Fix the mac build of the SampleApp.
My call to glViewport breaks the mac build, but benefits the Android and linux builds. Fix the mac build until I come up with a better solution. Reviewed at http://codereview.appspot.com/4628042/ git-svn-id: http://skia.googlecode.com/svn/trunk@1612 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
parent
c29d7cdf3e
commit
716a0387ca
@ -1323,12 +1323,13 @@ void SampleWindow::onSizeChange() {
|
||||
fZoomCenterX = SkScalarHalf(this->width());
|
||||
fZoomCenterY = SkScalarHalf(this->height());
|
||||
|
||||
#if defined(SK_BUILD_FOR_UNIX) || defined(ANDROID)
|
||||
if (fGrContext) {
|
||||
glViewport(0, 0, SkScalarRound(this->width()),
|
||||
SkScalarRound(this->height()));
|
||||
fGrContext->resetContext();
|
||||
}
|
||||
|
||||
#endif
|
||||
this->updateTitle(); // to refresh our config
|
||||
}
|
||||
|
||||
|
Loading…
Reference in New Issue
Block a user