Use SkBits2Float in SkRandom

https://codereview.appspot.com/7266044/



git-svn-id: http://skia.googlecode.com/svn/trunk@7648 2bbb7eff-a529-9590-31e7-b0007b416f81
This commit is contained in:
bsalomon@google.com 2013-02-07 19:52:30 +00:00
parent fe1b536bb7
commit 753a362cfc

View File

@ -197,7 +197,7 @@ public:
*/
float nextF() {
unsigned int floatint = 0x3f800000 | (this->nextU() >> 9);
float f = *SkTCast<float*>(&floatint) - 1.0f;
float f = SkBits2Float(floatint) - 1.0f;
return f;
}