Fix the mac build of the SampleApp.

My call to glViewport breaks the mac build, but benefits the Android
and linux builds.  Fix the mac build until I come up with a better
solution.

Reviewed at http://codereview.appspot.com/4628042/


git-svn-id: http://skia.googlecode.com/svn/trunk@1612 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
Scroggo 2011-06-16 14:00:15 +00:00
parent c29d7cdf3e
commit 716a0387ca

View File

@ -1323,12 +1323,13 @@ void SampleWindow::onSizeChange() {
fZoomCenterX = SkScalarHalf(this->width());
fZoomCenterY = SkScalarHalf(this->height());
#if defined(SK_BUILD_FOR_UNIX) || defined(ANDROID)
if (fGrContext) {
glViewport(0, 0, SkScalarRound(this->width()),
SkScalarRound(this->height()));
fGrContext->resetContext();
}
#endif
this->updateTitle(); // to refresh our config
}