fixed SRGB effect color accuracy
Bug: skia: Change-Id: I8715357f053fbfab73e9cbe674dd082aabe77329 Reviewed-on: https://skia-review.googlesource.com/c/189841 Reviewed-by: Ethan Nicholas <ethannicholas@google.com> Commit-Queue: Ethan Nicholas <ethannicholas@google.com>
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@ -45,19 +45,20 @@ public:
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// Mali Bifrost uses fp16 for mediump. Making the intermediate color variable highp causes
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// calculations to be performed with sufficient precision.
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fragBuilder->codeAppendf("half4 color = %s;", args.fInputColor);
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fragBuilder->codeAppendf("float4 color = %s;", args.fInputColor);
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if (srgbe.alpha() == GrSRGBEffect::Alpha::kPremul) {
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fragBuilder->codeAppendf("half nonZeroAlpha = max(color.a, 0.00001);");
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fragBuilder->codeAppendf("color = half4(color.rgb / nonZeroAlpha, color.a);");
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fragBuilder->codeAppendf("float nonZeroAlpha = max(color.a, 0.00001);");
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fragBuilder->codeAppendf("color = float4(color.rgb / nonZeroAlpha, color.a);");
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}
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fragBuilder->codeAppendf("color = half4(%s(color.r), %s(color.g), %s(color.b), color.a);",
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srgbFuncName.c_str(),
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srgbFuncName.c_str(),
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srgbFuncName.c_str());
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fragBuilder->codeAppendf("color = float4(%s(half(color.r)), %s(half(color.g)), "
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"%s(half(color.b)), color.a);",
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srgbFuncName.c_str(),
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srgbFuncName.c_str(),
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srgbFuncName.c_str());
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if (srgbe.alpha() == GrSRGBEffect::Alpha::kPremul) {
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fragBuilder->codeAppendf("color = half4(color.rgb, 1) * color.a;");
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fragBuilder->codeAppendf("color = float4(color.rgb, 1) * color.a;");
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}
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fragBuilder->codeAppendf("%s = color;", args.fOutputColor);
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fragBuilder->codeAppendf("%s = half4(color);", args.fOutputColor);
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}
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static inline void GenKey(const GrProcessor& processor, const GrShaderCaps&,
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