Make GrScratchKey memory buffer correct size on copy
Scratch key memory buffer of a copy of a key was too big. The (new) copy was N times uint32_t bytes instead of N bytes. Adds few tests to resource cache. These tests would not catch the too big buffer. This is just a precaution for too small buffers. The main idea of the test change is that the scratch key should contain some information, so that lookup with a scratch key can also return no match. Otherwise testing of scratch lookup result is not indicative of correct code (eg. no-information scratch key will always match). Review URL: https://codereview.chromium.org/860333002
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034e94877b
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@ -46,9 +46,9 @@ public:
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const uint32_t* data() const { return &fKey[kMetaDataCnt]; }
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const uint32_t* data() const { return &fKey[kMetaDataCnt]; }
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GrScratchKey& operator=(const GrScratchKey& that) {
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GrScratchKey& operator=(const GrScratchKey& that) {
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size_t size = that.size();
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size_t bytes = that.size();
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fKey.reset(SkToInt(size));
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fKey.reset(SkToInt(bytes / sizeof(uint32_t)));
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memcpy(fKey.get(), that.fKey.get(), size);
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memcpy(fKey.get(), that.fKey.get(), bytes);
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return *this;
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return *this;
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}
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}
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@ -63,13 +63,18 @@ static void test_cache(skiatest::Reporter* reporter, GrContext* context, SkCanva
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class TestResource : public GrGpuResource {
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class TestResource : public GrGpuResource {
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static const size_t kDefaultSize = 100;
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static const size_t kDefaultSize = 100;
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enum ScratchConstructor { kScratchConstructor };
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public:
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public:
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SK_DECLARE_INST_COUNT(TestResource);
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SK_DECLARE_INST_COUNT(TestResource);
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/** Property that distinctly categorizes the resource.
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* For example, textures have width, height, ... */
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enum SimulatedProperty { kProperty1_SimulatedProperty, kProperty2_SimulatedProperty };
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TestResource(GrGpu* gpu, size_t size, GrGpuResource::LifeCycle lifeCycle)
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TestResource(GrGpu* gpu, size_t size, GrGpuResource::LifeCycle lifeCycle)
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: INHERITED(gpu, lifeCycle)
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: INHERITED(gpu, lifeCycle)
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, fToDelete(NULL)
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, fToDelete(NULL)
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, fSize(size) {
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, fSize(size)
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, fProperty(kProperty1_SimulatedProperty) {
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++fNumAlive;
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++fNumAlive;
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this->registerWithCache();
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this->registerWithCache();
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}
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}
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@ -77,7 +82,8 @@ public:
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TestResource(GrGpu* gpu, GrGpuResource::LifeCycle lifeCycle)
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TestResource(GrGpu* gpu, GrGpuResource::LifeCycle lifeCycle)
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: INHERITED(gpu, lifeCycle)
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: INHERITED(gpu, lifeCycle)
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, fToDelete(NULL)
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, fToDelete(NULL)
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, fSize(kDefaultSize) {
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, fSize(kDefaultSize)
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, fProperty(kProperty1_SimulatedProperty) {
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++fNumAlive;
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++fNumAlive;
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this->registerWithCache();
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this->registerWithCache();
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}
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}
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@ -85,18 +91,14 @@ public:
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TestResource(GrGpu* gpu)
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TestResource(GrGpu* gpu)
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: INHERITED(gpu, kCached_LifeCycle)
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: INHERITED(gpu, kCached_LifeCycle)
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, fToDelete(NULL)
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, fToDelete(NULL)
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, fSize(kDefaultSize) {
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, fSize(kDefaultSize)
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, fProperty(kProperty1_SimulatedProperty) {
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++fNumAlive;
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++fNumAlive;
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this->registerWithCache();
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this->registerWithCache();
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}
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}
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TestResource(GrGpu* gpu, const GrScratchKey& scratchKey)
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static TestResource* CreateScratchTestResource(GrGpu* gpu, SimulatedProperty property) {
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: INHERITED(gpu, kCached_LifeCycle)
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return SkNEW_ARGS(TestResource, (gpu, property, kScratchConstructor));
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, fToDelete(NULL)
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, fSize(kDefaultSize) {
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this->setScratchKey(scratchKey);
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++fNumAlive;
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this->registerWithCache();
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}
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}
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~TestResource() {
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~TestResource() {
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@ -115,13 +117,34 @@ public:
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SkRefCnt_SafeAssign(fToDelete, resource);
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SkRefCnt_SafeAssign(fToDelete, resource);
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}
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}
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static void ComputeScratchKey(SimulatedProperty property, GrScratchKey* key) {
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static GrScratchKey::ResourceType t = GrScratchKey::GenerateResourceType();
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static const size_t kTestAmount = 6;
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GrScratchKey::Builder builder(key, t, kTestAmount);
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for (size_t i = 0; i < kTestAmount; ++i) {
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builder[i] = i + static_cast<int>(property);
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}
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}
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private:
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private:
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TestResource(GrGpu* gpu, SimulatedProperty property, ScratchConstructor)
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: INHERITED(gpu, kCached_LifeCycle)
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, fToDelete(NULL)
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, fSize(kDefaultSize)
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, fProperty(property) {
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GrScratchKey scratchKey;
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ComputeScratchKey(fProperty, &scratchKey);
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this->setScratchKey(scratchKey);
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++fNumAlive;
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this->registerWithCache();
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}
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size_t onGpuMemorySize() const SK_OVERRIDE { return fSize; }
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size_t onGpuMemorySize() const SK_OVERRIDE { return fSize; }
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TestResource* fToDelete;
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TestResource* fToDelete;
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size_t fSize;
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size_t fSize;
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static int fNumAlive;
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static int fNumAlive;
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SimulatedProperty fProperty;
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typedef GrGpuResource INHERITED;
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typedef GrGpuResource INHERITED;
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};
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};
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int TestResource::fNumAlive = 0;
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int TestResource::fNumAlive = 0;
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@ -181,11 +204,6 @@ static void test_no_key(skiatest::Reporter* reporter) {
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REPORTER_ASSERT(reporter, 0 == cache2->getResourceBytes());
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REPORTER_ASSERT(reporter, 0 == cache2->getResourceBytes());
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}
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}
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static void make_scratch_key(GrScratchKey* key) {
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static GrScratchKey::ResourceType t = GrScratchKey::GenerateResourceType();
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GrScratchKey::Builder builder(key, t, 0);
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}
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static void test_budgeting(skiatest::Reporter* reporter) {
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static void test_budgeting(skiatest::Reporter* reporter) {
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SkAutoTUnref<GrContext> context(GrContext::CreateMockContext());
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SkAutoTUnref<GrContext> context(GrContext::CreateMockContext());
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REPORTER_ASSERT(reporter, SkToBool(context));
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REPORTER_ASSERT(reporter, SkToBool(context));
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@ -198,15 +216,14 @@ static void test_budgeting(skiatest::Reporter* reporter) {
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SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceBytes());
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SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceBytes());
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SkASSERT(0 == cache2->getBudgetedResourceCount() && 0 == cache2->getBudgetedResourceBytes());
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SkASSERT(0 == cache2->getBudgetedResourceCount() && 0 == cache2->getBudgetedResourceBytes());
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GrScratchKey scratchKey;
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make_scratch_key(&scratchKey);
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GrCacheID::Key keyData;
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GrCacheID::Key keyData;
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memset(&keyData, 0, sizeof(keyData));
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memset(&keyData, 0, sizeof(keyData));
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GrResourceKey contentKey(GrCacheID(GrCacheID::GenerateDomain(), keyData), 0);
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GrResourceKey contentKey(GrCacheID(GrCacheID::GenerateDomain(), keyData), 0);
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// Create a scratch, a content, and a wrapped resource
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// Create a scratch, a content, and a wrapped resource
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TestResource* scratch = SkNEW_ARGS(TestResource, (context->getGpu(), scratchKey));
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TestResource* scratch =
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TestResource::CreateScratchTestResource(context->getGpu(),
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TestResource::kProperty2_SimulatedProperty);
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scratch->setSize(10);
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scratch->setSize(10);
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TestResource* content = SkNEW_ARGS(TestResource, (context->getGpu()));
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TestResource* content = SkNEW_ARGS(TestResource, (context->getGpu()));
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content->setSize(11);
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content->setSize(11);
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@ -293,9 +310,6 @@ static void test_unbudgeted(skiatest::Reporter* reporter) {
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SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceBytes());
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SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceBytes());
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SkASSERT(0 == cache2->getBudgetedResourceCount() && 0 == cache2->getBudgetedResourceBytes());
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SkASSERT(0 == cache2->getBudgetedResourceCount() && 0 == cache2->getBudgetedResourceBytes());
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GrScratchKey scratchKey;
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make_scratch_key(&scratchKey);
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GrCacheID::Key keyData;
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GrCacheID::Key keyData;
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memset(&keyData, 0, sizeof(keyData));
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memset(&keyData, 0, sizeof(keyData));
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GrResourceKey contentKey(GrCacheID(GrCacheID::GenerateDomain(), keyData), 0);
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GrResourceKey contentKey(GrCacheID(GrCacheID::GenerateDomain(), keyData), 0);
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@ -306,7 +320,8 @@ static void test_unbudgeted(skiatest::Reporter* reporter) {
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TestResource* unbudgeted;
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TestResource* unbudgeted;
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// A large uncached or wrapped resource shouldn't evict anything.
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// A large uncached or wrapped resource shouldn't evict anything.
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scratch = SkNEW_ARGS(TestResource, (context->getGpu(), scratchKey));
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scratch = TestResource::CreateScratchTestResource(context->getGpu(),
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TestResource::kProperty2_SimulatedProperty);
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scratch->setSize(10);
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scratch->setSize(10);
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scratch->unref();
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scratch->unref();
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REPORTER_ASSERT(reporter, 1 == cache2->getResourceCount());
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REPORTER_ASSERT(reporter, 1 == cache2->getResourceCount());
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@ -368,14 +383,23 @@ static void test_duplicate_scratch_key(skiatest::Reporter* reporter) {
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cache2->purgeAllUnlocked();
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cache2->purgeAllUnlocked();
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SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceBytes());
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SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceBytes());
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GrScratchKey scratchKey;
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make_scratch_key(&scratchKey);
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// Create two resources that have the same scratch key.
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// Create two resources that have the same scratch key.
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TestResource* a = SkNEW_ARGS(TestResource, (context->getGpu(), scratchKey));
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TestResource* a =
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TestResource* b = SkNEW_ARGS(TestResource, (context->getGpu(), scratchKey));
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TestResource::CreateScratchTestResource(context->getGpu(),
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TestResource::kProperty2_SimulatedProperty);
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TestResource* b =
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TestResource::CreateScratchTestResource(context->getGpu(),
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TestResource::kProperty2_SimulatedProperty);
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a->setSize(11);
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a->setSize(11);
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b->setSize(12);
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b->setSize(12);
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GrScratchKey scratchKey1;
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TestResource::ComputeScratchKey(TestResource::kProperty1_SimulatedProperty, &scratchKey1);
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// Check for negative case consistency. (leaks upon test failure.)
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REPORTER_ASSERT(reporter, NULL == cache2->findAndRefScratchResource(scratchKey1));
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GrScratchKey scratchKey;
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TestResource::ComputeScratchKey(TestResource::kProperty2_SimulatedProperty, &scratchKey);
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// Scratch resources are registered with GrResourceCache2 just by existing. There are 2.
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// Scratch resources are registered with GrResourceCache2 just by existing. There are 2.
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REPORTER_ASSERT(reporter, 2 == TestResource::NumAlive());
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REPORTER_ASSERT(reporter, 2 == TestResource::NumAlive());
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SkDEBUGCODE(REPORTER_ASSERT(reporter, 2 == cache2->countScratchEntriesForKey(scratchKey));)
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SkDEBUGCODE(REPORTER_ASSERT(reporter, 2 == cache2->countScratchEntriesForKey(scratchKey));)
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@ -412,16 +436,25 @@ static void test_remove_scratch_key(skiatest::Reporter* reporter) {
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cache2->purgeAllUnlocked();
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cache2->purgeAllUnlocked();
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SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceBytes());
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SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceBytes());
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GrScratchKey scratchKey;
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make_scratch_key(&scratchKey);
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// Create two resources that have the same scratch key.
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// Create two resources that have the same scratch key.
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TestResource* a = SkNEW_ARGS(TestResource, (context->getGpu(), scratchKey));
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TestResource* a =
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TestResource* b = SkNEW_ARGS(TestResource, (context->getGpu(), scratchKey));
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TestResource::CreateScratchTestResource(context->getGpu(),
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TestResource::kProperty2_SimulatedProperty);
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TestResource* b =
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TestResource::CreateScratchTestResource(context->getGpu(),
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TestResource::kProperty2_SimulatedProperty);
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a->unref();
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a->unref();
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b->unref();
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b->unref();
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GrScratchKey scratchKey;
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// Ensure that scratch key lookup is correct for negative case.
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TestResource::ComputeScratchKey(TestResource::kProperty1_SimulatedProperty, &scratchKey);
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// (following leaks upon test failure).
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REPORTER_ASSERT(reporter, cache2->findAndRefScratchResource(scratchKey) == NULL);
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// Scratch resources are registered with GrResourceCache2 just by existing. There are 2.
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// Scratch resources are registered with GrResourceCache2 just by existing. There are 2.
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TestResource::ComputeScratchKey(TestResource::kProperty2_SimulatedProperty, &scratchKey);
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REPORTER_ASSERT(reporter, 2 == TestResource::NumAlive());
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REPORTER_ASSERT(reporter, 2 == TestResource::NumAlive());
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SkDEBUGCODE(REPORTER_ASSERT(reporter, 2 == cache2->countScratchEntriesForKey(scratchKey));)
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SkDEBUGCODE(REPORTER_ASSERT(reporter, 2 == cache2->countScratchEntriesForKey(scratchKey));)
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REPORTER_ASSERT(reporter, 2 == cache2->getResourceCount());
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REPORTER_ASSERT(reporter, 2 == cache2->getResourceCount());
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@ -460,6 +493,73 @@ static void test_remove_scratch_key(skiatest::Reporter* reporter) {
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REPORTER_ASSERT(reporter, 0 == cache2->getResourceCount());
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REPORTER_ASSERT(reporter, 0 == cache2->getResourceCount());
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}
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}
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static void test_scratch_key_consistency(skiatest::Reporter* reporter) {
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SkAutoTUnref<GrContext> context(GrContext::CreateMockContext());
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REPORTER_ASSERT(reporter, SkToBool(context));
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if (NULL == context) {
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return;
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}
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context->setResourceCacheLimits(5, 30000);
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GrResourceCache2* cache2 = context->getResourceCache2();
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cache2->purgeAllUnlocked();
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SkASSERT(0 == cache2->getResourceCount() && 0 == cache2->getResourceBytes());
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// Create two resources that have the same scratch key.
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TestResource* a =
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TestResource::CreateScratchTestResource(context->getGpu(),
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TestResource::kProperty2_SimulatedProperty);
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TestResource* b =
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TestResource::CreateScratchTestResource(context->getGpu(),
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TestResource::kProperty2_SimulatedProperty);
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a->unref();
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b->unref();
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GrScratchKey scratchKey;
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// Ensure that scratch key comparison and assignment is consistent.
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GrScratchKey scratchKey1;
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TestResource::ComputeScratchKey(TestResource::kProperty1_SimulatedProperty, &scratchKey1);
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GrScratchKey scratchKey2;
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TestResource::ComputeScratchKey(TestResource::kProperty2_SimulatedProperty, &scratchKey2);
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REPORTER_ASSERT(reporter, scratchKey1.size() <= sizeof(scratchKey1));
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REPORTER_ASSERT(reporter, scratchKey1 != scratchKey2);
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REPORTER_ASSERT(reporter, scratchKey2 != scratchKey1);
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scratchKey = scratchKey1;
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REPORTER_ASSERT(reporter, scratchKey.size() <= sizeof(scratchKey));
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REPORTER_ASSERT(reporter, scratchKey1 == scratchKey);
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REPORTER_ASSERT(reporter, scratchKey == scratchKey1);
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REPORTER_ASSERT(reporter, scratchKey2 != scratchKey);
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REPORTER_ASSERT(reporter, scratchKey != scratchKey2);
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scratchKey = scratchKey2;
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REPORTER_ASSERT(reporter, scratchKey.size() <= sizeof(scratchKey));
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REPORTER_ASSERT(reporter, scratchKey1 != scratchKey);
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REPORTER_ASSERT(reporter, scratchKey != scratchKey1);
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REPORTER_ASSERT(reporter, scratchKey2 == scratchKey);
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REPORTER_ASSERT(reporter, scratchKey == scratchKey2);
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// Ensure that scratch key lookup is correct for negative case.
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TestResource::ComputeScratchKey(TestResource::kProperty1_SimulatedProperty, &scratchKey);
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// (following leaks upon test failure).
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REPORTER_ASSERT(reporter, cache2->findAndRefScratchResource(scratchKey) == NULL);
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// Find the first resource with a scratch key and a copy of a scratch key.
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TestResource::ComputeScratchKey(TestResource::kProperty2_SimulatedProperty, &scratchKey);
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GrGpuResource* find = cache2->findAndRefScratchResource(scratchKey);
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REPORTER_ASSERT(reporter, find != NULL);
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find->unref();
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scratchKey2 = scratchKey;
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find = cache2->findAndRefScratchResource(scratchKey2);
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REPORTER_ASSERT(reporter, find != NULL);
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REPORTER_ASSERT(reporter, find == a || find == b);
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GrGpuResource* find2 = cache2->findAndRefScratchResource(scratchKey2);
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REPORTER_ASSERT(reporter, find2 != NULL);
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REPORTER_ASSERT(reporter, find2 == a || find2 == b);
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REPORTER_ASSERT(reporter, find2 != find);
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find2->unref();
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find->unref();
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}
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static void test_duplicate_content_key(skiatest::Reporter* reporter) {
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static void test_duplicate_content_key(skiatest::Reporter* reporter) {
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SkAutoTUnref<GrContext> context(GrContext::CreateMockContext());
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SkAutoTUnref<GrContext> context(GrContext::CreateMockContext());
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REPORTER_ASSERT(reporter, SkToBool(context));
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REPORTER_ASSERT(reporter, SkToBool(context));
|
||||||
@ -809,6 +909,7 @@ DEF_GPUTEST(ResourceCache, reporter, factory) {
|
|||||||
test_duplicate_content_key(reporter);
|
test_duplicate_content_key(reporter);
|
||||||
test_duplicate_scratch_key(reporter);
|
test_duplicate_scratch_key(reporter);
|
||||||
test_remove_scratch_key(reporter);
|
test_remove_scratch_key(reporter);
|
||||||
|
test_scratch_key_consistency(reporter);
|
||||||
test_purge_invalidated(reporter);
|
test_purge_invalidated(reporter);
|
||||||
test_cache_chained_purge(reporter);
|
test_cache_chained_purge(reporter);
|
||||||
test_resource_size_changed(reporter);
|
test_resource_size_changed(reporter);
|
||||||
|
Loading…
Reference in New Issue
Block a user