Revert "Revert "Limit GL_TEXTURE_RECTANGLE filtering to bilinear.""

This reverts commit ce4d04ae8e.

BUG=skia:5932

Original CL description:
>
>Limit GL_TEXTURE_RECTANGLE filtering to bilinear.
>
>Adds a clamp for GrTexture filtering that can be set by a subclass at construction. The clamping is performed by GrTextureParams. GrGLTexture limits filtering to bilinear for rectangle and external textures.
>
>Also moves samplerType() to GrTexturePriv from GrTexture.
>
>BUG=skia:5932

GOLD_TRYBOT_URL= https://gold.skia.org/search?issue=4455

Change-Id: I4a9f4abac44979cb900f5b04fe741524eade66b1
Reviewed-on: https://skia-review.googlesource.com/4455
Reviewed-by: Brian Salomon <bsalomon@google.com>
Commit-Queue: Brian Salomon <bsalomon@google.com>
This commit is contained in:
Brian Salomon 2016-11-07 09:53:44 -05:00 committed by Skia Commit-Bot
parent 4394cc4b00
commit 739c5bf111
10 changed files with 77 additions and 28 deletions

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@ -10,17 +10,16 @@
#define GrTexture_DEFINED
#include "GrSurface.h"
#include "GrTextureParams.h"
#include "SkPoint.h"
#include "SkRefCnt.h"
class GrTextureParams;
class GrTexturePriv;
class GrTexture : virtual public GrSurface {
public:
GrTexture* asTexture() override { return this; }
const GrTexture* asTexture() const override { return this; }
GrSLType samplerType() const { return fSamplerType; }
/**
* Return the native ID or handle to the texture, depending on the
@ -46,7 +45,8 @@ public:
inline const GrTexturePriv texturePriv() const;
protected:
GrTexture(GrGpu*, const GrSurfaceDesc&, GrSLType, bool wasMipMapDataProvided);
GrTexture(GrGpu*, const GrSurfaceDesc&, GrSLType samplerType,
GrTextureParams::FilterMode highestFilterMode, bool wasMipMapDataProvided);
void validateDesc() const;
@ -62,10 +62,10 @@ private:
};
GrSLType fSamplerType;
GrTextureParams::FilterMode fHighestFilterMode;
MipMapsStatus fMipMapsStatus;
int fMaxMipMapLevel;
SkSourceGammaTreatment fGammaTreatment;
friend class GrTexturePriv;
typedef GrSurface INHERITED;

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@ -9,6 +9,7 @@
#include "GrProcessor.h"
#include "GrPipeline.h"
#include "GrRenderTargetPriv.h"
#include "GrTexturePriv.h"
#include "SkChecksum.h"
#include "glsl/GrGLSLFragmentProcessor.h"
#include "glsl/GrGLSLFragmentShaderBuilder.h"
@ -45,7 +46,8 @@ static void add_sampler_keys(GrProcessorKeyBuilder* b, const GrProcessor& proc,
for (; i < numTextures; ++i) {
const GrTextureAccess& access = proc.textureAccess(i);
const GrTexture* tex = access.getTexture();
k16[i] = sampler_key(tex->samplerType(), tex->config(), access.getVisibility(), caps);
k16[i] = sampler_key(tex->texturePriv().samplerType(), tex->config(),
access.getVisibility(), caps);
}
for (; i < numSamplers; ++i) {
const GrBufferAccess& access = proc.bufferAccess(i - numTextures);

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@ -70,9 +70,10 @@ GrSurfaceOrigin resolve_origin(const GrSurfaceDesc& desc) {
//////////////////////////////////////////////////////////////////////////////
GrTexture::GrTexture(GrGpu* gpu, const GrSurfaceDesc& desc, GrSLType samplerType,
bool wasMipMapDataProvided)
GrTextureParams::FilterMode highestFilterMode, bool wasMipMapDataProvided)
: INHERITED(gpu, desc)
, fSamplerType(samplerType)
, fHighestFilterMode(highestFilterMode)
// Gamma treatment is explicitly set after creation via GrTexturePriv
, fGammaTreatment(SkSourceGammaTreatment::kIgnore) {
if (wasMipMapDataProvided) {

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@ -8,6 +8,7 @@
#include "GrTextureAccess.h"
#include "GrColor.h"
#include "GrTexture.h"
#include "GrTexturePriv.h"
GrTextureAccess::GrTextureAccess() {}
@ -28,6 +29,7 @@ void GrTextureAccess::reset(GrTexture* texture,
SkASSERT(texture);
fTexture.set(SkRef(texture), kRead_GrIOType);
fParams = params;
fParams.setFilterMode(SkTMin(params.filterMode(), texture->texturePriv().highestFilterMode()));
fVisibility = visibility;
}
@ -37,6 +39,7 @@ void GrTextureAccess::reset(GrTexture* texture,
GrShaderFlags visibility) {
SkASSERT(texture);
fTexture.set(SkRef(texture), kRead_GrIOType);
filterMode = SkTMin(filterMode, texture->texturePriv().highestFilterMode());
fParams.reset(tileXAndY, filterMode);
fVisibility = visibility;
}

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@ -49,6 +49,11 @@ public:
return fTexture->fMaxMipMapLevel;
}
GrSLType samplerType() const { return fTexture->fSamplerType; }
/** The filter used is clamped to this value in GrTextureAccess. */
GrTextureParams::FilterMode highestFilterMode() const { return fTexture->fHighestFilterMode; }
void setGammaTreatment(SkSourceGammaTreatment gammaTreatment) const {
fTexture->fGammaTreatment = gammaTreatment;
}

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@ -12,7 +12,7 @@
#define GPUGL static_cast<GrGLGpu*>(this->getGpu())
#define GL_CALL(X) GR_GL_CALL(GPUGL->glInterface(), X)
inline static GrSLType sampler_type(const GrGLTexture::IDDesc& idDesc, const GrGLGpu* gpu) {
static inline GrSLType sampler_type(const GrGLTexture::IDDesc& idDesc, const GrGLGpu* gpu) {
if (idDesc.fInfo.fTarget == GR_GL_TEXTURE_EXTERNAL) {
SkASSERT(gpu->glCaps().glslCaps()->externalTextureSupport());
return kTextureExternalSampler_GrSLType;
@ -25,11 +25,19 @@ inline static GrSLType sampler_type(const GrGLTexture::IDDesc& idDesc, const GrG
}
}
static inline GrTextureParams::FilterMode highest_filter_mode(const GrGLTexture::IDDesc& idDesc) {
if (idDesc.fInfo.fTarget == GR_GL_TEXTURE_RECTANGLE ||
idDesc.fInfo.fTarget == GR_GL_TEXTURE_EXTERNAL) {
return GrTextureParams::kBilerp_FilterMode;
}
return GrTextureParams::kMipMap_FilterMode;
}
// Because this class is virtually derived from GrSurface we must explicitly call its constructor.
GrGLTexture::GrGLTexture(GrGLGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc& desc,
const IDDesc& idDesc)
: GrSurface(gpu, desc)
, INHERITED(gpu, desc, sampler_type(idDesc, gpu), false) {
, INHERITED(gpu, desc, sampler_type(idDesc, gpu), highest_filter_mode(idDesc), false) {
this->init(desc, idDesc);
this->registerWithCache(budgeted);
}
@ -38,14 +46,15 @@ GrGLTexture::GrGLTexture(GrGLGpu* gpu, SkBudgeted budgeted, const GrSurfaceDesc&
const IDDesc& idDesc,
bool wasMipMapDataProvided)
: GrSurface(gpu, desc)
, INHERITED(gpu, desc, sampler_type(idDesc, gpu), wasMipMapDataProvided) {
, INHERITED(gpu, desc, sampler_type(idDesc, gpu), highest_filter_mode(idDesc),
wasMipMapDataProvided) {
this->init(desc, idDesc);
this->registerWithCache(budgeted);
}
GrGLTexture::GrGLTexture(GrGLGpu* gpu, Wrapped, const GrSurfaceDesc& desc, const IDDesc& idDesc)
: GrSurface(gpu, desc)
, INHERITED(gpu, desc, sampler_type(idDesc, gpu), false) {
, INHERITED(gpu, desc, sampler_type(idDesc, gpu), highest_filter_mode(idDesc), false) {
this->init(desc, idDesc);
this->registerWithCacheWrapped();
}
@ -53,7 +62,8 @@ GrGLTexture::GrGLTexture(GrGLGpu* gpu, Wrapped, const GrSurfaceDesc& desc, const
GrGLTexture::GrGLTexture(GrGLGpu* gpu, const GrSurfaceDesc& desc, const IDDesc& idDesc,
bool wasMipMapDataProvided)
: GrSurface(gpu, desc)
, INHERITED(gpu, desc, sampler_type(idDesc, gpu), wasMipMapDataProvided) {
, INHERITED(gpu, desc, sampler_type(idDesc, gpu), highest_filter_mode(idDesc),
wasMipMapDataProvided) {
this->init(desc, idDesc);
}

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@ -8,6 +8,7 @@
#include "glsl/GrGLSLProgramBuilder.h"
#include "GrPipeline.h"
#include "GrTexturePriv.h"
#include "glsl/GrGLSLFragmentProcessor.h"
#include "glsl/GrGLSLGeometryProcessor.h"
#include "glsl/GrGLSLVarying.h"
@ -244,7 +245,7 @@ void GrGLSLProgramBuilder::emitSamplers(const GrProcessor& processor,
int numTextures = processor.numTextures();
for (int t = 0; t < numTextures; ++t) {
const GrTextureAccess& access = processor.textureAccess(t);
GrSLType samplerType = access.getTexture()->samplerType();
GrSLType samplerType = access.getTexture()->texturePriv().samplerType();
if (kTextureExternalSampler_GrSLType == samplerType) {
const char* externalFeatureString = this->glslCaps()->externalTextureExtensionString();
// We shouldn't ever create a GrGLTexture that requires external sampler type

View File

@ -24,7 +24,8 @@ GrVkTexture::GrVkTexture(GrVkGpu* gpu,
const GrVkImageView* view)
: GrSurface(gpu, desc)
, GrVkImage(info, GrVkImage::kNot_Wrapped)
, INHERITED(gpu, desc, kTexture2DSampler_GrSLType, desc.fIsMipMapped)
, INHERITED(gpu, desc, kTexture2DSampler_GrSLType, GrTextureParams::kMipMap_FilterMode,
desc.fIsMipMapped)
, fTextureView(view)
, fLinearTextureView(nullptr) {
this->registerWithCache(budgeted);
@ -38,7 +39,8 @@ GrVkTexture::GrVkTexture(GrVkGpu* gpu,
GrVkImage::Wrapped wrapped)
: GrSurface(gpu, desc)
, GrVkImage(info, wrapped)
, INHERITED(gpu, desc, kTexture2DSampler_GrSLType, desc.fIsMipMapped)
, INHERITED(gpu, desc, kTexture2DSampler_GrSLType, GrTextureParams::kMipMap_FilterMode,
desc.fIsMipMapped)
, fTextureView(view)
, fLinearTextureView(nullptr) {
this->registerWithCacheWrapped();
@ -52,7 +54,8 @@ GrVkTexture::GrVkTexture(GrVkGpu* gpu,
GrVkImage::Wrapped wrapped)
: GrSurface(gpu, desc)
, GrVkImage(info, wrapped)
, INHERITED(gpu, desc, kTexture2DSampler_GrSLType, desc.fIsMipMapped)
, INHERITED(gpu, desc, kTexture2DSampler_GrSLType, GrTextureParams::kMipMap_FilterMode,
desc.fIsMipMapped)
, fTextureView(view)
, fLinearTextureView(nullptr) {
}

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@ -15,20 +15,19 @@
#include "gl/GLTestContext.h"
static void test_read_pixels(skiatest::Reporter* reporter, GrContext* context,
GrTexture* rectangleTexture, uint32_t expectedPixelValues[]) {
int pixelCnt = rectangleTexture->width() * rectangleTexture->height();
GrTexture* texture, uint32_t expectedPixelValues[]) {
int pixelCnt = texture->width() * texture->height();
SkAutoTMalloc<uint32_t> pixels(pixelCnt);
memset(pixels.get(), 0, sizeof(uint32_t)*pixelCnt);
bool read = rectangleTexture->readPixels(0, 0, rectangleTexture->width(),
rectangleTexture->height(), kRGBA_8888_GrPixelConfig,
pixels.get());
bool read = texture->readPixels(0, 0, texture->width(), texture->height(),
kRGBA_8888_GrPixelConfig, pixels.get());
if (!read) {
ERRORF(reporter, "Error reading rectangle texture.");
}
for (int i = 0; i < pixelCnt; ++i) {
if (pixels.get()[i] != expectedPixelValues[i]) {
ERRORF(reporter, "Error, rectangle texture pixel value %d should be 0x%08x,"
" got 0x%08x.", i, expectedPixelValues[i], pixels.get()[i]);
ERRORF(reporter, "Error, pixel value %d should be 0x%08x, got 0x%08x.", i,
expectedPixelValues[i], pixels.get()[i]);
break;
}
}
@ -90,6 +89,29 @@ static void test_copy_surface_dst(skiatest::Reporter* reporter, GrContext* conte
}
}
// skbug.com/5932
static void test_basic_draw(skiatest::Reporter* reporter, GrContext* context,
GrTexture* rectangleTexture, uint32_t expectedPixelValues[]) {
sk_sp<GrRenderTargetContext> rtContext(
context->makeRenderTargetContext(SkBackingFit::kExact, rectangleTexture->width(),
rectangleTexture->height(), rectangleTexture->config(),
nullptr));
SkMatrix m;
m.setIDiv(rectangleTexture->width(), rectangleTexture->height());
for (auto filter : {GrTextureParams::kNone_FilterMode,
GrTextureParams::kBilerp_FilterMode,
GrTextureParams::kMipMap_FilterMode}) {
rtContext->clear(nullptr, 0xDDCCBBAA, true);
sk_sp<GrFragmentProcessor> fp(GrSimpleTextureEffect::Make(rectangleTexture,
nullptr, m, filter));
GrPaint paint;
paint.setPorterDuffXPFactory(SkBlendMode::kSrc);
paint.addColorFragmentProcessor(std::move(fp));
rtContext->drawPaint(GrNoClip(), paint, SkMatrix::I());
test_read_pixels(reporter, context, rtContext->asTexture().get(), expectedPixelValues);
}
}
static void test_clear(skiatest::Reporter* reporter, GrContext* context,
GrTexture* rectangleTexture) {
if (rectangleTexture->asRenderTarget()) {
@ -200,6 +222,8 @@ DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(RectangleTexture, reporter, ctxInfo) {
test_read_pixels(reporter, context, rectangleTexture.get(), refPixels);
test_basic_draw(reporter, context, rectangleTexture.get(), refPixels);
test_copy_surface_src(reporter, context, rectangleTexture.get(), refPixels);
test_copy_surface_dst(reporter, context, rectangleTexture.get());