Respect kRectsMustMatchForMSAASrc_BlitFramebufferFlag in dst setup
Crurently, when preparing a texture for blitFramebuffer, we ignore the kRectsMustMatchForMSAASrc_BlitFramebufferFlag, and may attempt to copy from one src rect to a different dst rect. This change updates initDescForDstCopy and setupDstTexture to allocate larger textures if necessary and accomodate this flags requirements. Bug: 658277 Change-Id: If4489ac3192dcf6f9996494c63821279721d0a12 Reviewed-on: https://skia-review.googlesource.com/11141 Commit-Queue: Brian Salomon <bsalomon@google.com> Reviewed-by: Brian Salomon <bsalomon@google.com>
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@ -189,9 +189,12 @@ public:
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* This is can be called before allocating a texture to be a dst for copySurface. This is only
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* used for doing dst copies needed in blends, thus the src is always a GrRenderTarget. It will
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* populate the origin, config, and flags fields of the desc such that copySurface can
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* efficiently succeed.
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* efficiently succeed. rectsMustMatch will be set to true if the copy operation must ensure
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* that the src and dest rects are identical. disallowSubrect will be set to true if copy rect
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* must equal src's bounds.
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*/
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virtual bool initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc) const = 0;
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virtual bool initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc,
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bool* rectsMustMatch, bool* disallowSubrect) const = 0;
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protected:
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/** Subclasses must call this at the end of their constructors in order to apply caps
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@ -1751,10 +1751,11 @@ void GrRenderTargetContext::setupDstTexture(GrRenderTarget* rt, const GrClip& cl
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clip.getConservativeBounds(rt->width(), rt->height(), ©Rect);
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SkIRect drawIBounds;
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SkIRect clippedRect;
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opBounds.roundOut(&drawIBounds);
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// Cover up for any precision issues by outsetting the op bounds a pixel in each direction.
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drawIBounds.outset(1, 1);
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if (!copyRect.intersect(drawIBounds)) {
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if (!clippedRect.intersect(copyRect, drawIBounds)) {
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#ifdef SK_DEBUG
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GrCapsDebugf(this->caps(), "Missed an early reject. "
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"Bailing on draw from setupDstTexture.\n");
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@ -1765,24 +1766,43 @@ void GrRenderTargetContext::setupDstTexture(GrRenderTarget* rt, const GrClip& cl
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// MSAA consideration: When there is support for reading MSAA samples in the shader we could
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// have per-sample dst values by making the copy multisampled.
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GrSurfaceDesc desc;
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if (!this->caps()->initDescForDstCopy(rt, &desc)) {
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bool rectsMustMatch = false;
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bool disallowSubrect = false;
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if (!this->caps()->initDescForDstCopy(rt, &desc, &rectsMustMatch, &disallowSubrect)) {
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desc.fOrigin = kDefault_GrSurfaceOrigin;
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desc.fFlags = kRenderTarget_GrSurfaceFlag;
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desc.fConfig = rt->config();
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}
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desc.fWidth = copyRect.width();
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desc.fHeight = copyRect.height();
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if (!disallowSubrect) {
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copyRect = clippedRect;
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}
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SkIPoint dstPoint;
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SkIPoint dstOffset;
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static const uint32_t kFlags = 0;
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sk_sp<GrTexture> copy(fContext->resourceProvider()->createApproxTexture(desc, kFlags));
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sk_sp<GrTexture> copy;
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if (rectsMustMatch) {
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SkASSERT(desc.fOrigin == rt->origin());
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desc.fWidth = rt->width();
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desc.fHeight = rt->height();
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dstPoint = {copyRect.fLeft, copyRect.fTop};
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dstOffset = {0, 0};
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copy.reset(fContext->resourceProvider()->createTexture(desc, SkBudgeted::kYes, kFlags));
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} else {
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desc.fWidth = copyRect.width();
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desc.fHeight = copyRect.height();
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dstPoint = {0, 0};
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dstOffset = {copyRect.fLeft, copyRect.fTop};
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copy.reset(fContext->resourceProvider()->createApproxTexture(desc, kFlags));
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}
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if (!copy) {
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SkDebugf("Failed to create temporary copy of destination texture.\n");
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return;
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}
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SkIPoint dstPoint = {0, 0};
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this->getOpList()->copySurface(copy.get(), rt, copyRect, dstPoint);
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dstTexture->setTexture(std::move(copy));
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dstTexture->setOffset(copyRect.fLeft, copyRect.fTop);
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dstTexture->setOffset(dstOffset);
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}
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@ -1018,6 +1018,7 @@ void GrGLCaps::initFSAASupport(const GrGLContextInfo& ctxInfo, const GrGLInterfa
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// is available.
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if (ctxInfo.version() >= GR_GL_VER(3, 0)) {
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fBlitFramebufferFlags = kNoFormatConversionForMSAASrc_BlitFramebufferFlag |
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kNoMSAADst_BlitFramebufferFlag |
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kRectsMustMatchForMSAASrc_BlitFramebufferFlag;
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} else if (ctxInfo.hasExtension("GL_CHROMIUM_framebuffer_multisample") ||
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ctxInfo.hasExtension("GL_ANGLE_framebuffer_blit")) {
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@ -1026,7 +1027,8 @@ void GrGLCaps::initFSAASupport(const GrGLContextInfo& ctxInfo, const GrGLInterfa
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fBlitFramebufferFlags = kNoScalingOrMirroring_BlitFramebufferFlag |
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kResolveMustBeFull_BlitFrambufferFlag |
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kNoMSAADst_BlitFramebufferFlag |
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kNoFormatConversion_BlitFramebufferFlag;
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kNoFormatConversion_BlitFramebufferFlag |
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kRectsMustMatchForMSAASrc_BlitFramebufferFlag;
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}
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} else {
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if (fUsesMixedSamples) {
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@ -2068,7 +2070,14 @@ void GrGLCaps::initConfigTable(const GrContextOptions& contextOptions,
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#endif
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}
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bool GrGLCaps::initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc) const {
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bool GrGLCaps::initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc,
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bool* rectsMustMatch, bool* disallowSubrect) const {
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// By default, we don't require rects to match.
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*rectsMustMatch = false;
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// By default, we allow subrects.
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*disallowSubrect = false;
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// If the src is a texture, we can implement the blit as a draw assuming the config is
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// renderable.
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if (src->asTexture() && this->isConfigRenderable(src->config(), false)) {
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@ -2089,7 +2098,20 @@ bool GrGLCaps::initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc
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// texture. This code prefers CopyTexSubImage to fbo blit and avoids triggering temporary fbo
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// creation. It isn't clear that avoiding temporary fbo creation is actually optimal.
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GrSurfaceOrigin originForBlitFramebuffer = kDefault_GrSurfaceOrigin;
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if (this->blitFramebufferSupportFlags() & kNoScalingOrMirroring_BlitFramebufferFlag) {
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bool rectsMustMatchForBlitFramebuffer = false;
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bool disallowSubrectForBlitFramebuffer = false;
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if (src->numColorSamples() &&
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(this->blitFramebufferSupportFlags() & kResolveMustBeFull_BlitFrambufferFlag)) {
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rectsMustMatchForBlitFramebuffer = true;
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disallowSubrectForBlitFramebuffer = true;
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// Mirroring causes rects to mismatch later, don't allow it.
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originForBlitFramebuffer = src->origin();
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} else if (src->numColorSamples() && (this->blitFramebufferSupportFlags() &
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kRectsMustMatchForMSAASrc_BlitFramebufferFlag)) {
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rectsMustMatchForBlitFramebuffer = true;
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// Mirroring causes rects to mismatch later, don't allow it.
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originForBlitFramebuffer = src->origin();
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} else if (this->blitFramebufferSupportFlags() & kNoScalingOrMirroring_BlitFramebufferFlag) {
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originForBlitFramebuffer = src->origin();
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}
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@ -2100,6 +2122,8 @@ bool GrGLCaps::initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc
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if (this->canConfigBeFBOColorAttachment(kBGRA_8888_GrPixelConfig)) {
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desc->fOrigin = originForBlitFramebuffer;
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desc->fConfig = kBGRA_8888_GrPixelConfig;
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*rectsMustMatch = rectsMustMatchForBlitFramebuffer;
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*disallowSubrect = disallowSubrectForBlitFramebuffer;
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return true;
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}
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return false;
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@ -2112,6 +2136,8 @@ bool GrGLCaps::initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc
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if (this->canConfigBeFBOColorAttachment(src->config())) {
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desc->fOrigin = originForBlitFramebuffer;
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desc->fConfig = src->config();
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*rectsMustMatch = rectsMustMatchForBlitFramebuffer;
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*disallowSubrect = disallowSubrectForBlitFramebuffer;
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return true;
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}
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return false;
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@ -359,7 +359,8 @@ public:
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return fRGBAToBGRAReadbackConversionsAreSlow;
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}
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bool initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc) const override;
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bool initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc, bool* rectsMustMatch,
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bool* disallowSubrect) const override;
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private:
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enum ExternalFormatUsage {
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@ -3344,8 +3344,13 @@ static inline bool can_blit_framebuffer_for_copy_surface(const GrSurface* dst,
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}
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}
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if (GrGLCaps::kResolveMustBeFull_BlitFrambufferFlag & blitFramebufferFlags) {
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if (srcRT && srcRT->numColorSamples() && dstRT && !dstRT->numColorSamples()) {
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return false;
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if (srcRT && srcRT->numColorSamples()) {
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if (dstRT && !dstRT->numColorSamples()) {
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return false;
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}
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if (SkRect::Make(srcRect) != srcRT->getBoundsRect()) {
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return false;
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}
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}
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}
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if (GrGLCaps::kNoMSAADst_BlitFramebufferFlag & blitFramebufferFlags) {
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@ -3364,9 +3369,13 @@ static inline bool can_blit_framebuffer_for_copy_surface(const GrSurface* dst,
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}
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}
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if (GrGLCaps::kRectsMustMatchForMSAASrc_BlitFramebufferFlag & blitFramebufferFlags) {
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if (srcRT && srcRT->numColorSamples() &&
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(dstPoint.fX != srcRect.fLeft || dstPoint.fY != srcRect.fTop)) {
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return false;
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if (srcRT && srcRT->numColorSamples()) {
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if (dstPoint.fX != srcRect.fLeft || dstPoint.fY != srcRect.fTop) {
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return false;
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}
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if (dst->origin() != src->origin()) {
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return false;
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}
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}
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}
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return true;
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@ -53,7 +53,12 @@ GrVkCaps::GrVkCaps(const GrContextOptions& contextOptions, const GrVkInterface*
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this->init(contextOptions, vkInterface, physDev, featureFlags, extensionFlags);
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}
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bool GrVkCaps::initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc) const {
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bool GrVkCaps::initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc,
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bool* rectsMustMatch, bool* disallowSubrect) const {
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// Vk doesn't use rectsMustMatch or disallowSubrect. Always return false.
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*rectsMustMatch = false;
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*disallowSubrect = false;
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// We can always succeed here with either a CopyImage (none msaa src) or ResolveImage (msaa).
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// For CopyImage we can make a simple texture, for ResolveImage we require the dst to be a
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// render target as well.
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@ -104,7 +104,8 @@ public:
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return fPreferedStencilFormat;
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}
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bool initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc) const override;
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bool initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc, bool* rectsMustMatch,
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bool* disallowSubrect) const override;
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private:
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enum VkVendor {
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@ -5,11 +5,24 @@
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* found in the LICENSE file.
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*/
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#include "Test.h"
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#include <functional>
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#include "SkBitmap.h"
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#include "SkCanvas.h"
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#include "SkColor.h"
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#include "SkColorPriv.h"
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#include "SkSurface.h"
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#include "SkTaskGroup.h"
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#include <functional>
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#include "SkUtils.h"
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#include "Test.h"
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#if SK_SUPPORT_GPU
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#include "GrContext.h"
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#include "GrContextPriv.h"
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#include "GrResourceProvider.h"
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#include "GrSurfaceContext.h"
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#include "GrSurfaceProxy.h"
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#include "GrTexture.h"
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#endif
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struct Results { int diffs, diffs_0x00, diffs_0xff, diffs_by_1; };
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@ -66,3 +79,116 @@ DEF_TEST(Blend_byte_multiply, r) {
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};
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for (auto multiply : perfect) { REPORTER_ASSERT(r, test(multiply).diffs == 0); }
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}
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#if SK_SUPPORT_GPU
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namespace {
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static sk_sp<SkSurface> create_gpu_surface_backend_texture_as_render_target(
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GrContext* context, int sampleCnt, int width, int height, GrPixelConfig config,
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sk_sp<GrTexture>* backingSurface) {
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GrSurfaceDesc backingDesc;
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backingDesc.fHeight = height;
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backingDesc.fWidth = width;
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backingDesc.fConfig = config;
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backingDesc.fOrigin = kDefault_GrSurfaceOrigin;
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backingDesc.fFlags = kRenderTarget_GrSurfaceFlag;
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(*backingSurface)
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.reset(context->resourceProvider()->createTexture(backingDesc, SkBudgeted::kNo));
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GrBackendTextureDesc desc;
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desc.fConfig = config;
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desc.fWidth = width;
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desc.fHeight = height;
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desc.fFlags = kRenderTarget_GrBackendTextureFlag;
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desc.fTextureHandle = (*backingSurface)->getTextureHandle();
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desc.fSampleCnt = sampleCnt;
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sk_sp<SkSurface> surface =
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SkSurface::MakeFromBackendTextureAsRenderTarget(context, desc, nullptr);
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return surface;
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}
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}
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// Tests blending to a surface with no texture available.
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DEF_GPUTEST_FOR_GL_RENDERING_CONTEXTS(ES2BlendWithNoTexture, reporter, ctxInfo) {
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GrContext* context = ctxInfo.grContext();
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const int kWidth = 10;
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const int kHeight = 10;
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const GrPixelConfig kConfig = kRGBA_8888_GrPixelConfig;
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const SkColorType kColorType = kRGBA_8888_SkColorType;
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// Build our test cases:
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struct RectAndSamplePoint {
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SkRect rect;
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SkIPoint outPoint;
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SkIPoint inPoint;
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} allRectsAndPoints[3] = {
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{SkRect::MakeXYWH(0, 0, 5, 5), SkIPoint::Make(7, 7), SkIPoint::Make(2, 2)},
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{SkRect::MakeXYWH(2, 2, 5, 5), SkIPoint::Make(0, 0), SkIPoint::Make(4, 4)},
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{SkRect::MakeXYWH(5, 5, 5, 5), SkIPoint::Make(2, 2), SkIPoint::Make(7, 7)},
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};
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struct TestCase {
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RectAndSamplePoint rectAndPoints;
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int sampleCnt;
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};
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std::vector<TestCase> testCases;
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for (int sampleCnt : {0, 4}) {
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for (auto rectAndPoints : allRectsAndPoints) {
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testCases.push_back({rectAndPoints, sampleCnt});
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}
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}
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// Run each test case:
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for (auto testCase : testCases) {
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int sampleCnt = testCase.sampleCnt;
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SkRect paintRect = testCase.rectAndPoints.rect;
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SkIPoint outPoint = testCase.rectAndPoints.outPoint;
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SkIPoint inPoint = testCase.rectAndPoints.inPoint;
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sk_sp<GrTexture> backingSurface;
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// BGRA forces a framebuffer blit on ES2.
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sk_sp<SkSurface> surface = create_gpu_surface_backend_texture_as_render_target(
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context, sampleCnt, kWidth, kHeight, kConfig, &backingSurface);
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if (!surface && sampleCnt > 0) {
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// Some platforms don't support MSAA.
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continue;
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}
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REPORTER_ASSERT(reporter, !!surface);
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// Fill our canvas with 0xFFFF80
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SkCanvas* canvas = surface->getCanvas();
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SkPaint black_paint;
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black_paint.setColor(SkColorSetRGB(0xFF, 0xFF, 0x80));
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canvas->drawRect(SkRect::MakeXYWH(0, 0, kWidth, kHeight), black_paint);
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// Blend 2x2 pixels at 5,5 with 0x80FFFF. Use multiply blend mode as this will trigger
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// a copy of the destination.
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SkPaint white_paint;
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white_paint.setColor(SkColorSetRGB(0x80, 0xFF, 0xFF));
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white_paint.setBlendMode(SkBlendMode::kMultiply);
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canvas->drawRect(paintRect, white_paint);
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// Read the result into a bitmap.
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SkBitmap bitmap;
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REPORTER_ASSERT(reporter, bitmap.tryAllocPixels(SkImageInfo::Make(
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kWidth, kHeight, kColorType, kPremul_SkAlphaType)));
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bitmap.lockPixels();
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REPORTER_ASSERT(
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reporter,
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surface->readPixels(bitmap.info(), bitmap.getPixels(), bitmap.rowBytes(), 0, 0));
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// Check the in/out pixels.
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REPORTER_ASSERT(reporter, bitmap.getColor(outPoint.x(), outPoint.y()) ==
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SkColorSetRGB(0xFF, 0xFF, 0x80));
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REPORTER_ASSERT(reporter, bitmap.getColor(inPoint.x(), inPoint.y()) ==
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SkColorSetRGB(0x80, 0xFF, 0x80));
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// Clean up - surface depends on backingSurface and must be released first.
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bitmap.unlockPixels();
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surface.reset();
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backingSurface.reset();
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}
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}
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#endif
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@ -272,7 +272,8 @@ public:
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bool isConfigTexturable(GrPixelConfig config) const override { return false; }
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bool isConfigRenderable(GrPixelConfig config, bool withMSAA) const override { return false; }
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bool canConfigBeImageStorage(GrPixelConfig) const override { return false; }
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bool initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc) const override {
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bool initDescForDstCopy(const GrRenderTarget* src, GrSurfaceDesc* desc, bool* rectsMustMatch,
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bool* disallowSubrect) const override {
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return false;
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}
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