 == rectCount || kIntersect_SetOp == e.fOp) {
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@ -122,6 +127,9 @@ void GrClip::setFromIterator(GrClipIterator* iter, const GrRect* bounds) {
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break;
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case kPath_ClipType:
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e.fPath.resetFromIter(iter->getPathIter());
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if (tx || ty) {
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e.fPath.offset(tx, ty);
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}
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e.fPathFill = iter->getPathFill();
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isectRectValid = false;
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break;
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@ -84,6 +84,21 @@ void GrPath::close() {
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///////////////////////////////////////////////////////////////////////////////
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void GrPath::offset(GrScalar tx, GrScalar ty) {
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if (!tx && !ty) {
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return; // nothing to do
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}
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GrPoint* iter = fPts.begin();
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GrPoint* stop = fPts.end();
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while (iter < stop) {
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iter->offset(tx, ty);
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++iter;
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}
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}
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///////////////////////////////////////////////////////////////////////////////
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static bool check_two_vecs(const GrVec& prevVec,
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const GrVec& currVec,
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GrScalar turnDir,
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@ -81,6 +81,13 @@ public:
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/** Return the height of the device (in pixels).
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*/
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virtual int height() const { return fBitmap.height(); }
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/**
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* Return the device's origin: its offset in device coordinates from
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* the default origin in its canvas' matrix/clip
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*/
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const SkIPoint& getOrigin() const { return fOrigin; }
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/** Return the bitmap config of the device's pixels
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*/
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SkBitmap::Config config() const { return fBitmap.getConfig(); }
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@ -217,9 +224,14 @@ protected:
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}
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private:
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friend class SkCanvas;
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// just called by SkCanvas when built as a layer
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void setOrigin(int x, int y) { fOrigin.set(x, y); }
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SkCanvas* fCanvas;
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SkBitmap fBitmap;
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SkRefDict fRefDict;
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SkIPoint fOrigin;
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};
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#endif
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@ -33,6 +33,21 @@ struct SkIPoint {
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return pt;
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}
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int32_t x() const { return fX; }
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int32_t y() const { return fY; }
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void setX(int32_t x) { fX = x; }
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void setY(int32_t y) { fY = y; }
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/**
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* Returns true iff fX and fY are both zero.
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*/
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bool isZero() const { return (fX | fY) == 0; }
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/**
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* Set both fX and fY to zero. Same as set(0, 0)
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*/
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void setZero() { fX = fY = 0; }
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/** Set the x and y values of the point. */
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void set(int32_t x, int32_t y) { fX = x; fY = y; }
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@ -73,7 +73,6 @@ struct DeviceCM {
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SkRegion fClip;
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const SkMatrix* fMatrix;
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SkPaint* fPaint; // may be null (in the future)
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int16_t fX, fY; // relative to base matrix/clip
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// optional, related to canvas' external matrix
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const SkMatrix* fMVMatrix;
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const SkMatrix* fExtMatrix;
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@ -85,8 +84,6 @@ struct DeviceCM {
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device->lockPixels();
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}
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fDevice = device;
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fX = SkToS16(x);
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fY = SkToS16(y);
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fPaint = paint ? SkNEW_ARGS(SkPaint, (*paint)) : NULL;
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}
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@ -100,8 +97,8 @@ struct DeviceCM {
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void updateMC(const SkMatrix& totalMatrix, const SkRegion& totalClip,
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const SkClipStack& clipStack, SkRegion* updateClip) {
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int x = fX;
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int y = fY;
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int x = fDevice->getOrigin().x();
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int y = fDevice->getOrigin().y();
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int width = fDevice->width();
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int height = fDevice->height();
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@ -147,12 +144,6 @@ struct DeviceCM {
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fExtMatrix = &extM; // assumes extM has long life-time (owned by canvas)
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}
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void translateClip() {
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if (fX | fY) {
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fClip.translate(fX, fY);
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}
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}
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private:
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SkMatrix fMatrixStorage, fMVMatrixStorage;
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};
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@ -251,8 +242,6 @@ public:
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fClip = &rec->fClip;
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fDevice = rec->fDevice;
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fBitmap = &fDevice->accessBitmap(true);
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fLayerX = rec->fX;
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fLayerY = rec->fY;
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fPaint = rec->fPaint;
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fMVMatrix = rec->fMVMatrix;
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fExtMatrix = rec->fExtMatrix;
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@ -270,18 +259,17 @@ public:
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return false;
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}
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int getX() const { return fLayerX; }
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int getY() const { return fLayerY; }
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SkDevice* getDevice() const { return fDevice; }
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int getX() const { return fDevice->getOrigin().x(); }
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int getY() const { return fDevice->getOrigin().y(); }
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const SkMatrix& getMatrix() const { return *fMatrix; }
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const SkRegion& getClip() const { return *fClip; }
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const SkPaint* getPaint() const { return fPaint; }
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private:
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SkCanvas* fCanvas;
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const DeviceCM* fCurrLayer;
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const SkPaint* fPaint; // May be null.
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int fLayerX;
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int fLayerY;
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SkBool8 fSkipEmptyClips;
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typedef SkDraw INHERITED;
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@ -748,6 +736,7 @@ int SkCanvas::saveLayer(const SkRect* bounds, const SkPaint* paint,
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SkDevice* device = this->createDevice(config, ir.width(), ir.height(),
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isOpaque, true);
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device->setOrigin(ir.fLeft, ir.fTop);
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DeviceCM* layer = SkNEW_ARGS(DeviceCM, (device, ir.fLeft, ir.fTop, paint));
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device->unref();
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@ -800,7 +789,8 @@ void SkCanvas::internalRestore() {
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*/
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if (NULL != layer) {
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if (layer->fNext) {
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this->drawDevice(layer->fDevice, layer->fX, layer->fY,
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const SkIPoint& origin = layer->fDevice->getOrigin();
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this->drawDevice(layer->fDevice, origin.x(), origin.y(),
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layer->fPaint);
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// reset this, since drawDevice will have set it to true
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fDeviceCMDirty = true;
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@ -1035,9 +1025,9 @@ void SkCanvas::validateClip() const {
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}
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}
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#if 0 // enable this locally for testing
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// now compare against the current rgn
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const SkRegion& rgn = this->getTotalClip();
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#if 0 // disable for now (reed)
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SkASSERT(rgn == clipRgn);
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#endif
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}
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@ -4,10 +4,13 @@
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SkDeviceFactory::~SkDeviceFactory() {}
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SkDevice::SkDevice(SkCanvas* canvas) : fCanvas(canvas) {}
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SkDevice::SkDevice(SkCanvas* canvas) : fCanvas(canvas) {
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fOrigin.setZero();
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}
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SkDevice::SkDevice(SkCanvas* canvas, const SkBitmap& bitmap, bool isForLayer)
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: fCanvas(canvas), fBitmap(bitmap) {
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fOrigin.setZero();
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// auto-allocate if we're for offscreen drawing
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if (isForLayer) {
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if (NULL == fBitmap.getPixels() && NULL == fBitmap.pixelRef()) {
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@ -267,29 +267,24 @@ void SkGpuDevice::writePixels(const SkBitmap& bitmap, int x, int y) {
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///////////////////////////////////////////////////////////////////////////////
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#define USE_CLIP_STACK 0
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static void convert_matrixclip(GrContext* context, const SkMatrix& matrix,
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const SkClipStack& clipStack,
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const SkRegion& clipRegion) {
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const SkRegion& clipRegion,
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const SkIPoint& origin) {
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GrMatrix grmat;
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SkGr::SkMatrix2GrMatrix(matrix, &grmat);
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context->setMatrix(grmat);
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#if USE_CLIP_STACK
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SkGrClipIterator iter;
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iter.reset(clipStack);
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#else
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SkGrRegionIterator iter;
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iter.reset(clipRegion);
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#endif
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const SkIRect& skBounds = clipRegion.getBounds();
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GrRect bounds;
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bounds.setLTRB(GrIntToScalar(skBounds.fLeft),
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GrIntToScalar(skBounds.fTop),
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GrIntToScalar(skBounds.fRight),
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GrIntToScalar(skBounds.fBottom));
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GrClip grc(&iter, &bounds);
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GrClip grc(&iter, GrIntToScalar(-origin.x()), GrIntToScalar(-origin.y()),
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&bounds);
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context->setClip(grc);
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}
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@ -302,7 +297,7 @@ void SkGpuDevice::prepareRenderTarget(const SkDraw& draw) {
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fContext->setRenderTarget(fRenderTarget);
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SkASSERT(draw.fClipStack);
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convert_matrixclip(fContext, *draw.fMatrix,
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*draw.fClipStack, *draw.fClip);
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*draw.fClipStack, *draw.fClip, this->getOrigin());
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fNeedPrepareRenderTarget = false;
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}
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}
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@ -311,7 +306,7 @@ void SkGpuDevice::setMatrixClip(const SkMatrix& matrix, const SkRegion& clip,
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const SkClipStack& clipStack) {
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this->INHERITED::setMatrixClip(matrix, clip, clipStack);
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convert_matrixclip(fContext, matrix, clipStack, clip);
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convert_matrixclip(fContext, matrix, clipStack, clip, this->getOrigin());
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}
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void SkGpuDevice::gainFocus(SkCanvas* canvas, const SkMatrix& matrix,
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@ -321,7 +316,7 @@ void SkGpuDevice::gainFocus(SkCanvas* canvas, const SkMatrix& matrix,
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this->INHERITED::gainFocus(canvas, matrix, clip, clipStack);
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convert_matrixclip(fContext, matrix, clipStack, clip);
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convert_matrixclip(fContext, matrix, clipStack, clip, this->getOrigin());
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if (fNeedClear) {
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fContext->eraseColor(0x0);
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