Fixed SkVertices crashing on Windows DLL builds

SkVertices::Builder uses custom new operator but not exposed to dll.
While delete operator in SkVertices.h could be inlined, it causes crash on Windows DLL builds. This patch fixes this issue.
Change-Id: I8b635ad3aa4a3f496a392ce7840417947999e4b0
Reviewed-on: https://skia-review.googlesource.com/122480
Commit-Queue: Mike Klein <mtklein@google.com>
Reviewed-by: Mike Klein <mtklein@chromium.org>
This commit is contained in:
Yong-Hwan Baek 2018-04-20 21:44:43 +09:00 committed by Skia Commit-Bot
parent 20f8bd7711
commit 701a3ca157
3 changed files with 8 additions and 2 deletions

View File

@ -49,4 +49,5 @@ Christian Plesner Hansen <plesner@t.undra.org>
Marco Alesiani <marco.diiga@gmail.com>
Adobe Systems Incorporated <*@adobe.com>
Yandex LLC <*@yandex-team.ru>
Kaloyan Donev <kdonev@gmail.com>
Kaloyan Donev <kdonev@gmail.com>
Yong-Hwan Baek <meisterdevhwan@gmail.com>

View File

@ -115,7 +115,7 @@ private:
// these are needed since we've manually sized our allocation (see Builder::init)
friend class SkNVRefCnt<SkVertices>;
void operator delete(void* p) { ::operator delete(p); }
void operator delete(void* p);
static sk_sp<SkVertices> Alloc(int vCount, int iCount, uint32_t builderFlags,
size_t* arraySize);

View File

@ -235,3 +235,8 @@ sk_sp<SkVertices> SkVertices::Decode(const void* data, size_t length) {
}
return builder.detach();
}
void SkVertices::operator delete(void* p)
{
::operator delete(p);
}