Convert PDF device to use glyph runs lists

Change-Id: I3d98aadead463a42dd8338c63593be22acb6dd68
Reviewed-on: https://skia-review.googlesource.com/142502
Reviewed-by: Hal Canary <halcanary@google.com>
Commit-Queue: Herb Derby <herb@google.com>
This commit is contained in:
Herb Derby 2018-07-19 12:52:16 -04:00 committed by Skia Commit-Bot
parent f1ba3ae6f7
commit 736db1081b
2 changed files with 5 additions and 18 deletions

View File

@ -18,6 +18,7 @@
#include "SkColorFilter.h"
#include "SkDraw.h"
#include "SkGlyphCache.h"
#include "SkGlyphRun.h"
#include "SkImageFilterCache.h"
#include "SkJpegEncoder.h"
#include "SkMakeUnique.h"
@ -1458,25 +1459,11 @@ void SkPDFDevice::drawPosText(const void* text, size_t len,
}
void SkPDFDevice::drawGlyphRunList(SkGlyphRunList* glyphRunList) {
auto blob = glyphRunList->blob();
if (blob == nullptr) {
glyphRunList->temporaryShuntToDrawPosText(this, SkPoint::Make(0, 0));
} else {
auto origin = glyphRunList->origin();
auto paint = glyphRunList->paint();
this->drawTextBlob(blob, origin.x(), origin.y(), paint);
}
}
void SkPDFDevice::drawTextBlob(const SkTextBlob* blob, SkScalar x, SkScalar y,
const SkPaint &paint) {
for (SkTextBlobRunIterator it(blob); !it.done(); it.next()) {
SkPaint runPaint(paint);
for (SkGlyphRunListIterator it(glyphRunList); !it.done(); it.next()) {
SkPaint runPaint;
it.applyFontToPaint(&runPaint);
SkPoint offset = it.offset() + SkPoint{x, y};
this->internalDrawText(it.glyphs(), sizeof(SkGlyphID) * it.glyphCount(),
it.pos(), it.positioning(), offset, runPaint,
it.pos(), it.positioning(), glyphRunList->origin(), runPaint,
it.clusters(), it.textSize(), it.text());
}
}

View File

@ -22,6 +22,7 @@
#include "SkTextBlob.h"
#include "SkKeyedImage.h"
class SkGlyphRunList;
class SkKeyedImage;
class SkPath;
class SkPDFArray;
@ -97,7 +98,6 @@ public:
void drawPosText(const void* text, size_t len,
const SkScalar pos[], int scalarsPerPos,
const SkPoint& offset, const SkPaint&) override;
void drawTextBlob(const SkTextBlob*, SkScalar x, SkScalar y, const SkPaint &) override;
void drawGlyphRunList(SkGlyphRunList* glyphRunList) override;
void drawVertices(const SkVertices*, const SkMatrix* bones, int boneCount, SkBlendMode,
const SkPaint&) override;